Animoca Brands

Animoca Brands is a venture capital firm focused on driving digital property rights to gamers and internet users through non-fungible tokens (NFTs). It leverages gamification and blockchain technology to develop, market, and invest in mobile applications, games, and additional products centered around educational learning, ensuring transparency, security, and new business models.

Kensuke Amo

COO

David Kim

CEO

Robby Yung

CEO

Past deals in Acquisition

Azarus

Acquisition in 2023
Azarus Inc., established in 2018 and headquartered in San Francisco, specializes in developing an automated video game challenges platform. This platform facilitates engagement between gamers and streamers through a unique "smart challenge" system that awards tokens to viewers for correctly answering real-time questions about streams. The company's innovative approach aims to create new dynamics within the gaming community, providing fresh revenue streams and gameplay mechanics.

Pixelynx

Acquisition in 2022
Pixelynx is a technology company focused on integrating music, blockchain and gaming. It develops a direct-to-avatar gaming platform that connects digital collectibles, gaming and virtual worlds. The platform combines gaming, music, fashion and art to enable artists and brands to create digital collectibles, launch them through an NFT marketplace, and integrate these assets with mobile and console gaming via blockchain technology, thereby enabling the development of playable digital worlds.

WEPLAY.MEDIA

Acquisition in 2022
WePlay.Media is a digital development studio specializing in the creation of mobile games, apps, and content in collaboration with major brands, licensors, and sports organizations. The company focuses on delivering engaging mobile content that enhances user experience and brand interaction. WePlay.Media employs a methodology similar to that used by international racing teams to track user engagement, brand impressions, and interactions, ensuring effective content performance. As a privately funded and owner-operated entity, the studio not only develops its own projects but also engages in syndication deals when appropriate, positioning itself as a significant player in the mobile entertainment industry.

TinyTap

Acquisition in 2022
TinyTap Ltd. is an educational software company based in Tel Aviv, Israel, that specializes in developing applications for creating personalized games and interactive content for children. Founded in 2012, TinyTap offers a platform where families, educators, and students can create and share educational games without the need for coding. The platform hosts a vast library of over 150,000 games, crafted by teachers from around the world, which are accessed by more than a million families each month. Users can create engaging activities, stories, and playable albums using personal photos and voice tags, while also having the option to sell their created content through the application. TinyTap provides a subscription model that unlocks premium features, and half of the subscription revenue is returned to the educators who design the games. This model allows TinyTap to foster a collaborative community focused on making learning fun and interactive.

Notre Game

Acquisition in 2022
Developed unique combination of gaming mobile app and trading scratch cards game that offers both off-line and on-line entertainment.

Be By Animoca Brands

Acquisition in 2022
Be Media is a digital marketing agency based in Perth, Australia, specializing in growth hacking and online marketing strategies. The agency focuses on guiding brands toward success by leveraging innovative strategies, including blockchain and decentralized technology. With its Australian ownership and operation, Be Media aims to provide tailored solutions that enhance brand visibility and drive growth in a competitive digital landscape.

Darewise Entertainment

Acquisition in 2022
Darewise Entertainment is a game development studio based in Paris, France, founded in 2017. The company specializes in creating online games that emphasize social interaction and connectivity. Darewise aims to redefine the gaming landscape by integrating elements of social networking, content creation, and revenue generation within its interactive gaming environments. The studio focuses on developing original franchises that push the boundaries of conventional gameplay and explore innovative aspects of dynamic virtual worlds. Through the use of disruptive technologies, Darewise seeks to provide players with unique experiences that encourage them to play, connect, and create within persistent online realms.

Eden Games

Acquisition in 2022
Founded in Lyon, France in 1998, Eden Games is an independent game studio specializing in high-quality racing games for PlayStation systems. The company offers Gear.Club, a game franchise that allows players to collect, upgrade, and customize exotic vehicles.

Grease Monkey Games

Acquisition in 2022
Grease Monkey Games is a game studio that specializes in the development and publishing of quality games and applications for mobile, console, and PC platforms. The company focuses on leveraging advanced technologies such as gamification, blockchain, and artificial intelligence to create a diverse portfolio of digital products. Grease Monkey Games is committed to providing gamers with digital property rights while ensuring transparency and security through blockchain technology. Its innovative approach also facilitates the creation of new business models within the gaming industry, particularly in the realm of educational learning.

Bondly

Acquisition in 2021
Bondly is the premiere NFT solutions provider empowering the next generation of NFT creators. It is at the forefront of developing new technologies to make blockchain utilization for NFTs and cryptocurrencies safer, more efficient, and truly decentralized. One of the few end-to-end NFT platforms in the market, Bondly executes every step of the process to bring authenticated digital-first goods to the market in music, entertainment, gaming, and collectibles with a suite of products and services designed to support the entire blockchain ecosystem.

Blowfish Studios

Acquisition in 2021
Blowfish Studios is an independent game development and publishing company specialising in creating multi-platform games designed to appeal to a wide audience, from casual to hardcore gamers. They develop, port, and publish titles for various devices and platforms, including PlayStation, and have expertise in virtual reality (VR) gaming.

Lympo

Acquisition in 2020
Lympo is a wellness and engagement platform that focuses on promoting a healthy lifestyle through incentivization and fitness gamification. The company offers a range of solutions for both individuals and businesses, facilitating health and fitness challenges that reward users for completing wellness-related tasks. Lympo's services include access to top sports coaches in various disciplines such as basketball, soccer, yoga, and physiotherapy, allowing users to engage in sports and healthy activities at their convenience. The platform operates in the USA, Northern Europe, and South Korea, targeting medium and enterprise businesses with corporate wellness solutions designed to enhance employee wellbeing and engagement.

Lympo

Acquisition in 2020
Lympo is a wellness and engagement platform that focuses on promoting a healthy lifestyle through incentivization and fitness gamification. The company offers a range of solutions for both individuals and businesses, facilitating health and fitness challenges that reward users for completing wellness-related tasks. Lympo's services include access to top sports coaches in various disciplines such as basketball, soccer, yoga, and physiotherapy, allowing users to engage in sports and healthy activities at their convenience. The platform operates in the USA, Northern Europe, and South Korea, targeting medium and enterprise businesses with corporate wellness solutions designed to enhance employee wellbeing and engagement.

GAMEE

Acquisition in 2020
GAMEE is a blockchain-based casual gaming platform that engages users through missions, tournaments, and rewards. Its platform supports a diverse portfolio of casual games and integrates blockchain tokens for in-game rewards and purchases, enabling play-to-earn mechanics. The company targets mainstream players by combining accessible gameplay with blockchain benefits, aiming to recognize skill, effort, and loyalty. It emphasizes partnerships with global brands and leverages a large community presence on messaging apps to foster interactive entertainment and asset earning. Founded in 2015, GAMEE expanded into a larger ecosystem under Animoca Brands after being acquired in 2020, continuing to develop a social gaming network that combines casual play with Web3 elements.

nWay

Acquisition in 2019
nWay Inc. is a game development company founded in 2011, headquartered in San Francisco, California, with an additional office in Seoul, South Korea. The company specializes in creating multiplayer games for mobile devices and the web, focusing on delivering console-quality experiences. All of nWay's games are free-to-play and are designed to feature synchronous multiplayer gameplay. The company's platform incorporates competitive gaming elements and play-to-earn mechanics, utilizing NFTs as rewards to enhance player engagement. nWay is recognized for its commitment to providing high-quality gaming experiences and is currently developing its first title, ChronoBlade, an action RPG designed for mobile and web platforms.

Quidd

Acquisition in 2019
Quidd, Inc., a subsidiary of Animoca Brands Limited, operates as an NFT marketplace focused on the buying and selling of digital collectibles. The platform enables users to purchase various digital items, including stickers, GIFs, cards, and 3D toys, either through packs in the primary market or directly from other collectors. Quidd aims to transform over 2.1 billion virtual items into investment-grade assets, providing real-world liquidity to a community of over 7 million digital collectors. By facilitating the digitization of collecting, Quidd enhances the way individuals express their fandoms and construct their identities through affordable digital goods.

Gamma Now

Acquisition in 2019
Gamma runs in the background when your computer is idle and earns you points that you can redeem for game content. The Gamma desktop application utilizes idle GPU processing power to supplement distributed network needs. You earn Gamma Points for the amount of time you let GammaNow work and how strong your hardware is.

Leade.rs

Acquisition in 2019
Leade.rs is a platform designed specifically for event organizers. It streamlines the process of finding suitable speakers by matching interested, qualified, and available professionals with events, keynotes, and conferences.

Skytree Digital

Acquisition in 2019
Skytree Digital build and run high quality mobile games with creative gameplay. Stationing in Hong Kong, we aim to distribute our games worldwide

Stryking Entertainment

Acquisition in 2019
Stryking Entertainment GmbH, founded in 2012 and based in Berlin, Germany, focuses on developing free-to-play web and mobile games tailored for football fans in Europe. The company is known for its flagship platform, Football-Stars, a fantasy football game that allows users to compete in various challenges, showcasing their skills and knowledge of the sport. This innovative platform enhances fan engagement by merging real-life interactions with virtual experiences, while offering a unique monetization model. Players earn in-game currency through various activities, which can be used to enter paid challenges and obtain real-life merchandise. With its engaging gameplay and free-to-play structure, Stryking aims to attract a broad audience, facilitating a seamless integration of gaming and fan engagement. As of September 30, 2019, Stryking operates as a subsidiary of Animoca Brands Corporation Limited.

Pixowl

Acquisition in 2018
Pixowl Inc. is a mobile game development company founded in 2011 and headquartered in San Francisco, California, with additional development studios in Buenos Aires, Argentina. The company focuses on creating engaging games for casual gamers, children, and families, offering titles under various brands including Pixowl, Greedy Grub, Doodle Grub, Safari Party, and The Sandbox. One of its standout games, "The Sandbox," has gained significant acclaim, being recognized by Apple as one of the Best Games of 2012. This game allows players to create and share pixelated worlds, positioning it alongside popular titles like Minecraft in the world-building genre. Pixowl aims to enhance player experiences through character-driven storylines and comic book art, catering to a diverse audience with its family-friendly gaming offerings. As of 2018, Pixowl operates as a subsidiary of Animoca Brands Corporation Limited.

Tribeflame

Acquisition in 2018
Tribeflame Oy is a game development company based in Turku, Finland, established in 2009. Recognized as one of the pioneers in the tablet gaming industry, Tribeflame has created a diverse portfolio of mobile games designed for tablet-based devices, including popular titles like Benji Bananas, which has garnered over 70 million downloads. The company also offers games such as Keltis Oracle, a board game compatible with iPads that allows users to compete against the computer or friends, and Racecar, a top-down racing game for the iPad. Tribeflame has successfully launched more than a dozen games across various platforms, including Android, iOS, and Windows Phone, consistently achieving high rankings in app store charts.

Fuel Powered (fuelpowered.com)

Acquisition in 2018
Fuel Powered delivers operable, cloud-based, Feature-as-a-Service that maximizes bottom line results for mobile games. Fuel Powered enables game developers to easily transform player experiences, amplify and lengthen their game’s success, while delivering exceptional bottom line results. Fuel Powered is the layer that brings new experiences, increased player LTV and improved retention directly to your game. Fuel Powered's team has over 100 years of learning amongst them in building amazing gaming experiences at companies such as EA, Microsoft, Sega, 2K and Ubisoft. They are passionate about providing a truly premium experience for game developers and publishers as well as the players. The company was founded in 2011 and has raised $6m in total through series A from investors such as Rising Tide Fund and Middle East Venture Partners.

TicBits

Acquisition in 2016
TicBits Ltd. is an independent game development studio based in Turku, Finland, founded in 2010 by developers known for their work on popular iPhone games. The company specializes in creating and publishing a diverse range of casual and social games for the iOS platform. Its portfolio includes titles such as Crazy Kings, Cruel Jewels, FreeCell, iAssociate 2, Jewel Words, Mahjong, Minesweeper, Solitaire, Solitaire Gold, Sudoku, Toon Match, Unblock, and Word Strike. These games cater to various genres, including tower defense, word association, card games, and puzzles, and are designed for touchscreens to enhance user experience. TicBits Ltd. distributes its games through the App Store, making them accessible to mobile gamers worldwide.

Web Prancer

Acquisition in 2014
Web Prancer is a mobile apps developer based in the United States, specializing in the creation and publication of mobile games. The company has gained recognition for its development of several applications, particularly those featuring popular characters, such as Garfield. Through its innovative approach, Web Prancer aims to provide engaging and entertaining experiences for smartphone and tablet users.
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