LVP is a venture capital seed fund with a difference - they're operating experts in the games sector, and they only ever invest in the games ecosystem. That means they bring real experience and deep understanding. They speak the same language, share the same references, understand the same challenges - and they believe in the same vision. They know instinctively where the opportunities lie; where there are strengths to be harnessed and exposures to be covered. In fine-grain, no-hiding, straight-talking detail. They know when to bide time, when to iterate and when to go wide. And how. They invest in people. That means founders with the potential to build the best in the world; teams with terrific, creative games development skills, or fantastic ideas for revolutionary games technology or services… and a vision that sets them apart.
Look North World is a software company that specializes in the development and publishing of experimental games on creator platforms, starting with Unreal Editor for Fortnite. The company is known for transforming caffeine into code, pizza into pixels, and sleepless nights into epic adventures. They have developed interactive entertainment for Creator platforms like Fortnite (UEFN) and have released games such as Carrera Coast Racers Vs Truckers. Look North World aims to bring players together in community-driven virtual spaces and experiences.
Jam & Tea Studios
Seed Round in 2023
Jam & Tea Studios is a remote game studio that develops and offers multiplayer games. The company's games focus on leveraging innovative content and fostering social connections among players.
Proxima
Pre Seed Round in 2023
Building interactive media for the next generation
Third Time
Seed Round in 2022
Third Time Entertainment is a startup game development studio that focused primarily on NFT and crypto gaming. Founded in 2015 by Ian Cummings, with co-founders Paul Fleetwood and Brian Fleming. Starting in 2021, Third Time has begun development on 2 of the most highly anticipated crypto-based blockchain games, Photo Finish Live and The Suites.
Role
Seed Round in 2021
Role is a platform designed for playing and creating role-playing games online, offering users a seamless and intuitive experience. It provides high-quality video and audio capabilities, customizable character sheets, adjustable dice, maps, tokens, and painting features. The platform is equipped with integrated text chat and direct messaging, facilitating communication between players and game masters in both public and private channels. By enabling users to engage with their favorite tabletop and indie games through a clear interface, Role simplifies the gaming experience without the need for complex tools, making it accessible for all players.
Vela Games
Series A in 2021
We are an ambitious and independent development studio, creating engaging, co-operative games that put players first. We strive to create service based games for enthusiast gamers that deliver genre-defining experiences. Based in Dublin and made up of industry veterans and passionate gamers, we are in the early phases of our first unannounced original IP project in the multiplayer space. Vela is a constellation in the Southern Hemisphere that forms the sails of Argo Navis, the legendary ship that carried Jason and the Argonauts on their journey to retrieve the Golden Fleece. For us it represents the astronomical journey they are on, but more importantly it reminds us how they can build extraordinary things and forge legends by coming together. Whether it’s stars in the night sky, a team working to create something new, or players overcoming epic challenges, together they can shine brighter. At Vela they love games of every type, but they know that multiplayer, when done well, has a special ability to bring people together. Unforgettable moments are created through the power of playing together. It allows players to keep in touch with old friends regardless of distance, and to forge new friendships that will last lifetimes. Vela was created with these moments in mind, and their focus every day is thinking about how they can create impactful gaming experiences that inspire gamers around the world to play and win together.
Double Loop Games
Series A in 2021
Double Loop Games is a mobile studio dedicated to making delightful, relaxing experiences for the biggest audience in games.
Manticore Games
Series C in 2021
Manticore Games, Inc. is a video game developer based in San Mateo, California, and was founded in 2016 by industry veterans with diverse experience across PC, console, mobile, and virtual reality games. The company is known for its platform, Core, which serves as both a game construction kit and a social gaming platform. Core allows users to build, share, and play online games with minimal coding experience, enabling aspiring game developers to create and publish games quickly, often in less than an hour. Manticore Games aims to foster a community where users can explore a vast universe of games, promoting creativity and collaboration among new generation game makers.
NAG Studios
Pre Seed Round in 2020
NAG Studios is a Sweden-based gaming startup that gives competitive gaming and esports its Superbowl format. Founded by games industry veteran Peter Stahl (ex-DICE & Resolution Games) and esports expert Johan Skott (ex-Tobii, Survivors Esports, Co-Op.gg), NAG is dedicated to creating competitive games and streaming platforms for players, broadcasters, and spectating audiences, all with the community integrated into the team. The company was founded in 2020 and is headquartered in Stockholm, Sweden.
Treehouse Games
Seed Round in 2020
Treehouse Games Inc. is a video game studio based in Los Angeles, California, established in 2020. The company specializes in designing and developing multiplayer, collaborative games that enable players to connect and share memorable experiences. By focusing on accessible service-based games, Treehouse Games aims to create engaging environments where players can deepen their friendships through interactive gameplay. The studio combines various genres to appeal to a diverse, global audience, positioning itself as a significant player in the collaborative gaming market.
Vela Games
Seed Round in 2020
We are an ambitious and independent development studio, creating engaging, co-operative games that put players first. We strive to create service based games for enthusiast gamers that deliver genre-defining experiences. Based in Dublin and made up of industry veterans and passionate gamers, we are in the early phases of our first unannounced original IP project in the multiplayer space. Vela is a constellation in the Southern Hemisphere that forms the sails of Argo Navis, the legendary ship that carried Jason and the Argonauts on their journey to retrieve the Golden Fleece. For us it represents the astronomical journey they are on, but more importantly it reminds us how they can build extraordinary things and forge legends by coming together. Whether it’s stars in the night sky, a team working to create something new, or players overcoming epic challenges, together they can shine brighter. At Vela they love games of every type, but they know that multiplayer, when done well, has a special ability to bring people together. Unforgettable moments are created through the power of playing together. It allows players to keep in touch with old friends regardless of distance, and to forge new friendships that will last lifetimes. Vela was created with these moments in mind, and their focus every day is thinking about how they can create impactful gaming experiences that inspire gamers around the world to play and win together.
Double Loop Games
Seed Round in 2020
Double Loop Games is a mobile studio dedicated to making delightful, relaxing experiences for the biggest audience in games.
Bunch
Seed Round in 2019
Bunch Live, Inc., founded in 2017 and headquartered in New York City, has developed Bunch, a unique party application designed for multiplayer gaming. This platform enables users to engage in their favorite games with friends through a group video chat interface. Bunch also offers developers the opportunity to integrate its features into their own games, facilitating a seamless experience for players who wish to connect and play together. The application focuses on simplifying the process of discovering, playing, and sharing live mobile games among friends, making it a pioneering tool in the social gaming landscape.
BetaDwarf
Series A in 2019
BetaDwarf is a video game development studio focused on creating engaging co-op gaming experiences that foster friendships among players worldwide. The company specializes in developing fun and challenging games, often utilizing augmented reality to enhance gameplay. Their offerings are designed to be accessible across various platforms, including computers and gaming consoles, allowing gaming enthusiasts to enjoy digital, friendship-based games on multiple interfaces. Through their innovative approach, BetaDwarf aims to push the boundaries of cooperative gaming.
Knock Knock
Series A in 2019
Knock Knock is a developer of frictionless games and technologies. We are a passionate team of game makers who believe that rapidly-developing frictionless technologies such as HTML5 and 5G will be a force of change in the gaming industry - leading to more viral user acquisition and new, instant social gameplay mechanics created by bypassing traditional app stores. Knock Knock is headquartered in San Francisco with a studio in Toronto. The team was founded by folks from Zynga, Jam City, Glu Mobile, N3twork, and MZ. We’ve raised a total of $6 million in funding, with March Capital Partners leading the Series A in August of 2019. Investors also include games specialists London Venture Partners, Raine Ventures, and Ludlow Ventures. Development is extremely fast-paced, independent and agile. Instead of shipping new products in years, we're doing it in weeks or months, and pushing features faster than ever with maximum autonomy to contributors. Even though these games are lighter, and developed faster, we are thoughtful about the systems and polish of our games to ensure we reach our goal: maximize player retention and virality. Our Values: - Stay small, and move fast. - Be weird. - Grow and learn by shipping. - Learn from mistakes, and don't get sad about failure. - Minimize BS, and focus on building great games.
Polystream
Series A in 2019
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.
Knock Knock
Seed Round in 2018
Knock Knock is a developer of frictionless games and technologies. We are a passionate team of game makers who believe that rapidly-developing frictionless technologies such as HTML5 and 5G will be a force of change in the gaming industry - leading to more viral user acquisition and new, instant social gameplay mechanics created by bypassing traditional app stores. Knock Knock is headquartered in San Francisco with a studio in Toronto. The team was founded by folks from Zynga, Jam City, Glu Mobile, N3twork, and MZ. We’ve raised a total of $6 million in funding, with March Capital Partners leading the Series A in August of 2019. Investors also include games specialists London Venture Partners, Raine Ventures, and Ludlow Ventures. Development is extremely fast-paced, independent and agile. Instead of shipping new products in years, we're doing it in weeks or months, and pushing features faster than ever with maximum autonomy to contributors. Even though these games are lighter, and developed faster, we are thoughtful about the systems and polish of our games to ensure we reach our goal: maximize player retention and virality. Our Values: - Stay small, and move fast. - Be weird. - Grow and learn by shipping. - Learn from mistakes, and don't get sad about failure. - Minimize BS, and focus on building great games.
Sensible Object
Venture Round in 2018
Sensible Object Makes games that combine beautiful things, custom hardware and digital apps into new kinds of play.
BetaDwarf
Seed Round in 2018
BetaDwarf is a video game development studio focused on creating engaging co-op gaming experiences that foster friendships among players worldwide. The company specializes in developing fun and challenging games, often utilizing augmented reality to enhance gameplay. Their offerings are designed to be accessible across various platforms, including computers and gaming consoles, allowing gaming enthusiasts to enjoy digital, friendship-based games on multiple interfaces. Through their innovative approach, BetaDwarf aims to push the boundaries of cooperative gaming.
Klang Games
Venture Round in 2018
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The studio focuses on creating engaging multiplayer games that foster community interaction. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing elements. The team, comprised of twelve passionate individuals from diverse backgrounds, is dedicated to developing next-generation gaming experiences by employing innovative technology and distinctive art styles. Klang Games aims to build valuable gaming communities while delivering unique and sustainable products that enhance player engagement.
Klang Games
Venture Round in 2017
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The studio focuses on creating engaging multiplayer games that foster community interaction. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing elements. The team, comprised of twelve passionate individuals from diverse backgrounds, is dedicated to developing next-generation gaming experiences by employing innovative technology and distinctive art styles. Klang Games aims to build valuable gaming communities while delivering unique and sustainable products that enhance player engagement.
PlayFusion
Series A in 2017
PlayFusion is pioneering the next generation of connected interactive entertainment. PlayFusion's proprietary technology platform fuses video games, robotics, toys, and trans-media entertainment. The company is currently working on its own original IP to trail-blaze its vision ahead of opening its platform to others. PlayFusion is an independent, employee-owned company with offices in Cambridge UK and New York USA.
Futureplay Games
Venture Round in 2016
Futureplay Games, founded in 2015 by a team with extensive experience in the gaming industry, aims to redefine mobile gaming by focusing on the development of user-interactive mobile applications. The company specializes in "view-to-play" games, allowing players to engage with the gameplay while earning bonuses through short advertisements rather than traditional micropayments. This approach not only facilitates broad access to accessible and enjoyable gaming experiences but also integrates rewarding ad-based monetization. By prioritizing fast-paced development, Futureplay intends to launch multiple games each year, catering to both new and seasoned gamers on smartphones and tablets.
Polystream
Seed Round in 2016
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.
TrulySocial
Venture Round in 2016
TrulySocial Ltd. is a developer of contemporary casual social world games for mobile devices, founded in 2011 and based in London, United Kingdom. The company specializes in creating role-playing games that primarily target female audiences, incorporating elements of dress-up, fashion, and celebrity content with narratives centered on dating and romantic relationships. One of its notable offerings is HUGS, a casual game featuring seasonal celebrity-themed stories and virtual goods. TrulySocial aims to provide deeply immersive experiences by allowing players to shape their unique journeys and explore lives that differ from their own. The company is also pursuing a "Glocal" strategy by partnering with local entities to adapt and distribute its games globally, ensuring that their offerings resonate with diverse audiences while fostering a vibrant community of players.
Gumbug
Seed Round in 2015
Gumbug Ltd. is a mobile games studio based in London, United Kingdom, founded in 2013. The company specializes in developing and publishing hypercasual mobile games, as well as role-playing games for both mobile devices and computers. Gumbug aims to create engaging gaming experiences that allow users to interact and play online with others globally. As of December 2019, Gumbug operates as a subsidiary of Voodoo SAS.
Klang Games
Venture Round in 2015
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The studio focuses on creating engaging multiplayer games that foster community interaction. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing elements. The team, comprised of twelve passionate individuals from diverse backgrounds, is dedicated to developing next-generation gaming experiences by employing innovative technology and distinctive art styles. Klang Games aims to build valuable gaming communities while delivering unique and sustainable products that enhance player engagement.
Radiant Entertainment
Seed Round in 2015
Radiant Entertainment, Inc. is a video game developer based in Los Altos, California, specializing in town-building simulation games and networking code software solutions. Founded in 2013, the company gained initial recognition through a successful Kickstarter campaign for its debut game, Stonehearth. In 2016, Radiant Entertainment became a subsidiary of Riot Games, Inc. Through its innovative approach, the company continues to contribute to the gaming industry, focusing on creating engaging and interactive gaming experiences.
Polystream
Seed Round in 2015
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.
Boomlagoon
Series A in 2014
Boomlagoon, based in Helsinki, Finland, is a mobile game developer that specializes in creating character-driven, free-to-play multiplayer games across various platforms. The company comprises experienced professionals from renowned game studios, including Rovio and Remedy, which contributes to its strong understanding of mobile gaming. Boomlagoon has received multiple Editor’s Choice awards and has been recognized globally for its innovative games, which feature diverse gameplay mechanics and engaging experiences that attract and retain players.
Omnidrone
Series A in 2014
Omnidrone is a video game developer based in Barcelona, Spain, specializing in games for tablets and mobile platforms. Founded by industry veterans with extensive experience at major gaming companies, Omnidrone focuses on creating innovative online games that leverage advanced technology and creative design. The company aims to enhance the gaming experience by incorporating virtual reality and three-dimensional effects into its offerings, catering to the growing demand for immersive gameplay on mobile devices.
PlayRaven
Seed Round in 2014
PlayRaven is an independent game development studio established in 2013 by a team of five industry veterans with extensive experience in AAA console and mobile gaming. The studio specializes in creating original strategy games designed for touch screens, drawing inspiration from real-world events and history. PlayRaven aims to engage game enthusiasts by offering multiplayer mobile gaming experiences. With a portfolio that includes over 50 titles, the studio is known for its focus on quality and innovation in the mobile gaming sector.
Boomlagoon
Seed Round in 2012
Boomlagoon, based in Helsinki, Finland, is a mobile game developer that specializes in creating character-driven, free-to-play multiplayer games across various platforms. The company comprises experienced professionals from renowned game studios, including Rovio and Remedy, which contributes to its strong understanding of mobile gaming. Boomlagoon has received multiple Editor’s Choice awards and has been recognized globally for its innovative games, which feature diverse gameplay mechanics and engaging experiences that attract and retain players.
PlayJam
Venture Round in 2012
PlayJam Ltd. is a technology company based in London, specializing in the development and delivery of software-as-a-service (SaaS) solutions for embedded gaming and rich media on Android-powered TVs, set-top boxes, and other devices. The company focuses on providing interactive gaming content to users globally, operating a built-for-TV games platform that powers casual games on over 90 million Smart TV devices. PlayJam also designs and develops white-label over-the-top (OTT) devices, including gamepads and customized controllers, that integrate various downloadable and streaming services. Additionally, the company offers Nexad, an HTML5 mobile advertising solution that facilitates ad design and delivery. Incorporated in 1997, PlayJam aims to make affordable gaming accessible to families through partnerships with leading TV and set-top box manufacturers.
PlayJam
Series A in 2011
PlayJam Ltd. is a technology company based in London, specializing in the development and delivery of software-as-a-service (SaaS) solutions for embedded gaming and rich media on Android-powered TVs, set-top boxes, and other devices. The company focuses on providing interactive gaming content to users globally, operating a built-for-TV games platform that powers casual games on over 90 million Smart TV devices. PlayJam also designs and develops white-label over-the-top (OTT) devices, including gamepads and customized controllers, that integrate various downloadable and streaming services. Additionally, the company offers Nexad, an HTML5 mobile advertising solution that facilitates ad design and delivery. Incorporated in 1997, PlayJam aims to make affordable gaming accessible to families through partnerships with leading TV and set-top box manufacturers.
Supercell
Series A in 2011
Supercell reimagines games with a Tablet First strategy. Supercell's goal is to build an environment where small, independent teams can craft games for as many people as possible, that are played for years and remembered forever. The company is best known for its successful video games like Clash Royale, Boom Beach, Clash of Clans, and Hay Day. Based in Helsinki, Finland, with North American operations in San Francisco, Supercell was formed by games industry veterans who have collectively developed more than 165 games across 12 platforms. Supercell is backed by Accel Partners and London Venture Partners (LVP). Supercell was founded in 2012.
Grey Area
Series A in 2011
Grey Area creates category defining gaming experiences for mobile and tablet devices. Grey Area is one of the top 20 app companies in the world by Flurry, among the top 20 European tech startups on GigaOM Euro 20 list, and in 2012 Grey Area was chosen as one of the Europe's 100 Hottest Startups by Wired Magazine.
Supercell
Seed Round in 2010
Supercell reimagines games with a Tablet First strategy. Supercell's goal is to build an environment where small, independent teams can craft games for as many people as possible, that are played for years and remembered forever. The company is best known for its successful video games like Clash Royale, Boom Beach, Clash of Clans, and Hay Day. Based in Helsinki, Finland, with North American operations in San Francisco, Supercell was formed by games industry veterans who have collectively developed more than 165 games across 12 platforms. Supercell is backed by Accel Partners and London Venture Partners (LVP). Supercell was founded in 2012.
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