esportsXO is a tournament management company with largest of esports content creators and players. It owns several tournament IPs and country's largest, first of it's kind gaming house callee XOspace.
AI Motion Sports Limited, founded in 2018 and based in Hong Kong, specializes in developing a youth sports education and management platform that utilizes artificial intelligence and motion capture technology. The company provides real-time motion capture and gesture recognition software that effectively monitors, records, and analyzes the physical and health data of young athletes. This data is transformed into insightful reports tailored for schools, coaches, and parents, facilitating improved sports training, education management, and talent assessment. By digitizing youth sports performance and leveraging big data, AI Motion Sports aims to enhance the overall efficiency of sports education.
Lootcakes Inc. operates an online platform that focuses on gaming data, allowing players to consolidate their cross-platform gaming activity and social engagement. Founded in 2012 and based in New York, the company specializes in harnessing in-game purchasing and social data from players of free-to-play games. This approach connects high-value players—those who spend money and engage socially with others—to game publishers, who rely on these individuals for revenue and player acquisition. By unlocking the potential of gaming data, Lootcakes empowers players to realize the value of their gaming experiences while providing game publishers with insights to better target and retain their most influential users.
L2P Limited is an international eSports EdTech company based in Russia that specializes in developing an educational platform for both professional and non-professional gamers. The company focuses on enhancing players' skills through a personalized learning experience that incorporates artificial intelligence and machine learning technologies. Its platform offers individual post-match feedback, tactical insights, video lessons from professional players, and in-game tasks to facilitate player improvement. L2P Limited has attracted over 1.5 million subscribers across its products for games like Dota 2 and League of Legends and has analyzed more than 60 million matches, producing over 2,000 instructional videos. The company aims to expand its offerings to cover additional games and enter new language markets in the near future.
L2P Limited is an international eSports EdTech company based in Russia that specializes in developing an educational platform for both professional and non-professional gamers. The company focuses on enhancing players' skills through a personalized learning experience that incorporates artificial intelligence and machine learning technologies. Its platform offers individual post-match feedback, tactical insights, video lessons from professional players, and in-game tasks to facilitate player improvement. L2P Limited has attracted over 1.5 million subscribers across its products for games like Dota 2 and League of Legends and has analyzed more than 60 million matches, producing over 2,000 instructional videos. The company aims to expand its offerings to cover additional games and enter new language markets in the near future.
ESM.One Inc is a research and analytics agency based in Kyiv, Ukraine, specializing in the Esports and streaming sectors. Founded in 2016, the company collects and publishes comprehensive data on top streamers, Esports events, and popular videos across various platforms. ESM.One caters to a diverse clientele, including Esports teams, tournament organizers, betting companies, brands, and media entities, providing them with valuable insights to navigate the industry. Its platform offers interconnected services designed to simplify the understanding and engagement in the Esports landscape, making it a vital resource for gamers, business professionals, streamers, and advertisers.
Capsl is a mobile gaming platform that focuses on creating and promoting online gaming tournaments. It provides services for organizing, viewing, and participating in esports competitions, making it easier for brands to manage gaming events and engage with their communities. Users can showcase their gaming skills, support their favorite players and streamers, and connect with others in the gaming community. By streamlining the tournament experience, Capsl aims to redefine online competition in the gaming industry.
Capsl is a mobile gaming platform that focuses on creating and promoting online gaming tournaments. It provides services for organizing, viewing, and participating in esports competitions, making it easier for brands to manage gaming events and engage with their communities. Users can showcase their gaming skills, support their favorite players and streamers, and connect with others in the gaming community. By streamlining the tournament experience, Capsl aims to redefine online competition in the gaming industry.
ESM.One Inc is a research and analytics agency based in Kyiv, Ukraine, specializing in the Esports and streaming sectors. Founded in 2016, the company collects and publishes comprehensive data on top streamers, Esports events, and popular videos across various platforms. ESM.One caters to a diverse clientele, including Esports teams, tournament organizers, betting companies, brands, and media entities, providing them with valuable insights to navigate the industry. Its platform offers interconnected services designed to simplify the understanding and engagement in the Esports landscape, making it a vital resource for gamers, business professionals, streamers, and advertisers.
ESM.One Inc is a research and analytics agency based in Kyiv, Ukraine, specializing in the Esports and streaming sectors. Founded in 2016, the company collects and publishes comprehensive data on top streamers, Esports events, and popular videos across various platforms. ESM.One caters to a diverse clientele, including Esports teams, tournament organizers, betting companies, brands, and media entities, providing them with valuable insights to navigate the industry. Its platform offers interconnected services designed to simplify the understanding and engagement in the Esports landscape, making it a vital resource for gamers, business professionals, streamers, and advertisers.
AI Motion Sports Limited, founded in 2018 and based in Hong Kong, specializes in developing a youth sports education and management platform that utilizes artificial intelligence and motion capture technology. The company provides real-time motion capture and gesture recognition software that effectively monitors, records, and analyzes the physical and health data of young athletes. This data is transformed into insightful reports tailored for schools, coaches, and parents, facilitating improved sports training, education management, and talent assessment. By digitizing youth sports performance and leveraging big data, AI Motion Sports aims to enhance the overall efficiency of sports education.
Escapex is an internet company that creates personal owned platforms (POPs) for celebrities and influencers it helps its clients to increase their online presence. Escapex offers an alternative to legacy social media platforms where those with a large following can establish a unique brand for free and begin generating revenue through advertisements, subscriptions, and in-app purchases.
Capsl is a mobile gaming platform that focuses on creating and promoting online gaming tournaments. It provides services for organizing, viewing, and participating in esports competitions, making it easier for brands to manage gaming events and engage with their communities. Users can showcase their gaming skills, support their favorite players and streamers, and connect with others in the gaming community. By streamlining the tournament experience, Capsl aims to redefine online competition in the gaming industry.
Jianghu
Seed Round in 2018
Jianghu utilizes a data-driven training system to create, manage, market, and monetize professional Esports teams across multiple games. Jianghu has created 5 teams, developed and traded over 50+ players, and has done over US$2mil+ in commercial deals.
GloCoach is a new global leadership coaching business, as part of the International Learning Enterprises (ILE) Group. We are home to 100+ of the world’s best corporate coaches with the mission to help CEOs, senior management teams and young emerging leaders improve leadership competencies and deliver superior results. We disrupt the traditional executive coaching industry by leveraging technology to breakdown the barriers of geography, time difference and organizational hierarchy, so we could bring together the best coaches worldwide and deliver 1 on 1 live coaching on our cloud-based Learning Management System.
Lootcakes Inc. operates an online platform that focuses on gaming data, allowing players to consolidate their cross-platform gaming activity and social engagement. Founded in 2012 and based in New York, the company specializes in harnessing in-game purchasing and social data from players of free-to-play games. This approach connects high-value players—those who spend money and engage socially with others—to game publishers, who rely on these individuals for revenue and player acquisition. By unlocking the potential of gaming data, Lootcakes empowers players to realize the value of their gaming experiences while providing game publishers with insights to better target and retain their most influential users.
Fantasee is a mobile game provider that lets users participate in various fantasy sport leagues. Fantasee is first launching FunCricket in India.
Fantasee is a mobile game provider that lets users participate in various fantasy sport leagues. Fantasee is first launching FunCricket in India.
Eristica LTD. is a company that develops a mobile application designed to facilitate the resolution of disputes among users. Founded in 2014 and headquartered in Moscow, Russia, the application allows users to share photos and video evidence related to challenges or disputes. This innovative platform not only enables users to engage in fun and positive challenges but also assists in resolving conflicts by providing a means to document and verify claims. By leveraging video evidence, Eristica aims to help clients make informed decisions while minimizing potential losses associated with disputes. The platform operates globally and is positioned within the growing intersection of social interaction and cryptocurrency challenges.
Eristica LTD. is a company that develops a mobile application designed to facilitate the resolution of disputes among users. Founded in 2014 and headquartered in Moscow, Russia, the application allows users to share photos and video evidence related to challenges or disputes. This innovative platform not only enables users to engage in fun and positive challenges but also assists in resolving conflicts by providing a means to document and verify claims. By leveraging video evidence, Eristica aims to help clients make informed decisions while minimizing potential losses associated with disputes. The platform operates globally and is positioned within the growing intersection of social interaction and cryptocurrency challenges.
Kountermove is an online platform specializing in fantasy sports focused on mixed martial arts (MMA), including promotions such as UFC, Bellator MMA, and boxing, as well as wrestling and jiu-jitsu events. Launched in 2010 by Brazilian Jiu-Jitsu black belts Aaron Ard and Brian Knapp, Kountermove allows fans to engage in salary cap-style fantasy games where they can select teams of fighters and compete for cash prizes. The platform enhances fan interaction by fostering deeper connections between fighters and their supporters. Kountermove has garnered recognition within the industry, being named the Fantasy Sports Trade Association Rookie of the Year in 2015 and a runner-up in the Elevator Pitch competition in 2014. The company's president, Christie Sullivan, is also an accomplished Jiu-Jitsu competitor and instructor. Kountermove has established partnerships with notable names in the MMA community, contributing to its reputation as a leading fantasy sports platform in the combat sports arena.
Demand for fitness wearables is exploding but they don’t meet the needs of athletes today. For actual improvement, they need instruction and motivation tailored to their sports, not an overload of data. Shot Stats gives athletes actionable and qualitative feedback with a training service powered by integrated hardware and software. Their vision is for tennis to lead the charge into this new era of powerful data-driven athletic insight. The revolution begins with Challenger, which provides instant data and audible cues while on the tennis court. Their future products include Challenger Lite and Flex. Lite will be smaller and less expensive than Challenger, without a screen, to appeal to recreational players. With Flex, their all purpose device, they will spread to new sports. Flex is versatile and will attach directly to you, your clothes, and your equipment. Using data from one or more of those devices, their app will create personalized lesson plans to drive and track your improvement.
Demand for fitness wearables is exploding but they don’t meet the needs of athletes today. For actual improvement, they need instruction and motivation tailored to their sports, not an overload of data. Shot Stats gives athletes actionable and qualitative feedback with a training service powered by integrated hardware and software. Their vision is for tennis to lead the charge into this new era of powerful data-driven athletic insight. The revolution begins with Challenger, which provides instant data and audible cues while on the tennis court. Their future products include Challenger Lite and Flex. Lite will be smaller and less expensive than Challenger, without a screen, to appeal to recreational players. With Flex, their all purpose device, they will spread to new sports. Flex is versatile and will attach directly to you, your clothes, and your equipment. Using data from one or more of those devices, their app will create personalized lesson plans to drive and track your improvement.
Dustcloud is a provider of innovative gaming infrastructure focused on competitive outdoor gaming experiences. The company develops a mobile, first-person shooter game that allows players to engage in laser tag in urban environments. Central to its offerings are mobile game controllers called Dusters, which utilize i-Beacon meshnets to enhance gameplay. Dustcloud's technology supports augmented reality headsets and IoT beacon zones, creating an immersive gaming experience. The company's Dusters were manufactured in China as part of the Haxlr8r hardware accelerator program, with plans for mass production and distribution initiated in 2014.
Gamer Guides is a London-based publisher that specializes in creating interactive digital strategy guides for video games. The company's platform provides comprehensive game information, walkthroughs, and strategies, catering to both gaming professionals and enthusiasts. By offering its guides through a dedicated iOS app and website, Gamer Guides consolidates valuable resources in one accessible location, ensuring users can easily find engaging and accurate gaming strategies.
Demand for fitness wearables is exploding but they don’t meet the needs of athletes today. For actual improvement, they need instruction and motivation tailored to their sports, not an overload of data. Shot Stats gives athletes actionable and qualitative feedback with a training service powered by integrated hardware and software. Their vision is for tennis to lead the charge into this new era of powerful data-driven athletic insight. The revolution begins with Challenger, which provides instant data and audible cues while on the tennis court. Their future products include Challenger Lite and Flex. Lite will be smaller and less expensive than Challenger, without a screen, to appeal to recreational players. With Flex, their all purpose device, they will spread to new sports. Flex is versatile and will attach directly to you, your clothes, and your equipment. Using data from one or more of those devices, their app will create personalized lesson plans to drive and track your improvement.
Oomba operates within the growing eSports market by offering a comprehensive cloud-based platform designed for tournament management and live streaming. The company provides large-scale venues and innovative solutions for players, tournament organizers, and gaming leagues globally. Following its acquisition of GameWorks, Oomba is developing eSports stadiums across the United States. Its multi-faceted platform facilitates interaction among teams, leagues, governing bodies, and game publishers, while also enhancing the experience for both B2B clients and consumers. Founded by Michael Williams, along with co-founder Nolan Bushnell, Oomba launched its mobile app and website at Gen Con 2014, gaining recognition for its capabilities in tournament organization and social networking, further highlighted by setting a Guinness World Record for the largest Rock, Paper, Scissors tournament. Based in Irvine, California, Oomba aims to transform the organization of competitive gaming.
Oomba operates within the growing eSports market by offering a comprehensive cloud-based platform designed for tournament management and live streaming. The company provides large-scale venues and innovative solutions for players, tournament organizers, and gaming leagues globally. Following its acquisition of GameWorks, Oomba is developing eSports stadiums across the United States. Its multi-faceted platform facilitates interaction among teams, leagues, governing bodies, and game publishers, while also enhancing the experience for both B2B clients and consumers. Founded by Michael Williams, along with co-founder Nolan Bushnell, Oomba launched its mobile app and website at Gen Con 2014, gaining recognition for its capabilities in tournament organization and social networking, further highlighted by setting a Guinness World Record for the largest Rock, Paper, Scissors tournament. Based in Irvine, California, Oomba aims to transform the organization of competitive gaming.
eProf Education Inc. is an education technology consultancy and software provider based in Toronto, Canada, founded in 2012. The company operates an online teaching platform that assists educators and education businesses in developing and launching effective eLearning programs. eProf offers a range of services, including education technology consulting, an eLearning JumpStart Package designed to facilitate the successful initiation of eLearning projects, and online course marketing services. Its software streamlines the logistics of online teaching, encompassing curriculum development, automated scheduling, and a flexible framework for classes, enabling users to teach effectively across diverse settings.
Dustcloud is a provider of innovative gaming infrastructure focused on competitive outdoor gaming experiences. The company develops a mobile, first-person shooter game that allows players to engage in laser tag in urban environments. Central to its offerings are mobile game controllers called Dusters, which utilize i-Beacon meshnets to enhance gameplay. Dustcloud's technology supports augmented reality headsets and IoT beacon zones, creating an immersive gaming experience. The company's Dusters were manufactured in China as part of the Haxlr8r hardware accelerator program, with plans for mass production and distribution initiated in 2014.
foc.us is a tDCS headset for gamers. Overclock your brain using transcranial Direct Current Stimulation (tDCS) to increase the plasticity of your brain. Make your synapses fire faster.
Gamer Guides is a London-based publisher that specializes in creating interactive digital strategy guides for video games. The company's platform provides comprehensive game information, walkthroughs, and strategies, catering to both gaming professionals and enthusiasts. By offering its guides through a dedicated iOS app and website, Gamer Guides consolidates valuable resources in one accessible location, ensuring users can easily find engaging and accurate gaming strategies.
Dustcloud is a provider of innovative gaming infrastructure focused on competitive outdoor gaming experiences. The company develops a mobile, first-person shooter game that allows players to engage in laser tag in urban environments. Central to its offerings are mobile game controllers called Dusters, which utilize i-Beacon meshnets to enhance gameplay. Dustcloud's technology supports augmented reality headsets and IoT beacon zones, creating an immersive gaming experience. The company's Dusters were manufactured in China as part of the Haxlr8r hardware accelerator program, with plans for mass production and distribution initiated in 2014.
Portable Scores specializes in creating connected portable electronic scoreboards designed specifically for recreational sports. Their flagship product, the DigiTally, is compact enough to fit in a backpack while offering visibility from a considerable distance. This innovative scoreboard allows users to manage scores and time using remote controls or Android phones, facilitating real-time updates online. The scoreboards are adaptable to various games and are wireless, making them suitable for use in diverse settings, such as fields and gyms. Through these features, Portable Scores aims to enhance the experience of sports enthusiasts by providing efficient tools for scorekeeping and game management.
Gamer Guides is a London-based publisher that specializes in creating interactive digital strategy guides for video games. The company's platform provides comprehensive game information, walkthroughs, and strategies, catering to both gaming professionals and enthusiasts. By offering its guides through a dedicated iOS app and website, Gamer Guides consolidates valuable resources in one accessible location, ensuring users can easily find engaging and accurate gaming strategies.
iBragu gamifies everything through betting.
Kwestr operates an online social gaming platform based in China that allows users to create and share guided lists of tasks and milestones. This platform encourages individuals and groups to accomplish goals and solve problems through gamified experiences, enabling users to challenge friends and colleagues while earning badges and fostering new connections. By breaking down large tasks into manageable steps, Kwestr enhances user engagement and interaction. Additionally, the platform offers tools for companies and brands, assisting them in integrating online and offline marketing efforts, engaging customer communities, and tracking user activity through metrics and analysis. Overall, Kwestr serves as a digital space for social interaction and collaborative achievement.
play140 is a startup founded by gaming industry and startup veterans.