First Round Capital

First Round Capital is a venture capital firm based in San Francisco, California, founded in 2004. Specializing in seed-stage investments, it focuses on early-stage technology companies across various sectors, including enterprise, fintech, healthcare, consumer, hardware, artificial intelligence, and web3. First Round Capital aims to support entrepreneurs by providing not only capital but also a range of tailored services and resources designed to foster growth. The firm typically invests around $500,000 as initial funding, often serving as a company’s first outside capital. It actively engages with portfolio companies to enhance their development. With a commitment to community, First Round Capital has established a network that has collectively raised over $2.5 billion in follow-on capital, demonstrating a strong track record of facilitating growth among its investments.

Meka Asonye

Partner

Brett Berson

Partner

Chris Brown

Associate

Jeff Donnon

CFO

Molly Fowler

CEO

Amy Fu

VP, Investments

Todd Jackson

Partner

Josh Kopelman

Founder and Partner

Whitnie Narcisse

Operating Partner

Chris Fralic

Board Partner

Past deals in Social Network

Promise

Series B in 2022
Promise simplifies government debt and helps people pay their bills. We partner with utilities and government agencies to offer a variety of convenient and flexible payment options, including zero-interest installment plans and relief distribution. We use sophisticated outreach methods that make it easy for customers to sign up and manage their plans. Ultimately, our technology maximizes government revenue while helping customers pay off debt sooner and with fewer penalties. Promise is a team of technology experts from companies like Palantir, Stripe, Uber and Google and leaders from the public sector. We are backed by a diverse group of venture capital firms like Kapor Capital, Y Combinator, First Round and RocNation.

Wisdom

Seed Round in 2021
Wisdom provides a platform for one-to-one style conversations with a focus on mentoring.

Promise

Series A in 2021
Promise simplifies government debt and helps people pay their bills. We partner with utilities and government agencies to offer a variety of convenient and flexible payment options, including zero-interest installment plans and relief distribution. We use sophisticated outreach methods that make it easy for customers to sign up and manage their plans. Ultimately, our technology maximizes government revenue while helping customers pay off debt sooner and with fewer penalties. Promise is a team of technology experts from companies like Palantir, Stripe, Uber and Google and leaders from the public sector. We are backed by a diverse group of venture capital firms like Kapor Capital, Y Combinator, First Round and RocNation.

Rec Room

Series C in 2020
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.

Honeycomb Labs

Venture Round in 2020
Honeycomb Labs Inc. is a company that develops collaborative parenting software aimed at helping families manage the logistics of parenting within trusted communities. Founded in 2019 and based in San Francisco, the company provides tools that facilitate activities such as carpooling, kid drop-offs, planning for summer camps, and food sharing. These services are designed to enhance the time families spend together in real life and to ease the burdens of parenting by allowing parents to collaborate and share responsibilities. Honeycomb Labs focuses on creating supportive networks that empower families to connect and engage more effectively.

Telepath

Seed Round in 2020
Telepath provides a social network application that enables users to discuss their interests. Its platform is secure and easier, enabling users to connect with each other very easily.

Rec Room

Series B in 2019
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.

Mighty Networks

Series A in 2019
Mighty Networks is an online platform that allows creators and brands to build and nurture communities. Founded in 2017 and based in Palo Alto, California, the company offers a software-as-a-service (SaaS) solution that enables users to create a cohesive experience by combining community interaction, content, online courses, and subscription commerce. This platform allows creators to sell experiences and expertise while providing a space for members to connect with each other. By integrating various elements under the creator's brand, Mighty Networks enhances the value of the community as more members join, making it an effective tool for fostering relationships and engagement among users.

Dandy

Seed Round in 2019
Dandy is a live dating app that builts to solve the problem of immense time and effort required by existing online dating experiences. It allows USC students to virtually connect through instant messages, without needing to meet in person. The live dating app emulates raw human behavior, as it gives students a convenient way to connect, by addressing issues of unreliability and privacy on current dating apps

Promise

Seed Round in 2018
Promise simplifies government debt and helps people pay their bills. We partner with utilities and government agencies to offer a variety of convenient and flexible payment options, including zero-interest installment plans and relief distribution. We use sophisticated outreach methods that make it easy for customers to sign up and manage their plans. Ultimately, our technology maximizes government revenue while helping customers pay off debt sooner and with fewer penalties. Promise is a team of technology experts from companies like Palantir, Stripe, Uber and Google and leaders from the public sector. We are backed by a diverse group of venture capital firms like Kapor Capital, Y Combinator, First Round and RocNation.

Plexchat

Seed Round in 2017
Plexchat is venture-backed company dedicated to being the heart of mobile conversation about interests. Chaos is a pretty common theme in almost all online social networks. Despite their proliferation, very few were designed to facilitate coordination and communication. Plexchat intends on changing this by bringing to market the premier tool for social coordination in mobile games in an anonymous environment.

Rec Room

Seed Round in 2017
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.

Vidme

Series A in 2016
Vidme is a startup focused on creating a video-sharing platform that fosters a community for expressing and sharing ideas through video content. The platform allows users to upload videos across various categories, including gaming, animation, movies, and entertainment. It provides a user-friendly environment where individuals can share their videos without needing to create an account, facilitating easier access and participation. By organizing content into relevant community sections, Vidme aims to connect users with similar interests and enhance the overall viewing experience.

Mighty Networks

Series A in 2016
Mighty Networks is an online platform that allows creators and brands to build and nurture communities. Founded in 2017 and based in Palo Alto, California, the company offers a software-as-a-service (SaaS) solution that enables users to create a cohesive experience by combining community interaction, content, online courses, and subscription commerce. This platform allows creators to sell experiences and expertise while providing a space for members to connect with each other. By integrating various elements under the creator's brand, Mighty Networks enhances the value of the community as more members join, making it an effective tool for fostering relationships and engagement among users.

Squad

Seed Round in 2015
Squad is the new way to go out with your friends and meet fun new people tonight. 1. Make a squad with your friends. 2. Swipe through other squads nearby. (Everyone in the squad gets to swipe!) 3. Match when there's interest on both sides! 4. Message your matches in a group chat and meet up in real life!

Vidme

Seed Round in 2015
Vidme is a startup focused on creating a video-sharing platform that fosters a community for expressing and sharing ideas through video content. The platform allows users to upload videos across various categories, including gaming, animation, movies, and entertainment. It provides a user-friendly environment where individuals can share their videos without needing to create an account, facilitating easier access and participation. By organizing content into relevant community sections, Vidme aims to connect users with similar interests and enhance the overall viewing experience.

Binti

Seed Round in 2015
Binti, Inc. is a technology company based in Oakland, California, that focuses on improving the foster care and adoption processes. Founded in 2013, Binti offers a platform that allows parents to complete home study paperwork online and connects them with a network of social workers and agencies for home visits and guidance throughout the adoption journey. The platform serves over 300 child welfare agencies across 33 states, assisting in the care of more than 30% of children in the U.S. child welfare system. Binti's software streamlines the recruitment, licensing, and matching of foster parents, while also supporting families in need to promote reunification with their children. The company's tools have demonstrated significant effectiveness, with agencies reporting an 80% increase in licensed families and reductions in approval times and social worker workload. Binti is committed to its mission of ensuring that every child has a safe and loving family, backed by investments from various venture capital firms.

Beyond Games

Series A in 2015
Beyond Games is a San Francisco-based company specializing in the development of a game platform that focuses on group-based multiplayer experiences. The team consists of talented artists, designers, and engineers committed to high production quality and meticulous attention to detail. Beyond Games creates sandbox and strategic games that encourage collaboration among players, allowing them to cooperate and compete to achieve shared objectives. This design philosophy enhances the overall gaming experience by fostering interactive and engaging environments for players.

Swipe Labs

Series A in 2015
Swipe Labs is a mobile communication application developer based in San Francisco, California, founded in 2013. The company focuses on enhancing the intimacy of human interactions by enabling users to privately share photos and videos with small groups of friends. Swipe Labs aims to improve mobile communication experiences through innovative social products that foster closer connections among users.

Complex Polygon

Seed Round in 2014
Complex Polygon is a product studio that designs, builds, and launches mobile applications with the purpose of bringing people closer together. It experiments with new products while re-using its technology and leveraging its expanding knowledge of human behavior to innovate faster and craft better experiences for its users. Complex Polygon is based in San Francisco, C.A.

Cluster

Seed Round in 2013
Cluster Labs is a mobile application that allows its users to create albums and share photos with friends and family members. The application enables its users to create a Cluster by adding a set of photos of an event or topic and tag people who were present at the event, allowing them to contribute photos to the album. It enables brides to collect photos from wedding guests; parents to collect photos of their children; students to build photo collections of each year; travelers to collect photos from travel companions; and more. Cluster Labs was launched in January 2013 and is based in San Francisco, California.

MessageMe

Series A in 2013
Messageme.com is to provide an emotionally engaging communication experience that's fun, lightweight and ubiquitous. Messaging revolves around a simple loop: users send messages and respond to messages. Social gaming showed that there are ways to tweak the experience around this loop to increase its performance drastically by influencing the emotions surrounding reciprocal interactions. They believe there is a large opportunity to provide a new level of engagement and excitement in messaging apps by applying these techniques and philosophies. MessageMe had also been courted by Snapchat as well as an app maker out of Europe, Truecaller. And, after earnouts, the price that Yahoo paid to acqui-hire MessageMe is between $30 million and $40 million.

MessageMe

Seed Round in 2013
Messageme.com is to provide an emotionally engaging communication experience that's fun, lightweight and ubiquitous. Messaging revolves around a simple loop: users send messages and respond to messages. Social gaming showed that there are ways to tweak the experience around this loop to increase its performance drastically by influencing the emotions surrounding reciprocal interactions. They believe there is a large opportunity to provide a new level of engagement and excitement in messaging apps by applying these techniques and philosophies. MessageMe had also been courted by Snapchat as well as an app maker out of Europe, Truecaller. And, after earnouts, the price that Yahoo paid to acqui-hire MessageMe is between $30 million and $40 million.

Storenvy

Series A in 2013
Storenvy, Inc. operates an online social marketplace and store platform designed for indie shoppers and merchants. Founded in 2008 and based in San Francisco, the company offers a user-friendly online store builder that allows sellers to create customizable stores to showcase and sell a variety of products, including arts, books, health and beauty items, and more. The platform emphasizes a community-driven experience, enabling shoppers to discover unique brands and products that are not readily available elsewhere. By fostering interaction between sellers and customers, Storenvy aims to reshape how consumers engage with emerging brands and authentic goods. As of December 31, 2016, Storenvy, Inc. functions as a subsidiary of OSP Holdings, LLC.

GiveForward

Series A in 2012
GiveForward is an online fundraising platform founded in 2008 and based in Chicago, Illinois. It specializes in helping families facing challenges by allowing users to create personalized fundraising pages. The platform enables individuals to raise money for various causes, including medical expenses such as chemotherapy and organ transplants, as well as for mission trips and funeral costs. Users can easily share their campaigns through social media channels like Facebook and Twitter, enhancing their ability to gather support and contributions from their networks.

CasaHop

Seed Round in 2012
CasaHop helps you find home exchanges. They use your social networks to help you find the perfect home exchanges, with people you can trust. You stay in their homes, they stay in yours. CasaHop can be used for vacations and weekend getaways.

SchoolFeed

Seed Round in 2012
schoolFeed, a San Mateo, CA-based classmate network online. Launched in July 2011 by Lance Tokuda, schoolFeed connects online users between the ages of 35-55, who didn’t have social networks while in school, and may have difficulty locating classmates today. The classmate network offers an online yearbook and class directory with news feed, interest subscriptions and virtual currency. It is already used by over 7 million users

turntable.fm

Series A in 2011
Turntable.fm is a project of [Seth Goldstein](http://www.crunchbase.com/person/seth-goldstein) and [Billy Chasen](http://www.crunchbase.com/person/billy-chasen), the two guys who brought us [Stickybits](http://www.crunchbase.com/organization/stickybits). Users in each dance room has an avatar and can chat with each other. Users can create their own playlist and get up in the DJ booth to battle it out. Turntable.fm a social music platform that encourages hanging out with people and discovering music. If a DJ is playing a song you like, you can add it to your playlist, buy it on iTunes, find it on Last.fm, or launch Spotify. In November 2013, Turntable announced they would be shutting down turntable.fm to focus on their live events platform.

Medico.com

Seed Round in 2011
Medico.com is a global health-focused internet company. Its Medico.com online health portal and question and answer (Q&A) community is targeted initially at users in Spain, and will soon roll out to other Hispanic markets around the world, including the United States. Medico.com will target other languages and markets, such as India, later in the year. The initial version of Medico.com contains high quality health reference information in Spanish, including over 4,000 articles about diseases and conditions, and continuously updated health news feeds. Medico.com also offers community features and a Q&A platform organized around focused health topics such as diabetes, heart disease, depression, and many more. The Q&A platform allows people to help one another with information and resources, to share their experiences of living with a medical condition, and to become well-informed, active drivers of their own health. Medico.com is free for users.

Storenvy

Seed Round in 2011
Storenvy, Inc. operates an online social marketplace and store platform designed for indie shoppers and merchants. Founded in 2008 and based in San Francisco, the company offers a user-friendly online store builder that allows sellers to create customizable stores to showcase and sell a variety of products, including arts, books, health and beauty items, and more. The platform emphasizes a community-driven experience, enabling shoppers to discover unique brands and products that are not readily available elsewhere. By fostering interaction between sellers and customers, Storenvy aims to reshape how consumers engage with emerging brands and authentic goods. As of December 31, 2016, Storenvy, Inc. functions as a subsidiary of OSP Holdings, LLC.

Readyforce

Series A in 2010
On Readyforce, students can: - Share professional information with peers - Find students from other schools - Find events relevant for students - Find mentors or alumni - Share and comment on articles, stories and career tools - Ask and answer career-oriented questions - Find and be found by jobs and internships For companies, Readyforce is a powerful tool for easily targeting top college students across the US for career opportunities, talent community building, marketing products or services, and branding opportunities. Companies can: - Send personal messages to students by school, major and many others - Build rich-media company profiles to attract student - Post jobs and internships - Announce and promote events of all sizes from dinners to information sessions to conferences - Announce and target specific students scholarships and competitions - Ask questions about brand reputation or recruiting practices - Share and comment on professional content & information - Build, manage and mass communicate with custom talent communities - Transform stacks of paper resumes to fully searchable and sharable profiles - Find career fairs, student run events like conference and hackathons, student associations and clubs, and school departments Readyforce is free to join.

PeerPong

Venture Round in 2010
PeerPong is the world's largest index of expertise. The free service makes it fun and easy to find the right person to answer any question. PeerPong's PeerRank is constantly improving and growing, indexing people based on their publicly demonstrated interest. Learn more about PeerPong and its approach to providing expert answers on the PeerPong blog at http://blog.peerpong.com/. Sign up at peerpong.com.

Sofa Labs

Series A in 2009
Sofa Labs, Inc. is a developer of social web platforms based in San Mateo, California, founded in 2009. The company is best known for its application, Thread, which is a social platform that allows users to connect with new friends through their existing social networks, specifically leveraging Facebook Connect. In addition to its focus on social networking, Sofa Labs has gained recognition in the tech industry, notably winning the fbFund REV in 2009.

SocialBomb

Seed Round in 2008
SocialBomb is a technology agency that specializes in developing mobile games and applications for social networks. Its platform connects various devices, including mobile phones, computers, and Blu-ray players, allowing users to engage with their friends and favorite content seamlessly. By offering a unified API, SocialBomb enables developers to build applications that interact with multiple social networks, such as Facebook, Twitter, and YouTube, without the need to program for each service individually. The SocialBomb engine utilizes a RESTful API to facilitate dynamic data exchange, enabling applications to push and pull information for enhanced features and insightful analytics. Additionally, SocialBomb provides a web-based administration and analytics suite, allowing customers to manage their applications, edit available services, and analyze user engagement metrics effectively.

MeetMe

Series B in 2008
MeetMe is a prominent social networking platform in the United States that facilitates connections among users through engaging social games and applications. Originally established as MyYearbook, it has evolved to focus on social discovery, providing an enjoyable environment for users to meet new people. The platform operates both a website and mobile applications available in multiple languages, with a significant portion of its traffic originating from mobile devices. MeetMe's revenue model is based on advertising and virtual currency, allowing it to monetize its offerings effectively. Additionally, the company has expanded its services to include livestreaming video solutions and opportunities for brands to engage with their audiences, further enhancing its portfolio and community-building capabilities.

Pikum

Series A in 2008
Pikum is an online social gaming company that offers a unique betting game designed for friends to play together. Users can engage in this game for enjoyment or, where permissible, for monetary stakes. The platform capitalizes on the social aspects of predicting outcomes, fostering debate, and celebrating successful predictions among participants. Backed by notable investors, Pikum aims to create a simple and entertaining experience that taps into people's enthusiasm for friendly competition.

Pikum

Seed Round in 2007
Pikum is an online social gaming company that offers a unique betting game designed for friends to play together. Users can engage in this game for enjoyment or, where permissible, for monetary stakes. The platform capitalizes on the social aspects of predicting outcomes, fostering debate, and celebrating successful predictions among participants. Backed by notable investors, Pikum aims to create a simple and entertaining experience that taps into people's enthusiasm for friendly competition.

MeetMe

Series A in 2007
MeetMe is a prominent social networking platform in the United States that facilitates connections among users through engaging social games and applications. Originally established as MyYearbook, it has evolved to focus on social discovery, providing an enjoyable environment for users to meet new people. The platform operates both a website and mobile applications available in multiple languages, with a significant portion of its traffic originating from mobile devices. MeetMe's revenue model is based on advertising and virtual currency, allowing it to monetize its offerings effectively. Additionally, the company has expanded its services to include livestreaming video solutions and opportunities for brands to engage with their audiences, further enhancing its portfolio and community-building capabilities.

Wikia

Series A in 2006
Wikia is the developer of Fandom, a global entertainment media platform that serves as a hub for fans to explore and celebrate various aspects of pop culture. The platform enables users to engage with content related to games, movies, television, and anime, as well as contribute to fandom wikis. Fandom provides a centralized space for pop culture news, discussions, and discovery, fostering a strong community among enthusiasts. Additionally, it hosts D&D Beyond, a direct-to-consumer service that supports the community of Dungeons & Dragons players and fans.
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