General Catalyst

General Catalyst is a venture capital firm established in 2000 and based in San Francisco, California. The firm specializes in early-stage and growth equity investments across various sectors, including consumer, enterprise, fintech, cryptocurrency, and health assurance. By fostering an environment conducive to growth, General Catalyst aims to accelerate the development of innovative ideas and companies. The firm provides mentorship and connects clients with experienced professionals to enhance their potential for success. As a Registered Investment Adviser, General Catalyst has managed a total of eight venture capital funds, accumulating approximately $3.75 billion in capital commitments.

Adrian Abeijon

Investor

Mark Allen

CFO

Neeraj Arora

Managing Director, Investment Team

Juliet Bailin

Principal

Marc Bhargava

Managing Director

Larry Bohn

Managing Director

Niko Bonatsos

Managing Director

Teresa Carlson

President, General Catalyst Institute

Kenneth Chenault

Chairman and Managing Director

Mark Crane

Partner

Joel Cutler

Co-Founder and Managing Director

Christopher Davis

Partner

Kyle Doherty

Managing Director

Nick van Eck

Partner

David Fialkow

Co-Founder and Managing Director

Bill Fitzgerald

Managing Director and COO

Diana Hong

Investor

Mina Hsiang

Associate

Nmachi Jidenma

Partner

Christopher Kauffman

Principal

Zak Kukoff

Principal

Paul Kwan

Managing Director

Karanveer Mohan

Managing Director, Investment Team

Priya Mohan

Partner, Investment Team

Deep Nishar

Managing Director

Dipchand Nishar

Managing Director

Reva Nohria

Investor

Trevor Oelschig

Managing Director

Tyler Olkowski

Investor

David Orfao

Managing Director and Co-Founder

Pranay Orugunta

Healthcare Investor

Mo Punjwani

Associate, Investments

Candace Richardson

Principal

Max Rimpel

Partner

Sam Rosen

Growth Investor

Pranav Singhvi

Partner

Bill Skarinka

Associate

Hemant Taneja

CEO and Managing Director

Alex Tran

Managing Director

Catherine Tu

Partner, Investment Team

Adam Valkin

Managing Director

Elena Viboch

Partner

Andrea Wang

Principal, Early Stage Investment

Nathaniel Levy-Westhead

Partner, Investment Team

Deep Nishar

Managing Director and Member of the Management Committee

Roy Mabrey

Partner, Investment Team

Past deals in Entertainment

Podqi

Seed Round in 2025
Podqi is an AI-powered platform specifically designed for entertainment companies to automate monitoring, takedown, and retroactive compensation for infringement on their portfolio of IP.

Avail

Seed Round in 2023
Avail is tackling one of the many time-consuming tasks in film and TV development: script coverage.

Morty

Seed Round in 2023
Morty is a consumer app uniting people around IRL, interactive experiences.

222

Seed Round in 2023
222 operates as a consumer marketplace that enhances in-person social experiences at local venues. The company has developed a platform that employs artificial intelligence and machine learning to connect individuals based on shared interests and preferences. By utilizing a survey to gather insights about users' tastes, 222 enables customers to discover and participate in social events, fostering meaningful connections and networks. This focus on facilitating chance encounters and social interactions positions 222 as a unique player in the market of social engagement.

222

Pre Seed Round in 2022
222 operates as a consumer marketplace that enhances in-person social experiences at local venues. The company has developed a platform that employs artificial intelligence and machine learning to connect individuals based on shared interests and preferences. By utilizing a survey to gather insights about users' tastes, 222 enables customers to discover and participate in social events, fostering meaningful connections and networks. This focus on facilitating chance encounters and social interactions positions 222 as a unique player in the market of social engagement.

Audyo

Seed Round in 2022
Audyo is a developer of an intelligent audio platform that allows users to listen to a diverse array of content, including articles, audiobooks, and podcasts, all consolidated in one place. The platform enhances user experience by offering personalized recommendations based on listening history, making it easier for individuals to discover new content. Additionally, Audyo supports the import of audible audiobooks and enables creators to curate and generate article playlists on various topics, facilitating engaging audio experiences in a matter of minutes.

Magic Circle Studio

Pre Seed Round in 2022
Magic Circle Studio creates games that help people bond through cooperation, creativity, and silliness. Magic Circle is a new venture-backed game studio on a mission to create more intimate games that nourish relationships.

Incredible Dream

Seed Round in 2021
Incredible Dream is focused on creating a portfolio of iconic game intellectual properties for the next generation of gamers. The company operates an online game platform designed to enhance the gaming experience by developing original fantasy worlds, characters, and games. Additionally, it offers transmedia experiences that allow digital natives to engage meaningfully with one another through enjoyable tabletop games. By prioritizing creativity and connection, Incredible Dream aims to enrich the gaming landscape for its audience.

Hellosaurus

Seed Round in 2020
Hellosaurus is an interactive learning platform based in New York that focuses on providing educational and entertaining content for children. Founded in 2019, the platform offers a range of creative programs, fun activities, and video classes designed to engage young learners. It allows content creators to produce their own shows, equipping them with tools to enhance their content production. By combining interactive experiences with educational material, Hellosaurus aims to foster a playful learning environment for kids.

Audyo

Pre Seed Round in 2020
Audyo is a developer of an intelligent audio platform that allows users to listen to a diverse array of content, including articles, audiobooks, and podcasts, all consolidated in one place. The platform enhances user experience by offering personalized recommendations based on listening history, making it easier for individuals to discover new content. Additionally, Audyo supports the import of audible audiobooks and enables creators to curate and generate article playlists on various topics, facilitating engaging audio experiences in a matter of minutes.

Unlock

Pre Seed Round in 2018
Unlock is an access control protocol that empowers creators to monetize their content without intermediaries. The platform enables users to manage their subscriptions consistently while offering incentives for sharing quality content and applications. It provides tools for locking and managing access to various digital assets, including content, applications, communities, and events. By facilitating membership sales, Unlock allows creators to generate revenue directly from their work, while consumers can earn rewards for discovering and promoting valuable creations.

TuneIn

Series G in 2017
TuneIn, Inc. is a leading provider of live audio streaming services, offering a diverse range of content including live sports, music, news, and podcasts. With approximately 75 million monthly active users, the platform features over 100,000 radio stations and more than 5.7 million podcasts. TuneIn Premium subscribers gain access to exclusive live commercial-free news from major networks, as well as a variety of music channels with reduced advertising. The service is accessible in 197 countries across more than 200 platforms and devices, including voice assistants and smart home systems. Founded in 2002 and headquartered in San Francisco, California, TuneIn also operates partner radio stations and provides on-demand content, enabling listeners to explore a wide array of audio experiences tailored to their interests.

Bustle Digital Group

Series D in 2017
Bustle Digital Group (BDG) is a New York-based media company established in 2013 that focuses on shaping culture through a variety of digital and experiential brands. The company operates Bustle, a multifaceted platform that caters to young readers by providing a wide array of content, including news, entertainment, lifestyle, and fashion. Bustle aims to redefine women's interests by offering engaging and relevant articles that resonate with modern readers. Through its diverse collection of contributors, BDG delivers accessible content that keeps audiences informed and entertained, covering topics from current events to pop culture and personal style.

Bustle Digital Group

Series C in 2016
Bustle Digital Group (BDG) is a New York-based media company established in 2013 that focuses on shaping culture through a variety of digital and experiential brands. The company operates Bustle, a multifaceted platform that caters to young readers by providing a wide array of content, including news, entertainment, lifestyle, and fashion. Bustle aims to redefine women's interests by offering engaging and relevant articles that resonate with modern readers. Through its diverse collection of contributors, BDG delivers accessible content that keeps audiences informed and entertained, covering topics from current events to pop culture and personal style.

TuneIn

Series F in 2015
TuneIn, Inc. is a leading provider of live audio streaming services, offering a diverse range of content including live sports, music, news, and podcasts. With approximately 75 million monthly active users, the platform features over 100,000 radio stations and more than 5.7 million podcasts. TuneIn Premium subscribers gain access to exclusive live commercial-free news from major networks, as well as a variety of music channels with reduced advertising. The service is accessible in 197 countries across more than 200 platforms and devices, including voice assistants and smart home systems. Founded in 2002 and headquartered in San Francisco, California, TuneIn also operates partner radio stations and provides on-demand content, enabling listeners to explore a wide array of audio experiences tailored to their interests.

Bustle Digital Group

Series B in 2014
Bustle Digital Group (BDG) is a New York-based media company established in 2013 that focuses on shaping culture through a variety of digital and experiential brands. The company operates Bustle, a multifaceted platform that caters to young readers by providing a wide array of content, including news, entertainment, lifestyle, and fashion. Bustle aims to redefine women's interests by offering engaging and relevant articles that resonate with modern readers. Through its diverse collection of contributors, BDG delivers accessible content that keeps audiences informed and entertained, covering topics from current events to pop culture and personal style.

YPlan

Series B in 2014
YPlan uncovers the best events every day so you can get out and Live Your City. Get the lowdown on cool dates, hidden culture and where to hang with friends. Discover, book, go – it's that simple. Flash your YPlan ticket and you're in. Founded in London in February, 2012, YPlan works directly with 3500+ event partners worldwide, has over 1.5 million users, and 1000+ 5* reviews on App Store.

Kin Community

Series C in 2014
Kin is a lifestyle entertainment company that develops, creates and distributes lifestyle entertainment in all forms and across all platforms for women in the “Builder” stage of their lives.

JuiceBox Games

Seed Round in 2014
Based in San Francisco, JuiceBox Games was founded by Michael Martinez, Jason McGuirk, and Zak Pytlak with the simple vision of building games they love. Their mission was to embrace gamers and build truly immersive and deep experiences while keeping the interface simple. Their founding belief is that great games are made by great teams; great teams are made by the best and most passionate people, empowered to make products they love. JuiceBox drew its inspiration from Asian card-based games like Pokemon and the blood-soaked world depicted in HBO’s “Game of Thrones”. Players put together a cadre of heroes and then travel through the HonorBound world looking to conquer territory and defeat other cadres of characters. There’s also an asynchronous multi-player aspect to the game where players can challenge each other.

Dubsmash

Seed Round in 2014
Dubsmash, Inc. operates a mobile application that enables users to create and share lip-synced videos. Founded in 2017 and based in New York, the platform allows content creators to select audio clips from movies, songs, and quotes, and then record themselves lip-syncing to these clips. Users can also upload their own audio, enhancing their videos with color but without additional filters or text animation. The application serves as a micro-video-entertainment platform, fostering creativity and social interaction among its users.

YPlan

Series A in 2013
YPlan uncovers the best events every day so you can get out and Live Your City. Get the lowdown on cool dates, hidden culture and where to hang with friends. Discover, book, go – it's that simple. Flash your YPlan ticket and you're in. Founded in London in February, 2012, YPlan works directly with 3500+ event partners worldwide, has over 1.5 million users, and 1000+ 5* reviews on App Store.

TuneIn

Venture Round in 2013
TuneIn, Inc. is a leading provider of live audio streaming services, offering a diverse range of content including live sports, music, news, and podcasts. With approximately 75 million monthly active users, the platform features over 100,000 radio stations and more than 5.7 million podcasts. TuneIn Premium subscribers gain access to exclusive live commercial-free news from major networks, as well as a variety of music channels with reduced advertising. The service is accessible in 197 countries across more than 200 platforms and devices, including voice assistants and smart home systems. Founded in 2002 and headquartered in San Francisco, California, TuneIn also operates partner radio stations and provides on-demand content, enabling listeners to explore a wide array of audio experiences tailored to their interests.

flok

Series A in 2013
flok LTD is a customer engagement and loyalty platform that offers a mobile application for both iOS and Android, enabling consumers to access loyalty plans and rewards from various vendors. The platform serves multiple industries, including food and drink, beauty, retail, health and fitness, entertainment, and services. Originally launched in 2011 as a digital punch card app, flok has evolved into a comprehensive customer communication solution that includes features such as chatbots, AI-assisted chat, automated and one-to-one messaging, and proximity campaigns. The company partners with a range of businesses from major retailers to local shops across multiple countries. Based in New York City with additional offices in Tel Aviv, flok was previously known as LoyalBlocks Ltd and has been a subsidiary of Wix.com since 2017.

TuneIn

Series D in 2012
TuneIn, Inc. is a leading provider of live audio streaming services, offering a diverse range of content including live sports, music, news, and podcasts. With approximately 75 million monthly active users, the platform features over 100,000 radio stations and more than 5.7 million podcasts. TuneIn Premium subscribers gain access to exclusive live commercial-free news from major networks, as well as a variety of music channels with reduced advertising. The service is accessible in 197 countries across more than 200 platforms and devices, including voice assistants and smart home systems. Founded in 2002 and headquartered in San Francisco, California, TuneIn also operates partner radio stations and provides on-demand content, enabling listeners to explore a wide array of audio experiences tailored to their interests.

AWS Elemental

Series C in 2012
AWS Elemental, founded in 2006 and headquartered in Portland, Oregon, specializes in software-defined video solutions for multiscreen content delivery. The company has pioneered software-based video processing, enabling the distribution and monetization of video over IP networks. Its solutions are designed to provide the necessary flexibility, scalability, and performance to transform high-quality video into new revenue streams through cloud-based and virtualized deployment models. Serving over 600 leading media franchises globally, AWS Elemental assists pay TV operators, content programmers, broadcasters, and enterprise customers in delivering video content seamlessly across various devices, including televisions, computers, and mobile devices. The company maintains a presence in multiple countries, including the United States, the United Kingdom, France, Hong Kong, Singapore, Japan, China, Russia, India, and Brazil.

Brit +

Seed Round in 2012
Brit + Co is a digital media company founded in 2011 by Brit Morin, focusing on inspiring, educating, and entertaining women with creative interests. As one of the largest media platforms for women, Brit + Co has built an engaged community of over 125 million users across various online platforms. The company produces more than 100 pieces of content daily, generating tens of millions of video views. Its platform facilitates connections between users and a diverse range of creators, including makers, designers, chefs, and inventors. This approach not only fosters a vibrant community of creativity but also allows customers to purchase do-it-yourself project kits and curated products. In addition to its website and free app, Brit + Co extends its presence through social media and experiential offerings, effectively bridging online engagement with real-world connections.

flok

Venture Round in 2012
flok LTD is a customer engagement and loyalty platform that offers a mobile application for both iOS and Android, enabling consumers to access loyalty plans and rewards from various vendors. The platform serves multiple industries, including food and drink, beauty, retail, health and fitness, entertainment, and services. Originally launched in 2011 as a digital punch card app, flok has evolved into a comprehensive customer communication solution that includes features such as chatbots, AI-assisted chat, automated and one-to-one messaging, and proximity campaigns. The company partners with a range of businesses from major retailers to local shops across multiple countries. Based in New York City with additional offices in Tel Aviv, flok was previously known as LoyalBlocks Ltd and has been a subsidiary of Wix.com since 2017.

Boxee

Series C in 2011
Boxee is a media player software platform that combines locally stored media with Internet streaming content and social networking features. It allows users to share their viewing habits with friends on platforms like Twitter and Facebook. The software is partially open-source, enabling users to develop their own applications, plug-ins, and skins. The framework of Boxee is derived from the Xbox Media Center project, originally created by home theater enthusiasts. In addition to the software, Boxee has developed an electronic device that connects phones to televisions, allowing users to easily access and display shows, movies, and clips from the Internet on their TVs.

Brightcove

Series D in 2010
Brightcove is a video technology company established in 2004 that provides cloud-based streaming solutions for a diverse range of sectors, including media, broadcasting, digital publishing, sports, entertainment, retail, and education. The company's flagship product, Brightcove Video Cloud, enables organizations to publish and distribute video content across various internet-connected devices. By leveraging innovative technologies and a robust global infrastructure, Brightcove empowers businesses in over 70 countries to enhance their engagement with audiences through professional video experiences. The company operates on a subscription-based software-as-a-service model, offering reliable customer support to ensure effective utilization of its services.

Boxee

Series B in 2009
Boxee is a media player software platform that combines locally stored media with Internet streaming content and social networking features. It allows users to share their viewing habits with friends on platforms like Twitter and Facebook. The software is partially open-source, enabling users to develop their own applications, plug-ins, and skins. The framework of Boxee is derived from the Xbox Media Center project, originally created by home theater enthusiasts. In addition to the software, Boxee has developed an electronic device that connects phones to televisions, allowing users to easily access and display shows, movies, and clips from the Internet on their TVs.

FanSnap

Series B in 2009
FanSnap is the leading ticket comparison-shopping site, displaying 19+ million tickets to 70,000+ events. Fans use FanSnap to shop 50+ of the largest and most trusted ticket marketplace and broker ticket sites for the best values in sports, theater and concert tickets. Partners include Ace Ticket, AllShows.com, Barry's Tickets, Broadway.com, eBay, Gold Coast Tickets, Las Vegas Tickets, PrimeSport, RazorGator, StubHub, TicketNetwork, TicketsNow, and Tickets-for-Charity. Our detailed ticket-level search results are made possible through strategic industry partnerships and systems integration, as well as our FanSnap TicketData(sm) systems and patent-pending dynamic FanSnap Maps(sm). FanSnap powers fansnap.com as well as co-branded ticket comparison-shopping for Microsoft's Bing Decision Engine, Time Warner's RoadRunner.com, PollStar, Philly.com, and dozens of STATS Inc., partner sites. FanSnap was named a Webby Awards 2011 "Official Honoree - Event Category," Winner, Search Engine Watch Awards 2009 "Most Innovative New Search Engine," and was also named to the "PC World 100: Best Products of 2009." FanSnap is owned by Nextag, which offers one of the most comprehensive product catalogs online, delivering the tools and technology to help shoppers make smarter purchasing decisions. With nearly a half billion people visiting its sites each year, Nextag is headquartered in San Mateo, CA and has offices in Chicago, London, Tokyo, Hamburg and Gurgaon, India.

FanSnap

Series A in 2009
FanSnap is the leading ticket comparison-shopping site, displaying 19+ million tickets to 70,000+ events. Fans use FanSnap to shop 50+ of the largest and most trusted ticket marketplace and broker ticket sites for the best values in sports, theater and concert tickets. Partners include Ace Ticket, AllShows.com, Barry's Tickets, Broadway.com, eBay, Gold Coast Tickets, Las Vegas Tickets, PrimeSport, RazorGator, StubHub, TicketNetwork, TicketsNow, and Tickets-for-Charity. Our detailed ticket-level search results are made possible through strategic industry partnerships and systems integration, as well as our FanSnap TicketData(sm) systems and patent-pending dynamic FanSnap Maps(sm). FanSnap powers fansnap.com as well as co-branded ticket comparison-shopping for Microsoft's Bing Decision Engine, Time Warner's RoadRunner.com, PollStar, Philly.com, and dozens of STATS Inc., partner sites. FanSnap was named a Webby Awards 2011 "Official Honoree - Event Category," Winner, Search Engine Watch Awards 2009 "Most Innovative New Search Engine," and was also named to the "PC World 100: Best Products of 2009." FanSnap is owned by Nextag, which offers one of the most comprehensive product catalogs online, delivering the tools and technology to help shoppers make smarter purchasing decisions. With nearly a half billion people visiting its sites each year, Nextag is headquartered in San Mateo, CA and has offices in Chicago, London, Tokyo, Hamburg and Gurgaon, India.

DECA

Series B in 2009
Founded by Michael Wayne and Chris Kimbell, both formerly of Sony Pictures, DECA (Digital Entertainment Company of America) launches as a production house for mainstream digital entertainment. The company received $5 million from Mayfield, Atomico and General Catalyst Partners and will be putting the investment into finding and financing novel digital entertainment web properties. DECA, however, will not serve as a destination for these properties, but rather invest in them and distribute them through their partner's channels. There is little word on what properties they will focus their money on, but they will be announcing their first 3 projects in the fall of 2007. Web video shows are definitely in the cards, with non-video properties on the horizon as well.

FanSnap

Series A in 2008
FanSnap is the leading ticket comparison-shopping site, displaying 19+ million tickets to 70,000+ events. Fans use FanSnap to shop 50+ of the largest and most trusted ticket marketplace and broker ticket sites for the best values in sports, theater and concert tickets. Partners include Ace Ticket, AllShows.com, Barry's Tickets, Broadway.com, eBay, Gold Coast Tickets, Las Vegas Tickets, PrimeSport, RazorGator, StubHub, TicketNetwork, TicketsNow, and Tickets-for-Charity. Our detailed ticket-level search results are made possible through strategic industry partnerships and systems integration, as well as our FanSnap TicketData(sm) systems and patent-pending dynamic FanSnap Maps(sm). FanSnap powers fansnap.com as well as co-branded ticket comparison-shopping for Microsoft's Bing Decision Engine, Time Warner's RoadRunner.com, PollStar, Philly.com, and dozens of STATS Inc., partner sites. FanSnap was named a Webby Awards 2011 "Official Honoree - Event Category," Winner, Search Engine Watch Awards 2009 "Most Innovative New Search Engine," and was also named to the "PC World 100: Best Products of 2009." FanSnap is owned by Nextag, which offers one of the most comprehensive product catalogs online, delivering the tools and technology to help shoppers make smarter purchasing decisions. With nearly a half billion people visiting its sites each year, Nextag is headquartered in San Mateo, CA and has offices in Chicago, London, Tokyo, Hamburg and Gurgaon, India.

AWS Elemental

Series A in 2008
AWS Elemental, founded in 2006 and headquartered in Portland, Oregon, specializes in software-defined video solutions for multiscreen content delivery. The company has pioneered software-based video processing, enabling the distribution and monetization of video over IP networks. Its solutions are designed to provide the necessary flexibility, scalability, and performance to transform high-quality video into new revenue streams through cloud-based and virtualized deployment models. Serving over 600 leading media franchises globally, AWS Elemental assists pay TV operators, content programmers, broadcasters, and enterprise customers in delivering video content seamlessly across various devices, including televisions, computers, and mobile devices. The company maintains a presence in multiple countries, including the United States, the United Kingdom, France, Hong Kong, Singapore, Japan, China, Russia, India, and Brazil.

DECA

Series A in 2007
Founded by Michael Wayne and Chris Kimbell, both formerly of Sony Pictures, DECA (Digital Entertainment Company of America) launches as a production house for mainstream digital entertainment. The company received $5 million from Mayfield, Atomico and General Catalyst Partners and will be putting the investment into finding and financing novel digital entertainment web properties. DECA, however, will not serve as a destination for these properties, but rather invest in them and distribute them through their partner's channels. There is little word on what properties they will focus their money on, but they will be announcing their first 3 projects in the fall of 2007. Web video shows are definitely in the cards, with non-video properties on the horizon as well.

Brightcove

Series C in 2007
Brightcove is a video technology company established in 2004 that provides cloud-based streaming solutions for a diverse range of sectors, including media, broadcasting, digital publishing, sports, entertainment, retail, and education. The company's flagship product, Brightcove Video Cloud, enables organizations to publish and distribute video content across various internet-connected devices. By leveraging innovative technologies and a robust global infrastructure, Brightcove empowers businesses in over 70 countries to enhance their engagement with audiences through professional video experiences. The company operates on a subscription-based software-as-a-service model, offering reliable customer support to ensure effective utilization of its services.

Brightcove

Series B in 2005
Brightcove is a video technology company established in 2004 that provides cloud-based streaming solutions for a diverse range of sectors, including media, broadcasting, digital publishing, sports, entertainment, retail, and education. The company's flagship product, Brightcove Video Cloud, enables organizations to publish and distribute video content across various internet-connected devices. By leveraging innovative technologies and a robust global infrastructure, Brightcove empowers businesses in over 70 countries to enhance their engagement with audiences through professional video experiences. The company operates on a subscription-based software-as-a-service model, offering reliable customer support to ensure effective utilization of its services.

MForma Group

Series D in 2005
MFORMA is a leading global publisher and distributor of mobile entertainment. MFORMA provides wireless operators and their customers with the world's best content and brands, and provides developers and brand owners with the shortest route to market. MFORMA's customers include more than 100 of the world's leading wireless carriers. In addition to the industry's most comprehensive catalog of BREW, Java, SMS, MMS, and WAP games, MFORMA also provides sports, lifestyle, and information services subscription products. MFORMA's carrier-grade platform manages the delivery of downloadable games and applications for some of the world's largest carriers. MFORMA is a U.S. corporation with offices in San Francisco (headquarters), San Diego, and Los Angeles, California; Bellevue, Washington; London and Manchester, England; Shanghai and Beijing, China; and Seoul, Korea.

MForma Group

Series C in 2005
MFORMA is a leading global publisher and distributor of mobile entertainment. MFORMA provides wireless operators and their customers with the world's best content and brands, and provides developers and brand owners with the shortest route to market. MFORMA's customers include more than 100 of the world's leading wireless carriers. In addition to the industry's most comprehensive catalog of BREW, Java, SMS, MMS, and WAP games, MFORMA also provides sports, lifestyle, and information services subscription products. MFORMA's carrier-grade platform manages the delivery of downloadable games and applications for some of the world's largest carriers. MFORMA is a U.S. corporation with offices in San Francisco (headquarters), San Diego, and Los Angeles, California; Bellevue, Washington; London and Manchester, England; Shanghai and Beijing, China; and Seoul, Korea.

Brightcove

Series A in 2005
Brightcove is a video technology company established in 2004 that provides cloud-based streaming solutions for a diverse range of sectors, including media, broadcasting, digital publishing, sports, entertainment, retail, and education. The company's flagship product, Brightcove Video Cloud, enables organizations to publish and distribute video content across various internet-connected devices. By leveraging innovative technologies and a robust global infrastructure, Brightcove empowers businesses in over 70 countries to enhance their engagement with audiences through professional video experiences. The company operates on a subscription-based software-as-a-service model, offering reliable customer support to ensure effective utilization of its services.

MForma Group

Series A in 2004
MFORMA is a leading global publisher and distributor of mobile entertainment. MFORMA provides wireless operators and their customers with the world's best content and brands, and provides developers and brand owners with the shortest route to market. MFORMA's customers include more than 100 of the world's leading wireless carriers. In addition to the industry's most comprehensive catalog of BREW, Java, SMS, MMS, and WAP games, MFORMA also provides sports, lifestyle, and information services subscription products. MFORMA's carrier-grade platform manages the delivery of downloadable games and applications for some of the world's largest carriers. MFORMA is a U.S. corporation with offices in San Francisco (headquarters), San Diego, and Los Angeles, California; Bellevue, Washington; London and Manchester, England; Shanghai and Beijing, China; and Seoul, Korea.
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