BITKRAFT Ventures
Bitkraft is a venture capital firm founded in 2015 by Jens Hilgers, with headquarters in Berlin and an office in New York. The firm specializes in early-stage investments primarily in the esports and gaming sectors, targeting companies across North America, Europe, and the Asia Pacific. Bitkraft focuses on a variety of areas within the gaming industry, including game developers, gaming platforms, and related technologies, as well as emerging fields such as web3, virtual and augmented reality, and blockchain applications. The firm operates multiple funds, including those dedicated to esports and technology, and aims to invest between $0.1 million and $0.4 million in promising ventures. Bitkraft's team is strategically located in key cities such as Berlin, Los Angeles, San Francisco, New York, and London, enhancing its ability to engage with the digital entertainment ecosystem.
Popgun is using Deep Learning to develop an Artificial Intelligence that can create awesome original pop songs.
Developer of a virtual audio platform intended to offer multi-dimensional sonic experiences for the optimum well-being of people in physical spaces. The company's platform features the ability to build and design core computational audio plugins and creative tools in order to transform spaces and elevate experiences, enabling commercial and enterprise customers to have virtual soundscapes where they work, play, and stay.
Starform, Inc. is a Seattle-based company that designs and develops online gaming applications for both computer and mobile platforms. Founded in 2018 by a team of industry veterans, Starform aims to transform the gaming experience by fostering collaboration between small, autonomous teams of skilled game developers and players. This approach allows the company to create high-quality games featuring state-of-the-art graphics and engaging entertainment. By providing developers with the necessary tools and support, Starform enables a partnership-driven model that enhances the way people play games together.
Starform, Inc. is a Seattle-based company that designs and develops online gaming applications for both computer and mobile platforms. Founded in 2018 by a team of industry veterans, Starform aims to transform the gaming experience by fostering collaboration between small, autonomous teams of skilled game developers and players. This approach allows the company to create high-quality games featuring state-of-the-art graphics and engaging entertainment. By providing developers with the necessary tools and support, Starform enables a partnership-driven model that enhances the way people play games together.
Developer of a virtual audio platform intended to offer multi-dimensional sonic experiences for the optimum well-being of people in physical spaces. The company's platform features the ability to build and design core computational audio plugins and creative tools in order to transform spaces and elevate experiences, enabling commercial and enterprise customers to have virtual soundscapes where they work, play, and stay.
Five Vectors Inc. is a media company based in Berlin, Germany, with an additional office in Los Angeles, California, that specializes in creating music tailored for the gaming and sports industries. Founded in 2019, the company adopts a data-driven strategy to develop and monetize its content across various platforms. As the gaming landscape evolves towards a more device-agnostic model, Five Vectors aims to establish itself as a comprehensive media entity that caters to diverse entertainment ecosystems. By leveraging organic data collection, the company curates entertainment products designed for specific audiences, positioning content as a key marketing tool to attract users and drive monetization. Five Vectors focuses on the increasing integration of music with visual media, recognizing the potential of video platforms and streaming to enhance user engagement within the gaming sector.
Strafe is a lifestyle application designed for the global e-sports audience, providing users with essential tools to stay informed about the rapidly evolving world of e-sports. The platform offers real-time scores, statistics, and the latest news related to major e-sports games, catering to a growing community of fans. In addition to news and updates, Strafe also includes a social betting game, enhancing user engagement by allowing fans to interact with their favorite teams and players. With a robust monthly user base and the potential to reach the approximately 300 million people worldwide who follow e-sports, Strafe positions itself as a vital resource for e-sports enthusiasts seeking to track matches and results effectively.
Lofelt GmbH, founded in 2014 and based in Berlin, Germany, specializes in developing advanced haptic technology that enhances user interaction with digital devices. The company aims to deliver exceptional haptic experiences by utilizing a high-definition haptic engine capable of recreating music's bass frequencies in high fidelity, allowing users to feel sound physically. Lofelt's notable consumer product, the Basslet, is a wearable device that functions like a subwoofer. The company collaborates with prominent brands to enhance user experiences in various sectors, including gaming, augmented reality, virtual reality, and consumer electronics. A recent partnership with Razer highlights Lofelt's commitment to integrating its technology into widely recognized products. With a team of engineers, developers, and designers, Lofelt is dedicated to pushing the boundaries of haptic technology while maintaining a strong foundation in German engineering.
Developer of a virtual audio platform intended to offer multi-dimensional sonic experiences for the optimum well-being of people in physical spaces. The company's platform features the ability to build and design core computational audio plugins and creative tools in order to transform spaces and elevate experiences, enabling commercial and enterprise customers to have virtual soundscapes where they work, play, and stay.
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