Lapse is a social disposable camera application that allows users to capture and share photos in a nostalgic format reminiscent of traditional disposable cameras. The app facilitates private group chats where users can take up to 36 snapshots, creating a "roll" that is only accessible to group members for a limited time after the first image is taken. This design encourages spontaneity and a sense of shared experience among friends, promoting an engaging way to document moments together while maintaining privacy.
Gem is a comprehensive recruiting platform that integrates seamlessly with LinkedIn, Gmail, Outlook, and applicant tracking systems, designed to enhance the efficiency of talent acquisition teams. It allows recruiters to compile targeted lists, find email addresses, and automate follow-up communications, significantly improving response rates and saving time. The platform provides visibility into the entire hiring funnel by automatically tracking each touchpoint and offering insights into potential biases related to gender, race, and ethnicity throughout the interview process. This data-driven approach enables teams to collaborate effectively, ensuring that no candidate is contacted multiple times. Additionally, managers gain insights into their team's recruiting pipeline, with all interactions and activities synchronized for optimal data integrity.
Common Room
Series B in 2021
Common Room is a developer of community marketing software that facilitates connections between organizations and their communities. The company's platform leverages advanced signal capture and AI-powered activation agents to enhance engagement and conversion strategies for go-to-market teams. By focusing on person and account identification and enrichment, Common Room enables organizations to identify the right targets and determine optimal engagement times. The software promotes authentic relationships and fosters collaboration and communication, allowing users to cultivate thriving and engaged digital communities.
Gem is a comprehensive recruiting platform that integrates seamlessly with LinkedIn, Gmail, Outlook, and applicant tracking systems, designed to enhance the efficiency of talent acquisition teams. It allows recruiters to compile targeted lists, find email addresses, and automate follow-up communications, significantly improving response rates and saving time. The platform provides visibility into the entire hiring funnel by automatically tracking each touchpoint and offering insights into potential biases related to gender, race, and ethnicity throughout the interview process. This data-driven approach enables teams to collaborate effectively, ensuring that no candidate is contacted multiple times. Additionally, managers gain insights into their team's recruiting pipeline, with all interactions and activities synchronized for optimal data integrity.
Caffeine Inc. operates a live social broadcasting and streaming platform that focuses on gaming and entertainment. Founded in 2016 and based in Redwood City, California, the company allows users to broadcast a variety of content, including esports, video gaming, and creative shows, while facilitating real-time interaction through chat and sharing features. Caffeine's platform is designed to enhance viewer engagement with a social-driven recommendation system, making it easier to navigate and discover new content. The company partners with notable entities like FOX Sports, ESPN, and Riot Games to provide a diverse range of interactive programming. Caffeine is committed to maintaining a safe environment, enforcing a zero-tolerance policy against bullying, hate speech, and racism.
Caffeine
Corporate Round in 2018
Caffeine Inc. operates a live social broadcasting and streaming platform that focuses on gaming and entertainment. Founded in 2016 and based in Redwood City, California, the company allows users to broadcast a variety of content, including esports, video gaming, and creative shows, while facilitating real-time interaction through chat and sharing features. Caffeine's platform is designed to enhance viewer engagement with a social-driven recommendation system, making it easier to navigate and discover new content. The company partners with notable entities like FOX Sports, ESPN, and Riot Games to provide a diverse range of interactive programming. Caffeine is committed to maintaining a safe environment, enforcing a zero-tolerance policy against bullying, hate speech, and racism.
Pray.com is a social impact company driven by a mission to grow faith & cultivate community. Started by Steve Gatena and his three co-founders in 2016, the company is comprised of people from all backgrounds and is building Pray.com as the digital destination for faith. At Pray.com prayer is the priority and the Pray.com app is the easiest way to incorporate prayer into your daily life. The Pray.com app is the world's #1 app for Daily Prayer and faith-based media content. In 2020, Pray.com became the highest-grossing religious media app in history. In addition to its explosive growth in revenue and subscribers, Pray.com became the first and only mental & spiritual health app federally approved to host the President of the United States as well as other elected officials on the platform so they could promote the power of prayer, highlight the health benefits of faith, and promote religious equity, diversity, and inclusion. As an inter-faith platform, Pray.com has brought together religious, celebrity, and political leaders across industries for major events that pray for, discuss, and act on social issues like: race relations, forced migration, and religious inclusion. Pray.com's marque events include participation from the White House, the National Hispanic Christian Leadership Conference, the Vatican City state, the Southern Baptist Convention, and more. In addition to the success of the Pray.com app, Pray.com's marquee events, and fundraising for social causes, Pray.com's studio division has produced the largest library of Biblically inspired original content in English, Spanish, and Portuguese and its content has been syndicated across broadcast media platforms and new media platforms like SiriusXM Satellite Radio, DirectTV, and YouTube. Pray.com's mission is to grow faith & cultivate community and its vision is to create a world where everyone leaves a legacy of helping others.
Mammoth Media is a mobile media company focused on redefining entertainment for the mobile-first generation through innovative applications and engaging content. The company is known for its popular platforms, Yarn and Wishbone. Yarn delivers micro-stories in a text message format, boasting 60 million stories and 8 billion messages read, with users averaging 56 minutes of reading in their first week. Wishbone serves as a social networking app where users create and vote on polls, having generated 80 million cards and 18 billion votes to date. Both applications are consistently ranked among the Top 100 in the United States, reaching a significant portion of Generation Z and Millennials. Headquartered in Santa Monica, California, Mammoth Media combines original content production with user-generated contributions, enhancing engagement and providing valuable insights to content owners and advertisers.
Caffeine Inc. operates a live social broadcasting and streaming platform that focuses on gaming and entertainment. Founded in 2016 and based in Redwood City, California, the company allows users to broadcast a variety of content, including esports, video gaming, and creative shows, while facilitating real-time interaction through chat and sharing features. Caffeine's platform is designed to enhance viewer engagement with a social-driven recommendation system, making it easier to navigate and discover new content. The company partners with notable entities like FOX Sports, ESPN, and Riot Games to provide a diverse range of interactive programming. Caffeine is committed to maintaining a safe environment, enforcing a zero-tolerance policy against bullying, hate speech, and racism.
Trimian
Venture Round in 2017
Trimian is a startup based in Menlo Park, specializing in mobile applications. The company has developed a smart contacts application aimed at helping professionals effectively organize their contacts. This application allows users to manage their connections by creating a comprehensive guide to their acquaintances, categorizing them based on criteria such as schools, companies, and skills. By doing so, Trimian enables users to quickly identify and reach out to the right individuals when needed. The name "Trimian" derives from "tri-simian," which reflects the concept of the three wise monkeys, symbolizing wisdom and discernment in communication.
Islands
Seed Round in 2017
Islands Media Inc. operates a location-based messaging platform aimed at connecting college students through various events and activities. Launched in 2015 and headquartered in San Francisco, the platform allows users to create channels, referred to as "islands," for organizing events such as games, sharing class notes, and forming support groups. By facilitating interactions among students who may not already know each other, Islands Media Inc. provides a unique space for networking and social engagement within the college community.
Pray.com
Seed Round in 2017
Pray.com is a social impact company driven by a mission to grow faith & cultivate community. Started by Steve Gatena and his three co-founders in 2016, the company is comprised of people from all backgrounds and is building Pray.com as the digital destination for faith. At Pray.com prayer is the priority and the Pray.com app is the easiest way to incorporate prayer into your daily life. The Pray.com app is the world's #1 app for Daily Prayer and faith-based media content. In 2020, Pray.com became the highest-grossing religious media app in history. In addition to its explosive growth in revenue and subscribers, Pray.com became the first and only mental & spiritual health app federally approved to host the President of the United States as well as other elected officials on the platform so they could promote the power of prayer, highlight the health benefits of faith, and promote religious equity, diversity, and inclusion. As an inter-faith platform, Pray.com has brought together religious, celebrity, and political leaders across industries for major events that pray for, discuss, and act on social issues like: race relations, forced migration, and religious inclusion. Pray.com's marque events include participation from the White House, the National Hispanic Christian Leadership Conference, the Vatican City state, the Southern Baptist Convention, and more. In addition to the success of the Pray.com app, Pray.com's marquee events, and fundraising for social causes, Pray.com's studio division has produced the largest library of Biblically inspired original content in English, Spanish, and Portuguese and its content has been syndicated across broadcast media platforms and new media platforms like SiriusXM Satellite Radio, DirectTV, and YouTube. Pray.com's mission is to grow faith & cultivate community and its vision is to create a world where everyone leaves a legacy of helping others.
Hooked is a pioneering entertainment platform that specializes in chat fiction, a novel storytelling format popular among teens and millennials. With over 50 million readers worldwide and top rankings in the App Store across multiple countries, Hooked is transforming digital entertainment. Backed by prominent investors from Silicon Valley and Hollywood, including Ashton Kutcher and Jamie Foxx, the company aims to become the next major player in media.
Houseparty
Series C in 2016
Houseparty is an internet company that operates a social networking platform focused on enhancing online communication through empathy. Founded in 2011 and headquartered in San Francisco, California, the company specializes in video chat and live video streaming. Its mobile application allows users to engage in group video calls, facilitating real-time interaction and connection with friends. By integrating with social media platforms like Twitter and Facebook, Houseparty enables users to share and influence live video content, making it a unique offering in the realm of social networking.
Hooked is a pioneering entertainment platform that specializes in chat fiction, a novel storytelling format popular among teens and millennials. With over 50 million readers worldwide and top rankings in the App Store across multiple countries, Hooked is transforming digital entertainment. Backed by prominent investors from Silicon Valley and Hollywood, including Ashton Kutcher and Jamie Foxx, the company aims to become the next major player in media.
Clutch
Convertible Note in 2016
Share your personal gaming moments & find community
Frisbee
Seed Round in 2016
Frisbee builds mobile video products that enable people to intimately and authentically communicate with one another through video. We want to help people feel close to one another even when apart in a way that builds deeper relationships.
We're looking for motivated engineers who can bring their skills and ideas to building mobile products that help people connect. We're a small scrappy team of former Facebookers and startup vets, and looking for A players to bring on!
-------
Previous products:
Alively (iOS) makes it easy to capture & share everyday moments privately with your friends through live or recorded video: https://alive.ly/ and App Store here: https://itunes.apple.com/us/app/alively/id1143273512
Musical.Ly
Series C in 2016
Musical.ly, founded in 2014 by Alex Zhu and Luyu Yang, was a social network designed for creating, sharing, and discovering short videos. The platform became particularly popular among teenagers, offering them a space to express their creativity through singing, dancing, comedy, and lip-syncing in videos of 15 seconds or less. By providing tools for users to record live videos and overlay music, Musical.ly fostered a vibrant global community of content creators and viewers. The app gained significant traction, ranking #1 in the iOS App Store for free apps in multiple countries, including the United States. In 2017, Musical.ly was acquired by ByteDance's subsidiary Toutiao, and in 2018, it was merged into TikTok, further expanding its reach and influence in the realm of short-form video content.
Project September
Seed Round in 2016
Project September Inc. is a New York-based company that operates a visual shopping application designed to connect fashion and design influencers with their audiences and the brands they endorse. Founded in 2016, the platform allows users to engage with user-generated fashion content, bridging the gap between online shopping and social browsing. By tapping on images, consumers can instantly make purchases, creating a seamless and immersive shopping experience. The app functions like a digital magazine, enabling stylists, photographers, and influencers to share their work while directing followers to available products. This innovative approach facilitates direct connections between brands and consumers, allowing brands to promote their latest designs effectively.
Beep is a fully loaded chat app for the younger generation that allows you to add creativity and fun to your voice messages.
Sochat is an iOS and Android mobile messaging application and connection platform. It allows its users to publish groups nearby with a PIN to quickly gather up and share GIFs, photos, videos, disappearing messages, and drawings among its users. It also allows sending songs and YouTube videos, play rock paper scissors game, and poll friends and groups.
Sochat is a U.S.-based company that was founded in 2014 by Lukens Orthwein.
Telepathic
Seed Round in 2015
Telepathic, Inc., operating under the name Hooked, specializes in creating mobile applications tailored for young audiences. Their flagship product is a reading app that presents stories as text message conversations, making reading engaging and addictive for teens. The company also develops music applications like AutoRap and produces videos. Founded in 2014 by Prerna Gupta and Parag Chordia, veterans of the mobile app industry, Telepathic is headquartered in San Francisco, California. Their vision extends to releasing stories across various platforms, including apps, video, and virtual reality, aiming to redefine storytelling for the digital generation.
Hooked is a pioneering entertainment platform that specializes in chat fiction, a novel storytelling format popular among teens and millennials. With over 50 million readers worldwide and top rankings in the App Store across multiple countries, Hooked is transforming digital entertainment. Backed by prominent investors from Silicon Valley and Hollywood, including Ashton Kutcher and Jamie Foxx, the company aims to become the next major player in media.
Musical.Ly
Series B in 2015
Musical.ly, founded in 2014 by Alex Zhu and Luyu Yang, was a social network designed for creating, sharing, and discovering short videos. The platform became particularly popular among teenagers, offering them a space to express their creativity through singing, dancing, comedy, and lip-syncing in videos of 15 seconds or less. By providing tools for users to record live videos and overlay music, Musical.ly fostered a vibrant global community of content creators and viewers. The app gained significant traction, ranking #1 in the iOS App Store for free apps in multiple countries, including the United States. In 2017, Musical.ly was acquired by ByteDance's subsidiary Toutiao, and in 2018, it was merged into TikTok, further expanding its reach and influence in the realm of short-form video content.
Founded in 2010, GoFundMe is a global fundraising platform that connects individuals, causes, and charities with those willing to support them. It facilitates efficient and secure online campaigns for immediate or long-term needs.
Stand Technologies
Seed Round in 2015
STAND Technologies, Inc. operates a mobile-first crowdfunding platform designed to connect individuals with causes they care about, fostering a social experience that encourages philanthropy. Founded in 2014 and headquartered in Mill Valley, California, STAND enables users to engage with others who inspire them to take action for social causes. The platform facilitates online donations, allowing users to support various philanthropic initiatives effectively. Since its inception, STAND has aimed to empower individuals to put their compassion into action by enhancing connections within communities.
Gathertheapp
Seed Round in 2015
Gather also lets users post videos to a group or individual and get reactions from them, but it differs from Samba in that it also lets users offer links to articles and then asking for reactions to the article. It’s a hybrid of Snapchat Stories and Samba in that way.
WiGo, Inc. is a Boston-based company that develops a social mobile application specifically designed for college students to coordinate social outings. Launched in 2014, the platform allows users to discover who at their school is going out, see where their friends are heading, and invite others to join them. The application resets each morning, providing users with a fresh start each day to make new plans. By facilitating connections among students, WiGo enhances the social experience on college campuses.
Parklet
Seed Round in 2015
Parklet is a software developer focused on enhancing human resource management within organizations. By creating an application that facilitates connections between companies and their employees, Parklet empowers organizations to better understand their workforce. The company's platform promotes people-centric decision-making, allowing businesses to optimize their most valuable resource: their people. Through its social application tailored for human resource departments, Parklet aims to foster improved relationships and communication between employers and employees, ultimately driving organizational success.
Social Point
Series D in 2014
Social Point is a prominent developer of social games, founded in 2008 by Andrés Bou and Horacio Martos. The company creates engaging mobile games that facilitate social interaction among players, with a focus on breeding, crafting, and resource management. Its games, including popular titles like Dragon City, Monster Legends, Social Empires, and World Chef, attract over 45 million monthly active users on platforms such as Facebook and mobile devices. Social Point is committed to innovation in game development and has a strong pipeline of upcoming games aimed at enhancing user connectivity through fun gameplay experiences.
Jelly HQ is a technology company that offers a human-powered discovery and search engine focused on image-based queries. Founded in April 2013 by Biz Stone and Ben Finkel, Jelly allows users to ask questions by uploading photos, leveraging social networks to facilitate responses. The platform is designed to connect individuals and utilize a loosely distributed network of people to provide answers, resembling the decentralized neural structure of a jellyfish, which serves as the company's emblem. Through this innovative approach, Jelly aims to enhance the way users seek information and interact with their social circles.
Path is a mobile photo-sharing and messaging service designed to foster personal social networks with a limit of up to 150 contacts. The platform allows users to capture and share significant life moments with close friends and family, emphasizing simplicity, quality, and privacy. Path enables group messaging and facilitates the importation of photos and graphics to various social networks. The company aims to enhance personal connections through its user-friendly interface and features, reflecting the belief that mobile technology can transform social interactions.
Swipe Labs
Seed Round in 2013
Swipe Labs, founded in 2013 and based in San Francisco, California, specializes in developing mobile communication applications that enhance the intimacy and privacy of user interactions. Their primary product allows users to share private photos and videos with select groups of friends, providing a more personal and secure way to communicate compared to public social media platforms. The company focuses on experimenting with new social products to improve mobile communication experiences for its users.
Sparks is a company based in San Francisco that has developed a mobile platform for creating memes. Users can search for images or animated GIFs using an integrated image search engine, add personalized messages, and customize the typeface and placement of the text. Once satisfied with their creations, users can easily share their memes with friends, fostering a new way to express and discuss interests and ideas.
Jelly HQ is a technology company that offers a human-powered discovery and search engine focused on image-based queries. Founded in April 2013 by Biz Stone and Ben Finkel, Jelly allows users to ask questions by uploading photos, leveraging social networks to facilitate responses. The platform is designed to connect individuals and utilize a loosely distributed network of people to provide answers, resembling the decentralized neural structure of a jellyfish, which serves as the company's emblem. Through this innovative approach, Jelly aims to enhance the way users seek information and interact with their social circles.
MessageMe
Series A in 2013
MessageMe is a mobile messaging application designed to enhance communication through personalized and emotionally engaging interactions. The platform focuses on creating a fun and lightweight user experience, encouraging users to send and respond to messages in a dynamic manner. By applying techniques from social gaming, MessageMe aims to enrich the emotional context of messaging, thereby increasing user engagement and excitement. The company has attracted interest from major players in the tech industry, including Snapchat and Truecaller. Ultimately, MessageMe was acquired by Yahoo for a sum estimated between $30 million and $40 million, reflecting its potential in the competitive messaging app landscape.
MessageMe
Seed Round in 2013
MessageMe is a mobile messaging application designed to enhance communication through personalized and emotionally engaging interactions. The platform focuses on creating a fun and lightweight user experience, encouraging users to send and respond to messages in a dynamic manner. By applying techniques from social gaming, MessageMe aims to enrich the emotional context of messaging, thereby increasing user engagement and excitement. The company has attracted interest from major players in the tech industry, including Snapchat and Truecaller. Ultimately, MessageMe was acquired by Yahoo for a sum estimated between $30 million and $40 million, reflecting its potential in the competitive messaging app landscape.
Shadow Puppet
Seed Round in 2013
Storytelling today means crowding around someone's phone as they describe their photos. Shadow Puppet bring that show&tell experience online by letting you share a voice-over with an animated slideshow of your pics. Built with Greylock money by Carl Sjogreen, the Googler who sold travel startup Nextstop to Facebook, Shadow Puppet let you talk people through everything from vacations to app demos.
Hangtime
Seed Round in 2013
Hangtime, Inc. is a mobile application developer based in San Francisco, California, founded in 2011. The company has created the Hangtime app, which allows users to view their friends' upcoming social plans, such as concerts and poetry readings. This innovative application aims to enhance social interactions by minimizing missed opportunities for gatherings. Available on platforms like iPhone and Facebook, Hangtime enables individuals to discover and join activities that interest them, fostering stronger connections among friends.
Toro, founded in March 2012 and based in San Francisco, California, is a company that specializes in providing marketing services for app developers. Established by former developers and product managers from popular social games, Toro focuses on equipping app companies with essential tools for mobile marketing. The company's mission is to democratize access to effective marketing strategies, thereby enabling developers to optimize their campaign setups. Toro's marketing plans are primarily executed through the Facebook advertising platform, ensuring that clients can leverage one of the largest social media networks to reach their target audience effectively.
Social Point
Venture Round in 2013
Social Point is a prominent developer of social games, founded in 2008 by Andrés Bou and Horacio Martos. The company creates engaging mobile games that facilitate social interaction among players, with a focus on breeding, crafting, and resource management. Its games, including popular titles like Dragon City, Monster Legends, Social Empires, and World Chef, attract over 45 million monthly active users on platforms such as Facebook and mobile devices. Social Point is committed to innovation in game development and has a strong pipeline of upcoming games aimed at enhancing user connectivity through fun gameplay experiences.
Spindle
Venture Round in 2012
Spindle, Inc. is a payment-processing service provider based in Marco Island, Florida, catering primarily to small and medium-sized businesses. The company utilizes its Catalyst Gateway to facilitate transactions for merchants and also serves as an agent, independent contractor, or referral partner, connecting merchants to various merchant processors and earning ongoing fees based on their processing volume. Additionally, Spindle offers a geo-restricted mobile application that delivers information and updates on public events and locations shared on social media platforms like Facebook and Twitter.
Familiar
Seed Round in 2012
Familiar is a company that transforms computers into personalized social picture frames, allowing users to seamlessly integrate cherished family and friend photos into their screens. The platform facilitates private photo sharing, enabling users to receive and showcase images curated by their closest relatives and friends. By connecting family members, the service enhances the viewing experience, ensuring that screens are filled with meaningful memories. Familiar combines elements of a traditional picture frame with a modern slideshow approach, delivering a unique way to celebrate life’s moments.
Lasso Media
Convertible Note in 2012
Lasso Media Inc. is a company that operates a request-based photo sharing platform designed to enhance connections among friends and family. Founded in 2012 and based in Englewood, Colorado, Lasso Media enables users to request and share photos directly from each other's camera rolls on both iOS and Android mobile devices. The application focuses on fostering personal interactions through photo sharing, allowing users to maintain close ties with their loved ones. As of 2015, Lasso Media operates as a subsidiary of Photobucket.com, Inc.
Path is a mobile photo-sharing and messaging service designed to foster personal social networks with a limit of up to 150 contacts. The platform allows users to capture and share significant life moments with close friends and family, emphasizing simplicity, quality, and privacy. Path enables group messaging and facilitates the importation of photos and graphics to various social networks. The company aims to enhance personal connections through its user-friendly interface and features, reflecting the belief that mobile technology can transform social interactions.
Instagram
Series B in 2012
Instagram is a photo and video-sharing platform founded in 2010 by Kevin Systrom and Mike Krieger. It enables users to capture, edit with custom filters, and share content on various social networks. The platform facilitates user-generated content and targeted advertising, helping businesses connect with younger demographics.
Cloze, Inc. is a relationship management platform based in Wellesley, Massachusetts, founded in 2012. The company offers a solution that consolidates email, business connections, social networks, and address books into a single, organized view. By automatically integrating data from various applications, Cloze keeps users' address books up-to-date and organizes their professional relationships without requiring manual data entry. The platform tracks interactions such as emails, phone calls, meetings, and shared documents, providing users with a comprehensive history of their communications. Additionally, Cloze employs advanced data science to highlight important contacts, reminding users to engage with them and maintain their relationships. This streamlined approach enables professionals to efficiently manage their networks and enhance their connectivity with clients and partners.
WhoSay Inc. is a media management platform designed for high-profile personalities in film, television, music, and sports to interact with their fans in an authentic manner through various social and mainstream media channels. Established in 2009 and headquartered in Germantown, New York, with an additional office in Beverly Hills, California, WhoSay serves over 2,000 celebrities who utilize its invitation-only platform to manage their fan relationships. The company specializes in influencer marketing, providing brands with opportunities to engage audiences through celebrity storytelling and tailored content marketing strategies. By leveraging a network of talent and social influencers, WhoSay facilitates marketing campaigns that reach diverse audiences effectively. In 2018, WhoSay became a subsidiary of Viacom, further enhancing its capabilities in the media landscape.
Tumblr is an online publishing platform designed to enable users to connect, express themselves, and discover content. It allows individuals to share a variety of media, including text, photos, quotes, links, music, and videos, from various devices such as browsers, phones, desktops, or via email. This functionality facilitates the creation of short-form blogs, making it easy for users to post and engage with multimedia content.
Hoolai Game
Series B in 2011
Hoolai Games, founded in 2008 by CEO Qiao Wanli and President Jian Huang, is a prominent developer and publisher of social Web and mobile games in China. Headquartered in Beijing, the company has established a diverse portfolio that includes popular titles such as Hoolai Three Kingdoms, War of Immortals, Hoolai Poker, and Checkmate. Hoolai Games focuses on creating entertaining cross-platform experiences that allow players to engage with games across various devices. The company also operates offices in Shanghai, Tokyo, Guangzhou, Taipei, and Silicon Valley, reinforcing its commitment to the global gaming market.
Gowalla is a social travel guide platform that lets users discover, share, and explore places worldwide. Its mobile app and website provide curated city, park, and neighborhood guides, enriched with photos, experiences, and recommendations from the community and partners such as Disney and National Geographic. Launched in 2009 and based in Austin, Texas, Gowalla combines social networking with location‑based features, including augmented‑reality tools that help users navigate and experience local attractions. The service encourages friends and families to share moments on the go, turning everyday travel into a collaborative adventure.
Founded in 2004, Digg is a social news aggregator platform that curates and shares the most relevant and talked-about stories on the internet. It offers services through its website, mobile applications, and daily emails, covering topics such as technology, politics, entertainment, and viral content.
LinkedIn is a professional networking platform that connects professionals and supports career development and productivity. It offers a diversified revenue model that includes talent solutions, marketing, sales, and premium subscriptions, serving businesses and individuals in achieving their professional goals. The platform enables users and employers to create profiles, facilitates networking opportunities, and provides tools for recruitment, marketing, and data-driven insights. It operates globally as a platform where professionals can connect, learn, and pursue career opportunities.
Chirp Interactive
Seed Round in 2008
Chirp Interactive, founded in 2006, was a startup that aggregated feeds from various social media platforms like Flickr and Facebook, enabling users to stay connected with their networks continuously. Their primary product, Chirpscreen, served as an interactive screensaver allowing users to discover friends' content and activities across different social websites. However, the company has since ceased operations and its team moved on to develop 'thePlatform', a video distribution solution now owned by Comcast.
Awareness Hub
Series A in 2007
AwarenessHub, LLC is a Boston-based company that specializes in developing an on-demand social marketing automation software solution. Founded in 2013, its platform is designed to enhance various aspects of social media marketing by enabling marketers to capture, cultivate, and score leads across the social web. The software suite incorporates features such as social prospecting, engagement, analytics, profile collection, dynamic updating, scoring, and sentiment analysis, catering to both B2B and B2C clients. AwarenessHub leverages data science to model and score social profiles, facilitating hyper-targeted marketing efforts that improve marketing qualified leads and sales conversions. The company serves a diverse range of customers, including well-known brands across multiple industries. It operates as a subsidiary of interlinkONE, Inc.
Founded in 2004, Digg is a social news aggregator platform that curates and shares the most relevant and talked-about stories on the internet. It offers services through its website, mobile applications, and daily emails, covering topics such as technology, politics, entertainment, and viral content.
Constant Contact
Venture Round in 2006
Founded in 1998, Constant Contact specializes in providing digital marketing tools for small organizations. It offers email marketing, social media marketing, event management, and online survey services to help businesses build stronger customer relationships. With over half a million clients, the company aims to make online marketing simple and affordable.
Meta is a social technology company that facilitates connections among individuals, communities, and businesses. Originally founded as Facebook in 2004 by Mark Zuckerberg in Menlo Park, California, the company rebranded to Meta on October 28, 2021, to reflect its broader focus beyond social networking. Meta operates various applications and services, positioning itself as a leader in the social media landscape, with over 1.32 billion monthly active users. The company has continuously evolved, integrating features that enhance user engagement and community building. Meta's strategic initiatives also include partnerships aimed at advancing marketing and commercial efforts in the digital and mobile sectors. As it explores new technologies, including virtual and augmented realities, Meta aims to redefine how people interact and share experiences online.
Founded in 2004, Digg is a social news aggregator platform that curates and shares the most relevant and talked-about stories on the internet. It offers services through its website, mobile applications, and daily emails, covering topics such as technology, politics, entertainment, and viral content.
LinkedIn is a professional networking platform that connects professionals and supports career development and productivity. It offers a diversified revenue model that includes talent solutions, marketing, sales, and premium subscriptions, serving businesses and individuals in achieving their professional goals. The platform enables users and employers to create profiles, facilitates networking opportunities, and provides tools for recruitment, marketing, and data-driven insights. It operates globally as a platform where professionals can connect, learn, and pursue career opportunities.