Initial Capital

Initial Capital LLP is a venture capital firm focused on seed and early-stage investments in technology companies. Headquartered in London, with an additional office in South San Francisco, the firm targets sectors such as games, consumer services, technology enablers, the internet of things, real estate technology, fintech, marketplaces, and mobile applications. Unlike traditional venture capital firms, Initial Capital is comprised of serial entrepreneurs who invest their own funds and actively collaborate with high-quality teams to cultivate global category leaders. The firm emphasizes the importance of providing not just capital, but also ongoing support and expertise in areas such as product development, technology, recruitment, and growth, drawing from their own entrepreneurial experiences to guide their portfolio companies.

Tarek Abuzayyad

Founder and Partner

Sam Lababidi

Founder and Partner

Ken Lamb

Limited Partner

Alvaro Alvarez del Rio

Partner

Kristian Segerstrale

Co-Founder

Mayra Tama

Principal

Past deals in Video Games

Salto Games

Pre Seed Round in 2025
Salto Games is a mobile game studio based in Ilford, England, dedicated to developing accessible games that offer strategic depth for a diverse audience. The studio is currently in the process of developing its first game. In January 2024, Salto Games received early-stage venture capital funding amounting to $546,000 from Lvl Up Partners, supporting its mission to create engaging and thought-provoking gaming experiences.

ZEBEDEE

Series B in 2022
ZEBEDEE is a software company founded in 2019 and based in Hoboken, New Jersey, that focuses on integrating Bitcoin and Lightning support into digital experiences, particularly within the gaming industry. The company has developed an online payment platform that facilitates seamless interactions and value exchanges among players, developers, streamers, and viewers. By enabling the integration of cryptocurrency into digital gaming environments, ZEBEDEE enhances user experiences and powers digital economies, allowing for frictionless transactions and interactions.

Core Loop Games

Series A in 2021
Core Loop Games engages in building the next generation of MMOs. Gameplay and social cooperation are the core of its mission. They want to reimagine how players cooperate on a large scale together. The company was founded by veterans from MachineZone, GREE, and Funzio. It is VC backed and building a remote team of engineers and artists.

Order of Meta

Seed Round in 2021
Order of Meta is a gaming studio brought to professional game creators, unique specialists who have created more than one project in the mid-core and hardcore genres.

Supersocial

Seed Round in 2021
Supersocial, Inc. is an indie games studio based in Brooklyn, New York, founded in 2020. The company specializes in developing immersive games for the metaverse, with an initial focus on platforms like Roblox. Supersocial aims to create engaging gaming experiences that foster social interaction and community building among players. By leveraging rapid development cycles and offering support in terms of capital and operational expertise, the studio is dedicated to bringing innovative game concepts to fruition, enabling gamers to connect, explore, and socialize in vibrant virtual environments.

ZEBEDEE

Series A in 2021
ZEBEDEE is a software company founded in 2019 and based in Hoboken, New Jersey, that focuses on integrating Bitcoin and Lightning support into digital experiences, particularly within the gaming industry. The company has developed an online payment platform that facilitates seamless interactions and value exchanges among players, developers, streamers, and viewers. By enabling the integration of cryptocurrency into digital gaming environments, ZEBEDEE enhances user experiences and powers digital economies, allowing for frictionless transactions and interactions.

Resolution Games

Series C in 2021
Resolution Games is a gaming studio specializing in the development of virtual reality (VR) and augmented reality (AR) experiences. Led by industry experts, the studio aims to create immersive video games that cater to a diverse range of gamers. By focusing on delivering rich and engaging worlds, Resolution Games enables players to fully enjoy the enhanced sense of presence that VR and AR technologies offer. The company's titles are designed for multiple platforms, ensuring accessibility for a broad audience of gaming enthusiasts.

Core Loop Games

Seed Round in 2020
Core Loop Games engages in building the next generation of MMOs. Gameplay and social cooperation are the core of its mission. They want to reimagine how players cooperate on a large scale together. The company was founded by veterans from MachineZone, GREE, and Funzio. It is VC backed and building a remote team of engineers and artists.

Netspeak Games

Seed Round in 2020
Netspeak Games Ltd., founded in 2019 and based in London, United Kingdom, focuses on developing online multiplayer games for mobile and PC platforms. The company operates as a zero-crunch studio, emphasizing a non-violent approach to gaming. Its first title is a social massively multiplayer online game (MMO) that provides a relaxing environment for players to connect, unwind, and engage with friends. By creating immersive experiences, Netspeak Games aims to foster inclusive communities and meaningful interactions among players.

Surrogate.tv

Pre Seed Round in 2019
The remote control robotics and gaming platform.

Polystream

Series A in 2019
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.

Gamee

Convertible Note in 2018
GAMEE is a high-engagement gaming platform that allows users to complete game missions, participate in tournaments, and earn prizes. Founded in 2015 by Jan Castek, Bozena Rezab, Miroslav Chmelka, and Lukas Stibor, the platform aims to integrate blockchain technology into mainstream gaming, rewarding players for their skills, effort, and loyalty. It offers a social casual gaming experience where users can access a wide array of proprietary games through its website and mobile applications, as well as via instant messenger bots. In 2020, GAMEE was acquired by Animoca Brands, further enhancing its position in the gaming industry. The platform encourages user engagement by providing tokenized rewards, making it a unique destination for casual gamers.

Strange Quest

Seed Round in 2017
Strange Quest AB is a mobile game development studio based in Stockholm, Sweden, founded in 2016. The company specializes in creating low complexity, high-intensity competitive multiplayer games designed for a global audience. Strange Quest focuses on synchronous action multiplayer games that incorporate obscure numerical riddles, providing engaging and entertaining experiences for players. The studio is dedicated to delivering innovative game development and publishing services, enabling their products to be accessible across various mobile platforms.

BRAVOCOMPANY

Seed Round in 2017
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile and tablet devices. The company offers a range of real-time team multiplayer games that can be played in short, four-minute sessions, including titles under the Coffeebreak eSports collection. Originally incorporated as Koyoki Limited in 2011, the company rebranded to Bravocompany Limited in June 2017. Through its innovative approach to mobile gaming, Bravocompany aims to engage players with quick and accessible gaming experiences.

Super Bit Machine

Series A in 2017
Super Bit Machine, Inc. is a mobile game development company based in Los Angeles, California, founded in 2017. The company focuses on creating spectator-friendly, competitive gaming experiences for tablet and smartphone devices. Super Bit Machine specializes in real-time multiplayer games, enabling players to engage in competitive gameplay across various platforms, including PC, iOS, and Android. Their flagship product, Armajet, is an accessible, free-to-play multiplayer shooter game currently in development, featuring fast-paced jetpack combat where teams compete against each other. The company's mission is to revolutionize competitive gaming by fostering community engagement through its innovative gaming platform.

Gamee

Seed Round in 2017
GAMEE is a high-engagement gaming platform that allows users to complete game missions, participate in tournaments, and earn prizes. Founded in 2015 by Jan Castek, Bozena Rezab, Miroslav Chmelka, and Lukas Stibor, the platform aims to integrate blockchain technology into mainstream gaming, rewarding players for their skills, effort, and loyalty. It offers a social casual gaming experience where users can access a wide array of proprietary games through its website and mobile applications, as well as via instant messenger bots. In 2020, GAMEE was acquired by Animoca Brands, further enhancing its position in the gaming industry. The platform encourages user engagement by providing tokenized rewards, making it a unique destination for casual gamers.

Armada Interactive

Seed Round in 2017
Armada Interactive is a gaming startup focused on developing next-generation core mobile games. The company aims to create a unique mobile gaming experience that challenges players while also providing entertainment. Armada Interactive seeks to ensure that mobile accessibility does not compromise game quality, striving to elevate the standards of mobile gaming.

Super Bit Machine

Seed Round in 2017
Super Bit Machine, Inc. is a mobile game development company based in Los Angeles, California, founded in 2017. The company focuses on creating spectator-friendly, competitive gaming experiences for tablet and smartphone devices. Super Bit Machine specializes in real-time multiplayer games, enabling players to engage in competitive gameplay across various platforms, including PC, iOS, and Android. Their flagship product, Armajet, is an accessible, free-to-play multiplayer shooter game currently in development, featuring fast-paced jetpack combat where teams compete against each other. The company's mission is to revolutionize competitive gaming by fostering community engagement through its innovative gaming platform.

Polystream

Seed Round in 2016
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.

BRAVOCOMPANY

Seed Round in 2016
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile and tablet devices. The company offers a range of real-time team multiplayer games that can be played in short, four-minute sessions, including titles under the Coffeebreak eSports collection. Originally incorporated as Koyoki Limited in 2011, the company rebranded to Bravocompany Limited in June 2017. Through its innovative approach to mobile gaming, Bravocompany aims to engage players with quick and accessible gaming experiences.

Armada Interactive

Seed Round in 2016
Armada Interactive is a gaming startup focused on developing next-generation core mobile games. The company aims to create a unique mobile gaming experience that challenges players while also providing entertainment. Armada Interactive seeks to ensure that mobile accessibility does not compromise game quality, striving to elevate the standards of mobile gaming.

Gumbug

Seed Round in 2015
Gumbug Ltd. is a mobile games studio based in London, United Kingdom, founded in 2013. The company specializes in developing and publishing hypercasual mobile games, as well as role-playing games for both mobile devices and computers. Gumbug aims to create engaging gaming experiences that allow users to interact and play online with others globally. As of December 2019, Gumbug operates as a subsidiary of Voodoo SAS.

Resolution Games

Series A in 2015
Resolution Games is a gaming studio specializing in the development of virtual reality (VR) and augmented reality (AR) experiences. Led by industry experts, the studio aims to create immersive video games that cater to a diverse range of gamers. By focusing on delivering rich and engaging worlds, Resolution Games enables players to fully enjoy the enhanced sense of presence that VR and AR technologies offer. The company's titles are designed for multiple platforms, ensuring accessibility for a broad audience of gaming enthusiasts.

Super Evil Megacorp

Series B in 2015
Super Evil Megacorp is a developer of gaming platforms that focuses on creating high-quality video games for mobile devices and tablets. The company aims to deliver category-defining multiplayer experiences tailored for touchscreen users, emphasizing graphical fidelity and engaging gameplay. Its platform enables users to enjoy both single and multiplayer games, featuring special effects and a commitment to technical and design excellence. Through its innovative approach, Super Evil Megacorp seeks to foster shared gameplay moments among players, enhancing the overall gaming experience.

Another Place

Seed Round in 2015
Another Place is a London based, free-to-play mobile game studio founded by some of the guys that brought you the award winning ‘Fable’ franchise. They see it as their mission to deliver fun and engaging games of the highest possible quality to your mobile phone and tablet. They believe the best games come from small teams who are willing to take risks and innovate and, after the success of their debut project ‘Dragon Finga’ which has achieved over 3 million downloads, they are returning to their roots with a genre defining fantasy game. They are not on this journey alone. They have some fantastic Advisors and Investors who support their business. Their VC investors are Initial Capital and Connect Ventures. Both bring huge experience in social, mobile and free-to-play having guided similar studios, such as Space Ape Games, Supercell, Hutch Games and Supersolid to success.

Ministry of Games - MOG

Seed Round in 2015
Ministry of Games is a mobile game development studio that designs and develops games focused on experience. It aims to bring RPGs to mobile platforms. The company is backed by Initial Capital, Index Ventures, Sunstone Capital, Proxy Ventures, Henric Suuronen, Markus Pasula, and Tekes. Ministry of Games was founded in 2014 and is based in Helsinki, Finland.

Hutch

Seed Round in 2014
Hutch is entirely focused on making the best action-packed, visually stunning racing games that can be played and enjoyed by anyone, anywhere on Mobile. Their head office is in London and they are growing teams in Brighton and Nova Scotia, Canada. They design and build their free to play game services from instinctive, aspirational ideas and they take stock of the good and bad from a wide group of games, communities and digital experiences. Over time their games are iterated, moulded and sculpted from the feedback of their players, they use their player data to assist creativity, not replace it. They always strive to improve and are incredibly tough on theirselves about meeting their values, they encourage constant team learning as a vital part of the way they make better games, you're expected to share with your team the good and the bad days and they empower their teams to solve problems, you manage your own time. Ideas are free flowing but execution is challenging so they like to keep their teams small and simple and lastly they think Hutchies have a curious nature to ask why things work and how things can be better, that makes working at Hutch such a fun place to be.

BRAVOCOMPANY

Seed Round in 2014
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile and tablet devices. The company offers a range of real-time team multiplayer games that can be played in short, four-minute sessions, including titles under the Coffeebreak eSports collection. Originally incorporated as Koyoki Limited in 2011, the company rebranded to Bravocompany Limited in June 2017. Through its innovative approach to mobile gaming, Bravocompany aims to engage players with quick and accessible gaming experiences.

Super Evil Megacorp

Seed Round in 2013
Super Evil Megacorp is a developer of gaming platforms that focuses on creating high-quality video games for mobile devices and tablets. The company aims to deliver category-defining multiplayer experiences tailored for touchscreen users, emphasizing graphical fidelity and engaging gameplay. Its platform enables users to enjoy both single and multiplayer games, featuring special effects and a commitment to technical and design excellence. Through its innovative approach, Super Evil Megacorp seeks to foster shared gameplay moments among players, enhancing the overall gaming experience.

BRAVOCOMPANY

Seed Round in 2012
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile and tablet devices. The company offers a range of real-time team multiplayer games that can be played in short, four-minute sessions, including titles under the Coffeebreak eSports collection. Originally incorporated as Koyoki Limited in 2011, the company rebranded to Bravocompany Limited in June 2017. Through its innovative approach to mobile gaming, Bravocompany aims to engage players with quick and accessible gaming experiences.

BRAVOCOMPANY

Seed Round in 2011
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile and tablet devices. The company offers a range of real-time team multiplayer games that can be played in short, four-minute sessions, including titles under the Coffeebreak eSports collection. Originally incorporated as Koyoki Limited in 2011, the company rebranded to Bravocompany Limited in June 2017. Through its innovative approach to mobile gaming, Bravocompany aims to engage players with quick and accessible gaming experiences.

Supercell

Series A in 2011
Supercell reimagines games with a Tablet First strategy. Supercell's goal is to build an environment where small, independent teams can craft games for as many people as possible, that are played for years and remembered forever. The company is best known for its successful video games like Clash Royale, Boom Beach, Clash of Clans, and Hay Day. Based in Helsinki, Finland, with North American operations in San Francisco, Supercell was formed by games industry veterans who have collectively developed more than 165 games across 12 platforms. Supercell is backed by Accel Partners and London Venture Partners (LVP). Supercell was founded in 2012.

Supercell

Seed Round in 2010
Supercell reimagines games with a Tablet First strategy. Supercell's goal is to build an environment where small, independent teams can craft games for as many people as possible, that are played for years and remembered forever. The company is best known for its successful video games like Clash Royale, Boom Beach, Clash of Clans, and Hay Day. Based in Helsinki, Finland, with North American operations in San Francisco, Supercell was formed by games industry veterans who have collectively developed more than 165 games across 12 platforms. Supercell is backed by Accel Partners and London Venture Partners (LVP). Supercell was founded in 2012.
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