Afference
Seed Round in 2024
Afference specializes in wearable electronics, focusing on innovative technologies that bridge the gap between digital and physical experiences. Their core product enables users to interact with various devices such as VR, AR, and gaming consoles through advanced neural stimulation, providing tactile feedback.
Genopets
Seed Round in 2022
Genopets is a Solana-based move-to-earn NFT mobile game where a digital pet evolves in tandem with the player's real-world activity. A Genopet's growth and abilities are powered by steps tracked from smartphones and wearables, fueling gameplay in the Genoverse that includes exploration, battles, and evolution, while players earn cryptocurrency rewards. The game links daily activity to a bond with the digital companion and self-care, drawing on Tamagotchi-like care and Pokémon-inspired progression to motivate ongoing activity. By integrating wearable data with blockchain-based NFTs, Genopets delivers a persistent experience in which physical effort translates into in-game value.
Deca develops a digital platform connecting individuals to the art world. It facilitates interactions between artists and collectors, keeping users informed about current happenings.
LIV is a Prague-based company that develops virtual reality software and extended reality capture technology for creating, publishing, and sharing immersive VR experiences. Its platform provides a full-stack content creation toolset that enables developers and creators to build immersive VR games and entertainment content and to share these experiences with audiences. The company focuses on empowering VR creators to live stream experiences in real time, turning passive viewers into active participants. Since launching in 2018, LIV has driven over 1.5 billion views, reflecting strong engagement with its audience-centric approach to VR storytelling and gameplay.
Founded in 2014, Wolf3D specializes in creating realistic 3D avatars of people for virtual reality (VR) and augmented reality (AR) communication, games, and custom mannequins. Utilizing advanced 3D scanning technology, the company operates globally, with headquarters in Tallinn, Estonia, and offices in Los Angeles, California.
MYTY is a decentralized social platform that enables users to express themselves freely and escape physical world limitations through the use of NFT avatars.
Multiverse Labs
Venture Round in 2021
Multiverse Labs is a decentralized AI ecosystem that supports early-stage technology companies. It develops an artificial intelligence-powered multi-metaverse platform that enables resource sharing and the integration of decentralized applications. The platform functions as a resource marketplace for blockchain technology, software, and information technology services, allowing companies, organizations, and governments to build and launch customized metaverse ecosystems. Through its offerings, Multiverse Labs helps clients engage with customers, create new jobs, and advance digital living within the evolving landscape of decentralized digital experiences.
Moviebot
Seed Round in 2021
MovieBot is an innovative platform that empowers Gen-Z video creators to produce interactive 3D movies effortlessly. By transforming text prompts into animated videos, MovieBot enables users to create fully customizable 3D worlds, complete with interactive characters and environments. The platform utilizes advanced virtual and mixed-reality technologies to synchronize user experiences, allowing creators to modify stories, characters, and settings in real time. MovieBot envisions a future where teenagers can harness their creativity to develop high-quality animated content from the comfort of their own homes, making advanced filmmaking accessible to a new generation of storytellers.
Survios
Funding Round in 2020
Survios, Inc. is a virtual reality company based in Los Angeles, California, founded in 2012. The company specializes in creating innovative interactive content and immersive gaming experiences powered by advanced virtual reality technology. Originating from Project Holodeck, an initiative at the University of Southern California’s Games program, Survios was established by Nathan Burba, James Iliff, and Alexander Silkin. The company's focus is on developing engaging games that offer users a rich combination of visuals, sound, tactile feedback, and dynamic spectating, aiming to elevate the overall gaming experience. Survios is dedicated to pushing the boundaries of immersive technology in the gaming industry.
Spatial Systems, Inc. offers an augmented workplace platform designed to enhance communication and collaboration among users. Founded in 2016 and headquartered in New York, the company enables users to conduct meetings with spatial audio and 3D telepresence, facilitating a more immersive experience. Additionally, Spatial's platform allows for the sharing and organization of various digital content, including 3D models, videos, documents, images, and websites. The focus of the company is to transform how people work by creating a collective computing environment that fosters creativity and productivity. Spatial has attracted investment from notable firms and individuals, positioning itself as a leader in the augmented reality and virtual reality space.
Spatial
Seed Round in 2018
Spatial Systems, Inc. offers an augmented workplace platform designed to enhance communication and collaboration among users. Founded in 2016 and headquartered in New York, the company enables users to conduct meetings with spatial audio and 3D telepresence, facilitating a more immersive experience. Additionally, Spatial's platform allows for the sharing and organization of various digital content, including 3D models, videos, documents, images, and websites. The focus of the company is to transform how people work by creating a collective computing environment that fosters creativity and productivity. Spatial has attracted investment from notable firms and individuals, positioning itself as a leader in the augmented reality and virtual reality space.
Covariant
Seed Round in 2017
Covariant is a developer of artificial intelligence for robotics, focused on creating the Covariant Brain, a universal AI system that empowers robots to perceive, reason, and interact with their environment. The company specializes in AI-based robotics and software, facilitating the deployment of robotics across various operations. Covariant's technology employs advanced techniques such as deep imitation learning, deep reinforcement learning, and meta-learning, allowing users to program robots intuitively. By using a virtual reality headset, clients can guide robots through tasks, simplifying the process of integrating robotics into their workflows.
VeeR (Velocious)
Series A in 2017
VeeR, also known as Velocious Technologies, Inc., is a company that specializes in the development of a virtual reality video sharing mobile application. Founded in 2016 and headquartered in Beijing, China, VeeR offers a platform that equips users with the necessary tools and support to create and share VR videos. The application fosters an active community of VR video creators and audiences worldwide, utilizing a combination of social-following features and algorithm-based recommendations to present users with high-quality content tailored to their interests.
Spatial
Venture Round in 2017
Spatial Systems, Inc. offers an augmented workplace platform designed to enhance communication and collaboration among users. Founded in 2016 and headquartered in New York, the company enables users to conduct meetings with spatial audio and 3D telepresence, facilitating a more immersive experience. Additionally, Spatial's platform allows for the sharing and organization of various digital content, including 3D models, videos, documents, images, and websites. The focus of the company is to transform how people work by creating a collective computing environment that fosters creativity and productivity. Spatial has attracted investment from notable firms and individuals, positioning itself as a leader in the augmented reality and virtual reality space.
8i specializes in developing virtual reality technology. Based in Wellington, New Zealand, the company offers enterprise-grade hologram capture stages, proprietary software for transforming holograms using computer vision and machine learning models, and tools for publishing digital experiences.
EntryPoint
Seed Round in 2017
EntryPoint offers an innovative platform for creating immersive web experiences. It enables creators to overlay custom, interactive elements onto pre-recorded footage, animations, and live streams in 360 degrees. The finished product is shareable via a simple URL, accessible on smartphones and desktops, and generates consumer engagement data for content producers.
2Sens is a technology company focused on real-time computer vision solutions that enhance the mixed-reality experience by integrating 3D virtual content with the real world. Its innovative platform enables users to capture mobile videos in 3D and 3D stereoscopic formats using a smartphone's camera lens and glass. This technology aims to provide a lifelike virtual reality experience that is accessible and comfortable for users, allowing for the seamless blending of digital and physical environments in real-time.
Baobab Studios
Series B in 2016
Founded in 2015 by Maureen Fan (ex-Zynga) and Eric Darnell (DreamWorks animator), Baobab Studios is a Redwood City, California-based company specializing in creating story-driven cinematic experiences for virtual reality.
WEVR, Inc. is a technology company specializing in virtual reality (VR) solutions for both aspiring and professional creatives. Founded in 2010 and based in Venice, California, WEVR develops a high-performance VR media player that supports collaboration and showcases projects from emerging VR storytellers. Its open VR technology platform allows creators to design, present, and publish their works across various VR headsets, utilizing immersive computing and real-time simulations to craft engaging entertainment experiences. Through its offerings, WEVR aims to empower digital artists and developers to build interactive virtual worlds and applications, fostering collaboration and innovation in the creation of immersive narratives and shared experiences.
Baobab Studios
Series A in 2015
Founded in 2015 by Maureen Fan (ex-Zynga) and Eric Darnell (DreamWorks animator), Baobab Studios is a Redwood City, California-based company specializing in creating story-driven cinematic experiences for virtual reality.
VRB
Convertible Note in 2015
VRB is a New York City-based company specializing in virtual reality software applications that enable users to create, preview, and engage in personalized virtual experiences. As a subsidiary of Samsung Electronics Co., Ltd., VRB focuses on social virtual reality, offering user-facing applications such as VRB Home, a shared personal space, and VRBFoto, a spherical photo-sharing app. The company also provides a versatile toolkit for VR content creators, which includes an extensible avatar creator, a headset-to-mobile broadcasting tool, and a persistent backend system. This suite of services empowers users to design and manipulate virtual worlds that are shareable and enhance communication and self-expression in a virtual environment.
Survios, Inc. is a virtual reality company based in Los Angeles, California, founded in 2012. The company specializes in creating innovative interactive content and immersive gaming experiences powered by advanced virtual reality technology. Originating from Project Holodeck, an initiative at the University of Southern California’s Games program, Survios was established by Nathan Burba, James Iliff, and Alexander Silkin. The company's focus is on developing engaging games that offer users a rich combination of visuals, sound, tactile feedback, and dynamic spectating, aiming to elevate the overall gaming experience. Survios is dedicated to pushing the boundaries of immersive technology in the gaming industry.
8i specializes in developing virtual reality technology. Based in Wellington, New Zealand, the company offers enterprise-grade hologram capture stages, proprietary software for transforming holograms using computer vision and machine learning models, and tools for publishing digital experiences.
8i specializes in developing virtual reality technology. Based in Wellington, New Zealand, the company offers enterprise-grade hologram capture stages, proprietary software for transforming holograms using computer vision and machine learning models, and tools for publishing digital experiences.
WEVR, Inc. is a technology company specializing in virtual reality (VR) solutions for both aspiring and professional creatives. Founded in 2010 and based in Venice, California, WEVR develops a high-performance VR media player that supports collaboration and showcases projects from emerging VR storytellers. Its open VR technology platform allows creators to design, present, and publish their works across various VR headsets, utilizing immersive computing and real-time simulations to craft engaging entertainment experiences. Through its offerings, WEVR aims to empower digital artists and developers to build interactive virtual worlds and applications, fostering collaboration and innovation in the creation of immersive narratives and shared experiences.