Venture Reality Fund

The Venture Reality Fund, established in 2016 and based in Redwood City, California, is a venture capital firm that focuses on early-stage startups in the augmented reality, virtual reality, and mixed reality sectors. The firm aims to drive innovation at the intersection of immersive and intelligent computing, targeting companies in various industries, including consumer products, enterprise solutions, artificial intelligence, and healthcare. The Venture Reality Fund operates globally, making investments primarily in North America, Japan, Europe, and South Korea. Its second fund, launched in 2021, plans to execute at least 35 investments, further solidifying its commitment to advancing technology in both consumer and enterprise markets.

Tipatat Chennavasin

Co-Founder and General Partner

Past deals in 3D Technology

Monaverse

Series A in 2022
Mona is building the tools and protocols to grow the open metaverse.

JADU

Series A in 2022
Jadu AR Inc., operating under the name Jadu, is a company based in Los Angeles, California, that specializes in augmented reality technology. Founded in 2019, Jadu has developed a mobile application that enables users to engage with holograms of their favorite musicians and performers, allowing fans to perform alongside these virtual representations. The application is available on the App Store, enhancing the interactive entertainment experience for users by blending real and digital performances.

Remio

Seed Round in 2022
Remio delivers a pre-configured VR headset to each team member and hosts the entire team for fun team-building experiences. Known as one of "the most fun ways to connect business teams", the VR HQ also offers collaboration tools such as whiteboarding, Jira project planning, and presentation rooms.

Inworld

Seed Round in 2022
Developer of an AI-based platform designed to populate immersive realities including the metaverse, VR and AR, games, and virtual worlds. The company offers to virtual human characters to build and deploy virtual characters for a variety of use cases, enabling clients to leverage and streamline their creative process.

JADU

Seed Round in 2021
Jadu AR Inc., operating under the name Jadu, is a company based in Los Angeles, California, that specializes in augmented reality technology. Founded in 2019, Jadu has developed a mobile application that enables users to engage with holograms of their favorite musicians and performers, allowing fans to perform alongside these virtual representations. The application is available on the App Store, enhancing the interactive entertainment experience for users by blending real and digital performances.

Virtualitics

Series B in 2021
Virtualitics Inc is a data analytics and visualization company based in Pasadena, California, founded in 2015. The company specializes in machine learning, artificial intelligence, and advanced 3D visualization through its flagship product, the Virtualitics Immersive Platform. This platform provides enterprises with a collaborative virtual environment and desktop experience, enabling users to uncover actionable insights from their data. The technology behind the platform is rooted in over a decade of research at the California Institute of Technology and NASA/JPL. In addition to its core offerings, Virtualitics also provides expert advisory services in machine learning, helping organizations leverage data for better decision-making.

Wave

Series B in 2020
Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment. Wave’s technology enables musicians to create lifelike avatars of themselves that can “perform” their music on a virtual stage. Most of these virtual shows take place either on the company’s YouTube channel, but Wave’s apps let users tune in on gaming consoles, phones or even the Oculus Rift VR headset. While watching a Wave, viewers can log in to comment in a chat function and give live feedback to the avatar performers.

PlusOne

Seed Round in 2019
PlusOne, Inc. is a technology company specializing in augmented reality and artificial intelligence, developing a mixed reality platform that features interactive human holograms. Founded in 2016 and headquartered in San Francisco, California, with additional offices in Tokyo and Beijing, PlusOne's platform enables enterprises to train employees for improved interactions with clients and business partners across various contexts. Its technology utilizes emotion detection, biometrics, position tracking, and gesture recognition to create immersive training simulations that provide real-time feedback and promote self-analysis. This innovative approach offers flexibility in time and space, enhancing the overall training experience for businesses.

Proprio

Venture Round in 2019
Proprio, Inc. is a Seattle-based healthcare technology company founded in 2016, specializing in next-generation surgical navigation and imaging solutions. The company develops a platform that integrates machine learning, automated intelligence, and mixed-reality user interfaces to enhance surgical accuracy and streamline workflows. By utilizing advanced technologies such as light field computer vision and depth-sensing capabilities, Proprio's system replaces traditional surgical microscopes, navigation systems, and loupes, offering a more immersive 3D environment for medical professionals. This innovative approach aims to improve patient outcomes while allowing for greater adaptability in surgical practices. Proprio's vision extends beyond mere technological upgrades; the company seeks to revolutionize the medical field by harnessing software development techniques, thereby enabling rapid innovation and a more integrated use of data and artificial intelligence in surgery.

PLNAR

Series A in 2018
Smart Picture Technologies, Inc. develops digital measurement systems for collecting and storing accurate measurement data. Its systems enable users to create and share dimensions embedded in images between users, customers, and their contractors. The company solutions include visual scene information, dimension data, and user defined tags. It offers its solutions for applications, such as DIY and home improvement, medical and biometrics, package delivery and tracking, and field service and repairs. The company was incorporated in 2012 and is based in Austin, Texas.

InstaVR

Series B in 2018
InstaVR Inc. is a company that provides tools for virtual reality (VR) creators to develop and publish VR applications across multiple platforms. Founded in 2015 and based in San Francisco, the company offers a web-based authoring tool called InstaVR, which allows users to import various VR content, customize applications, and publish them. Additionally, InstaVR offers several VR applications, including AAA VR Cinema, Tokyo VR, Snow-mountain VR, and VR Tour Hub, each designed to enhance user experience in different ways, such as enabling virtual tours and supporting diverse VR video formats. The company also creates customized VR applications tailored to various industries, including real estate, tourism, education, and entertainment. InstaVR's technology includes features for analyzing user behavior, making it easier for creators to optimize their content.

Wave

Series A in 2018
Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment. Wave’s technology enables musicians to create lifelike avatars of themselves that can “perform” their music on a virtual stage. Most of these virtual shows take place either on the company’s YouTube channel, but Wave’s apps let users tune in on gaming consoles, phones or even the Oculus Rift VR headset. While watching a Wave, viewers can log in to comment in a chat function and give live feedback to the avatar performers.

Alter

Pre Seed Round in 2018
We're committed to making the internet more expressive, and to build a digital identity layer that is accessible to all.

Virtualitics

Series B in 2018
Virtualitics Inc is a data analytics and visualization company based in Pasadena, California, founded in 2015. The company specializes in machine learning, artificial intelligence, and advanced 3D visualization through its flagship product, the Virtualitics Immersive Platform. This platform provides enterprises with a collaborative virtual environment and desktop experience, enabling users to uncover actionable insights from their data. The technology behind the platform is rooted in over a decade of research at the California Institute of Technology and NASA/JPL. In addition to its core offerings, Virtualitics also provides expert advisory services in machine learning, helping organizations leverage data for better decision-making.

8th Wall

Series A in 2018
8th Wall Inc. is a developer of an augmented reality (AR) platform that facilitates the creation and deployment of interactive AR content on the mobile web. Founded in 2016 and based in Palo Alto, California, the company offers a range of solutions including 8th Wall XR, a developer platform for building mobile AR applications that can be accessed via any existing website or deployed as native apps on iOS and Android devices. 8th Wall's technology utilizes a proprietary Simultaneous Localization and Mapping (SLAM) engine to deliver markerless AR experiences, featuring advanced capabilities such as 6DoF positional tracking and surface detection. Additionally, the platform includes tools like XR Remote for testing applications and Cloud Editor for collaborative project development. 8th Wall serves various industries, including retail, travel, and entertainment, enabling developers to create AR-enriched applications quickly and effectively for a wide array of mobile devices.

Varjo

Series A in 2017
Varjo Technologies develops headset capable of both virtual and augmented reality. It uses that phrase with two meanings in mind. For one thing, the company’s headset offers resolution in the center of the screen that is good enough to hide individual pixels. But the headset’s display also mimics how human vision works in general. The high-density displays occupies the center of the field of view in headset, and surrounds by lower-resolution displays at the left and right edges. The company was founded in 2016 and is headquartered in Helsinki, Finland.

THETA.tv

Series A in 2017
THETA.tv is a decentralized live streaming platform that leverages blockchain technology to enhance video delivery and monetization. Founded in 2015 and based in Cupertino, California, the platform allows users to stream and view content on various devices, including PCs, mobile phones, Smart TVs, and IoT devices. By utilizing a peer-to-peer network, THETA.tv incentivizes users to share their bandwidth, thereby reducing content delivery costs and creating additional revenue streams for existing video platforms. The company has attracted notable investments from strategic corporate partners such as Samsung NEXT and the Sony Innovation Fund, as well as media investors like Bertelsmann Digital Media Investments and Creative Artists Agency, alongside established Silicon Valley venture capital firms.

Immersv

Series A in 2017
Immersv, Inc. is a company based in Castro Valley, California, that specializes in mobile virtual reality application distribution. Founded in 2015, it has developed a platform that facilitates the discovery and advertising of virtual reality content. The platform merges interactive 360-degree advertising with programmatic real-time bidding, enabling advertisers to effectively serve ads within virtual reality applications, games, and augmented reality content. This approach helps developers enhance both the distribution and monetization of their content while connecting advertisers with consumers through immersive experiences. Immersv aims to drive mass consumer adoption of digital markets in the evolving landscape of virtual and augmented reality.

Torch 3D

Seed Round in 2017
Torch 3D is an Augmented Reality Design Platform.Torch 3D is the developer of an AR and VR prototyping platform created to transform the way applications are built and experienced. The company's augmented and virtual reality prototyping platform helps the designer to develop and design in 3D for immersive VR environments almost instantly, with no prior knowledge of game or software development. It also empowers teams to iterate on prototypes across teams, on any platform or device, in real time.

Vivid Vision

Seed Round in 2017
Vivid Vision, Inc. is a technology company that specializes in developing interactive and immersive 3D games aimed at treating visual disorders such as amblyopia and strabismus. The company offers a software suite that provides various interactive tests to assess eye dominance, suppression, angle of deviation, and contrast sensitivity. This suite allows clinicians to monitor and manage the patient experience through a touchscreen interface. By utilizing virtual reality, Vivid Vision's system measures eye muscle imbalances and delivers tailored visual stimuli to each eye, thereby facilitating the treatment of binocular vision issues. Founded in 2014 and based in San Francisco, California, Vivid Vision primarily serves eye clinics across North America. The company was formerly known as Apollo VR Corporation before rebranding in March 2015.

Vizor.io

Seed Round in 2017
Vizor is an online platform that lets its users explore, create, and publish virtual reality on the web.

Virtualitics

Series A in 2017
Virtualitics Inc is a data analytics and visualization company based in Pasadena, California, founded in 2015. The company specializes in machine learning, artificial intelligence, and advanced 3D visualization through its flagship product, the Virtualitics Immersive Platform. This platform provides enterprises with a collaborative virtual environment and desktop experience, enabling users to uncover actionable insights from their data. The technology behind the platform is rooted in over a decade of research at the California Institute of Technology and NASA/JPL. In addition to its core offerings, Virtualitics also provides expert advisory services in machine learning, helping organizations leverage data for better decision-making.

THETA.tv

Series A in 2017
THETA.tv is a decentralized live streaming platform that leverages blockchain technology to enhance video delivery and monetization. Founded in 2015 and based in Cupertino, California, the platform allows users to stream and view content on various devices, including PCs, mobile phones, Smart TVs, and IoT devices. By utilizing a peer-to-peer network, THETA.tv incentivizes users to share their bandwidth, thereby reducing content delivery costs and creating additional revenue streams for existing video platforms. The company has attracted notable investments from strategic corporate partners such as Samsung NEXT and the Sony Innovation Fund, as well as media investors like Bertelsmann Digital Media Investments and Creative Artists Agency, alongside established Silicon Valley venture capital firms.

8th Wall

Venture Round in 2016
8th Wall Inc. is a developer of an augmented reality (AR) platform that facilitates the creation and deployment of interactive AR content on the mobile web. Founded in 2016 and based in Palo Alto, California, the company offers a range of solutions including 8th Wall XR, a developer platform for building mobile AR applications that can be accessed via any existing website or deployed as native apps on iOS and Android devices. 8th Wall's technology utilizes a proprietary Simultaneous Localization and Mapping (SLAM) engine to deliver markerless AR experiences, featuring advanced capabilities such as 6DoF positional tracking and surface detection. Additionally, the platform includes tools like XR Remote for testing applications and Cloud Editor for collaborative project development. 8th Wall serves various industries, including retail, travel, and entertainment, enabling developers to create AR-enriched applications quickly and effectively for a wide array of mobile devices.

InstaVR

Series A in 2016
InstaVR Inc. is a company that provides tools for virtual reality (VR) creators to develop and publish VR applications across multiple platforms. Founded in 2015 and based in San Francisco, the company offers a web-based authoring tool called InstaVR, which allows users to import various VR content, customize applications, and publish them. Additionally, InstaVR offers several VR applications, including AAA VR Cinema, Tokyo VR, Snow-mountain VR, and VR Tour Hub, each designed to enhance user experience in different ways, such as enabling virtual tours and supporting diverse VR video formats. The company also creates customized VR applications tailored to various industries, including real estate, tourism, education, and entertainment. InstaVR's technology includes features for analyzing user behavior, making it easier for creators to optimize their content.

THETA.tv

Seed Round in 2016
THETA.tv is a decentralized live streaming platform that leverages blockchain technology to enhance video delivery and monetization. Founded in 2015 and based in Cupertino, California, the platform allows users to stream and view content on various devices, including PCs, mobile phones, Smart TVs, and IoT devices. By utilizing a peer-to-peer network, THETA.tv incentivizes users to share their bandwidth, thereby reducing content delivery costs and creating additional revenue streams for existing video platforms. The company has attracted notable investments from strategic corporate partners such as Samsung NEXT and the Sony Innovation Fund, as well as media investors like Bertelsmann Digital Media Investments and Creative Artists Agency, alongside established Silicon Valley venture capital firms.

Wave

Seed Round in 2016
Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment. Wave’s technology enables musicians to create lifelike avatars of themselves that can “perform” their music on a virtual stage. Most of these virtual shows take place either on the company’s YouTube channel, but Wave’s apps let users tune in on gaming consoles, phones or even the Oculus Rift VR headset. While watching a Wave, viewers can log in to comment in a chat function and give live feedback to the avatar performers.

Spaces

Seed Round in 2016
Spaces, officially formed in January 2016, says it’s already working on a range of VR and mixed-reality projects with companies including NBCUniversal, Microsoft, Big Blue Bubble and the Hettema Group. Platforms it’s developing for include Oculus Rift, HTC Vive, Microsoft HoloLens, Samsung Gear VR, PlayStation VR and Google Cardboard. “Spaces has a compelling and clear vision to be the catalyst for companies looking to create VR and MxR (mixed reality) experiences,” Comcast Ventures managing director Michael Yang said in a statement. “Spaces is combining remarkable capabilities, tools and creativity to push the boundaries of the VR frontier.”

Mindshow

Series A in 2016
Mindshow is a technology and content development studio focused on simplifying and enhancing the process of story creation in virtual reality. It operates a three-dimensional animation studio that allows users to create animated movies easily and enjoyably. By utilizing its proprietary tools, Mindshow enables clients to bring characters to life through voice and body movements, as well as record actions from various angles. This innovative approach empowers content creators to effectively develop and share their narratives within a virtual reality environment.

The Rogue Initiative

Seed Round in 2016
The Rogue Initiative is a Los Angeles-based entertainment studio specializing in virtual reality and digital media. The company develops cinematic content and immersive experiences for applications in video games, film, and television. Comprising a team of award-winning professionals from prominent industry backgrounds, including Amblin Entertainment, Pixar, Dreamworks Animation, Disney, and Activision Entertainment, The Rogue Initiative focuses on creating new AAA experiences that merge storytelling with cutting-edge technology. By leveraging their expertise, the studio aims to push the boundaries of digital entertainment and redefine audience engagement in virtual reality and beyond.
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