Bonfire Studios
Series B in 2025
Bonfire Studios is a video game developer based in Irvine, California, founded in 2016. The company creates immersive, multiplayer experiences designed to bring players together through adventure, exploration, and fellowship. Emphasizing teamwork, excellence, and iterative development, Bonfire focuses on learning from players and refining its titles. It also operates a gaming platform that enables the creation of immersive worlds and social gameplay, aiming to empower gamers and foster shared experiences among players.
Frank Sinatra Enterprises
Pre Seed Round in 2024
Frank Sinatra Enterprises is a specialty record label company based in Santa Monica, California. The company manages an extensive catalog of Frank Sinatra's recordings from the Reprise era, alongside a significant collection of films, television specials, unreleased footage, and various audio and video materials. This enterprise preserves and promotes the legacy of Frank Sinatra, ensuring that his contributions to music and entertainment continue to reach audiences. By leveraging its rich archive, Sinatra Enterprises plays a crucial role in maintaining the cultural significance of Sinatra's work while exploring opportunities for new content and collaborations in the entertainment industry.
Rascal Games
Seed Round in 2023
Rascal Games specializes in developing cooperative, multiplayer-focused adventure games. Their flagship title is a player-versus-environment (PvE) action-adventure game, inspired by popular titles such as Sea of Thieves and Valheim, allowing players to embark on magical world adventures together in the comfort of their homes.
The Believer Company
Series A in 2023
The Believer Company is a game development studio focused on creating engaging gaming experiences by prioritizing the player. With a diverse team of developers from around the globe, the company has a rich history of crafting various popular titles, including games like Words With Friends and League of Legends. The Believer Company specializes in developing open-world games that are accessible across multiple platforms, allowing players to immerse themselves in entertainment that transcends traditional boundaries.
Cult of the North
Seed Round in 2023
Cult of the North specializes in developing high-intensity multiplayer gaming software for PC and console platforms.
PROOF Collective
Series A in 2022
PROOF is an NFT platform that provides access to private Discord, early access to the PROOF podcast, and in-person events.
Ex-human
Seed Round in 2022
Ex-human develops an AI platform that creates digital human characters for interactive conversations across text, audio, images and video. The platform enables creators and businesses to generate engaging interactions with features such as AI chat, text-to-image generation, customizable templates, and voice chat, supporting content creation workflows and daily use. It serves industries including gaming, dating, chatbots, and influencer marketing, helping organizations enhance engagement and streamline content generation.
Metatheory
Series A in 2022
Metatheory Inc. is an interactive technology and entertainment company focused on the development of Web3 games and community-driven experiences. It aims to inspire imagination by connecting people worldwide through immersive virtual worlds. The company specializes in creating interactive content that allows users to engage in audience-driven story development, enjoy enjoyable gameplay, and experience digital ownership through blockchain technology. By leveraging cross-generational intellectual property, Metatheory seeks to empower gamers and foster social connections within its innovative environments.
StartPlaying
Seed Round in 2022
StartPlaying is a gameplay community platform founded in 2020 and based in San Francisco, California. It connects players with tabletop role-playing games and professional game masters across various game systems. The platform allows users to join games individually or as part of a group, offering tailored options for custom and corporate events. By facilitating the booking of interactive gaming experiences hosted by skilled players, StartPlaying enhances the enjoyment and accessibility of tabletop gaming for a diverse audience.
Irreverent Labs
Series A in 2022
Irreverent Labs designs and develops games where all characters are AI-powered non-player characters. The company creates artificially intelligent games that combine machine learning, engaging gameplay, and blockchain technology, aiming to deliver experiences with long-term depth and entertainment. By integrating AI-driven NPCs, Irreverent Labs seeks to redefine interaction in games and enable evolving content across years of play.
Battlebound
Seed Round in 2022
Battlebound leverages blockchain technology to develop play-to-earn games, focusing on a multiplayer social platform that enhances the creature-collecting genre. The company's platform allows all players to share the value generated by engaging with video games they enjoy. Players can create servers, participate in mini-games, and interact with community members within a gaming environment.
Autograph
Series B in 2022
Autograph offers a platform for fans to engage with sports, entertainment, and cultural content through personalized digital experiences. It aggregates multimedia content like podcasts, blogs, videos, and social posts tailored to users' favorite teams and creators. Autograph also provides digital collectibles and curated experiences in collaboration with athletes, entertainers, and brands.
Filmhub
Seed Round in 2022
Filmhub is a cloud-based digital film distribution platform that helps filmmakers, producers, distributors and sales agents deliver, license and monetize titles with streaming channels. It manages the entire workflow—from automated media asset management and delivery to rights management, sales and payment flows—enabling content owners to distribute to streaming services and other exhibitors. The service adds smart data layers for discovery and automates asset fulfillment to streamline distribution and revenue generation, positioning Filmhub as a modern B2B marketplace for film creators and exhibitors.
Sandbox VR
Series B in 2021
Sandbox VR is a virtual reality company that provides fully immersive, location-based VR experiences powered by real-time full-body motion capture and advanced VR technology. The platform supports social, multiplayer gameplay, enabling teams to collaborate in shared narrative-driven adventures within a physical venue. Founded in 2016 and based in Los Angeles, California, Sandbox VR operates at locations including the Bay Area and Hong Kong. The company emphasizes premium, immersive experiences that merge real-world movement with virtual environments, aiming to deliver experiences akin to a holodeck where players explore storytelling-driven scenarios together.
Wrapbook is a comprehensive platform designed for efficient payroll management in production environments. It connects accounting teams, production staff, cast, and crew through a user-friendly interface. Key features include one-click worker payments, real-time expense tracking, automated timecards, union compliance, and on-demand payroll reporting.
Core Loop Games
Series A in 2021
Core Loop Games Inc. is a game development company based in Oakland, California, established in 2020. The company specializes in creating massively multiplayer online games (MMOs) with a focus on enhancing gameplay and social cooperation among players. Core Loop Games aims to innovate the way players interact and collaborate on a large scale, striving to redefine the MMO experience. Founded by industry veterans from companies such as MachineZone, GREE, and Funzio, Core Loop Games is supported by venture capital and is in the process of assembling a remote team of engineers and artists to realize its vision.
Irreverent Labs
Seed Round in 2021
Irreverent Labs designs and develops games where all characters are AI-powered non-player characters. The company creates artificially intelligent games that combine machine learning, engaging gameplay, and blockchain technology, aiming to deliver experiences with long-term depth and entertainment. By integrating AI-driven NPCs, Irreverent Labs seeks to redefine interaction in games and enable evolving content across years of play.
Cryptosys
Seed Round in 2021
Cryptosys is a blockchain-based digital entertainment platform.
Elodie Games
Series A in 2021
Elodie Games, Inc. is a video game design and development company established in 2019 and located in Venice, California. The company specializes in creating cross-platform video games that emphasize deep cooperative gameplay and engaging experiences for players. Elodie Games focuses on connecting gamers worldwide by actively engaging with the community to evolve and enhance the player experience. Co-founded by Christina Norman and David Banks, Elodie Games aims to foster a collaborative gaming environment that appeals to a diverse audience.
Virtually Human Studio
Series A in 2021
Virtually Human Studio develops a digital metaverse gaming platform that enables users to maximize wealth through an auction system. It facilitates buying, selling, breeding, and racing in a video game-style setting, with players earning non-fungible tokens (NFTs) for participation.
Plutus
Pre Seed Round in 2021
Plutus Labs allows creators to engage their fans in new ways with prediction markets & personalized hyper-casual games.
Wrapbook is a comprehensive platform designed for efficient payroll management in production environments. It connects accounting teams, production staff, cast, and crew through a user-friendly interface. Key features include one-click worker payments, real-time expense tracking, automated timecards, union compliance, and on-demand payroll reporting.
Stir Money
Series A in 2021
Founded in 2019 and headquartered in San Francisco, Stir Money is a technology company that provides a platform for digital creators. This platform enables creators to manage their various revenue streams, organize analytics, and collaborate with others by sharing funds.
Roblox is an online gaming and entertainment platform that fosters virtual interactions and shared experiences among users. Founded in 2004 by David Baszucki and Erik Cassel, it is headquartered in San Mateo, California. The platform allows users to create and explore immersive 3D environments, enabling them to play, learn, and socialize. It is particularly popular among audiences under the age of 18, ranking as one of the top entertainment destinations for this demographic based on engagement metrics. The vast array of interactive experiences is developed by a global community of creators utilizing Roblox Studio, a desktop design tool provided by the platform. Roblox's growth is largely driven by word-of-mouth, with millions of new users joining each month, highlighting the strong community aspect of the platform.
Parsec Cloud
Series B in 2020
Parsec Cloud is a company that provides a cloud-based platform for low-latency gameplay streaming and remote access. It enables users to connect to their work, games, and social interactions from any device, facilitating collaboration and creativity across various industries such as gaming, animation, film, and architecture. Parsec for Teams is a specialized service that allows artists, developers, and designers to utilize powerful PCs and virtual machines remotely, enhancing productivity and teamwork. The platform supports high-quality streaming with features like 60FPS+ and 4K resolution, making it popular among millions of users who wish to access their games and collaborate in real-time with friends and colleagues. Through its innovative solutions, Parsec Cloud is redefining the way people interact with technology and each other, regardless of their physical location.
Caffeine Inc. operates a live social broadcasting and streaming platform that focuses on gaming and entertainment. Founded in 2016 and based in Redwood City, California, the company allows users to broadcast a variety of content, including esports, video gaming, and creative shows, while facilitating real-time interaction through chat and sharing features. Caffeine's platform is designed to enhance viewer engagement with a social-driven recommendation system, making it easier to navigate and discover new content. The company partners with notable entities like FOX Sports, ESPN, and Riot Games to provide a diverse range of interactive programming. Caffeine is committed to maintaining a safe environment, enforcing a zero-tolerance policy against bullying, hate speech, and racism.
Whatifi
Seed Round in 2020
Whatifi develops an interactive video-streaming platform that enables users to watch movies together on their phones, making decisions that shape the story's outcome. It combines elements of user-generated filmmaking with high-quality production values.
Roblox is an online gaming and entertainment platform that fosters virtual interactions and shared experiences among users. Founded in 2004 by David Baszucki and Erik Cassel, it is headquartered in San Mateo, California. The platform allows users to create and explore immersive 3D environments, enabling them to play, learn, and socialize. It is particularly popular among audiences under the age of 18, ranking as one of the top entertainment destinations for this demographic based on engagement metrics. The vast array of interactive experiences is developed by a global community of creators utilizing Roblox Studio, a desktop design tool provided by the platform. Roblox's growth is largely driven by word-of-mouth, with millions of new users joining each month, highlighting the strong community aspect of the platform.
Elodie Games
Venture Round in 2020
Elodie Games, Inc. is a video game design and development company established in 2019 and located in Venice, California. The company specializes in creating cross-platform video games that emphasize deep cooperative gameplay and engaging experiences for players. Elodie Games focuses on connecting gamers worldwide by actively engaging with the community to evolve and enhance the player experience. Co-founded by Christina Norman and David Banks, Elodie Games aims to foster a collaborative gaming environment that appeals to a diverse audience.
Overtime is a digital-first sports network targeting the next generation of fans. Based in New York City, it produces original content across various platforms, including YouTube, Snapchat, IGTV, Instagram, and TikTok. The company generates revenue through sponsorships, advertising, media rights, and merchandise sales.
Sandbox VR
Series A in 2019
Sandbox VR is a virtual reality company that provides fully immersive, location-based VR experiences powered by real-time full-body motion capture and advanced VR technology. The platform supports social, multiplayer gameplay, enabling teams to collaborate in shared narrative-driven adventures within a physical venue. Founded in 2016 and based in Los Angeles, California, Sandbox VR operates at locations including the Bay Area and Hong Kong. The company emphasizes premium, immersive experiences that merge real-world movement with virtual environments, aiming to deliver experiences akin to a holodeck where players explore storytelling-driven scenarios together.
Caffeine
Corporate Round in 2018
Caffeine Inc. operates a live social broadcasting and streaming platform that focuses on gaming and entertainment. Founded in 2016 and based in Redwood City, California, the company allows users to broadcast a variety of content, including esports, video gaming, and creative shows, while facilitating real-time interaction through chat and sharing features. Caffeine's platform is designed to enhance viewer engagement with a social-driven recommendation system, making it easier to navigate and discover new content. The company partners with notable entities like FOX Sports, ESPN, and Riot Games to provide a diverse range of interactive programming. Caffeine is committed to maintaining a safe environment, enforcing a zero-tolerance policy against bullying, hate speech, and racism.
Rival Inc., established in 2014 and headquartered in Playa Vista, California, specializes in developing software solutions for live event management. The company's core offerings include ticket sales management, customer relationship management, and security systems, designed to enhance the overall experience for teams, venues, artists, and fans alike. Rival is backed by prominent venture capital firms and industry leaders, enabling it to leverage cutting-edge technology and a diverse team of engineers, product managers, and designers to tackle longstanding challenges in the live events sector.
Caffeine Inc. operates a live social broadcasting and streaming platform that focuses on gaming and entertainment. Founded in 2016 and based in Redwood City, California, the company allows users to broadcast a variety of content, including esports, video gaming, and creative shows, while facilitating real-time interaction through chat and sharing features. Caffeine's platform is designed to enhance viewer engagement with a social-driven recommendation system, making it easier to navigate and discover new content. The company partners with notable entities like FOX Sports, ESPN, and Riot Games to provide a diverse range of interactive programming. Caffeine is committed to maintaining a safe environment, enforcing a zero-tolerance policy against bullying, hate speech, and racism.
Bigscreen
Series A in 2017
Founded in 2014 by Darshan Shankar, Bigscreen develops a social virtual reality platform that enables users to work, play, and collaborate in immersive virtual environments. The company's application allows users to use their computers in VR on virtual screens, with popular uses including watching movies, playing games, browsing the web, and collaborating remotely. Since its beta launch in 2016, Bigscreen has become one of the most highly rated and widely used non-gaming VR applications globally.
Rival Inc., established in 2014 and headquartered in Playa Vista, California, specializes in developing software solutions for live event management. The company's core offerings include ticket sales management, customer relationship management, and security systems, designed to enhance the overall experience for teams, venues, artists, and fans alike. Rival is backed by prominent venture capital firms and industry leaders, enabling it to leverage cutting-edge technology and a diverse team of engineers, product managers, and designers to tackle longstanding challenges in the live events sector.
Within (VR/AR)
Series B in 2017
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality and augmented reality. We bring together the best immersive experiences from the world's finest VR/AR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before.
Within supports all major headsets, including Oculus Quest, Rift, HTC Vive, Sony PlayStation VR, and Samsung Gear VR.
To get started experiencing our ever-growing roster of content, just download our app for iPhone or Android today.
Bigscreen
Seed Round in 2017
Founded in 2014 by Darshan Shankar, Bigscreen develops a social virtual reality platform that enables users to work, play, and collaborate in immersive virtual environments. The company's application allows users to use their computers in VR on virtual screens, with popular uses including watching movies, playing games, browsing the web, and collaborating remotely. Since its beta launch in 2016, Bigscreen has become one of the most highly rated and widely used non-gaming VR applications globally.
Bonfire Studios
Venture Round in 2016
Bonfire Studios is a video game developer based in Irvine, California, founded in 2016. The company creates immersive, multiplayer experiences designed to bring players together through adventure, exploration, and fellowship. Emphasizing teamwork, excellence, and iterative development, Bonfire focuses on learning from players and refining its titles. It also operates a gaming platform that enables the creation of immersive worlds and social gameplay, aiming to empower gamers and foster shared experiences among players.
All Def Digital, Inc., established in 2013 and headquartered in Los Angeles, is a multi-platform media company specializing in the curation, development, and distribution of content centered around hip-hop culture and related art forms. It manages and supports a diverse range of talent, including social video stars, writers, actors, and hip-hop artists, providing them with platforms for expression and growth. All Def produces and distributes original content across various media, including its own properties, social channels, television, movies, live events, and brand partnerships. As of December 19, 2019, the company operates as a subsidiary of Culture Genesis Inc.
Within (VR/AR)
Series A in 2016
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality and augmented reality. We bring together the best immersive experiences from the world's finest VR/AR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before.
Within supports all major headsets, including Oculus Quest, Rift, HTC Vive, Sony PlayStation VR, and Samsung Gear VR.
To get started experiencing our ever-growing roster of content, just download our app for iPhone or Android today.
Within (VR/AR)
Seed Round in 2015
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality and augmented reality. We bring together the best immersive experiences from the world's finest VR/AR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before.
Within supports all major headsets, including Oculus Quest, Rift, HTC Vive, Sony PlayStation VR, and Samsung Gear VR.
To get started experiencing our ever-growing roster of content, just download our app for iPhone or Android today.
Enjoy Technology
Series A in 2014
Enjoy Technology, Inc. is a retail company that specializes in the sale of entertainment products, including smartphones, speakers, home theaters, tablets, computers, cameras, drones, and gaming devices. Founded in 2014 and headquartered in Menlo Park, California, with additional operations in New York City, Enjoy Technology utilizes a technology-driven platform to transform the shopping experience by delivering products directly to customers' homes. The company operates on-demand mobile stores, allowing customers to receive personalized service and products tailored to their needs. Despite its innovative approach to retail, Enjoy Technology has faced significant challenges and filed for Chapter 11 bankruptcy.
BuzzFeed
Secondary Market in 2014
BuzzFeed, Inc. is a tech-driven media company that specializes in delivering breaking news, original reporting, and entertainment content across various digital platforms. Founded in 2006 and headquartered in New York, BuzzFeed engages a global audience with its diverse offerings, which include articles, quizzes, videos, and lifestyle content through well-known brands such as Tasty. The company also emphasizes investigative journalism through BuzzFeed News and produces original content for multiple formats via BuzzFeed Studios. Additionally, BuzzFeed Commerce focuses on social commerce products, licensing, and strategic partnerships. With a reach of over 200 million users, BuzzFeed aims to create shareable content that resonates across the social web.
Genius Media Group, Inc. operates an online platform that focuses on music intelligence, originally starting as a site for annotating rap lyrics. Founded in 2009 and based in Brooklyn, New York, Genius has evolved to serve a broader audience, providing insights into various music genres beyond hip-hop. The platform attracts over 100 million users monthly, enabling contributors, editors, and musicians to engage in discussions about songs and share their interpretations with a global fan base. In addition to lyrics, Genius features charts and videos, offering a comprehensive view of music and its cultural significance. Renowned artists, including Frank Ocean and Lin-Manuel Miranda, also participate in the platform, contributing their perspectives and enhancing the storytelling aspect of music.
Imgur, Inc. is an online platform that specializes in image hosting and sharing services, founded in 2009 and based in San Francisco, California. The platform allows users to share a variety of visual content, including photos, memes, GIFs, and visual stories, fostering engagement with social networks and online communities. Imgur's services are designed to entertain and inspire users, providing an endless stream of humorous, informative, and creative images from around the globe. The company focuses on delivering a user-friendly experience that promotes visual storytelling and community interaction.
TinyCo, founded in 2009 by Suli Ali, is a mobile game development company that focuses on creating engaging gaming experiences based on popular entertainment franchises. The company has developed over a dozen successful games, including titles like Marvel Avengers Academy and Family Guy: The Quest for Stuff, available on major platforms such as the App Store, Google Play Store, and Amazon App Store. TinyCo aims to deliver enjoyable mobile entertainment that brings happiness to users in short increments of time. The company’s portfolio consists of high-quality free-to-play games designed to enhance social gaming experiences. TinyCo was acquired by Jam City, a leading global mobile entertainment company known for its innovative and narrative-rich games that feature iconic brands.
Genius Media Group, Inc. operates an online platform that focuses on music intelligence, originally starting as a site for annotating rap lyrics. Founded in 2009 and based in Brooklyn, New York, Genius has evolved to serve a broader audience, providing insights into various music genres beyond hip-hop. The platform attracts over 100 million users monthly, enabling contributors, editors, and musicians to engage in discussions about songs and share their interpretations with a global fan base. In addition to lyrics, Genius features charts and videos, offering a comprehensive view of music and its cultural significance. Renowned artists, including Frank Ocean and Lin-Manuel Miranda, also participate in the platform, contributing their perspectives and enhancing the storytelling aspect of music.
Airtime is a social platform designed to foster genuine online interactions, aiming to create a welcoming environment for users. Founded by Sean Parker, the platform offers various virtual "rooms" where individuals can engage in live conversations about diverse interests, from music to art and comedy. Unlike traditional social networks that often promote isolation, Airtime encourages community building and real-time engagement. The company is supported by prominent investors, including Accel, Andreessen Horowitz, and Google Ventures, and operates with a dedicated team of over 100 employees across three locations. Airtime focuses on enhancing the quality of online social experiences through its innovative video conversation features.
Viki is an international video streaming platform that provides access to a wide array of TV shows, movies, and other premium content. The company distinguishes itself by offering content translated into over 150 languages, facilitated by a community of dedicated fans who contribute to the crowdsourcing of subtitles. Viki's platform enables users to discover and watch media content effortlessly, enhancing the viewing experience for a global audience.
TinyCo, founded in 2009 by Suli Ali, is a mobile game development company that focuses on creating engaging gaming experiences based on popular entertainment franchises. The company has developed over a dozen successful games, including titles like Marvel Avengers Academy and Family Guy: The Quest for Stuff, available on major platforms such as the App Store, Google Play Store, and Amazon App Store. TinyCo aims to deliver enjoyable mobile entertainment that brings happiness to users in short increments of time. The company’s portfolio consists of high-quality free-to-play games designed to enhance social gaming experiences. TinyCo was acquired by Jam City, a leading global mobile entertainment company known for its innovative and narrative-rich games that feature iconic brands.
Promise is a film, series, and innovative format studio powered by the world’s best Gen AI artists and storytellers.