NetEase

NetEase is a leading Chinese internet technology company offering premium online services focused on content, community, communication, and commerce. Established in 1997, the company operates popular PC-client and mobile games, an e-commerce platform (Yanxuan), and other innovative services such as music streaming, live broadcasting, and online education.

Bill Pang

Vice President of Corporate Development

Ethan Wang

VP

Simon Zhu

President, Global Investment and Partnership

Past deals in Virtual Reality

MyDearest

Series C in 2023
MyDearest Inc. is a Tokyo-based developer and publisher of virtual reality visual novels. Founded in 2016, the company creates and produces immersive VR content, including its flagship FullDive Novel, and offers consulting services for VR production. It provides a catalog of animated visual novels adapted for virtual reality, enabling players to experience stories from a first‑person perspective.

Skylimit Entertainment Group

Series C in 2023
Skylimit Entertainment Group is a media and entertainment company based in Beijing, China, specializing in the operation of custom theaters and shows. The company designs and produces offline entertainment parks and develops virtual and augmented reality games. Additionally, Skylimit Entertainment Group focuses on the development and operation of intellectual properties and is involved in the planning and operation of tourism real estate. Its commitment lies in creating immersive social entertainment experiences, particularly through virtual reality.

Vark

Series C in 2023
Founded in Tokyo, Japan in 2017, Vark develops innovative virtual event platforms. Their flagship product enables live entertainment experiences within a Metaverse space, offering interactive environments, real-time audience engagement, customizable avatars, and immersive audio-visual elements.

CharacterBank

Series A in 2023
CharacterBank Co., Ltd., founded in 2019 and based in Kyoto, Japan, specializes in the design and development of multiplayer virtual reality games, notably the human wolf game ANSUZ. The company offers contract development services for game planning, development, and management events tailored to augmented, virtual, and mixed reality devices. CharacterBank's platform aims to deliver diverse gaming experiences across various virtual reality devices, allowing gamers to engage in unprecedented gameplay.

Skylimit Entertainment Group

Series B in 2023
Skylimit Entertainment Group is a media and entertainment company based in Beijing, China, specializing in the operation of custom theaters and shows. The company designs and produces offline entertainment parks and develops virtual and augmented reality games. Additionally, Skylimit Entertainment Group focuses on the development and operation of intellectual properties and is involved in the planning and operation of tourism real estate. Its commitment lies in creating immersive social entertainment experiences, particularly through virtual reality.

Point One

Series B in 2022
Point One is a 3D Metaverse user-generated content platform. Using simple no-code tools, users may build personalized 3D interactive content.

BUD

Series B in 2022
Founded in 2019 by former Snap engineers, BUD is a Singapore-based company building an open metaverse gaming platform. It connects millions of user-generated virtual worlds created by its community of creators. Since its launch in November 2021, BUD has become a top social app in over 38 countries, facilitating the creation and trade of millions of 3D content.

Seehi

Venture Round in 2022
Seehi is a technology company specializing in 3D vision solutions powered by artificial intelligence. The company's offerings include polymorphic AI chips designed for high precision and scalability, enabling efficient processing in various applications. Seehi's technology serves diverse sectors, including financial payments, consumer electronics, retail, smart cities, smart homes, and augmented/virtual reality. By providing a comprehensive suite of AI-driven vision solutions, Seehi addresses the growing demand for advanced technological integration across multiple industries.

Next World Culture

Series A in 2021
Next World Culture is a startup focusing on creating AI-generated virtual humans.

IMVU

Venture Round in 2021
IMVU, Inc., founded in 2004 and based in Mountain View, California, is a social entertainment company that facilitates connections among users through 3D avatar-based experiences. With over 100 million registered accounts globally, IMVU is recognized for its extensive user-generated virtual goods catalog, which includes more than 10 million items. The platform allows members to meet new people, engage in games, and cultivate online communities, making it a leader in the development of virtual social environments. Backed by prominent venture investors, IMVU continues to innovate in the realm of social interaction and virtual entertainment.

HaptX

Series A in 2019
HaptX is a technology company focused on enhancing virtual reality experiences through realistic touch simulation. It has developed HaptX Gloves, which enable natural interaction and provide haptic feedback with a high level of realism. Utilizing patented microfluidic technology, these gloves feature 130 points of touch feedback and can apply resistive force feedback of up to 4 pounds per finger, while also tracking hand motions with sub-millimeter precision. Founded by Jake Rubin and Dr. Bob Crockett, HaptX employs a team of 35 and operates from offices in Seattle, Washington, and San Luis Obispo, California. The company's innovations allow users to feel the texture, shape, motion, vibration, and temperature of virtual objects, bridging the gap between the physical and virtual worlds.

Improbable

Corporate Round in 2018
Improbable is a London-based technology company founded in 2012 by Herman Narula and Rob Whitehead. It develops SpatialOS, a cloud-based platform that enables developers to build AI-powered, large-scale, persistent simulated worlds for gaming, entertainment, and industrial applications. The platform coordinates multiple servers in the cloud to simulate worlds far larger and more complex than a single server could handle. Improbable's solutions support immersive virtual environments and simulations across sectors such as defense, energy, city planning, health, and finance, and are aimed at unlocking new realities and solving real-world problems through realistic simulations.

Jumpship

Seed Round in 2018
Jumpship Limited is an independent game development studio based in Guildford, United Kingdom, established in 2017. The company focuses on creating original intellectual properties and specializes in the development of science fiction-based action-adventure games for consoles and computers. Jumpship aims to expand the boundaries of interactive media through its story-driven narrative experiences, catering to gamers seeking immersive and engaging gameplay.

Niantic

Series B in 2017
Niantic is a developer of augmented reality games that promote outdoor activity and social interaction. The company creates products that encourage movement and exploration, fostering face-to-face engagement among users. Niantic is best known for its popular games, including Ingress and Pokémon GO, which utilize its augmented reality platform to enhance mobile gaming experiences. This platform integrates features such as shared state, communication, security, and mapping, allowing users to interact within virtual environments that are seamlessly connected to the real world. Through its innovative approach, Niantic aims to enrich gaming by blending digital experiences with physical exploration.

UploadVR

Series A in 2017
Upload is dedicated to accelerating the success of the VR + AR (XR) industry through inspiring educational experiences.

HaptX

Seed Round in 2016
HaptX is a technology company focused on enhancing virtual reality experiences through realistic touch simulation. It has developed HaptX Gloves, which enable natural interaction and provide haptic feedback with a high level of realism. Utilizing patented microfluidic technology, these gloves feature 130 points of touch feedback and can apply resistive force feedback of up to 4 pounds per finger, while also tracking hand motions with sub-millimeter precision. Founded by Jake Rubin and Dr. Bob Crockett, HaptX employs a team of 35 and operates from offices in Seattle, Washington, and San Luis Obispo, California. The company's innovations allow users to feel the texture, shape, motion, vibration, and temperature of virtual objects, bridging the gap between the physical and virtual worlds.

NextVR

Series B in 2016
NextVR, Inc. is a technology company based in Laguna Beach, California, founded in 2009, specializing in the development of video capture technology for virtual reality experiences. The company focuses on enabling the transmission of live and on-demand virtual reality content in high-definition quality, primarily for sporting events, concerts, and cinematic productions. NextVR's platform captures, compresses, and transmits immersive VR content, allowing users to experience events as if they were physically present. With over 26 patents granted or pending, the company aims to make virtual reality a mainstream medium, leveraging strategic partnerships with industry leaders like Samsung and Oculus. As a subsidiary of Apple Inc., NextVR continues to innovate in the realm of virtual reality, enhancing accessibility and engagement for audiences worldwide.
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