Sandbox VR
Series B in 2021
Sandbox VR, Inc., founded in 2016 and based in Los Angeles, California, specializes in providing premium virtual reality gaming experiences. The company utilizes advanced technologies such as full-body motion capture and virtual reality to create fully immersive environments that allow users to engage in social multiplayer games. By combining real-time motion capture with VR, Sandbox VR offers a unique and engaging experience that transports players into interactive storylines, making it one of the leading providers of immersive virtual reality entertainment. Additionally, Sandbox VR has expanded its presence to locations in the Bay Area and Hong Kong, further establishing itself in the global VR market.
Thirdverse
Series B in 2021
Thirdverse, Inc. is a game development studio based in Tokyo, Japan, that specializes in creating and operating multiplayer virtual reality games. Founded in 2016, the company focuses on combining virtual reality technology with blockchain to develop immersive gaming experiences and establish an economic zone within a virtual world. Thirdverse offers a range of services including planning, development, sales, and management of virtual reality content, aiming to provide seamless gameplay and enhance user engagement in its virtual environments.
Tripp Inc. is a company focused on developing a digital psychedelic wellness platform that utilizes virtual and augmented reality to enhance emotional well-being. Founded in 2016 and headquartered in Los Angeles, California, with a satellite office in Chicago, the company creates immersive experiences that combine audio, visual elements, and gameplay mechanics to promote mindfulness and transformation. Tripp’s offerings are informed by scientific research indicating that interactive digital experiences can positively influence brain function. Through its platform, the company delivers wellness solutions designed to help users manage their emotions, reduce stress and anxiety, and achieve a state of calm and focus.
Thirdverse
Series A in 2020
Thirdverse, Inc. is a game development studio based in Tokyo, Japan, that specializes in creating and operating multiplayer virtual reality games. Founded in 2016, the company focuses on combining virtual reality technology with blockchain to develop immersive gaming experiences and establish an economic zone within a virtual world. Thirdverse offers a range of services including planning, development, sales, and management of virtual reality content, aiming to provide seamless gameplay and enhance user engagement in its virtual environments.
Lightform
Series A in 2019
Lightform, Inc. is a computer vision and hardware company based in San Francisco, California, founded in 2014. The company specializes in developing technology for projected augmented reality, offering sound-reactive projectors, projector kits, and creator products that transform spaces through projection mapping. Lightform's innovative hardware tools and desktop application enable users to create animated content for various scenes, control projectors wirelessly from laptops or phones, and seamlessly integrate real objects with projected light. The company also provides 3D scanning options that allow for the scanning of complex scenes, automatically fine-tuning alignment and enhancing the projection mapping workflow with AI-generated effects and filters.
Proprio
Venture Round in 2019
Proprio, Inc. is a healthcare technology company based in Seattle, Washington, that focuses on developing an advanced surgical navigation and imaging platform. Founded in 2016, the company utilizes machine learning, artificial intelligence, and mixed-reality user interfaces to enhance surgical accuracy and simplify workflows, ultimately improving patient outcomes. Proprio's innovative solutions aim to replace traditional surgical microscopes and navigation systems with a more integrated system that leverages networked camera arrays, depth-sensing technology, and computer graphics. By synthesizing data from multiple inputs, Proprio enables medical professionals to navigate complex anatomical structures in real-time 3D environments, fostering a shift in medicine that embraces modern technological advancements. The company's vision extends beyond mere replacement of existing tools; it seeks to transform the surgical landscape by integrating software and data-driven approaches, enhancing the collaboration between humans and machines in the operating room.
Howso is a company focused on creating trustworthy artificial intelligence by redesigning it to prioritize transparency and human comprehensibility. Founded in 2017 by Dr. Mike Capps, Dr. Chris Hazard, and Mike Resnick, Howso operates an AI-driven platform that helps enterprises prepare and analyze data for various AI applications. The company's flagship offering, the Understandable AI® Platform, provides a data-centric solution that serves as an alternative to traditional neural networks. Howso also develops a verifiable synthetic dataset that mirrors the statistical properties of original data while excluding real-world confidential or personal information, thus minimizing risks of re-identification. This approach enables the ethical and explainable use of technology, allowing both machines and humans to generate verifiable data intelligence that supports competitive business strategies. In September 2023, the company rebranded from its former name, Diveplane, coinciding with the launch of an open-source project.
Camera IQ
Seed Round in 2018
Camera IQ Inc. is a technology company based in Santa Monica, California, that specializes in augmented reality (AR) solutions for digital marketing. Founded in 2013, Camera IQ offers a camera experience management platform that integrates various operating system platforms, AR toolkits, and native applications. This platform enables marketers to create, manage, and measure large-scale AR campaigns that engage audiences across social media and streaming platforms. By providing intuitive drag-and-drop tools, Camera IQ allows brands to design captivating marketing experiences optimized for smartphone cameras, fostering deeper connections with customers and enhancing brand engagement.
Fyusion is a 3D computer vision and machine learning company based in San Francisco, California, founded in 2013. The company specializes in developing a platform that enables the creation of immersive, interactive, photorealistic 3D images using smartphones or other cameras. These images can be viewed on various devices, including mobile, desktop, virtual reality, and augmented reality platforms. Fyusion's primary focus is on providing solutions for automotive and eCommerce sectors, allowing clients to automate car condition reporting and enhance their imaging capabilities at scale. Through its technology, Fyusion aims to make images not only visually appealing but also rich in functionality.
Sandbox VR
Seed Round in 2017
Sandbox VR, Inc., founded in 2016 and based in Los Angeles, California, specializes in providing premium virtual reality gaming experiences. The company utilizes advanced technologies such as full-body motion capture and virtual reality to create fully immersive environments that allow users to engage in social multiplayer games. By combining real-time motion capture with VR, Sandbox VR offers a unique and engaging experience that transports players into interactive storylines, making it one of the leading providers of immersive virtual reality entertainment. Additionally, Sandbox VR has expanded its presence to locations in the Bay Area and Hong Kong, further establishing itself in the global VR market.
Lightform
Seed Round in 2017
Lightform, Inc. is a computer vision and hardware company based in San Francisco, California, founded in 2014. The company specializes in developing technology for projected augmented reality, offering sound-reactive projectors, projector kits, and creator products that transform spaces through projection mapping. Lightform's innovative hardware tools and desktop application enable users to create animated content for various scenes, control projectors wirelessly from laptops or phones, and seamlessly integrate real objects with projected light. The company also provides 3D scanning options that allow for the scanning of complex scenes, automatically fine-tuning alignment and enhancing the projection mapping workflow with AI-generated effects and filters.
Floreo Inc., founded in 2016 and based in Washington D.C., develops a virtual reality learning app designed to teach social and communication skills to individuals with autism spectrum disorder, as well as those with ADHD and anxiety. The platform allows supervising adults to monitor and guide activities, making it a valuable tool for therapy clinics and school districts. Floreo is used by over 100 therapy clinic businesses and school districts, and has partnered with Meta to expand its reach in public schools.
Strivr
Venture Round in 2017
Strivr, established in 2015, specializes in developing virtual reality (VR) training solutions. The company offers a software platform that enables businesses to create, manage, and analyze immersive training experiences, along with professional services such as strategy consulting, curriculum design, and performance analysis. Strivr's solutions are used by Fortune 500 companies and sports teams to enhance training in areas like health and safety, operational efficiency, customer service, and sports performance. Headquartered in Palo Alto, California, with additional offices across the U.S., Strivr aims to transform corporate training through VR.
Varjo Technologies, established in 2016 and based in Helsinki, Finland, specializes in the development of high-fidelity virtual and augmented reality headsets. Its flagship product features a unique bionic display, offering human-eye resolution in the central field of view, surrounded by lower-resolution displays. This design mimics human vision, enhancing immersion and performance in VR and AR experiences. Varjo's customer base includes prominent industry leaders such as Boeing, Lockheed Martin, and Audi, demonstrating the practical applications of its technology in various sectors. The company aims to transform how people work, interact, and play by pioneering metaverse technologies.
Camera IQ
Seed Round in 2017
Camera IQ Inc. is a technology company based in Santa Monica, California, that specializes in augmented reality (AR) solutions for digital marketing. Founded in 2013, Camera IQ offers a camera experience management platform that integrates various operating system platforms, AR toolkits, and native applications. This platform enables marketers to create, manage, and measure large-scale AR campaigns that engage audiences across social media and streaming platforms. By providing intuitive drag-and-drop tools, Camera IQ allows brands to design captivating marketing experiences optimized for smartphone cameras, fostering deeper connections with customers and enhancing brand engagement.
Escher Reality
Seed Round in 2017
Escher Reality, founded in 2016 and headquartered in Sunnyvale, California, specializes in developing augmented reality (AR) technology. The company offers a cross-platform toolkit and custom backend services for mobile AR developers, enabling them to create multi-user, multisession AR experiences. Escher Reality's platform employs machine learning to generate interactive 3D AR content, facilitating video sharing and multimedia gaming. As of February 1, 2018, the company operates as a subsidiary of Niantic, Inc.
Torch 3D
Seed Round in 2017
Torch 3D is an innovative developer of an augmented and virtual reality prototyping platform aimed at transforming the application development process. The platform enables designers to create and design in 3D for immersive virtual reality environments with remarkable speed and ease, requiring no prior experience in game or software development. This capability allows teams to collaborate and iterate on prototypes seamlessly across different platforms and devices in real-time, enhancing productivity and creativity in the design process. Torch 3D's focus on user-friendly tools positions it as a valuable resource for those looking to harness the potential of augmented and virtual reality technologies.
Nomadic
Seed Round in 2017
Nomadic is an immersive entertainment company that specializes in creating tactile and walkable virtual reality (VR) adventures accessible to communities worldwide. The company develops innovative gaming technology that transforms physical venues into dynamic, interactive environments, allowing for a seamless blend of virtual and real-world experiences. Through its turnkey platform, Nomadic partners with content creators and venue operators to deliver ever-changing VR experiences, catering to a diverse audience. This approach not only enhances the entertainment landscape but also enables gaming and film studios to produce customized out-of-home VR content, positioning Nomadic as a leader in immersive entertainment.
Augmented Pixels
Seed Round in 2017
Augmented Pixels Inc. is a technology company based in Palo Alto, California, specializing in advanced navigation solutions for drones and robotics. Founded in 2010, the company develops a range of products that utilize visual SLAM (Simultaneous Localization and Mapping) and sensor fusion technologies. Its offerings include a Vision Processing Unit for obstacle detection and autonomous exploration, a SLAM SDK for data integration from various sensors, and Stereo Cameras aimed at enhancing localization and object detection. Augmented Pixels also provides platforms for pre-programmed drone flights and robots tailored for applications in healthcare, security, and warehouse management. Additionally, the company focuses on 3D geolocation and mapping through innovative solutions like CorpMap.AI for indoor logistics and GlobalMap.AI for crowdsourcing 3D maps, contributing to the creation of digital twins of physical environments.
Viro Media
Seed Round in 2017
Viro Media, Inc. is a Seattle-based company founded in 2015 that specializes in developing a software application for creating and publishing virtual reality (VR) and augmented reality (AR) applications. The company provides a digital platform that allows mobile developers to efficiently build immersive VR experiences using advanced tools and a react-native framework. This platform supports the creation of applications compatible with various mobile VR head-mounted displays and offers features such as assistance for 360-degree photos and videos, 3D assets, and sample applications, along with comprehensive developer documentation. Viro Media's solutions enable developers to streamline the process of designing and deploying VR content, making it accessible to a broader audience.
Bigscreen
Seed Round in 2017
Bigscreen, Inc., founded in 2014 and headquartered in Berkeley, California, is a company that develops a social virtual desktop application allowing users to experience their computer in virtual reality on virtual screens. The platform supports a variety of use cases, including entertainment and productivity, enabling users to watch movies and TV shows, play video games, browse the web, and collaborate with remote teams in virtual offices. Since its beta launch in 2016, Bigscreen has gained significant popularity, becoming one of the highest-rated VR applications available, with a 93% positive rating on Steam. It is recognized as the most popular non-gaming VR application globally, with dedicated users spending 20-30 hours per week on the platform. Bigscreen operates as a fully distributed remote company, employing personnel located across the United States and the United Kingdom.
SkyLights
Seed Round in 2017
SkyLights Inc. is a company that specializes in developing cinematic virtual reality solutions aimed at enhancing passenger entertainment during flights, in lounges, on trains, and aboard cruises. Founded in 2015 and headquartered in San Francisco, California, with additional offices in Paris and Toulouse, France, SkyLights operates as a subsidiary of Skylights SAS. The company provides passengers with an immersive experience through VR headsets that allow them to enjoy premium 2D and 3D movies, effectively enabling them to escape their travel environment. SkyLights integrates content licensing, develops both software and hardware, and manages ground operations, offering these services to airlines as a subscription model.
Uru, Inc. is a New York-based company that specializes in content-aware video advertising solutions. Founded in May 2016 by Brunno Attorre and Bill Marino, Uru employs computer vision and machine learning technologies to assist businesses and brands in analyzing video and visual media in real time. Its software-as-a-service (SaaS) platform enables creators and publishers to identify objects, themes, and monetization opportunities within videos, facilitating the integration of brand graphics. Additionally, Uru offers an API that allows video player platforms to help their users monetize content directly through their content management systems. The company serves a diverse clientele including publishers, creators, and brands, aiming to enhance the effectiveness of video advertising.
Strivr, established in 2015, specializes in developing virtual reality (VR) training solutions. The company offers a software platform that enables businesses to create, manage, and analyze immersive training experiences, along with professional services such as strategy consulting, curriculum design, and performance analysis. Strivr's solutions are used by Fortune 500 companies and sports teams to enhance training in areas like health and safety, operational efficiency, customer service, and sports performance. Headquartered in Palo Alto, California, with additional offices across the U.S., Strivr aims to transform corporate training through VR.
Drifter Entertainment
Seed Round in 2016
Drifter Entertainment, Inc. is a virtual reality game studio founded in 2016 and located in Kirkland, Washington. The company is dedicated to developing high-quality virtual reality games, drawing on the extensive experience of its team members in creating influential games and gaming platforms. With a focus on innovation in the virtual reality space, Drifter Entertainment aims to produce engaging and immersive gaming experiences that resonate with players. The collective expertise of the team positions the company as a significant player in the evolving landscape of augmented and virtual reality gaming.
Visbit Inc. is a visual technology company based in Sunnyvale, California, specializing in cloud streaming services for virtual reality (VR) content creators and publishers. Founded in 2015, the company provides a comprehensive platform that includes Visbit Portal, which facilitates the uploading and publishing of 360-degree videos in real time, along with business intelligence analytics. Visbit Cloud enhances this offering by transcoding videos for efficient streaming and delivery through a content distribution network. Additionally, the company features Visbit Player, a software development kit (SDK) for video playback. Utilizing its patented View-Optimized Streaming (VVOS) technology, Visbit enables the seamless delivery of high-resolution 360-degree VR videos over standard Wi-Fi and LTE networks, significantly improving user experience while reducing data usage. This innovative approach allows content creators to reach broader audiences with minimal latency, even under typical network conditions.
Sandbox VR
Seed Round in 2016
Sandbox VR, Inc., founded in 2016 and based in Los Angeles, California, specializes in providing premium virtual reality gaming experiences. The company utilizes advanced technologies such as full-body motion capture and virtual reality to create fully immersive environments that allow users to engage in social multiplayer games. By combining real-time motion capture with VR, Sandbox VR offers a unique and engaging experience that transports players into interactive storylines, making it one of the leading providers of immersive virtual reality entertainment. Additionally, Sandbox VR has expanded its presence to locations in the Bay Area and Hong Kong, further establishing itself in the global VR market.
North, formerly known as Thalmic Labs, is a technology company based in Kitchener, Canada, focused on developing innovative eyewear that integrates digital information into daily life. Founded in 2012, North employs over 400 professionals across four offices in North America, including engineers, designers, and futurists. The company's flagship product is a pair of smart glasses that provide heads-up access to digital notifications, allowing users to engage with their digital lives without the need to constantly check their phones. Features such as customizable replies, emojis, and snooze delays enhance the user experience by offering discreet and manageable access to information. North aims to create technologies that seamlessly blend with everyday activities, emphasizing the harmonious relationship between people and technology.
Osso VR
Seed Round in 2016
Osso VR is a company specializing in surgical training and assessment through advanced virtual reality technology. Its platform provides a realistic and immersive training environment that allows medical personnel, including both residents and experienced surgeons, to engage in hands-on simulations of various surgical procedures. By incorporating the latest instruments and surgical robotics, Osso VR enables users to enhance their skills and proficiency in a safe and controlled setting. This innovative approach to medical training aims to improve surgical outcomes by ensuring that healthcare professionals are well-prepared for real-world scenarios.
Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment. Wave’s technology enables musicians to create lifelike avatars of themselves that can “perform” their music on a virtual stage. Most of these virtual shows take place either on the company’s YouTube channel, but Wave’s apps let users tune in on gaming consoles, phones or even the Oculus Rift VR headset. While watching a Wave, viewers can log in to comment in a chat function and give live feedback to the avatar performers.
Superstar Games
Convertible Note in 2016
Superstar Games is a mobile augmented reality game company founded by industry veteran Damon Grow and former San Francisco 49ers quarterback Joe Montana. The company specializes in developing a gaming platform that offers immersive gaming experiences, including a virtual reality-based football video game designed for mobile devices. This innovative approach enables gaming enthusiasts to engage with the sport in a realistic manner, enhancing the overall gameplay experience.
ScopeAR
Seed Round in 2016
Scope AR specializes in augmented reality (AR) solutions aimed at enhancing training and operational efficiency for industrial clients. The company offers an enterprise-class platform that enables knowledge-sharing and remote assistance, facilitating complex tasks such as employee training, equipment assembly, maintenance, and customer support. By leveraging advanced augmented glasses and software, Scope AR provides real-time 3D overlays that enhance the learning experience and improve worker productivity. The company collaborates with leading multinational corporations and government agencies to develop customized training systems, continually innovating within the augmented reality space to meet the evolving needs of its clients.
RADD3, Inc. is a software development company based in Oakland, California, that specializes in creating applications and games for Virtual Reality (VR) and Augmented Reality (AR) devices, as well as for smartphones, tablets, and set-top boxes. Founded in 2016, RADD3 has developed a realistic VR football training system that allows players to train in a high-resolution virtual environment. This innovative system transforms traditional playbooks into interactive virtual experiences, enabling players to engage dynamically with training content. Additionally, it provides coaches and teams with limited technical resources the ability to review recorded footage and statistics in the virtual environment, facilitating strategy development and performance improvement in actual games.
Vicarious
Seed Round in 2016
Vicarious, Inc. is an entertainment platform based in San Francisco, California, founded in 2014. The company operates a virtual reality social media network that allows users to create and share immersive VR content using photos and videos from their mobile devices. By combining these media assets with stickers, 3D animated characters, audio, and various visual effects, Vicarious facilitates the creation of engaging VR slideshows. Its mobile application enhances accessibility, enabling users to view and generate VR content easily. Through its platform, Vicarious empowers individuals to share their stories in a visually dynamic format, promoting a fun and connected user experience in the realm of virtual reality.
Meta View
Series B in 2016
Meta View is a technology company specializing in augmented and virtual reality solutions, catering to various industries such as manufacturing, communication, media, medicine, education, and 3D modeling. Founded in 2019 by Ben Sand, Meron Gribetz, and Raymond Lo, the company develops wearable devices and development kits, including the Meta 1 and Meta 2, which enable users to interact with holograms and access digital information seamlessly. Headquartered in San Mateo, California, Meta View distributes its products to markets in the United States, Canada, Australia, New Zealand, Hong Kong, Japan, Singapore, Taiwan, and throughout the European Union and EFTA. The company's innovative offerings leverage machine learning and artificial intelligence to enhance user experiences in both augmented and virtual reality environments.
Loom.ai
Seed Round in 2016
Loom.ai is a San Francisco-based company specializing in the creation and animation of personalized 3D avatars, enhancing virtual communication. The company harnesses advanced technologies such as deep learning, computer vision, and visual effects to transform a single photograph into a fully representative 3D avatar in seconds. These avatars are designed to capture the unique features of individuals, allowing for real-time expressiveness and animation. Loom.ai's platform enables the integration of these avatars into various applications, including mobile messaging, entertainment, augmented and virtual reality, e-commerce, video conferencing, and broadcasting. With a team that includes Academy Award winners, Loom.ai aims to redefine how people interact in digital spaces by providing a more personalized and engaging virtual experience.
Eonite Perception
Seed Round in 2016
Eonite Perception Inc. is a technology company based in Palo Alto, California, specializing in the development of advanced inside-out positional tracking software. Founded in 2015, Eonite creates three-dimensional mapping and ego-tracking systems that utilize commodity dense depth sensors. Their products cater to various markets, including augmented and virtual reality, home-scale 3D scanning, and robotics. The company offers a proprietary software development kit that enables developers to create applications across multiple industries, such as entertainment, architecture, engineering, and geographical information systems. Eonite’s AI-based software employs advanced computer vision algorithms to achieve sub-millimeter accuracy, facilitating improved localization and obstacle detection for robots and drones while maintaining low power consumption.
Simbe Robotics
Venture Round in 2016
Simbe Robotics, Inc. is a San Francisco-based company established in 2014 that specializes in developing and manufacturing autonomous robotic solutions for the retail sector. Its flagship product, Tally, automates the labor-intensive process of shelf auditing by navigating store aisles to assess inventory levels. Tally identifies out-of-stock items, low stock items, misplaced products, and pricing discrepancies, providing valuable data to store staff. The robot operates safely alongside customers and employees during regular store hours, thereby enhancing operational efficiency and accuracy in retail environments.
AppliedVR
Seed Round in 2016
AppliedVR, Inc. is a Los Angeles-based company that specializes in virtual reality solutions aimed at enhancing patient experiences in healthcare, particularly for pain and anxiety management in settings such as hospitals and surgery centers. Founded in 2013, AppliedVR has established strategic partnerships with institutions like Cedars-Sinai and Children's Hospital Los Angeles. The company's flagship product, EaseVRx, is a pioneering VR-based prescription therapeutic that has received Breakthrough Device Designation from the FDA. This innovative treatment leverages principles of cognitive behavioral therapy and mindfulness to help patients manage chronic pain by changing their pain perception and fostering new coping skills. EaseVRx allows patients to self-administer therapy at home, facilitating remote care and improving access to effective pain management solutions. Through its clinically validated and comprehensive approach, AppliedVR seeks to address the complexities of chronic pain and enhance overall quality of life for patients.
Immersal
Pre Seed Round in 2016
Immersal Ltd., based in Helsinki, Finland, specializes in augmented reality (AR) technologies, focusing on a visual positioning and mapping solution known as the Immersal AR Cloud SDK. This innovative platform enables markerless, persistent, and battery-efficient AR experiences, making it suitable for a variety of applications, including indoor navigation, product discovery, multiplayer gaming, and advertising. Immersal's technology is particularly valuable for large venues such as retail stores, exhibition centers, stadiums, and movie theaters, facilitating shared infotainment experiences. With a team of ten AR experts, Immersal aims to enhance the AR infrastructure, allowing developers to create immersive and interactive applications that blend digital and physical realities.
Experiment 7
Seed Round in 2016
Experiment 7, Inc. is a game studio established in 2015, with headquarters in New York, New York, and an additional location in San Diego, California. The company specializes in the development of virtual reality strategy games that offer immersive gaming experiences. By focusing on creating games that are both tactically deep and easily accessible, Experiment 7 aims to cater to a wide audience, allowing players to engage with friends for game nights or connect with new players online. Their innovative approach to virtual reality gaming is designed to provide a "better than life" experience, enhancing social interactions through shared gameplay.
The Rogue Initiative
Seed Round in 2016
The Rogue Initiative is a virtual reality and digital entertainment studio located in Los Angeles, California. The company specializes in creating cinematic content and immersive experiences for a variety of platforms, including virtual reality, video games, film, and television. Composed of award-winning professionals from renowned organizations such as Amblin Entertainment, Pixar, Dreamworks Animation, Disney, and Activision Entertainment, The Rogue Initiative aims to develop innovative AAA experiences that merge storytelling and technology in the evolving landscape of digital media.
UploadVR
Seed Round in 2015
Upload is dedicated to accelerating the success of the VR + AR (XR) industry through inspiring educational experiences.
Baobab Studios
Series A in 2015
Baobab Studios is a virtual reality (VR) animation company based in Redwood City, California, founded in 2015 by Maureen Fan and Eric Darnell. The studio specializes in creating immersive, story-driven cinematic experiences with compelling characters. Baobab Studios has been funded by notable investors including Comcast Ventures, HTC, Samsung, Advancit Capital, The Chernin Group, Freelands Ventures, as well as individuals like Mark Pincus and Peter Thiel.
Vreal Inc. is a Seattle-based company established in 2015 that develops a platform enabling game developers, streamers, and players to stream virtual reality gaming experiences across various devices, including desktop computers, mobile VR, traditional 2D screens, and VR headsets. The company's platform allows game streamers to share immersive 3D environments from the virtual reality worlds they inhabit, fostering a social experience where fans can engage with their favorite creators and each other. Vreal aims to transform gaming content by making audiences an integral part of the action, enhancing the enjoyment of discovering new games in a communal setting.
Waygo Visual Translator
Seed Round in 2015
Waygo Visual Translator, developed by Translate Abroad, Inc., offers a smartphone application designed for international travelers seeking to navigate language barriers. The app utilizes a phone camera to provide instant translations from Chinese, Korean, and Japanese to English without requiring an internet connection, allowing users to communicate effectively in various contexts. Launched initially as the Waygo Chinese Translator, the application has evolved to include additional languages, enhancing its utility for travelers. The company was founded during the Betaspring Accelerator program in 2011 and has since continued its operations from Mountain View, California, with team members located in Taipei and Shanghai.
ScopeAR
Seed Round in 2015
Scope AR specializes in augmented reality (AR) solutions aimed at enhancing training and operational efficiency for industrial clients. The company offers an enterprise-class platform that enables knowledge-sharing and remote assistance, facilitating complex tasks such as employee training, equipment assembly, maintenance, and customer support. By leveraging advanced augmented glasses and software, Scope AR provides real-time 3D overlays that enhance the learning experience and improve worker productivity. The company collaborates with leading multinational corporations and government agencies to develop customized training systems, continually innovating within the augmented reality space to meet the evolving needs of its clients.
Resolution Games
Series A in 2015
Resolution Games, established in 2015 and headquartered in Stockholm, Sweden, is a pioneering games studio specializing in virtual and augmented reality experiences. Led by industry veterans, the company crafts an impressive portfolio of titles that transport players into rich, immersive VR and AR worlds, accessible across multiple platforms.
Harmonix Music Systems
Venture Round in 2015
Harmonix Music Systems, Inc. is a video game development studio based in Cambridge, Massachusetts, founded in 1995 by Alex Rigopulos and Eran Egozy. The company specializes in creating music-oriented video games that allow users to engage with music through gameplay across various platforms, including console, PC, and mobile. Harmonix is well-known for its successful franchises, such as Rock Band and Dance Central, and was the original developer of the Guitar Hero series up until Guitar Hero III: Legends of Rock. The studio focuses on providing interactive entertainment that enables players, regardless of musical background, to experience the joy of making music.
White Raven
Venture Round in 2015
White Raven is an artificial intelligence-based visual positioning software company focused on enhancing navigation for autonomous robots and vehicles in areas lacking GPS connectivity. The company's advanced technology recognizes various physical landmarks and objects, allowing it to deduce the location and orientation of a moving camera. This capability facilitates precise navigation to specific locations, such as individual doors, rather than merely general destinations. Additionally, White Raven develops visual search engines that identify unique points of interest in urban environments, which can be integrated into augmented reality experiences for users. These engines serve as middleware, connecting in-car infotainment systems with location-based services, thereby improving user experiences for both drivers and passengers. The company specializes in the classification and real-time analysis of visual signals from multiple sensors, ensuring accurate landmark identification across varying conditions.