Alumni Ventures Group

Alumni Ventures Group is a venture capital firm based in Manchester, New Hampshire, with offices across North America. It provides access to venture investing for individual accredited investors, particularly alumni networks, by offering diversified portfolios of venture opportunities and allowing members to invest alongside fellow alumni in ventures led by peers. The firm backs early-stage and later-stage opportunities across technology, consumer, healthcare, financial services, and other sectors, with a sector- and geography-agnostic approach. It typically invests between $10,000 and $3 million per deal and emphasizes the involvement of alumni connections and an institutional lead investor in opportunities. Alumni Ventures also offers focused funds to broaden participation, enabling accredited investors to access venture portfolios diversified by type, sector, stage, and geography. The model aims to democratize access to venture capital while maintaining rigorous selection standards through alumni networks.

Rob Adams

Managing Partner

Andrew Baum

Vice President, Treasury and Capital Management

David Beazley

Managing Partner

Matthew Caspari

Managing Partner

Matt Castellini

Senior Associate

Past deals in Facial Recognition

ZeroEyes

Series B in 2024
ZeroEyes, Inc. is an artificial intelligence security company based in Philadelphia, Pennsylvania, founded in 2018. The company has developed a sophisticated platform that focuses on firearm detection by analyzing over three billion images daily from security camera feeds. ZeroEyes aims to enhance safety in various environments, including schools, corporate settings, healthcare facilities, and public spaces, by providing real-time alerts to authorities in the event of potential gun-related threats. Its technology is designed to prevent and respond to active shooter incidents, improving situational awareness and reducing response times for first responders. Through its innovative solutions, ZeroEyes strives to combat mass shootings and gun-related violence, ultimately creating safer environments for individuals and communities.

BinaryVR

Convertible Note in 2016
BinaryVR, Inc. is a technology company based in Burlingame, California, that specializes in developing facial expression tracking technology for virtual reality and mobile applications. Established in 2015, the company focuses on enabling users to create personalized 3D representations of their faces using 2D facial photos, which allows for real-time tracking and retargeting of facial animations on various computer-generated characters or avatars. By operating at the intersection of research and development and product innovation, BinaryVR is committed to advancing the field of computer vision and enhancing interactions between artificial intelligence and everyday life. In 2020, BinaryVR became a subsidiary of Epic Games, further positioning it within the rapidly evolving technology landscape.

Hyprsense

Seed Round in 2016
Hyprsense is a technology company specializing in real-time facial motion capture solutions aimed at enhancing the animation of 3D avatars and digital humans. Its offerings include comprehensive face detection, facial landmark tracking, and expression value tracking, which are applicable across various advanced fields such as artificial intelligence interaction, smart speakers, robotics, and automobile infotainment systems. By providing clients with the tools to create immersive experiences, Hyprsense enables the integration of real-time 3D characters, augmented reality filters, and virtual reality avatars, capturing nuanced expressions with precision. This technology supports innovative applications that enrich user interaction and engagement in digital environments.

BinaryVR

Seed Round in 2015
BinaryVR, Inc. is a technology company based in Burlingame, California, that specializes in developing facial expression tracking technology for virtual reality and mobile applications. Established in 2015, the company focuses on enabling users to create personalized 3D representations of their faces using 2D facial photos, which allows for real-time tracking and retargeting of facial animations on various computer-generated characters or avatars. By operating at the intersection of research and development and product innovation, BinaryVR is committed to advancing the field of computer vision and enhancing interactions between artificial intelligence and everyday life. In 2020, BinaryVR became a subsidiary of Epic Games, further positioning it within the rapidly evolving technology landscape.
Spot something off? Help us improve by flagging any incorrect or outdated information. Just email us at support@teaserclub.com. Your feedback is most welcome.