The Walt Disney

The Walt Disney Company, originally founded as a cartoon studio, has evolved into a leading global entertainment enterprise comprising three primary segments: entertainment, sports, and experiences. Its entertainment division includes the ABC broadcast network, various cable channels, and popular streaming services such as Disney+ and Hulu. Disney produces and distributes a wide array of films and television content, often leveraging its extensive portfolio of franchises and characters developed over the past century. The sports segment encompasses ESPN and the ESPN+ streaming service, catering to a diverse audience of sports fans. Additionally, the experiences segment focuses on theme parks and resorts, further enhancing Disney's brand presence and consumer engagement. Through its innovative approach, Disney continues to create compelling entertainment experiences and related products.

Anthony Billetter

Director, Business Planning, Studio Distribution

Mahesh Samat

EVP, Consumer, Games and Publishing, APAC

Past deals in Entertainment

Epic Games

Corporate Round in 2024
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.

Disney Streaming

Secondary Market in 2022
Disney Streaming provides technology services and video streaming company previously formed by Major League Baseball (MLB). BAMTech grew out of MLBAM, the interactive media and Internet company of Major League Baseball. Since it was founded in 2000, MLBAM has been an award-winning digital business at the forefront of the digital revolution in delivering world-class experiences and distributed content through all forms of interactive media. Its proprietary technology provides direct-to-consumer video solutions, especially for live events with high viewership, offering viewers high-quality visuals anytime, on any device. Its video platform back-end technology provides flexibility to personalize and enhance content-viewing experiences and is capable of serving live content to tens of millions of consumers around the world. BAMTech’s growing roster of sports, news and entertainment clients includes HBO NOW, the National Hockey League, Major League Baseball, the PGA TOUR, WWE Network and Ice Network (the leading digital platform for professional figure

Disney Streaming

Secondary Market in 2021
Disney Streaming provides technology services and video streaming company previously formed by Major League Baseball (MLB). BAMTech grew out of MLBAM, the interactive media and Internet company of Major League Baseball. Since it was founded in 2000, MLBAM has been an award-winning digital business at the forefront of the digital revolution in delivering world-class experiences and distributed content through all forms of interactive media. Its proprietary technology provides direct-to-consumer video solutions, especially for live events with high viewership, offering viewers high-quality visuals anytime, on any device. Its video platform back-end technology provides flexibility to personalize and enhance content-viewing experiences and is capable of serving live content to tens of millions of consumers around the world. BAMTech’s growing roster of sports, news and entertainment clients includes HBO NOW, the National Hockey League, Major League Baseball, the PGA TOUR, WWE Network and Ice Network (the leading digital platform for professional figure

The VOID

Venture Round in 2019
THE VOID, LLC operates virtual entertainment centers that specialize in immersive experiences, blending virtual reality with interactive real-world environments. Founded in 2015 and headquartered in Lindon, Utah, the company has expanded to various locations, including Anaheim, Orlando, New York City, Dubai, and Toronto. The VOID caters to individuals aged ten and older, offering them the opportunity to explore fantastical worlds and share memorable adventures with friends and family. By utilizing innovative technology that combines physical sets with real-time interactive effects, the company aims to create hyper-reality experiences that allow participants to fully engage in games and narratives, enhancing their entertainment experience.

Tyffon

Series A in 2019
Tyffon Inc. is a developer of entertainment applications and immersive mixed reality (MR) content, founded in 2011 and headquartered in Santa Monica, California, with additional operations in Tokyo, Japan. Initially recognized for its mobile applications, including ZombieBooth, GenderMorph, and NecroFace, Tyffon gained significant attention with ZombieBooth 2, which garnered 40 million downloads in North America. The company participated in Disney's inaugural incubation program, leading to the collaborative release of "Show Your Disney Side." Tyffon has expanded into the location-based virtual reality sector with the establishment of its venue, TYFFONIUM, which offers immersive experiences that combine virtual and augmented reality technologies. This venue allows guests to engage in hyper-realistic environments and social interactions while exploring various entertainment content and games. Tyffon's ongoing projects include plans to open additional locations outside Japan, further enhancing its presence in the entertainment technology landscape.

Hulu

Acquisition in 2019
Hulu, LLC is an online streaming service that offers a diverse selection of television shows, movies, and documentaries. Founded in March 2007 and based in Santa Monica, California, Hulu provides subscribers with access to a vast library of content from over 260 content providers, including major networks and studios such as FOX, NBCUniversal, and Sony Pictures. The platform allows users to enjoy both live and on-demand programming across various devices, including smart TVs, mobile phones, and gaming consoles. In addition to its subscription service, Hulu offers content distribution options and consultancy services in research and analytics to advertisers and marketers. The company operates as a subsidiary of The Walt Disney Company and maintains a dedicated management team with offices in several major cities, including Los Angeles, New York, and Seattle.

Quibi

Venture Round in 2018
Quibi is a media company that specializes in creating mobile-first video content tailored for smartphones. Founded in 2018 and headquartered in Los Angeles, the company focuses on delivering a diverse array of original shows, including scripted series, unscripted formats, documentaries, and daily news and sports programs. Quibi's platform offers short-form episodes designed for easy consumption, allowing users to switch between horizontal and vertical viewing modes seamlessly. By targeting a core audience that seeks engaging and inspiring content, Quibi aims to provide an intuitive streaming experience that caters to the needs of mobile users.

DigiSynd

Acquisition in 2018
DigiSynd is a company that offers outsourced packaging, syndication, and marketing solutions designed to maximize the value of digital content for studios and creators. Founded by Oliver Luckett and Rob Maigret, who have a background in online media, DigiSynd combines traditional storytelling techniques with modern digital strategies. The company focuses on engaging online communities and enhancing user experiences through interactivity and user-generated content. Its services encompass online entertainment marketing, production, and syndication, helping clients effectively navigate the digital landscape and reach broader audiences.

Atom Tickets

Series C in 2018
Atom Tickets, LLC operates a mobile application available on Android and iOS that simplifies the process of purchasing movie tickets and concessions. Founded in 2012 and based in Santa Monica, California, the app allows users to find and buy tickets while also providing features to order food in advance. It enhances the moviegoing experience by offering information such as reviews and trailers, and enabling users to share listings with friends and coordinate group outings. Users can engage with their social networks to poll friends on movie choices, book group seating while handling separate payments, and eliminate the need for physical tickets. Atom Tickets aims to streamline the entire movie experience, keeping all planning and transactions organized in one platform.

21st Century Fox

Acquisition in 2017
21st Century Fox is an American multinational mass media corporation headquartered in New York. Formed from the split of News Corporation in 2013, it retained the broadcasting and film assets of its predecessor while the publishing assets were spun off to create News Corp. The company operates a variety of film and television studios, producing television programs and movies, and manages cable and broadcasting networks on a global scale. Its notable holdings include the Fox Entertainment Group, which encompasses the 20th Century Fox film studio and the Fox television network, as well as international operations such as the pan-Asian pay channel STAR TV and the Italian television provider Sky Italia. Additionally, 21st Century Fox holds stakes in the television providers BSkyB and Sky Deutschland, reflecting its extensive presence in the global media landscape.

Disney Streaming

Acquisition in 2017
Disney Streaming provides technology services and video streaming company previously formed by Major League Baseball (MLB). BAMTech grew out of MLBAM, the interactive media and Internet company of Major League Baseball. Since it was founded in 2000, MLBAM has been an award-winning digital business at the forefront of the digital revolution in delivering world-class experiences and distributed content through all forms of interactive media. Its proprietary technology provides direct-to-consumer video solutions, especially for live events with high viewership, offering viewers high-quality visuals anytime, on any device. Its video platform back-end technology provides flexibility to personalize and enhance content-viewing experiences and is capable of serving live content to tens of millions of consumers around the world. BAMTech’s growing roster of sports, news and entertainment clients includes HBO NOW, the National Hockey League, Major League Baseball, the PGA TOUR, WWE Network and Ice Network (the leading digital platform for professional figure

Disney Streaming

Funding Round in 2016
Disney Streaming provides technology services and video streaming company previously formed by Major League Baseball (MLB). BAMTech grew out of MLBAM, the interactive media and Internet company of Major League Baseball. Since it was founded in 2000, MLBAM has been an award-winning digital business at the forefront of the digital revolution in delivering world-class experiences and distributed content through all forms of interactive media. Its proprietary technology provides direct-to-consumer video solutions, especially for live events with high viewership, offering viewers high-quality visuals anytime, on any device. Its video platform back-end technology provides flexibility to personalize and enhance content-viewing experiences and is capable of serving live content to tens of millions of consumers around the world. BAMTech’s growing roster of sports, news and entertainment clients includes HBO NOW, the National Hockey League, Major League Baseball, the PGA TOUR, WWE Network and Ice Network (the leading digital platform for professional figure

Atom Tickets

Series B in 2016
Atom Tickets, LLC operates a mobile application available on Android and iOS that simplifies the process of purchasing movie tickets and concessions. Founded in 2012 and based in Santa Monica, California, the app allows users to find and buy tickets while also providing features to order food in advance. It enhances the moviegoing experience by offering information such as reviews and trailers, and enabling users to share listings with friends and coordinate group outings. Users can engage with their social networks to poll friends on movie choices, book group seating while handling separate payments, and eliminate the need for physical tickets. Atom Tickets aims to streamline the entire movie experience, keeping all planning and transactions organized in one platform.

Lucasfilm

Acquisition in 2012
Lucasfilm is a prominent entertainment company that specializes in producing original content, visual effects, and audio services for a variety of media including films, television, and video games. Founded in 1971 and based in San Francisco, California, with an additional studio in Singapore, the company engages in the development and publishing of interactive entertainment software for both console systems and personal computers. Lucasfilm is also involved in licensing and merchandising related to its entertainment properties and provides digital animation and visual effects for global audiences. Furthermore, it offers sound design and audio postproduction services for motion pictures and video games, while also distributing and licensing its products and services worldwide. As a subsidiary of The Walt Disney Company, Lucasfilm continues to play a significant role in the film and entertainment industry.

UTV Software Communications

Acquisition in 2012
UTV Software Communications is an Indian media and entertainment company that specializes in providing a wide range of entertainment services. The company produces movies, television series, and games, catering to diverse audiences across various age groups. By focusing on quality content and innovative storytelling, UTV aims to engage viewers and enhance their entertainment experience. Through its various media offerings, the company plays a significant role in the Indian entertainment landscape.

Babble

Acquisition in 2011
Babble is an online parenting magazine and community platform aimed at urban parents, providing a variety of lifestyle content. Founded in December 2006 by Alisa Volkman and Rufus Griscom, the company is based in New York. Babble offers articles, photos, videos, and blogs covering topics such as beauty, home, food, travel, entertainment, parenting, and health. The site features interactive elements including community profiles, message boards, and photo sharing services. Additionally, it hosts specialized content like the "Strollerderby" blog and a parental advisory column, ensuring a diverse range of resources and advice for modern families.

Hulu

Funding Round in 2009
Hulu, LLC is an online streaming service that offers a diverse selection of television shows, movies, and documentaries. Founded in March 2007 and based in Santa Monica, California, Hulu provides subscribers with access to a vast library of content from over 260 content providers, including major networks and studios such as FOX, NBCUniversal, and Sony Pictures. The platform allows users to enjoy both live and on-demand programming across various devices, including smart TVs, mobile phones, and gaming consoles. In addition to its subscription service, Hulu offers content distribution options and consultancy services in research and analytics to advertisers and marketers. The company operates as a subsidiary of The Walt Disney Company and maintains a dedicated management team with offices in several major cities, including Los Angeles, New York, and Seattle.

Kaboose

Acquisition in 2009
Kaboose provides online media and marketing for kids and families. It is the largest independent online media company focused on kids and families, features over 12,000 pages of content for parents and over 1,000 games and educational activities for kids. Kaboose entertains, informs and educates millions of kids and parents every month and helps some of the world's leading brands reach this coveted audience. Kaboose trades on the Toronto Stock Exchange under the trading symbol "KAB".

Kerpoof

Acquisition in 2009
Kerpoof's goal is to become a leading destination site for children through a suite of activities that are enriching as well as entertaining. While mindless fun has its place, creating a place for mindful fun is the mission of Kerpoof. On Kerpoof, users can create art, stories, and animated movies using a simple 3D interface. When users are done, they can save it to their gallery, share it with others, and vote on their favorites.

FanLib

Acquisition in 2008
FanLib is as an online community that enables entertainment fans to write, share, and review fan fiction stories. Its online storytelling platform allows its members to create stories and scripts based on television shows, books, movies, videogames, and other works. FanLib was incorporated in 2006 and is based in West Hollywood, California. As of 2008, it operates as a subsidiary of [Walt Disney Co](https://www.crunchbase.com/organization/the-walt-disney-company).

Club Penguin

Acquisition in 2007
Club Penguin is an online virtual world designed for children aged 6 to 14, providing a gaming platform that encourages creativity and social interaction. The platform allows users to create and customize their own penguin avatars, explore a variety of environments, and engage in games and activities with peers. In August 2007, Club Penguin was acquired by Disney and subsequently rebranded as Disney's Club Penguin. The site quickly became one of the fastest-growing online destinations for children, offering a safe and engaging space for entertainment and socialization.

Pixar Animation Studios

Acquisition in 2006
Pixar Animation Studios is a renowned producer of computer-animated feature films, headquartered in Emeryville, California. Originally established in 1979 as a computer graphics project within Lucasfilm Ltd, Pixar evolved from a hardware company focused on high-end image processing tools to a leading animation studio. The company gained prominence under the direction of Ed Catmull and Alvy Ray Smith, with John Lasseter joining in 1984 to create animated shorts that showcased its technology. After becoming an independent entity in 1986, Pixar shifted its focus from hardware to animation, initially producing commercials before partnering with Disney to create the first fully computer-animated feature film, Toy Story. The success of Toy Story led to Pixar's public offering and its eventual acquisition by The Walt Disney Company in 2006, solidifying its position as a powerhouse in the animation industry.

Fox Family Worldwide

Acquisition in 2001
Fox Family Worldwide is a family-oriented entertainment company that develops, acquires, produces, broadcasts, and distributes television programming and motion pictures. Originally the Fox Children's Network, which debuted in 1990, Fox Family Worldwide blossomed into a multifaceted, broadly based broadcasting network during the 1990s under the guidance of Margaret Loesch and Haim Saban. Part of Rupert Murdoch's labyrinthine media empire, Fox Family Worldwide comprised the Fox Family Channel, the Fox Kids Network, Saban Entertainment, and Fox Kids International.

Jumbo Pictures

Acquisition in 1996
Jumbo Pictures is a company that was acquired by The Walt Disney Company in 1996.
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