Alumni Ventures Group

Alumni Ventures Group is a venture capital firm based in Manchester, New Hampshire, with offices across North America. It provides access to venture investing for individual accredited investors, particularly alumni networks, by offering diversified portfolios of venture opportunities and allowing members to invest alongside fellow alumni in ventures led by peers. The firm backs early-stage and later-stage opportunities across technology, consumer, healthcare, financial services, and other sectors, with a sector- and geography-agnostic approach. It typically invests between $10,000 and $3 million per deal and emphasizes the involvement of alumni connections and an institutional lead investor in opportunities. Alumni Ventures also offers focused funds to broaden participation, enabling accredited investors to access venture portfolios diversified by type, sector, stage, and geography. The model aims to democratize access to venture capital while maintaining rigorous selection standards through alumni networks.

Rob Adams

Managing Partner

Andrew Baum

Vice President, Treasury and Capital Management

David Beazley

Managing Partner

Ali Byrd

Investor Advisory Council Member

Marco A. Casas

Senior Investment Principal, Basecamp Fund

Matthew Caspari

Managing Partner

Matt Castellini

Senior Associate

Helen Chen

CEO Services Analyst

Cainon Coates

Managing Partner

Michael Collins

Investor

David Cynn

Managing Partner

Thomas Edwards

Associate

Nancy Fechnay

Principal

Yev Gelfand

Investor

Mason Hale

Senior Associate, Chestnut Street and Triphammer Ven

Erik Hammer

Partner

Brian Keil

Managing Partner

Jin Kim

Senior Vice President, Office of Investments

Jess Liu-Brown

Principal

Michael Madden

Co-Founder and Investment Professionals

Todd McIntyre

Managing Partner

Jonathan Meltzer

Partner

Keith Murphy

Director, Video Programs

David S. Muson

CFO

Kayla Phillips

Senior Associate

Aisha Robinson

Comms Team VP of Strategic Communications

Ludwig Schulze

Managing Partner

Matt Scott

Managing Partner

Saad Shaheen

Investor Operations Manager

David Shapiro

Managing Partner

Anton Simunovic

Investor

Chris Sklarin

Managing Partner

Stephen Stolzenberg

Senior Associate

Justin Strausbaugh

Managing Partner

Edward Tsai

Managing Partner

Drew Wandzilak

Senior Associate, Green D and Yard and Strategic Tech Fund

Larry Warnock

Managing Partner

Sarah Worden

Venture Scout

Ray Wu

Managing Partner

Wesley Yiu

Principal

Past deals in Virtual Reality

Sinn Studio

Venture Round in 2024
Sinnott Studio, based in Toronto, specializes in developing award-winning, extra-reality (XR) combat games focused on melee fighting. Their innovative solutions cater to both single and multiplayer experiences, pushing the boundaries of the gaming sector.

Clarity Pediatrics

Seed Round in 2024
Clarity Pediatrics is a healthcare company focused on transforming pediatric chronic care, specifically for children diagnosed with ADHD. With nearly 10% of American children affected by this condition, the company aims to alleviate the challenges parents face in accessing appropriate care. Clarity Pediatrics has developed a virtual pediatric ADHD clinic that leverages a tech-enabled clinical model, offering features such as video conferencing, secure messaging, and electronic health records. This innovative approach is designed to deliver high-quality, evidence-based care to families, regardless of their location or insurance status. Through its platform, Clarity Pediatrics strives to achieve exceptional health outcomes that can significantly improve the developmental trajectory of affected children.

The Animal Age

Seed Round in 2023
The Animal Age is a company specializing in a metaverse pet cultivation service. It combines blockchain technology, games, non-fungible tokens (NFTs), and metaverse scenes to create a novel pet-raising experience. The platform is an animal-themed virtual world where users can adopt and care for pets, earning NFTs and growth rewards through daily objectives and social activities.

StatusPro

Series A in 2023
StatusPro is a sports technology company that leverages data, augmented reality, and virtual reality to develop training and gaming products. It specializes in creating three-dimensional simulations that analyze player performance during NFL games. This data is then transformed into virtual reality experiences, allowing players to practice in immersive environments. The company's innovative approach enhances the training capabilities for coaches and athletes, while also enriching the experience for fans of the sport. Through its unique combination of technology and sports analytics, StatusPro aims to revolutionize how training and engagement in football are approached.

Praxis Labs

Series A in 2023
Praxis Labs designs and delivers diversity and inclusion training solutions that blend research-based curriculum with immersive technology. It develops virtual reality and online learning modules to help employees understand and empathize with implicit bias, using perspective-taking experiences and production-grade materials, and provides data-driven metrics to track learning outcomes. The platform enables organizations to implement bias-reduction programs and measure improvements in inclusion within the workplace.

Headroom

Seed Round in 2023
Headroom is a San Francisco-based developer of an artificial intelligence powered virtual meeting platform designed to reduce distraction and automate routine meeting tasks. The platform provides transcripts, automatically generated summaries with highlights, gesture recognition, and optimized video quality to support remote collaboration. It also includes features such as alert observers and built-in gesture-based approvals that let participants indicate responses without unmuting, helping teams notice questions or excitement in real time. Headroom aims to enable users to focus on relationships, creative thinking, and problem solving while AI handles the routine aspects of meetings.

Light Field Lab

Series B in 2022
Light Field Lab, Inc. is a technology company specializing in the development of holographic display systems that create immersive visuals by projecting three-dimensional holograms into physical space. Founded in 2017 and based in San Jose, California, the company leverages advanced light field technology to generate multiple viewing angles that mimic real-world perceptions, allowing objects to appear to float in space without the need for head-mounted displays. Light Field Lab's innovations enable new opportunities in both consumer and enterprise markets, facilitating the integration of existing content into their holographic formats through a universal application programming interface. The company's mission is to pioneer a holographic future, advancing how visual media is experienced across various applications.

Kryptomon

Series A in 2022
Kryptomon is an NFT Play-and-Earn blockchain game, where Pokémon meets Tamagotchi and CryptoKitties. Breed, Train and Fight with your NFT Kryptomon. It's a new world where trainers can live a new adventure on Blockchain. Set in the Kryptomon metaverse, community members play as ‘Trainers’ of their own individual monsters — Kryptomons — each of which is a completely unique digital asset connected to an NFT. Each has a unique but mutable genetic code made up of 38 randomised parameters that determine all of the aspects — physical and behavioral — of the creature. This not only ensures that each Kryptomon is unique but also brings to life each Kryptomon as a digital companion in the Kryptomon metaverse. They are capable of learning, falling sick, getting hungry, and protecting their trainers when out on an adventure in the physical world. In turn, trainers will have to care for, feed, and train their Kryptomon partners in order to grow and prepare for the battles ahead. Kryptomon creates the next step in the evolution of crypto-gaming by using advanced blockchain technologies, digital genetics, and location-based technologies. So what are you waiting for? Play and participate in the Kryptomon league to become the Kryptomon Metaverse Champion!

GigLabs

Seed Round in 2021
Founded in 2017, GigLabs is on a mission to empower brands, creators and collectors to create defining and memorable NFT experiences. The company partners with brands, agencies and creators to provide easy-to-use products for generating, minting, and selling NFTs that can be presented within fully customizable brand experiences, both on the web and in VR. Built by the GigLabs’ team of experienced blockchain developers and NFT enthusiasts, the API-driven NFT Bridge platform delivers flexible and scalable NFT tools that allow any brand to build any NFT experience imaginable. RareRooms (www.rarerooms.io) is GigLabs’ customizable 3D immersive metaverse for showcasing NFTs - digital collectibles, art and more - that’s integrated across multiple blockchains.

Hydrow

Series C in 2021
Hydrow Inc., established in 2017 and based in Cambridge, Massachusetts, specializes in manufacturing high-end virtual rowing machines for home workouts. The company's flagship product, Hydrow, offers users an immersive rowing experience akin to being on the water, complete with adjustable resistance, real-time visuals, and audio, guided by expert instructors via on-demand digital courses. Hydrow sells its products directly to consumers through its online platform.

Hydrow

Venture Round in 2020
Hydrow Inc., established in 2017 and based in Cambridge, Massachusetts, specializes in manufacturing high-end virtual rowing machines for home workouts. The company's flagship product, Hydrow, offers users an immersive rowing experience akin to being on the water, complete with adjustable resistance, real-time visuals, and audio, guided by expert instructors via on-demand digital courses. Hydrow sells its products directly to consumers through its online platform.

Strivr

Series B in 2020
Strivr, established in 2015, specializes in developing virtual reality (VR) training solutions. The company offers a software platform that enables businesses to create, manage, and analyze immersive training experiences, along with professional services such as strategy consulting, curriculum design, and performance analysis. Strivr's solutions are used by Fortune 500 companies and sports teams to enhance training in areas like health and safety, operational efficiency, customer service, and sports performance. Headquartered in Palo Alto, California, with additional offices across the U.S., Strivr aims to transform corporate training through VR.

Emerge

Series A in 2019
Emerge, Inc. is a consumer technology company founded in 2015 and based in Mountain View, California. The company specializes in developing a multi-sensory communication platform designed to enhance virtual interactions by integrating touch, sight, sound, and emotional connectivity. Emerge's flagship product line, the Wave-series, utilizes patented technology to create ultrasonic forcefields that users can physically feel, enabling experiences such as a "virtual high five" or the sensation of holding hands across distances, all without the need for gloves or controllers. This innovation aims to address the widespread feelings of disconnection experienced by over two billion people globally, focusing on fostering emotional connections in communications. Emerge boasts a diverse team of industry veterans and former entrepreneurs with expertise in consumer electronics, augmented reality, gaming, and brain-computer interfaces.

Massless

Seed Round in 2019
Founded in 2014, Massless specializes in developing hardware and software for augmented and virtual reality interactions. The company is renowned for its Massless Pen, a tool designed to enhance collaboration among designers and engineers by enabling real-time manipulation of large 3D models. Their products offer features such as extreme pen precision, optical tracking at 60 Hz, tactile feedback, surface sensing, orientation sensing, USB 3 compatibility, and extended battery life.

Hydrow

Series A in 2019
Hydrow Inc., established in 2017 and based in Cambridge, Massachusetts, specializes in manufacturing high-end virtual rowing machines for home workouts. The company's flagship product, Hydrow, offers users an immersive rowing experience akin to being on the water, complete with adjustable resistance, real-time visuals, and audio, guided by expert instructors via on-demand digital courses. Hydrow sells its products directly to consumers through its online platform.

Strivr

Venture Round in 2017
Strivr, established in 2015, specializes in developing virtual reality (VR) training solutions. The company offers a software platform that enables businesses to create, manage, and analyze immersive training experiences, along with professional services such as strategy consulting, curriculum design, and performance analysis. Strivr's solutions are used by Fortune 500 companies and sports teams to enhance training in areas like health and safety, operational efficiency, customer service, and sports performance. Headquartered in Palo Alto, California, with additional offices across the U.S., Strivr aims to transform corporate training through VR.

BinaryVR

Convertible Note in 2016
BinaryVR, Inc. is a technology company based in Burlingame, California, that specializes in developing facial expression tracking technology for virtual reality and mobile applications. Established in 2015, the company focuses on enabling users to create personalized 3D representations of their faces using 2D facial photos, which allows for real-time tracking and retargeting of facial animations on various computer-generated characters or avatars. By operating at the intersection of research and development and product innovation, BinaryVR is committed to advancing the field of computer vision and enhancing interactions between artificial intelligence and everyday life. In 2020, BinaryVR became a subsidiary of Epic Games, further positioning it within the rapidly evolving technology landscape.

BinaryVR

Seed Round in 2015
BinaryVR, Inc. is a technology company based in Burlingame, California, that specializes in developing facial expression tracking technology for virtual reality and mobile applications. Established in 2015, the company focuses on enabling users to create personalized 3D representations of their faces using 2D facial photos, which allows for real-time tracking and retargeting of facial animations on various computer-generated characters or avatars. By operating at the intersection of research and development and product innovation, BinaryVR is committed to advancing the field of computer vision and enhancing interactions between artificial intelligence and everyday life. In 2020, BinaryVR became a subsidiary of Epic Games, further positioning it within the rapidly evolving technology landscape.
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