6 Floor, Tower A, COFCO Plaza, 8 Jianguomennei Avenue, Beijing 100005, China
11 Times Square, 16th Floor New York, NY 10036
6 Floor, Tower A, COFCO Plaza 8 Jianguomennei Ave. Beijing, 100005
84 Brook Street London W1K 5EH
11F 420, Teheran-ro, Gangnam-gu, Seoul, Korea
Xiaohui Cao
Partner
Cui Guangfu
Partner
Ning Kang
Managing Director
Jianguang Li
Venture Partner
Xiaojun Li
Partner
Meng Lian
VP
Yikun Liu
Partner
Michelle Ma
Partner
Kuiguang Niu
Partner
Chen Tong
Partner
Antony Yung
Partner
Jianbin Zhang
Venture Partner
Suyang Zhang
Managing Partner
Haitao Zhang
Managing Director
Zhiyong Zhen
Principal
Quan Zhou
General Partner
Jian Zhu
Venture Partner
Fei Yang
Director of IPO Division
Past deals in Gaming
Party Icons
Seed Round in 2024
Party Icons is a web3 mobile gaming platform that focuses on social interaction, competition, and global connectivity among players. The company aims to merge the engaging elements of classic party games with the excitement of high-stakes extraction shooter gameplay. This unique combination allows players to enjoy a fun and nostalgic gaming experience while also providing opportunities for them to earn rewards. Through its innovative platform, Party Icons seeks to create a vibrant ecosystem that fosters social connections and competitive spirit among its users.
Fantagoal
Venture Round in 2024
Fantagoal is a Web3 soccer fantasy game platform that aims to merge fantasy football with blockchain technology. It provides an innovative ecosystem for football enthusiasts, allowing them to engage with the sport in a novel way. By integrating artificial intelligence and EuroCup competitions, Fantagoal enhances the user experience, offering fans a unique opportunity to participate in fantasy soccer while leveraging the advantages of Web3. This platform is designed to elevate the level of interaction and engagement among football fans, creating a dynamic environment for both gameplay and community involvement.
Ultiverse
Initial Coin Offering in 2024
Ultiverse is an AI-driven gaming platform that enables gamers to engage in multiplayer battles against one another. The platform allows users to create personalized characters and provides a unique feature for redeeming non-fungible tokens (NFTs) for real-life replicas and deliverables upon request. By integrating blockchain technology, Ultiverse enhances the gaming experience, allowing players to interact in a virtual environment that closely resembles the real world.
Neopets
Venture Round in 2023
Neopets is a virtual world for kids or anyone young at heart. The world is based around characters users create called pets. Users must keep their pets healthy, fed and in good spirits. With your pet, you can explore the Neopets world, engage in solo quests or play solo games for rewards, complete missions with other players and meet other characters. Neopets has plenty of places to visit including the Battledome, the undersea city of Maraqua, the Lost Desert or the Virtupets Space Station. When users complete missions or quests they receive items like Dark Reflectorbs or Neopets money called Neopoints. Pets can visit the Neopian Bazaar or the Neopian Plaza to trade, buy and sell items. Users can also invest in the Neopian stock market. Neopets is free to play but they also have a subscription version called Neopets Premium that has better features and benefits. Competitors include [Zwinktopia](http://crunchbase.com/organization/zwinky), [Webkinz](http://crunchbase.com/organization/webkinz), [Mokitown](http://crunchbase.com/organization/mokitown) and [Club Penguin](http://crunchbase.com/organization/clubpenguin).
Neopets Metaverse
Seed Round in 2023
Neopets Metaverse brings the virtual pet game into the decentralized world, offering players the opportunity to own and monetize their gaming experiences on the blockchain.
Wangpai Huyu
Angel Round in 2020
Ace Interactive Entertainment is a mobile game developer, formerly known as Beijing Pan-Arab Network Technology Co., Ltd. The company’s business mainly covers two aspects: the development and distribution of mobile games, and its products include casual tower defense games "D-MEN: The Defenders ( The hero returns)" etc.
Chuman
Series B in 2019
Chuman is a UGC Pan-Secondary Creation Community, providing creative platforms and studios for comic creators, and providing IP incubation and resource docking services. Users can quickly generate a lot of content through third-party or official materials, and can make friends, transactions and other activities within the community through the creation, while the APP also supports the dialogue novel reading function.
Plair
Initial Coin Offering in 2018
Plair is a decentralized gaming ecosytem that rewards players for participating in the Plair platform. Plair intends to establish and grow a community space where gamers can not only engage with one another through online and offline events and tournaments, but where they will have access to tools that will allow them to earn a sustainable living and forge a career path in video game play. The Plair platform will reward and empower every member of the video gaming community, both socially and financially.
DGene
Series A in 2018
DGene is a virtual reality solution provider. It has wide applications in industries such as digital entertainment (Internet, video, film), real estate (home design, interior decoration, virtual house inspection), education (remote or online courses), medical (remote diagnose, operation surveillance, adjuvant therapy) and tourism.
AllDream Network Technology
Series B in 2018
AllDream Network Technology is an education platform based in China that specializes in online programming education for children. The company is dedicated to creating and developing teaching materials aimed at young learners, offering courses that include computer thinking, programming, and game application development. Through its curriculum, AllDream Network Technology aims to enhance students' abstract logical thinking and creativity, equipping them with essential skills for the digital age.
Ready Go
Series A in 2018
Ready Go specializes in developing casual puzzle games and educational products for children, aiming to merge entertainment with learning. The company focuses on research and development to create high-quality children's games that promote social interaction. Additionally, Ready Go operates a game recommendation platform and sharing community through its WeChat applet, "Play ReadyGo," which offers users access to information about both domestic and international games. The company is dedicated to producing engaging content that meets the needs of its audience while ensuring a high standard of quality in its offerings.
iQiyi Sports
Series A in 2018
iQIYI, a provider of high-quality video and entertainment services in China, is established on April 22nd of 2010 in the spirit of “Joy & Quality”. Since its launch, iQIYI has actively promoted innovations in products, technologies, content and marketing to provide Chinese users with rich, smooth and high-definition online video experience. Currently, iQIYI has successfully built up a diversified business model to connect people with services including e-commerce, gaming, movie ticking, live streaming, online reading and so on
Opera Software AS
Post in 2018
Opera is a global web innovator with an engaged and growing base of hundreds of millions of monthly active users who seek a better internet experience. Building on over 25 years of innovation that started with browser products, Opera is now leveraging its brand and highly engaged user base in order to expand its business into new segments. Today, Opera offers users around the world a range of products and services that include PC and mobile browsers, the newsreader Opera News, and apps dedicated to gaming, crypto, e-commerce and classifieds. Opera Software AS was established in 1995 by Jon S. von Tetzchner in Oslo, Norway.
High Fidelity
Series D in 2018
High Fidelity, Inc. is a San Francisco-based company founded in 2013 that specializes in developing virtual environments featuring avatars and immersive audio experiences. The company focuses on spatial audio technology that enhances group conversations across various applications, including videoconferencing, social audio, multiplayer games, and metaverse platforms. High Fidelity's solutions aim to improve user engagement by enhancing speaker clarity, reducing listener fatigue, and enabling natural interactions among users. The technology is utilized by leading platforms, such as Clubhouse, and is supported by partnerships with companies like Agora.io. By integrating its spatial audio software, High Fidelity seeks to create more human-centric digital experiences for performers, educators, and brands.
Agora
Series B in 2018
Agora is a high-growth provider of real-time communication solutions, specializing in Communications-Platform-as-a-Service (CPaaS). Its technology enables mobile-first, real-time interactions through a widely adopted API that is installed on over 500 million devices. Agora's offerings include voice and video calling, group conferencing, interactive broadcasting, and live audio and video streaming. The platform serves various industries, such as telemedicine, education, financial services, customer service, social media, and mobile gaming, making it a versatile choice for organizations seeking reliable and scalable communication services. While Agora operates in both the United States and China, a significant portion of its revenue comes from the Chinese market.
Ready Go
Series A in 2018
Ready Go specializes in developing casual puzzle games and educational products for children, aiming to merge entertainment with learning. The company focuses on research and development to create high-quality children's games that promote social interaction. Additionally, Ready Go operates a game recommendation platform and sharing community through its WeChat applet, "Play ReadyGo," which offers users access to information about both domestic and international games. The company is dedicated to producing engaging content that meets the needs of its audience while ensuring a high standard of quality in its offerings.
Bixin
Series A in 2018
Bixin is a Shanghai-based company that operates a social networking platform specifically designed to connect gamers in China. The platform collaborates with prominent professional e-sports teams to provide training resources for amateur gamers and e-sports competitors. In addition to fostering connections among gamers, Bixin offers ancillary services such as online entertainment, psychological counseling, and foreign language training. These services aim to create a healthy playing environment for both online and offline gamers of varying skill levels.
Chuman
Series A in 2017
Chuman is a UGC Pan-Secondary Creation Community, providing creative platforms and studios for comic creators, and providing IP incubation and resource docking services. Users can quickly generate a lot of content through third-party or official materials, and can make friends, transactions and other activities within the community through the creation, while the APP also supports the dialogue novel reading function.
Dasheng Dianjing
Series A in 2017
Dasheng Dianjing offers a range of game events that allow players to create teams and invite friends to compete. They pioneered the one-click solution from registration to completion, and they continue to innovate and break new ground in order to improve the event experience. Additionally, they also offer event templates.
Qkids
Series B in 2017
Qkids is an online educational platform that specializes in teaching English to children aged 6 to 15 through live video streaming. The platform employs native American English-speaking teachers who engage students in dynamic, game-based learning experiences. Utilizing animation, interactive games, and peer motivation, Qkids aims to create an enjoyable and effective environment for language acquisition. The curriculum is designed to enhance children's language expression, communication, and critical thinking skills while ensuring a high-quality user experience. By combining technology with carefully selected educational resources, Qkids seeks to foster children's interest in learning English, ultimately supporting their overall development in a convenient and accessible format.
JESPORTS
Series A in 2017
JESports is an internet cafe for online gaming and e-sports.
KongZhong
Funding Round in 2017
Kongzhong Corporation is a provider of digital entertainment services for consumers in the People's Republic of China. The company operates through three main business units: wireless value-added services (WVAS), mobile games, and internet games. The WVAS business unit provides interactive entertainment, media, and other interactive services to mobile phone users through various second generation standard and 2G technology platforms. This segment offers various WVAS, such as mobile games, pictures, karaoke, electronic books, mobile phone personalization features, entertainment news, chat, and message boards. The Mobile Games business unit develops and publishes mobile games, including action, role-playing, and leisure games for mobile phone users. In 2010, KongZhong made up 8.89% of the mobile game market, ranking first among the industry. Its mobile games include Warrior vs Monster and Kingdom Story. The Internet Games business unit develops internet games. Kongzhong sells its WVAS and mobile games through telecommunication operators and other distribution partners. KongZhong Corporation was founded on May 6, 2002, and is headquartered in Beijing, the Peoples Republic of China. The company was formerly known as Communication Over The Air, Inc. and changed its name to KongZhong Corporation in March 2004, the same year it went public in NASDAQ through investments made by American and Hong Kong venture capital firms.
Egret Technology
Post in 2017
Beijing Egret Technology Ltd is a leading provider of HTML5 mobile technology and services, established in February 2014. The company focuses on delivering comprehensive technical solutions for the Mobile Internet industry, particularly in the realm of mobile game development. It offers an array of products designed to facilitate game creation, including the Egret Engine, Egret Runtime, Dragon Bones for skeleton animation, and Egret Wing, a visual IDE. These tools are aimed at simplifying the development process for developers. Furthermore, Egret Technology promotes the growth of the HTML5 game industry by providing services that encompass game development, release, advertising, and training for developers. The company's commitment to innovation and its strong technical foundation enable it to address the challenges faced by developers and enhance the overall mobile gaming ecosystem.
TapTap
Series A in 2016
TapTap is an online platform dedicated to gaming enthusiasts, serving as both a community hub and a marketplace for game downloads and purchases. It facilitates interaction among users while providing access to a diverse range of games, catering to various interests and preferences within the gaming community. By combining social features with a robust selection of games, TapTap aims to enhance the gaming experience and foster connections among players.
High Fidelity
Series C in 2016
High Fidelity, Inc. is a San Francisco-based company founded in 2013 that specializes in developing virtual environments featuring avatars and immersive audio experiences. The company focuses on spatial audio technology that enhances group conversations across various applications, including videoconferencing, social audio, multiplayer games, and metaverse platforms. High Fidelity's solutions aim to improve user engagement by enhancing speaker clarity, reducing listener fatigue, and enabling natural interactions among users. The technology is utilized by leading platforms, such as Clubhouse, and is supported by partnerships with companies like Agora.io. By integrating its spatial audio software, High Fidelity seeks to create more human-centric digital experiences for performers, educators, and brands.
PlaySimple Games
Series A in 2016
PlaySimple Games develops a wide variety of word games that are engaging and accessible to people of all ages. The company creates engaging mobile games to connect people through the use of a gaming application. PlaySimple Games' product portfolio consists of evergreen hits like Daily Themed Crossword, WordTrip, WordJam, WordWars, WordTrek, and Solitaire.
DOVO GAME
Series A in 2016
DOVO GAME is engaged in the management, upkeep, agency distribution, research, and development of mobile and web games. It operates comprehensive interactive application services for games and animation products, addressing users' varied needs for browsing, communication, sharing, and entertainment.
Animoca Brands
Post in 2016
Animoca Brands is a metaverse and gaming venture capital firm that focuses on driving digital property rights to gamers and internet users through NFTs. It utilizes gamification and blockchain to develop and market a portfolio of mobile applications, games, and additional products oriented to educational learning to ensure transparency, security, and new business models.
Kingsoft Cloud
Series C in 2016
Kingsoft Cloud Holdings Limited, established in 2012 and headquartered in Beijing, is a prominent cloud services provider in China. The company offers a broad range of public and enterprise cloud services tailored to various sectors, including gaming, video, artificial intelligence, e-commerce, education, finance, public services, and healthcare. Kingsoft Cloud's extensive product portfolio includes cloud servers, physical hosts, relational databases, object storage, load balancing, virtual private networks, content delivery networks, and cloud security solutions. Additionally, the company provides advertising placement agency services and AIoT solutions, catering to the evolving needs of businesses and organizations. With data centers and offices worldwide, Kingsoft Cloud is recognized as one of the top cloud computing companies in China.
Flamingo
Series B in 2016
Flamingo is an Internet company focusing on mobile games. Their online business includes game platforms, publishing, research, development, and big data. They provide a network that will continue to rely on the business model, precise distribution, interactive entertainment, and the creation of cultural content. The online business of Flamingo includes game platforms, game publishing, game research and development, big data, and so on. The fruit plate game platform, the main product, has more than 30 countries and regions covered, with over 100 million registered users. It is China's leading mobile game distribution channel.
Fuze Game
Venture Round in 2015
The Chinese government has been slowly easing restrictions on game console industry since 2014 after a ban that laster over a decade.
Agora
Series B in 2015
Agora is a high-growth provider of real-time communication solutions, specializing in Communications-Platform-as-a-Service (CPaaS). Its technology enables mobile-first, real-time interactions through a widely adopted API that is installed on over 500 million devices. Agora's offerings include voice and video calling, group conferencing, interactive broadcasting, and live audio and video streaming. The platform serves various industries, such as telemedicine, education, financial services, customer service, social media, and mobile gaming, making it a versatile choice for organizations seeking reliable and scalable communication services. While Agora operates in both the United States and China, a significant portion of its revenue comes from the Chinese market.
AlphaDraft
Pre Seed Round in 2015
AlphaDraft also brought on board strategic backers in Melo7 Tech Partners (the investment shop founded by Knicks superstar Carmelo Anthony) and former NBA Commissioner David Stern.
vipc.cn
Angel Round in 2015
Weicaihui is a well-known one-stop Internet football and basketball information interactive platform in China. It features football and basketball news as well as live football and basketball games. Weicaihui's product line has expanded to include all platforms, including Android, iOS, Windows Phone, mobile versions, and computer versions.
NetDragon Websoft
Post in 2015
Netdragon Websoft is a Chinese company that develops massively multiplayer online games and mobile applications. The company’s online games portfolio is comprised of Conquer Online, Eudemons Online, Zero Online, Tou Ming Zhuang Online, Heroes of Might and Magic Online, Way of the Five, Tian Yuan, Disney Fantasy Online, Dungeon Keeper Online, Calibur of Spirit Online, and other games. Netdragon Websoft was founded in 1999 and is headquartered in Fuzhou, China.
Bilibili
Series B in 2015
Bilibili provides high-quality content and an immersive entertainment experience, and have built their platform based on the strong emotional connections of their users to their content and communities. They started as a content community inspired by ACG, and have evolved into a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting, and mobile games. They have a young and culturally aspirational user base willing to invest in a high-quality entertainment experience. Bilibili uses an Adobe Flash or HTML5 player, which can be manually switched, to play user-submitted videos hosted by either itself or third-party sources, while featuring a real-time overlaying subtitle system for interactive playback experience.
LaoYueGou
Series A in 2015
Laoyuegou is a prominent online gaming community in China that specializes in providing game rankings and related data for players. The company operates a comprehensive website that serves as a game database, offering insights into various games and their performance metrics. In addition to rankings, Laoyuegou features short clips showcasing user gameplay, enhancing the community's interactive experience. The platform also functions as a search engine for gamers, covering a wide range of both domestic and international games, along with associated social content and data software. This focus on delivering extensive gaming information positions Laoyuegou as a valuable resource for gamers seeking to enhance their gaming experience.
Sevenga
Series A in 2014
Sevenga is a company committed to overseas mobile game publishing.
Bilibili
Series A in 2014
Bilibili provides high-quality content and an immersive entertainment experience, and have built their platform based on the strong emotional connections of their users to their content and communities. They started as a content community inspired by ACG, and have evolved into a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting, and mobile games. They have a young and culturally aspirational user base willing to invest in a high-quality entertainment experience. Bilibili uses an Adobe Flash or HTML5 player, which can be manually switched, to play user-submitted videos hosted by either itself or third-party sources, while featuring a real-time overlaying subtitle system for interactive playback experience.
Lufashi Yingdi
Angel Round in 2014
Lufashi Yingdi is an online gaming community.
Xunlei
Series F in 2014
Xunlei Limited is a prominent Internet platform in China that specializes in digital media content and cloud acceleration technologies. Founded in 2003 and headquartered in Shenzhen, the company offers a range of products, including the Xunlei Accelerator, which enhances digital transmission speeds, and cloud acceleration subscription services for premium content delivery. Its mobile application, Mobile Xunlei, allows users to search and download digital media efficiently on mobile devices. Additionally, Xunlei provides the Xunlei Media Player for both online and offline content playback, as well as services related to online gaming, live video streaming, and online advertising. The company has also ventured into blockchain technology, launching applications that have gained significant traction in the market. With a strong focus on technological innovation, Xunlei continues to expand its offerings to enhance user experience and meet the evolving demands for digital content consumption. As of December 2019, its platform attracted approximately 88.3 million monthly unique visitors.
Next Games
Series A in 2014
Next Games is a mobile game developer based in Helsinki, Finland, founded in 2013. The company focuses on creating free-to-play games that combine engaging narratives with innovative gameplay mechanics. Specializing in titles based on popular entertainment franchises, such as movies and TV series, Next Games aims to deliver a compelling and accessible gaming experience to a global audience. Through its unique approach, the company seeks to attract and retain players by merging storytelling with interactive entertainment.
Sevenga
Angel Round in 2014
Sevenga is a company committed to overseas mobile game publishing.
Lilith Games
Series A in 2014
Lilith Games is a mobile game developer known for creating a diverse range of video games for smartphones. The company specializes in various genres, with a strong emphasis on strategy games. Notable titles in its portfolio include "Soul Hunters," "Art of Conquest," and "Rise of Kingdoms," among others. By focusing on engaging gameplay and user experience, Lilith Games has established itself as a significant player in the mobile gaming industry.
Papergames
Series A in 2014
Paper Games is the interactive entertainment company behind the hit gaming IPs Nikki and Love. The company is dedicated to providing its players with cutting-edge creativity and products. The company was established in 2013 and has offices in Tokyo, Seoul, Los Angeles, Montreal, Hong Kong, and Shanghai.
Lilith Games
Angel Round in 2013
Lilith Games is a mobile game developer known for creating a diverse range of video games for smartphones. The company specializes in various genres, with a strong emphasis on strategy games. Notable titles in its portfolio include "Soul Hunters," "Art of Conquest," and "Rise of Kingdoms," among others. By focusing on engaging gameplay and user experience, Lilith Games has established itself as a significant player in the mobile gaming industry.
Guangzhou Shangyou Wangluo
Angel Round in 2013
Guangzhou Shangyou Wangluo is devoted to conducting research and creating mobile games. In order to create a variety of web games, social games, and mobile Internet games, it provides game creation services. Due to the company's gaming development services, which include several cross-platform gaming facilities that are also exported to other markets, clients can access a variety of online games.
syyx.com
Angel Round in 2013
syyx.com is a free-to-play browser and social game developer and publisher. The company creates and distributes online games through its website and social networking sites. Through online games, their digital platform aims to make the Internet more engaging, interactive, and fun. The company's platform provides an elimination-style contest as well as a multiplayer competition format while driving value for players, allowing entrants to compete for rewards and entertainment with a gaming experience.
Flamingo
Series A in 2013
Flamingo is an Internet company focusing on mobile games. Their online business includes game platforms, publishing, research, development, and big data. They provide a network that will continue to rely on the business model, precise distribution, interactive entertainment, and the creation of cultural content. The online business of Flamingo includes game platforms, game publishing, game research and development, big data, and so on. The fruit plate game platform, the main product, has more than 30 countries and regions covered, with over 100 million registered users. It is China's leading mobile game distribution channel.
MobyGames
Angel Round in 2013
MobyGames is a comprehensive video game database that catalogs both historical and contemporary video games. Founded by Jim Leonard, Brian Hirt, and David Berk, the platform provides detailed information on electronic games, including summaries, screenshots, box art, developers, and publishers. It organizes its extensive database by various criteria such as year, manufacturer, platform, and genre, making it a valuable resource for gamers and industry professionals alike. MobyGames aims to enhance the gaming experience by allowing users to easily access relevant information about the games they wish to explore.
Fengyun Live
Angel Round in 2013
entertainment
Hoodinn
Series A in 2013
Hoodinn Interactive Limited is a mobile social games development and operation company located in Shanghai, China. The firm specializes in the research, development, and management of mobile internet communities and cellphone games. Founded by Hai Ling and Feng Wang, both of whom have extensive experience in the internet sector, Hoodinn benefits from their previous roles in notable companies. Hai Ling has held significant positions, including Senior Vice President at Sheng Da Group and President of both Sheng Da Games and ACTOZ. Feng Wang served as Vice President of Technology at Sheng Da Games. Together, they leverage their expertise to enhance Hoodinn's offerings in the competitive mobile gaming market.
imod
Series A in 2012
imod develops and operates turn-based MMORPG mobile games and web games. Their games include Xinhua Qiangu, Magic and Tao, and The Legend of Miyue. They have R&D technical strength and marketing capabilities.
Razer
Series A in 2011
Razer is a leading brand in gaming hardware and software, dedicated to enhancing the gaming experience for over a billion gamers worldwide. Founded in 2005, the company specializes in a diverse range of products, including gaming laptops, peripherals such as mice and keyboards, gaming chairs, and apparel. Razer also offers software solutions that provide virtual credits for in-game purchases and other gaming services. The company has consistently been recognized for its innovation, having won multiple “Best of CES” awards for its cutting-edge designs and technology. By focusing on the gamer lifestyle, Razer aims to transform how individuals play games, connect with fellow gamers, and engage in the gaming community.
Blogfarki.com
Series B in 2011
91 Boyuan Wireless is a Chinese domestic open platform that integrates various mobile payment channels. 91 Boyuan Wireless was registered independently as a foreign-invested company, now concentrating on the development of mobile application software in the field of mobile internet and mobile phone games. It possesses various kinds of products based on the 91 series of brands in the field of mobile internet. Its subordinate products include 91 Mobile Assistant, 91 Mobile Entertainment, Android Network, Android Market, Panda Reading, Panda Video, and more. Meanwhile, 91 Boyuan Wireless runs several independently developed games and many mobile games developed by third-parties. Being an independent subsidiary of Wanglong Group, 91 Boyuan Wireless is headquartered in Fuzhou, Fujian Province. It also has branches in Guangzhou and Shanghai.
Animoca Brands
Series A in 2011
Animoca Brands is a metaverse and gaming venture capital firm that focuses on driving digital property rights to gamers and internet users through NFTs. It utilizes gamification and blockchain to develop and market a portfolio of mobile applications, games, and additional products oriented to educational learning to ensure transparency, security, and new business models.
Wistone
Series B in 2011
Wistone is a Chinese mobile game developer whose product portfolio includes WWⅡ, Call of Champions, Flight Control, Critter Island, and more. Focusing mainly on WWⅡ and Call of Champions, its game products have won several awards in mainland China, and are being operated successfully in various countries. Hundreds of Wistone game servers are present in many countries and areas such as mainland China, Chinese Taipei, the United States, Germany, Russia, Japan, and more. It provides game services for millions of people in more than 160 countries. Its products are available on the PC platform as well as other platforms such as WAP, K-JAVA, MTK, SYMBIAN, iOS, Android, Flash, and others. Wistone was established in 2006 and currently has more than 100 employees. Its average monthly revenue in 2010 was RMB 5 million, which increased to an average of RMB 20 million per month in 2011.
Funzio
Series A in 2011
Funzio is a game development company that creates engaging and socially interactive games for various platforms, including Facebook and mobile devices. The company aims to deliver high-quality gaming experiences that can be enjoyed anytime and anywhere, expanding its reach across different formats. With a focus on strong social features, Funzio designs games that encourage player interaction and engagement, positioning itself in the competitive gaming market. The company has previously collaborated with notable industry players, leveraging its expertise to develop breakout titles that resonate with a broad audience.
G-bits
Series B in 2011
Xiamen Gigabit Network Technology Co., Ltd. is a professional network game creative planning, research and development production and commercial operation of state-level key software enterprises. In July 2011, the company set up Thunder game operating platform.
Dovo
Series B in 2010
Hainan Dovo Technology Co., Ltd. is a research and development platform for China’s cartoon games. It integrates two comprehensive game platforms, Uwan Games and Dovogame, and has developed and operated many classic web games such as BTO, Rich$tate, Warflow, Set Sail, and more. Dovo Technology provides users with animation game products and services which mainly include web games and mobile services. Formerly named Haikou Dovo Technology, the company changed its name to Hainan Dovo Technology Co., Ltd. on August 2012.
L99.com
Series A in 2010
l99.com's is a Chinese company offering location-based services which, combined with photo sharing, communication tools, and other social features, enables user to record their life as a journal. l99.com also explores the location gaming market with a multiple product strategy and enhances the degree of polymerization of websites via a one-stop gaming service, which is the first of its kind around the world. A few years ago, it published the time axis function, which was adopted by Facebook at the end of 2010, and is widely recognized by the international community. The company was hailed as a design-oriented enterprise that combined science and technology with human nature.
Wistone
Series A in 2009
Wistone is a Chinese mobile game developer whose product portfolio includes WWⅡ, Call of Champions, Flight Control, Critter Island, and more. Focusing mainly on WWⅡ and Call of Champions, its game products have won several awards in mainland China, and are being operated successfully in various countries. Hundreds of Wistone game servers are present in many countries and areas such as mainland China, Chinese Taipei, the United States, Germany, Russia, Japan, and more. It provides game services for millions of people in more than 160 countries. Its products are available on the PC platform as well as other platforms such as WAP, K-JAVA, MTK, SYMBIAN, iOS, Android, Flash, and others. Wistone was established in 2006 and currently has more than 100 employees. Its average monthly revenue in 2010 was RMB 5 million, which increased to an average of RMB 20 million per month in 2011.
Dexin Interactive
Series A in 2009
Beijing Dexin Interactive Network Technology Co., Ltd. is a subsidiary company of Techfaith, a handset application software and solutions provider based in China and registered at NASDAQ. Dexin Interactive operates 798GAME, a game network involved in massive or medium multiplayer online games, web games, and casual games. The network relies on the development and operation of interactive entertainment products on mobile clients.
5173.com
Series C in 2008
5173.com is an advanced professional online trading e-commerce platform for online games and digital products in China. Founded in November 2002, its online game trading products involve various fields such as online game equipment, game currency, account numbers, point cards, leveling, props, and other digital point cards.
IGG
Series B in 2008
IGG is an MMORPG developer and operator. They are working hard to build and develop a platform for the next generation in online entertainment for a global audience.
Friendster
Series D in 2008
Friendster was launched in 2002 as one of the pioneering social networking sites, enabling users to connect with others, share content, and explore new events and interests. At its peak, the platform attracted tens of millions of registered users. However, over time, Friendster experienced a decline in popularity. In December 2009, it was acquired by MOL Global for $26.4 million. In May 2011, the company shifted its focus from a social networking service to a social gaming platform, ceasing support for existing users' social data and concentrating on providing entertainment and gaming experiences.
Linekong
Series B in 2008
LineKong Science and Technology Co., Ltd. is an interactive entertainment enterprise that specializes in the research and development of online games. It was one of the Ten Developers of the Network Games in 2008. Founded in March 2007, it operates as a domestic online game company of the third generation. LineKong has launched several self-developed products such as Journey to the West, The Warriors, and YB online, and more. Currently, it has seven subordinate game studios and has founded a subsidiary for research and development. LineKong’s product platform covers turn-based games, ARPG, casual games, web games, large-scale 3D games, and other projects.
IGG
Series A in 2008
IGG is an MMORPG developer and operator. They are working hard to build and develop a platform for the next generation in online entertainment for a global audience.
ParaEngine
Series A in 2008
Shenzhen ParaEngine Technology Co., Ltd. is a Chinese company focused on the research and development of 3D internet technologies and game engines. The firm has developed an animation authoring platform that enables users to create dynamic 3D virtual worlds and animation works. One of its notable products is "KidsMovie," released in 2007, which is designed for children aged 7 to 12 and available in both Chinese and English. ParaEngine holds a significant portfolio of intellectual property, including 22 software copyrights and international patents related to scripting languages and distributed 3D game engines. The company has also produced over one million lines of code and published extensive development documentation, reflecting its commitment to advancing 3D technology in animation and gaming.
Goldcoll Games
Series A in 2007
Goldcoll Games is an animation game company providing business development and operation services for interactive entertainment games such as Devildom and Glorious God of War. In January 2010, at the Annual Meeting of China Game Industry, the Goldcool product “Mojie Ⅱ” won the award of Overseas Development of China National Games and was ranked among the top ten in its network games list. Goldcoll games received investment from the international investment institution, IDG.
Tang Song
Series A in 2007
Tang Song is a Chinese provider of interactive entertainment experiences and applications. The company has become an emerging force in China's interactive entertainment industry. The 3D part of its “iDol project” is developed based on Dx9.0c, which forms a set of 3D development tools that provides highly-efficient 3D performance and low consumption of CPU resources at the same time.
Linekong
Series A in 2007
LineKong Science and Technology Co., Ltd. is an interactive entertainment enterprise that specializes in the research and development of online games. It was one of the Ten Developers of the Network Games in 2008. Founded in March 2007, it operates as a domestic online game company of the third generation. LineKong has launched several self-developed products such as Journey to the West, The Warriors, and YB online, and more. Currently, it has seven subordinate game studios and has founded a subsidiary for research and development. LineKong’s product platform covers turn-based games, ARPG, casual games, web games, large-scale 3D games, and other projects.
G-bits
Series A in 2007
Xiamen Gigabit Network Technology Co., Ltd. is a professional network game creative planning, research and development production and commercial operation of state-level key software enterprises. In July 2011, the company set up Thunder game operating platform.
Xunlei
Series C in 2007
Xunlei Limited is a prominent Internet platform in China that specializes in digital media content and cloud acceleration technologies. Founded in 2003 and headquartered in Shenzhen, the company offers a range of products, including the Xunlei Accelerator, which enhances digital transmission speeds, and cloud acceleration subscription services for premium content delivery. Its mobile application, Mobile Xunlei, allows users to search and download digital media efficiently on mobile devices. Additionally, Xunlei provides the Xunlei Media Player for both online and offline content playback, as well as services related to online gaming, live video streaming, and online advertising. The company has also ventured into blockchain technology, launching applications that have gained significant traction in the market. With a strong focus on technological innovation, Xunlei continues to expand its offerings to enhance user experience and meet the evolving demands for digital content consumption. As of December 2019, its platform attracted approximately 88.3 million monthly unique visitors.
NetDragon Websoft
Series B in 2007
Netdragon Websoft is a Chinese company that develops massively multiplayer online games and mobile applications. The company’s online games portfolio is comprised of Conquer Online, Eudemons Online, Zero Online, Tou Ming Zhuang Online, Heroes of Might and Magic Online, Way of the Five, Tian Yuan, Disney Fantasy Online, Dungeon Keeper Online, Calibur of Spirit Online, and other games. Netdragon Websoft was founded in 1999 and is headquartered in Fuzhou, China.
Dacheng Network
Series B in 2005
Dacheng Network is a provider of digital interactive entertainment activities. The company’s primary businesses include the operation and provision of services operating network games; the development of network games; agent-based sale of single games, platform building and operation of e-sporting and related games; cell phone and TV games; and other digital interactive entertainment forms.
5173.com
Series B in 2005
5173.com is an advanced professional online trading e-commerce platform for online games and digital products in China. Founded in November 2002, its online game trading products involve various fields such as online game equipment, game currency, account numbers, point cards, leveling, props, and other digital point cards.
NetDragon Websoft
Series A in 2004
Netdragon Websoft is a Chinese company that develops massively multiplayer online games and mobile applications. The company’s online games portfolio is comprised of Conquer Online, Eudemons Online, Zero Online, Tou Ming Zhuang Online, Heroes of Might and Magic Online, Way of the Five, Tian Yuan, Disney Fantasy Online, Dungeon Keeper Online, Calibur of Spirit Online, and other games. Netdragon Websoft was founded in 1999 and is headquartered in Fuzhou, China.
5173.com
Series A in 2004
5173.com is an advanced professional online trading e-commerce platform for online games and digital products in China. Founded in November 2002, its online game trading products involve various fields such as online game equipment, game currency, account numbers, point cards, leveling, props, and other digital point cards.
Xunlei
Series A in 2003
Xunlei Limited is a prominent Internet platform in China that specializes in digital media content and cloud acceleration technologies. Founded in 2003 and headquartered in Shenzhen, the company offers a range of products, including the Xunlei Accelerator, which enhances digital transmission speeds, and cloud acceleration subscription services for premium content delivery. Its mobile application, Mobile Xunlei, allows users to search and download digital media efficiently on mobile devices. Additionally, Xunlei provides the Xunlei Media Player for both online and offline content playback, as well as services related to online gaming, live video streaming, and online advertising. The company has also ventured into blockchain technology, launching applications that have gained significant traction in the market. With a strong focus on technological innovation, Xunlei continues to expand its offerings to enhance user experience and meet the evolving demands for digital content consumption. As of December 2019, its platform attracted approximately 88.3 million monthly unique visitors.
Dovo
Series A in 2003
Hainan Dovo Technology Co., Ltd. is a research and development platform for China’s cartoon games. It integrates two comprehensive game platforms, Uwan Games and Dovogame, and has developed and operated many classic web games such as BTO, Rich$tate, Warflow, Set Sail, and more. Dovo Technology provides users with animation game products and services which mainly include web games and mobile services. Formerly named Haikou Dovo Technology, the company changed its name to Hainan Dovo Technology Co., Ltd. on August 2012.
Tencent Holdings
Seed Round in 2000
Tencent Holdings Limited is a leading internet service provider based in Shenzhen, China, known for its extensive range of value-added services, including online games, social networking, financial technology, and online advertising. Founded in 1998, Tencent operates major platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. The company is recognized as the world's largest video game publisher, with popular titles like Honor of Kings in its portfolio. In addition to its core services, Tencent is involved in the production and distribution of films and television programs, as well as software development and digital content licensing. With a focus on user-oriented strategies, Tencent continues to adapt and expand its offerings, positioning itself as a vital part of daily life for many consumers in China and beyond.
Sohu.Com
Series A in 1998
Sohu.com Ltd is a prominent Chinese internet company that offers a diverse range of online media, gaming, and search products across both PC and mobile platforms. Established in November 1995, Sohu operates several key websites including its main portal, Sohu.com, and the search engine Sogou.com. The company also runs 17173.com, a portal dedicated to gaming news and information, and focus.cn, which provides real estate services. Sohu's gaming division, Changyou.com, develops and licenses a variety of online games, including popular massively multiplayer online role-playing games and casual strategy games. Additionally, Sohu delivers news and information through its mobile platforms, including the Sohu News app and its mobile news portal. With a focus on community-based products and services, Sohu caters to millions of users in China daily.
Qiandao
Series B in 1996
Beijing Qiandao Software Co., Ltd. is an IT enterprise that develops gaming software that include Three Kingdoms, Water Margin, and Journey to the West and invested in three magazines: Popsoft, Video Game Software, and Software. Qiandoa have developed a curve library under the DOS system, the Chinese character acceleration chip, and implemented a practical network under Windows NT Technology. Established in 1995, Qiandao employees enterprise personnel are for the most part from the computer department of Beijing Pioneer Company.
Qiandao
Series A in 1994
Beijing Qiandao Software Co., Ltd. is an IT enterprise that develops gaming software that include Three Kingdoms, Water Margin, and Journey to the West and invested in three magazines: Popsoft, Video Game Software, and Software. Qiandoa have developed a curve library under the DOS system, the Chinese character acceleration chip, and implemented a practical network under Windows NT Technology. Established in 1995, Qiandao employees enterprise personnel are for the most part from the computer department of Beijing Pioneer Company.
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