Sequoia Capital

Founded in 1972 and based in Menlo Park, California, Sequoia Capital is a leading venture capital firm that specializes in investing in early to growth stage companies across various sectors, including energy, financial services, healthcare, internet, mobile, and technology. The firm aims to collaborate with a select number of ambitious founders to help them build transformative companies. Sequoia Capital typically invests between $100,000 and $1 million in startups at the seed stage, $1 million to $10 million in early-stage companies, and $10 million to $100 million in growth-stage firms. With a strong preference for being the first investor in profitable and rapidly growing companies, Sequoia seeks to partner with teams that have demonstrated successful products or services. The firm's investment strategy encompasses a global perspective, with significant allocations in markets such as China, India, and Israel.

Rohit Agarwal

Vice President / Principal

Abheek Anand

Managing Director

Michelle (Bailhe) Fradin

Partner

Sumaiya Balbale

COO and Operating Partner

Bogomil Balkansky

Partner

Mohit Bhatnagar

Managing Director - India

Anas Biad

Partner

Isaiah Boone

Partner

Rosemarie Boyd

Partner

David Cahn

Partner

Vipin Chamakkala

Director, Customer Partnerships

Josephine Chen

Partner

W. M. Coughran

Founder's Coach and Partner

Charlie Curnin

Partner

Joe Dobrenski

Partner of Human Capital

Christian Edler

Scout Partner

Carl Eschenbach

Venture Partner

Helen Fan

Vice President

James Flynn

Partner

Caroline Fu

Vice President

Stacey Gerber

VP, Operations and Experiences

Mike Goguen

Partner

Patrick Grady

Partner

Christopher Graff

Partner, Global Equities

Trency Gu

Managing Director

Wayne Guo

Vice President

Ravi Gupta

Partner

Steven Ji

Partner, China

Wenji Jin

Managing Director

Kais Khimji

Partner

Marie Klemchuk

CFO

Shailesh Lakhani

Managing Director - India

Jess Lee

Partner, Seed / Early

Douglas Leone

Global Managing Partner

Shmil Levy

Partner, Israel

Alfred Lin

Partner

Luciana Lixandru

Partner

Xiaobo Lu

Partner, China

Shaun Maguire

Partner

Cornelius Menke

Partner

Dean Meyer

Partner, Seed / Early

Abhishek Mohan

Principal

Michael Moritz

Managing Partner

GV Ravishankar

Managing Director - India

Andrew Reed

General Partner

Anandamoy Roychowdhary

Principal

Bryan Schreier

Partner

Yoav Shaked

Partner, Israel

Thomas Stephenson

Special Limited Partner

Glen Sun

Vice President, China

Mike Vernal

Partner

Jeff Wang

Managing Partner

Fred Wang

Managing Director, China

Cen Wang

Partner, China

Rock Wang

Managing Director

Lynn Yang

Managing Director, China

Stephanie Zhan

Partner

Skee Zhang

Managing Director

Qingsheng Zheng

Partner, China

Kui Zhou

Partner, China

Jiajia Zou

Managing Director

Roelof Botha

Partner

Past deals in Social Network

Yolk.fm

Pre Seed Round in 2024
Yolk.fm is a social platform that allows users to chat rather than send text messages.

Focus

Venture Round in 2024
Focus, a SocialFi app from DeSo is the crypto social network.

Claim

Seed Round in 2023
Claim operates a social shopping application designed to enhance brand discovery for consumers, particularly targeting Gen Z. The platform allows brands to engage directly in customer acquisition through weekly promotional events known as Drops, which showcase new products. Users can earn rewards such as cash-back, exclusive event access, and free merchandise simply by shopping at their favorite brands. Additionally, Claim encourages social interaction by enabling users to share benefits with friends through gifting and trading rewards. This approach aims to create a fun and engaging shopping experience that connects consumers with brands in a meaningful way.

Bento

Pre Seed Round in 2022
Bento is a collaboration platform designed to support creators in building their online careers by helping them identify and expand their audience. The platform enables users to create personal pages that consolidate their skills, interests, and projects into a single link, making it easier to showcase their work and connect with potential collaborators. By facilitating connections based on relevant skills and project interests rather than professional status, Bento allows talented individuals, including engineers and designers, to find new opportunities and partners beyond their immediate networks. This innovative approach empowers creators to focus on their work and build meaningful professional relationships.

X (formerly Twitter)

Post in 2022
X, formerly Twitter, is a global social networking platform that allows its users to send and read 280-character messages. It enables registered users to read and post their tweets through the web, short message service (SMS), and mobile applications. As a global real-time communications platform, X has more than 400 million monthly visitors and 255 million monthly active users around the world. X’s active group of registered members includes World leaders, major athletes, star performers, news organizations, and entertainment outlets. It is currently available in more than 35 languages.

Fam.

Pre Seed Round in 2022
Fam. is a private social club that centers around non-fungible tokens (NFTs). It operates a community management platform designed to foster engagement among NFT enthusiasts. The platform provides a comprehensive set of features that help users create and manage their NFT communities effectively. Users can create profiles, connect their social media accounts, track member engagement, and access analytics. Fam. offers a free tier that includes tools such as a member map, events calendar, leaderboard, and marketplace, empowering clients to cultivate vibrant and interactive NFT communities.

BitClout

Initial Coin Offering in 2021
BitClout is an open-source social media platform that builds a Proof-of-Work blockchain for its users. BitClout is a new type of social network that speculates on people and posts with real money, and it’s built from the ground up as its own custom blockchain. Its architecture is similar to Bitcoin, only it can support complex social network data like posts, profiles, follows, speculation features, and much more at significantly higher throughput and scale.

Rec Room

Series D in 2021
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.

BitClout

Funding Round in 2021
BitClout is an open-source social media platform that builds a Proof-of-Work blockchain for its users. BitClout is a new type of social network that speculates on people and posts with real money, and it’s built from the ground up as its own custom blockchain. Its architecture is similar to Bitcoin, only it can support complex social network data like posts, profiles, follows, speculation features, and much more at significantly higher throughput and scale.

Reddit

Series E in 2021
Reddit is an online platform that allows users to submit links, create content, and participate in discussions on a wide range of topics. The company focuses on providing internet content and offers various online services across diverse categories, including gaming, sports, business, cryptocurrency, and television. By fostering a community-driven environment, Reddit enables users to engage with one another, share information, and explore their interests through a unique blend of user-generated content and discussions.

Rec Room

Series C in 2020
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.

Reddit

Series D in 2019
Reddit is an online platform that allows users to submit links, create content, and participate in discussions on a wide range of topics. The company focuses on providing internet content and offers various online services across diverse categories, including gaming, sports, business, cryptocurrency, and television. By fostering a community-driven environment, Reddit enables users to engage with one another, share information, and explore their interests through a unique blend of user-generated content and discussions.

Lolly

Pre Seed Round in 2019
Lolly is a social dating platform that uses short-form content to allow users to express themselves.

Crew

Series C in 2018
The crew is a communications app that keeps everyone on the same page about everything work-related. The crew gives companies and frontline employees a new way to communicate, stay engaged, and be more successful. Unlike collaboration software that has evolved around the needs of office workers, Crew is the first communications app designed specifically for the millions of workers who don’t have ready access to effective communication technology on the job. From store clerks, restaurant managers, coaches, to pharmacists, nurses, and first responders, thousands of teams across every industry use Crew to help their businesses and organizations run more smoothly.

Ant Group

Series C in 2018
Ant Group Co., Ltd. is a leading provider of digital payment and financial services in China, known for its flagship product, Alipay, a widely used digital payments platform. Established in 2000 and headquartered in Hangzhou, the company offers a variety of financial solutions, including Yu'e Bao, an online cash management platform that invests users' funds in a money market fund; Huabei, a consumer credit service facilitating buy now, pay later options; and MYbank, an online bank focused on serving small businesses and entrepreneurs. Additionally, Ant Group operates Xiang Hu Bao, a mutual aid platform for health protection, and Zhima Credit, a credit assessment service for businesses. The company aims to foster digital transformation across the service industry, ensuring that consumers and small enterprises have equal access to inclusive and sustainable financial services. In July 2020, it rebranded from Ant Small and Micro Financial Services Group Co., Ltd. to Ant Group Co., Ltd.

Reddit

Series C in 2017
Reddit is an online platform that allows users to submit links, create content, and participate in discussions on a wide range of topics. The company focuses on providing internet content and offers various online services across diverse categories, including gaming, sports, business, cryptocurrency, and television. By fostering a community-driven environment, Reddit enables users to engage with one another, share information, and explore their interests through a unique blend of user-generated content and discussions.

Crew

Series A in 2017
The crew is a communications app that keeps everyone on the same page about everything work-related. The crew gives companies and frontline employees a new way to communicate, stay engaged, and be more successful. Unlike collaboration software that has evolved around the needs of office workers, Crew is the first communications app designed specifically for the millions of workers who don’t have ready access to effective communication technology on the job. From store clerks, restaurant managers, coaches, to pharmacists, nurses, and first responders, thousands of teams across every industry use Crew to help their businesses and organizations run more smoothly.

Rec Room

Seed Round in 2017
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.

Houseparty

Series C in 2016
Houseparty is an internet company based in San Francisco, California, that operates a social networking platform focused on enhancing online communication through empathy. Founded in 2011, the company specializes in live video streaming and interaction. Its mobile application allows users to engage in group video calls with friends, facilitating real-time communication and social interaction. By integrating with popular social media platforms like Twitter and Facebook, Houseparty enables users to share and influence live video content, creating a unique space for connecting with others.

Qingchifan

Series B in 2015
Qingchifan (meaning "Please Eat) is a dating app for meeting up with strangers for dinner dates. Fill out a profile, view other users nearby, filter out men or women, and start chatting. All profiles are public. Profiles consist of a profile picture plus any other photos the user wants to show, height, gender, income, profession, and other info.

VarageSale

Series B in 2015
VarageSale, Inc. is a platform that facilitates local and interest-based communities for buying, selling, and social interaction. Founded in 2012 and based in Toronto, Canada, the platform allows members to list items for sale, engage in discussions about potential purchases, and foster community connections. Designed to be family-friendly, VarageSale has millions of members across the United States, Canada, and beyond. The service is accessible for free through its website and mobile applications available on iOS, Android, and Kindle devices. VarageSale operates as a subsidiary of VerticalScope Inc. and has received funding from notable investors.

Yik Yak

Series B in 2014
Yik Yak is a location-based social network that facilitates community engagement by allowing users to share news, ask questions, and connect with others in their local area. Through its smartphone application, users can create and view discussion threads, share jokes, offer support, and interact in a casual manner. The platform aims to foster connections among users by providing a space for relatable and heartfelt content, ultimately enhancing the sense of community.

VarageSale

Series B in 2014
VarageSale, Inc. is a platform that facilitates local and interest-based communities for buying, selling, and social interaction. Founded in 2012 and based in Toronto, Canada, the platform allows members to list items for sale, engage in discussions about potential purchases, and foster community connections. Designed to be family-friendly, VarageSale has millions of members across the United States, Canada, and beyond. The service is accessible for free through its website and mobile applications available on iOS, Android, and Kindle devices. VarageSale operates as a subsidiary of VerticalScope Inc. and has received funding from notable investors.

Reddit

Series B in 2014
Reddit is an online platform that allows users to submit links, create content, and participate in discussions on a wide range of topics. The company focuses on providing internet content and offers various online services across diverse categories, including gaming, sports, business, cryptocurrency, and television. By fostering a community-driven environment, Reddit enables users to engage with one another, share information, and explore their interests through a unique blend of user-generated content and discussions.

VarageSale

Series A in 2014
VarageSale, Inc. is a platform that facilitates local and interest-based communities for buying, selling, and social interaction. Founded in 2012 and based in Toronto, Canada, the platform allows members to list items for sale, engage in discussions about potential purchases, and foster community connections. Designed to be family-friendly, VarageSale has millions of members across the United States, Canada, and beyond. The service is accessible for free through its website and mobile applications available on iOS, Android, and Kindle devices. VarageSale operates as a subsidiary of VerticalScope Inc. and has received funding from notable investors.

QuizUp

Series B in 2013
QuizUp is a mobile game developer known for its trivia game that fosters user interaction through features such as one-to-one messaging, discussion boards, and region-specific leaderboards. The game allows players to engage in trivia challenges organized by city, state, and country, enhancing the competitive experience. By combining social interaction with gaming, QuizUp creates a platform where users can not only test their knowledge but also connect with others in a dynamic way.

QuizUp

Series A in 2013
QuizUp is a mobile game developer known for its trivia game that fosters user interaction through features such as one-to-one messaging, discussion boards, and region-specific leaderboards. The game allows players to engage in trivia challenges organized by city, state, and country, enhancing the competitive experience. By combining social interaction with gaming, QuizUp creates a platform where users can not only test their knowledge but also connect with others in a dynamic way.

Friday

Series B in 2013
Friday is a practice software for college students, designed on the basis of curriculum scheduled by several post-90s. This function not only helps college students inquire about course information of each college, but also allow them to post their arranged courses in the applications, and share them with friends. Besides, students who have the same curriculums or share the same interest can discuss the content of the curriculum in the application, share the notes, and documents resource as well. Friday also enables students to maintain communication and set up their personal planner.

WhatsApp

Series B in 2013
WhatsApp is a mobile messaging application that enables users to communicate globally without incurring SMS charges. Available on various platforms including iPhone, Android, and Windows Phone, the app utilizes users' existing internet data plans for messaging, allowing for unlimited exchanges of text, images, video, and audio. In addition to one-on-one conversations, WhatsApp supports group messaging, facilitating connections among multiple users. This functionality makes it easy for individuals to share moments, important information, and maintain relationships, positioning WhatsApp as a simple and reliable communication tool in the digital landscape.

Friday

Seed Round in 2013
Friday is a practice software for college students, designed on the basis of curriculum scheduled by several post-90s. This function not only helps college students inquire about course information of each college, but also allow them to post their arranged courses in the applications, and share them with friends. Besides, students who have the same curriculums or share the same interest can discuss the content of the curriculum in the application, share the notes, and documents resource as well. Friday also enables students to maintain communication and set up their personal planner.

QuizUp

Series A in 2013
QuizUp is a mobile game developer known for its trivia game that fosters user interaction through features such as one-to-one messaging, discussion boards, and region-specific leaderboards. The game allows players to engage in trivia challenges organized by city, state, and country, enhancing the competitive experience. By combining social interaction with gaming, QuizUp creates a platform where users can not only test their knowledge but also connect with others in a dynamic way.

Bubbly

Series E in 2012
Bubbly Inc. operates a social voice application that enables users to connect globally through voice messaging. Originally founded as Bubble Motion in 2003, the company is headquartered in Singapore and has expanded its offerings to include a mobile social network that allows users to share audio updates with friends, family, and followers. The application supports both feature phones and smartphones, making it accessible across diverse devices. Users can follow celebrities and influencers to receive updates in their authentic voices, as well as enhance their own recordings with various audio effects and filters. Bubbly has garnered a user base of over 30 million, particularly in Asia, and is now expanding its reach with a smartphone app available globally. The platform is often likened to "Twitter with a voice," and has been described as the "Instagram of voice" due to its focus on creative audio sharing. Bubbly is backed by notable investors and has operations in multiple countries, including the United States, India, and several Southeast Asian nations.

Backplane

Series A in 2012
Backplane is a platform that allows like-minded people to connect across their shared interests. Our first community was around Lady Gaga's LittleMonsters.com, and is almost a million strong. They believe that consumers and brands want more meaningful ways to connect and engage with each other online. they are partnering with the world's best brands to create authentic community.

jslyhl

Series A in 2011
jslyhl.com is a Chinese website as well as a platform focused on love and dating, relationships, friendships, and services such as singles matching, psychological counseling, law and medical care. Through its alliance platform, specialists provide consulting services for members in aspects such as seeking marriage and friends, dating, family life after marriage, maternal care, infant education, mental health counseling, and marriage law.

Douban

Series C in 2011
Douban is a Chinese social networking service that focuses on lifestyle and cultural products and services, primarily targeting urban residents and college students. The platform facilitates interest-based interactions among users, allowing them to discover, review, and share opinions on movies, books, and music. Additionally, Douban provides group forums where users can publish questions and engage in discussions, fostering a community centered around shared interests and cultural experiences.

WhatsApp

Series A in 2011
WhatsApp is a mobile messaging application that enables users to communicate globally without incurring SMS charges. Available on various platforms including iPhone, Android, and Windows Phone, the app utilizes users' existing internet data plans for messaging, allowing for unlimited exchanges of text, images, video, and audio. In addition to one-on-one conversations, WhatsApp supports group messaging, facilitating connections among multiple users. This functionality makes it easy for individuals to share moments, important information, and maintain relationships, positioning WhatsApp as a simple and reliable communication tool in the digital landscape.

DianDian

Series A in 2011
DianDian is a leading light blog social community in China, designed to facilitate the easy and rapid sharing of content such as text, images, and videos. With over 6 million registered users, the platform emphasizes social interaction and content mobilization, catering to the growing demand for simplified blogging experiences. Users can express their interests and characteristics through various styles, making it a dynamic space for communication and engagement. By focusing on short and mixed-media content, DianDian enhances the blogging experience, allowing individuals to connect and interact with peers effectively.

Sosh

Seed Round in 2011
Sosh is a members-only platform designed to help individuals discover local activities and experiences while incorporating a social networking aspect. Founded by former employees of Google and Slide, the company operates under Offline Labs and offers a personal concierge service that curates recommendations for users. By analyzing local listings and considering factors such as user behavior, interests, demographics, and social connections, Sosh tailors its suggestions to enhance the user experience. This unique combination of personalized recommendations and social engagement aims to simplify the process of finding and enjoying local activities.

Color Labs

Venture Round in 2011
Color is advancing the post-PC revolution by inventing new applications that bring people together through proximity, social and visual presentation. Founded and led by a team of proven engineers and entrepreneurs, Color is located in Palo Alto, California. To learn more about Color please visit http://www.color.com

Bubbly

Series D in 2011
Bubbly Inc. operates a social voice application that enables users to connect globally through voice messaging. Originally founded as Bubble Motion in 2003, the company is headquartered in Singapore and has expanded its offerings to include a mobile social network that allows users to share audio updates with friends, family, and followers. The application supports both feature phones and smartphones, making it accessible across diverse devices. Users can follow celebrities and influencers to receive updates in their authentic voices, as well as enhance their own recordings with various audio effects and filters. Bubbly has garnered a user base of over 30 million, particularly in Asia, and is now expanding its reach with a smartphone app available globally. The platform is often likened to "Twitter with a voice," and has been described as the "Instagram of voice" due to its focus on creative audio sharing. Bubbly is backed by notable investors and has operations in multiple countries, including the United States, India, and several Southeast Asian nations.

Karma

Venture Round in 2011
Karma is a social mobile gifting service founded by Lee Linden and Ben Lewis, designed to allow users to send gifts to friends easily through iOS and Android applications. By integrating intelligent features and social discovery, Karma distinguishes itself in the competitive landscape of mobile gifting apps. The platform emphasizes user convenience, making the process of selecting and sending gifts straightforward and engaging.

GameGround

Series B in 2010
GameGround is the leading social skill-gaming platform that turns online gaming into a social and competitive experience. Backed by Sequoia Capital, Softbank, TMT Ventures and Vodafone and founded by experienced gaming industry executives, we have a rapidly growing community of over 1M+ Monthly Active Players. To support this growth, we are building a team of passionate stars. If you’re passionate about social media and games, if you’ve been told numerous times that you’re a star – you belong with us! WE HELP: Monetize Games - Better It's time to move beyond ads that your players don't want or care about. Instead, let's give them truly fun and innovative features, with easy, intuitive ways to pay and support your game. Get on Facebook - Faster We all want our games on Facebook, but it's tough being a small fish in a big pond. GameGround unites indie games in an innovative portal, with marketing, promotion and virality built in. Get Started - Now Our simple API takes just minutes to set up. Send us your info and the GameGround Developer Team will have you up and running in no time. Specialties gamification, social gaming, video games, meta game, skill gaming, casino gaming, game developers, arcade gaming. GameGround is currently in open beta.

Blippy Social Commerce

Angel Round in 2010
Blippy is a social commerce platform that allowed users to share credit card purchases with friends. Blippy closed down in 2011, but the company pivoted and launched Tophatter.

L99.com

Series A in 2010
l99.com's is a Chinese company offering location-based services which, combined with photo sharing, communication tools, and other social features, enables user to record their life as a journal. l99.com also explores the location gaming market with a multiple product strategy and enhances the degree of polymerization of websites via a one-stop gaming service, which is the first of its kind around the world. A few years ago, it published the time axis function, which was adopted by Facebook at the end of 2010, and is widely recognized by the international community. The company was hailed as a design-oriented enterprise that combined science and technology with human nature.

Aobi Island

Angel Round in 2009
Aobi Island is an educational platform focused on providing secure, healthy, and interesting web services for children aged 6 to 14. It enables children to cultivate their imagination and creativity in a healthy virtual world and realize their dreams, so that they can develop a positive outlook on life and the world. Children can communicate with each other through the different activities and features offered through Aobi Island. Aobi Island was developed by Guangzhou Baitian Info.

DailyBooth

Angel Round in 2009
DailyBooth is a social networking platform that allows users to share photos and status updates in real-time. The service enables individuals to follow their friends and receive updates, creating an interactive online experience centered around visual content. By facilitating immediate communication through images, DailyBooth fosters connections among users, enhancing social engagement.

Sofa Labs

Series A in 2009
Sofa Labs, Inc. is a developer of social web platforms based in San Mateo, California, founded in 2009. The company is best known for its application, Thread, which is a social platform that allows users to connect with new friends through their existing social networks, specifically leveraging Facebook Connect. In addition to its focus on social networking, Sofa Labs has gained recognition in the tech industry, notably winning the fbFund REV in 2009.

Bubbly

Series C in 2009
Bubbly Inc. operates a social voice application that enables users to connect globally through voice messaging. Originally founded as Bubble Motion in 2003, the company is headquartered in Singapore and has expanded its offerings to include a mobile social network that allows users to share audio updates with friends, family, and followers. The application supports both feature phones and smartphones, making it accessible across diverse devices. Users can follow celebrities and influencers to receive updates in their authentic voices, as well as enhance their own recordings with various audio effects and filters. Bubbly has garnered a user base of over 30 million, particularly in Asia, and is now expanding its reach with a smartphone app available globally. The platform is often likened to "Twitter with a voice," and has been described as the "Instagram of voice" due to its focus on creative audio sharing. Bubbly is backed by notable investors and has operations in multiple countries, including the United States, India, and several Southeast Asian nations.

Challenge Games

Series B in 2008
Challenge Games specializes in the creation of online social games designed for both serious and casual gamers. The company focuses on developing short, engaging games that can be played in three to ten minutes, making them accessible and enjoyable. By leveraging the capabilities of social networks, Challenge Games facilitates gameplay that allows users to compete and collaborate with friends, enhancing the social experience of gaming.

PopularMedia

Series C in 2008
PopularMedia, Inc. provides social media marketing services. The company's products include Influencer Ads, a platform that creates, maintains, and reinforces connections between consumers, creating shared experiences around the content, brand or offer with their network of friends, relatives, and colleagues; SocialNotes that delivers instant social interactivity on any Web page; and Importer, which facilitates visitors to the site and import their existing Web-based address books, such as Yahoo!, Gmail, AOL, MSN, and Hotmail. It serves advertisers, Website marketers, and publishers. PopularMedia has a strategic partnership with Contagion. The company was founded in 2003 and is based in San Francisco, California. As of June 30, 2009, PopularMedia, Inc. operates as a subsidiary of StrongMail Systems, Inc.

Challenge Games

Series A in 2008
Challenge Games specializes in the creation of online social games designed for both serious and casual gamers. The company focuses on developing short, engaging games that can be played in three to ten minutes, making them accessible and enjoyable. By leveraging the capabilities of social networks, Challenge Games facilitates gameplay that allows users to compete and collaborate with friends, enhancing the social experience of gaming.

Bubbly

Series B in 2008
Bubbly Inc. operates a social voice application that enables users to connect globally through voice messaging. Originally founded as Bubble Motion in 2003, the company is headquartered in Singapore and has expanded its offerings to include a mobile social network that allows users to share audio updates with friends, family, and followers. The application supports both feature phones and smartphones, making it accessible across diverse devices. Users can follow celebrities and influencers to receive updates in their authentic voices, as well as enhance their own recordings with various audio effects and filters. Bubbly has garnered a user base of over 30 million, particularly in Asia, and is now expanding its reach with a smartphone app available globally. The platform is often likened to "Twitter with a voice," and has been described as the "Instagram of voice" due to its focus on creative audio sharing. Bubbly is backed by notable investors and has operations in multiple countries, including the United States, India, and several Southeast Asian nations.

Kangsheng Chuangxiang

Series B in 2008
Kangsheng Chuangxiang Technology is a community platform and service supplier in China. Located in the Shangdi High-Tech District, Zhongguancun, Beijing, the company is an internet enterprise with independent intellectual property rights, which has been titled the High-Tech Enterprise by Beijing Municipal Science & Technology Commission. Discuz! , the core community product of the company, is a community forum with the largest number of users and the widest coverage worldwide.

Zhanzuo

Series B in 2007
Zhanzuo is a community that enables Chinese college students to communicate with their real names and pictures. Zhanzuo is a communication platform that is complemented with the Chinese university students’ BBS culture. Zhanzuo.com is also an interactive university campus SNS website that enables students to display, share, exchange, and create opportunities for their lives.

Loopt

Series B in 2007
Loopt is a social service platform based in Mountain View, California, that connects individuals to their local communities. Through its mobile application and website, Loopt provides users with local intelligence about places, enabling them to find friends and discover the best deals in their vicinity. With over five million registered users in the United States, the platform incorporates various intuitive privacy controls, ensuring user safety and comfort while sharing their location. Loopt is compatible with devices such as the iPhone, iPod Touch, and Android, making it accessible to a wide audience.

51.com

Series B in 2007
51.com is a provider of social network application services, production, and relevant technology. The company aims to offer users a positive experience in network production and promotes the progress of social networks in China. It has created a number of products such as blogs, albums, music, BBS, an IM software called Rainbow, and a dancing browser game called 51 New Dazzle Dance.

Minglebox

Series A in 2007
Minglebox.com is India's leading campus and education network with a user base of students and young professionals across the country. Minglebox.com was started by a group of IIT/IIM alumni with deep business and technology experience, backed by leading global investors. Minglebox.com helps students find the best colleges and courses through online admission help and counselling services. These products are offered across segments like MBA, Engineering, Study Abroad, Vocational and IT courses as well as Bachelor's programmes in various disciplines. Minglebox.com is ranked the no.1 educational website in India and has the unique distinction of being the only educational site in India's top 150 websites ranked by Comscore* in 2009. Minglebox.com has students from over 250 cities. *Comscore is the world's leading internet traffic measurement agency and its rankings are widely accepted in the internet industry. It started as a concept similar to Facebook, creating customized networks for people on college campuses. The goal is for each network to be a close knit community, working like a college intranet. As with most other social networking sites, users can share videos, music, blogs, photos and events. [Orkut](http://www.orkut.com/) remains Minglebox's primary competitor as it has become a huge hit in India.

Eons

Series B in 2007
Eons Inc. owns and operates an online community for baby boomers. The company's Website allows the users to keep in touch with friends, connect with interesting people, and share life experiences. The company was incorporated in 2005.

PopularMedia

Series B in 2007
PopularMedia, Inc. provides social media marketing services. The company's products include Influencer Ads, a platform that creates, maintains, and reinforces connections between consumers, creating shared experiences around the content, brand or offer with their network of friends, relatives, and colleagues; SocialNotes that delivers instant social interactivity on any Web page; and Importer, which facilitates visitors to the site and import their existing Web-based address books, such as Yahoo!, Gmail, AOL, MSN, and Hotmail. It serves advertisers, Website marketers, and publishers. PopularMedia has a strategic partnership with Contagion. The company was founded in 2003 and is based in San Francisco, California. As of June 30, 2009, PopularMedia, Inc. operates as a subsidiary of StrongMail Systems, Inc.

Songbird

Series A in 2006
Songbird offers music lovers the ultimate social music discovery experience on their Android phone. Also on the Web and the desktop, (Windows, Mac). In 2011, Fast Company named Songbird as one of its "Top 10 Most Innovative Music Companies." Songbird has received funding from Atlas Ventures, Sequoia Capital and Philips Consumer Electronics. The Company is headquartered in San Francisco, CA.

Songbird

Series A in 2006
Songbird offers music lovers the ultimate social music discovery experience on their Android phone. Also on the Web and the desktop, (Windows, Mac). In 2011, Fast Company named Songbird as one of its "Top 10 Most Innovative Music Companies." Songbird has received funding from Atlas Ventures, Sequoia Capital and Philips Consumer Electronics. The Company is headquartered in San Francisco, CA.

Bubbly

Series A in 2006
Bubbly Inc. operates a social voice application that enables users to connect globally through voice messaging. Originally founded as Bubble Motion in 2003, the company is headquartered in Singapore and has expanded its offerings to include a mobile social network that allows users to share audio updates with friends, family, and followers. The application supports both feature phones and smartphones, making it accessible across diverse devices. Users can follow celebrities and influencers to receive updates in their authentic voices, as well as enhance their own recordings with various audio effects and filters. Bubbly has garnered a user base of over 30 million, particularly in Asia, and is now expanding its reach with a smartphone app available globally. The platform is often likened to "Twitter with a voice," and has been described as the "Instagram of voice" due to its focus on creative audio sharing. Bubbly is backed by notable investors and has operations in multiple countries, including the United States, India, and several Southeast Asian nations.

Kangsheng Chuangxiang

Series A in 2006
Kangsheng Chuangxiang Technology is a community platform and service supplier in China. Located in the Shangdi High-Tech District, Zhongguancun, Beijing, the company is an internet enterprise with independent intellectual property rights, which has been titled the High-Tech Enterprise by Beijing Municipal Science & Technology Commission. Discuz! , the core community product of the company, is a community forum with the largest number of users and the widest coverage worldwide.

Stardoll

Series B in 2006
Stardoll AB is an online community and virtual entertainment platform primarily aimed at girls aged 9 to 17. Founded in 2002 and based in Stockholm, Sweden, Stardoll allows users to create personalized avatars known as "MeDolls," enabling them to express their creativity through fashion and design. The platform provides a social environment where users can dress up their dolls, decorate virtual suites, and interact with peers. Additionally, Stardoll features an extensive online marketplace offering fashion, décor, and beauty products from both real-world and virtual brands, enhancing the overall user experience. The site combines elements of social gaming with a focus on creativity, making it a popular destination for teenagers seeking a fun and engaging way to explore their interests in fashion and friendship.

51.com

Series A in 2006
51.com is a provider of social network application services, production, and relevant technology. The company aims to offer users a positive experience in network production and promotes the progress of social networks in China. It has created a number of products such as blogs, albums, music, BBS, an IM software called Rainbow, and a dancing browser game called 51 New Dazzle Dance.

Eons

Series A in 2006
Eons Inc. owns and operates an online community for baby boomers. The company's Website allows the users to keep in touch with friends, connect with interesting people, and share life experiences. The company was incorporated in 2005.

PopularMedia

Series A in 2006
PopularMedia, Inc. provides social media marketing services. The company's products include Influencer Ads, a platform that creates, maintains, and reinforces connections between consumers, creating shared experiences around the content, brand or offer with their network of friends, relatives, and colleagues; SocialNotes that delivers instant social interactivity on any Web page; and Importer, which facilitates visitors to the site and import their existing Web-based address books, such as Yahoo!, Gmail, AOL, MSN, and Hotmail. It serves advertisers, Website marketers, and publishers. PopularMedia has a strategic partnership with Contagion. The company was founded in 2003 and is based in San Francisco, California. As of June 30, 2009, PopularMedia, Inc. operates as a subsidiary of StrongMail Systems, Inc.

Loopt

Series A in 2005
Loopt is a social service platform based in Mountain View, California, that connects individuals to their local communities. Through its mobile application and website, Loopt provides users with local intelligence about places, enabling them to find friends and discover the best deals in their vicinity. With over five million registered users in the United States, the platform incorporates various intuitive privacy controls, ensuring user safety and comfort while sharing their location. Loopt is compatible with devices such as the iPhone, iPod Touch, and Android, making it accessible to a wide audience.

eHarmony

Series B in 2004
eHarmony, Inc. operates an online dating platform that connects individuals seeking long-term relationships. Founded in 2000 and headquartered in Santa Monica, California, eHarmony employs a Compatibility Matching System that utilizes a comprehensive questionnaire with over 250 items to assess users' compatibility across 29 dimensions, including values, character, and beliefs. This algorithm, developed from 35 years of clinical research, aims to match users based on key personality traits, enhancing the likelihood of successful relationships. With a significant user base exceeding 20 million, eHarmony serves members in the United States, Canada, Australia, the United Kingdom, and Brazil. The platform has a notable impact on marriage rates, with an average of 542 marriages occurring daily in the U.S. as a result of its matchmaking services.

Tonos Entertainment

Series B in 2000
The company operates an online community and music network geared towards the music industry and entertainment enthusiasts. The firm was founded in 1999 and is based in Culver City, California.

eGroups

Venture Round in 1999
eGroups, Inc. provided a gathering place on the Internet for groups to send and receive emails, schedule meetings, share files and photos, or have private group chats. eGroups, Inc., was formerly known as FindMail Communications, Inc., and changed its name to eGroups, Inc., in March 2000. eGroups, Inc., was incorporated in 1998 and was based in San Francisco, California. On August 31, 2000, eGroups, Inc. was acquired by [Yahoo! Inc.](/organization/yahoo), and its technology was subsequently incorporated into Yahoo! Groups.

PlanetOut

Series A in 1996
PlanetOut, Inc. is a leading global online media company serving the lesbian, gay, bisexual and transgendered, or LGBT, community, a market with reported buying power of approximately $485 billion annually in the United States alone. Their network of websites, including their flagship websites Gay.com and PlanetOut allows their members, or those visitors who registered on their websites by providing them with a name, e-mail address and other personal data, to connect with other members of the LGBT community around the world. According to Nielsen NetRatings, in June 2004, Gay.com ranked second in terms of average time online per person and sixteenth in terms of visits per person among all websites measured. They generate most of their revenue from subscription fees for premium membership services that they offer in English, French, German, Italian, Portuguese and Spanish to their members who identify themselves as residing in more than 100 countries. They also generate revenue from online advertising and e-commerce targeted to the LGBT community.
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