Noice is an early-stage startup focused on creating a live streaming platform tailored for gamers. The platform incorporates interactive features that foster community engagement, allowing gamers to connect with one another and expand their audiences. By positioning itself within one of the fastest-growing segments of the gaming industry, Noice aims to provide a supportive environment that enhances the gaming experience and encourages collaboration among users.
LIV is a Prague-based company that develops virtual reality software and extended reality capture technology for creating, publishing, and sharing immersive VR experiences. Its platform provides a full-stack content creation toolset that enables developers and creators to build immersive VR games and entertainment content and to share these experiences with audiences. The company focuses on empowering VR creators to live stream experiences in real time, turning passive viewers into active participants. Since launching in 2018, LIV has driven over 1.5 billion views, reflecting strong engagement with its audience-centric approach to VR storytelling and gameplay.
VENN is a 24/7 post-cable network focused on gaming, esports, and entertainment. Launched in 2020, it broadcasts live from studios located in New York and Los Angeles. The network aims to develop and circulate engaging content related to gaming and esports while also covering pop culture. VENN distributes its programming across various media platforms and offers original content produced both in-house and in collaboration with prominent creators and industry leaders. This approach allows VENN to connect with audiences interested in the dynamic worlds of gaming and entertainment.
Veritas Entertainment
Venture Round in 2020
Veritas Entertainment aims to elevate esports to the pinnacle of the sports and entertainment industry.
Five Vectors
Seed Round in 2019
Five Vectors Inc. is a media company founded in 2019, headquartered in Berlin, Germany, with an additional office in Los Angeles, California. The company specializes in creating music tailored for the gaming and sports industries. It employs a data-driven approach to develop and distribute content, aiming to meet the evolving demands of a diverse audience across various entertainment platforms. As the gaming landscape shifts towards a more device-agnostic model, Five Vectors focuses on curating entertainment products that resonate with specific audiences, utilizing organic data collection to inform its offerings. The company believes in the power of music visualization through video and streaming platforms, using content as a marketing tool to enhance user engagement and drive monetization opportunities within the entertainment ecosystem. Through its innovative infrastructure, Five Vectors seeks to connect the music and gaming sectors, addressing existing gaps and fostering new experiences for users.
VENN is a 24/7 post-cable network focused on gaming, esports, and entertainment. Launched in 2020, it broadcasts live from studios located in New York and Los Angeles. The network aims to develop and circulate engaging content related to gaming and esports while also covering pop culture. VENN distributes its programming across various media platforms and offers original content produced both in-house and in collaboration with prominent creators and industry leaders. This approach allows VENN to connect with audiences interested in the dynamic worlds of gaming and entertainment.
Kek.tv is a South Korean company founded in 2015 that specializes in developing an eSports video aggregation mobile application. The platform consolidates various sources of live streams, game video replays, news, statistics, and tournament feeds, offering users a comprehensive view of the eSports landscape. Targeting the growing audience of Asian eSports fans, Kek.tv's application aims to create a socially-curated experience, providing a one-stop solution for accessing diverse eSports content. Currently in public beta, the app is designed to cater to the needs of fans seeking an integrated platform for their eSports interests.