Meta

Meta is a social technology company that facilitates connections among individuals, communities, and businesses. Originally founded as Facebook in 2004 by Mark Zuckerberg in Menlo Park, California, the company rebranded to Meta on October 28, 2021, to reflect its broader focus beyond social networking. Meta operates various applications and services, positioning itself as a leader in the social media landscape, with over 1.32 billion monthly active users. The company has continuously evolved, integrating features that enhance user engagement and community building. Meta's strategic initiatives also include partnerships aimed at advancing marketing and commercial efforts in the digital and mobile sectors. As it explores new technologies, including virtual and augmented realities, Meta aims to redefine how people interact and share experiences online.

Raunak Bhavsar

Business Analyst

Alexis Black Bjorlin

VP, Infrastructure

Nir Blumberger

Director, Head of EMEA Corporate Development

Jarred Kennedy

Vice President, Immersive Apps and Experiences

Ryan Santoro

Agency Partner Manager

Kavin Stewart

Director of Product

Eduardo Saverin

Co-Founder

Past deals in Social Media

Take It Down

Grant in 2023
Take It Down is a free service that can help you remove or stop the online sharing of nude, partially nude, or sexually explicit images or videos taken of you when you were under 18 years old.

VerSe Innovation

Series J in 2022
VerSe Innovation is a local language technology company that develops a discovery platform to consume and socialize with media. Its platform facilitates the curation of content and tracks user preferences through its vertical search and recommendation tools that provide users with personalized content and notifications.

Handsome App

Grant in 2022
Handsome App is a professional networking platform specifically designed for beauty professionals, launched in 2018 and based in Austin, Texas. The application enables users in the beauty and barber industries to create digital portfolios, facilitating the showcasing of their skills and work. It also provides a space for users to ask questions and receive answers, fostering an online community that supports career development. Additionally, the platform allows users to search for job opportunities and post job listings, helping them to advance their careers and gain credibility within the industry.

Playco

Corporate Round in 2022
Playco Global, Inc. is an instant-play gaming company that develops a browser-based streaming game engine, enabling users to engage in multiplayer games without downloads. Founded in 2010 and based in Mountain View, California, with additional offices in San Francisco, Tokyo, and Seoul, the company focuses on creating games that facilitate social interaction among billions of players. Playco collaborates with a diverse network of partners, including major technology and social media companies, to enhance its gaming offerings. The company's advanced infrastructure supports game development, backend operations, and analytics, ensuring a seamless gaming experience across various platforms.

Meesho

Series F in 2021
Meesho operates as an online reselling platform that enables anyone to start a business without investment. Meesho connects manufacturers, wholesalers, and suppliers with resellers who use social media platforms like WhatsApp and Facebook to sell products to their network of friends and family. The company was founded in 2015 by Vidit Aatrey and Sanjeev Barnwa and is headquartered in Bangalore, Karnataka.

Meesho

Series E in 2021
Meesho operates as an online reselling platform that enables anyone to start a business without investment. Meesho connects manufacturers, wholesalers, and suppliers with resellers who use social media platforms like WhatsApp and Facebook to sell products to their network of friends and family. The company was founded in 2015 by Vidit Aatrey and Sanjeev Barnwa and is headquartered in Bangalore, Karnataka.

Peanut App

Series A in 2019
Peanut App Limited is a London-based company that has developed a social networking application designed to connect mothers with shared interests and similar-aged children. Launched in 2016, the app facilitates group chats and encourages face-to-face meetings, fostering a supportive community for women at comparable stages in life. Peanut's mission is to create a safe environment where women can build friendships, seek support, and exchange knowledge. The app is available for free on both iOS and Android platforms.

MYEO EdTech

Grant in 2019
MYEO, Myanmar Youth Empowerment Opportunities, is a tech-enabled education social enterprise. Our mission is to equip all of Myanmar’s new graduates with the skills to be valuable members of the workforce and community. A large youth population is one of Myanmar’s major strengths, according to the Asian Development Bank. The country may benefit from a “demographic dividend” with a large share of the population engaged in productive work and supporting a smaller share of older and non-working people. In fact, 33% of Myanmar's population is aged 15 to 35 years old, +18 million people. However, youths in Myanmar are in a vulnerable employment situation, either unemployed or underemployed. At the same time, organizations in Myanmar urge more qualified employees. Despite the challenges in work conditions for youth and low skilled workforce, Myanmar presents an encouraging opportunity on the adoption of mobile technology: +27 million people in the country use Facebook or Messenger. To seize that opportunity, MYEO has created a mobile-based online solution that nurtures youth employability and paves the way to build a high-skilled workforce for organizations in Myanmar. MYEO has a team of +30 people, with experience in technology, education, marketing and data analysis. Since 2014, the startup has been impacting the lives of thousands of youths in Myanmar, including +12,000 youths trained exclusively online, +50,000 youths using MYEO's learning chatbots and +150,000 youths engaging with MYEO's Facebook community.

Meesho

Series D in 2019
Meesho operates as an online reselling platform that enables anyone to start a business without investment. Meesho connects manufacturers, wholesalers, and suppliers with resellers who use social media platforms like WhatsApp and Facebook to sell products to their network of friends and family. The company was founded in 2015 by Vidit Aatrey and Sanjeev Barnwa and is headquartered in Bangalore, Karnataka.

Meesho

Corporate Round in 2019
Meesho operates as an online reselling platform that enables anyone to start a business without investment. Meesho connects manufacturers, wholesalers, and suppliers with resellers who use social media platforms like WhatsApp and Facebook to sell products to their network of friends and family. The company was founded in 2015 by Vidit Aatrey and Sanjeev Barnwa and is headquartered in Bangalore, Karnataka.

Vidpresso

Acquisition in 2018
Vidpresso, Inc., founded in 2011 and based in Ogden, Utah, offers a solution for broadcasters, event producers, and podcasters to seamlessly integrate social media into their live productions. The company has developed a versatile graphics platform that enables users to create professional live streams with interactive features. This platform includes customizable designs for lower thirds, full-screen graphics, timers, countdowns, and scoreboards, all aimed at enhancing audience participation through integrated comments. Vidpresso's goal is to simplify the process of creating broadcast-quality media, making it accessible to a wider range of users without the need for expensive hardware.

RedKix

Acquisition in 2018
RedKix is an Israeli company that develops and markets enterprise software focused on enhancing workplace communication and collaboration. As a subsidiary of Facebook, RedKix offers a unified communication application that integrates real-time messaging, group channels, and email, aiming to streamline team interactions and eliminate friction in collaboration. Its solutions are designed to facilitate seamless communication among teams, customers, and partners, ultimately creating a more efficient and anxiety-free work environment.

Coutloot

Seed Round in 2016
Coutloot is a mobile-first consumer-to-consumer (C2C) social commerce platform based in India, designed to facilitate online sales for small businesses and individual sellers. The platform enables a diverse range of users, from local vendors to celebrities, to list products for sale quickly and efficiently. Sellers can connect with buyers across the country, offering trending products while maintaining quality through rigorous checks. Coutloot also incentivizes sellers with opportunities to earn weekly cash bonuses based on their sales performance. The app provides a seamless shopping experience, allowing buyers to bargain for products from the comfort of their homes, thus enhancing the accessibility of online commerce for all participants.

CrowdTangle

Acquisition in 2016
CrowdTangle is a social media tracking and discovery platform that simplifies the process of finding and monitoring content across various social networks. The company's online tools allow users to track, analyze, and report on public content, helping them understand how information spreads on social media. By providing insights into content trends, CrowdTangle enables users to stay informed about real-time developments and public discourse on these platforms.

Nascent Objects Inc

Acquisition in 2016
Nascent Objects Inc. is a software development company focused on creating a modular electronics system for consumers to build their gadgets using reconfigurable components, including batteries, camera, sensors, and more. The company’s modular consumer electronics platform enables end-users with no electronics manufacturing expertise to design and prototype new products. Its system allows its users to concentrate on building their products instead of dealing with electrical design, mechanical engineering, and integration complexity. Nascent Objects was founded in 2014 and is based in San Carlos, California. It was acquired by Facebook in 2016.

Eyegroove

Acquisition in 2016
Eyegroove, Inc. is a music video creative community based in Santa Clara, California, founded in 2013. The company operates a mobile iOS application that allows users to create and share music videos seamlessly. This platform enables users to select streaming music, record their own videos, and incorporate interactive effects, thereby enhancing the creative process of music video production. Eyegroove aims to unite all elements of video creation, including music, editing, and effects, in a user-friendly environment that promotes sharing and collaboration within the music video space.

Teehan+Lax

Acquisition in 2015
Teehan+Lax is a boutique digital experience agency based in Toronto, Canada, specializing in the design and development of mobile applications and websites. The agency is known for creating innovative digital solutions, including the first widely-used Photoshop design tool for iPhone interfaces, known as "the iPhone PSD." Teehan+Lax has partnered with various clients, including Virgin Mobile and AIR MILES, to deliver tailored digital experiences. In addition to client work, the agency develops self-funded software products. Notable offerings include Image Spark, an image bookmarking service that enables users to save and organize images into Moodboards, and TweetMag, a tool that curates a feed of articles from Twitter based on relevant usernames, hashtags, and lists. TweetMag prioritizes links shared in tweets and aggregates content, allowing users to explore topics without needing a Twitter account.

SportStream

Acquisition in 2013
SportStream is a provider of a social sports platform that enhances the fan experience by delivering a comprehensive second screen experience during sports events. Through its proprietary platform, SportsBase, SportStream aggregates content such as tweets, Facebook posts, Instagram photos, statistics, and news relevant to various games and teams. This content is accessible to fans via applications on iPhone, iPad, and the web, allowing them to connect with friends and fellow fans, check in to professional games, and engage in conversations on social media. Additionally, SportStream collaborates with select partners, including professional sports teams and organizations, to further enrich fan engagement and provide tailored experiences.

Spaceport.io

Acquisition in 2013
Spaceport.io is a cloud-based platform designed for game developers to create HTML5 mobile games that function seamlessly across various smartphone operating systems. By allowing developers to write code in a simple scripting language, Spaceport.io enables the development of games that deliver a native app-like experience with fast performance. The platform supports the creation of hybrid games that can run on multiple devices, facilitating an easy transition to mobile gaming. Additionally, developers can use Spaceport.io to create native iOS applications, allowing for greater flexibility and reach in the gaming market. The technology also supports social gaming, enabling players to maintain their characters and social contexts across different platforms, including Facebook and mobile devices.

Storylane

Acquisition in 2013
Storylane is a startup that allows people to share the things that matter.

Threadsy

Acquisition in 2012
Threadsy is an online integrated communication platform that combines email and social network messages into a single inbox. It offers users the ability to manage their communication through a streamlined interface that incorporates email, Facebook, Twitter, and instant messaging. By aggregating these various forms of communication, Threadsy not only simplifies the user experience but also provides contextual information about the people with whom users interact. The service is free and accessible through web browsers, allowing users to connect their existing accounts seamlessly.

Lightbox

Acquisition in 2012
Lightbox develops consumer mobile apps, initially focusing on pushing the envelope for user experience on the Android platform. Their first product is Lightbox Photos which replaces the Android camera app. It syncs the photos on your phone with your social networks and provides cloud hosting of your photos on Lightbox.com. Lightbox's team was acqui-hired by Facebook.

Glancee

Acquisition in 2012
Glancee is a mobile application available for iPhone, Android, and Facebook that facilitates the discovery of nearby individuals who share mutual friends and interests. The app utilizes Facebook to identify common acquaintances and employs Wikipedia to connect users based on their interests. For instance, if a user expresses an interest in Apple, Glancee will suggest connections with individuals interested in related topics such as Steve Jobs or Silicon Valley. Unlike traditional social networks or dating services, Glancee serves as a social discovery tool, highlighting the unseen connections between people in everyday settings like bars, campuses, or grocery stores. Users can simply open the app to explore potential matches, and they receive push notifications for significant matches even when their phones are not actively in use.

Instagram

Acquisition in 2012
Instagram is a popular photo-sharing application that allows users to capture images, apply filters, and share their content across various social networks, including Facebook and Twitter. Founded in 2010 by Kevin Systrom and Mike Krieger in San Francisco, California, the platform enables users to express themselves creatively and discover new interests through visual content. Instagram is designed for both iOS and Android devices, offering a range of customization options for photos and videos. Acquired by Facebook in 2012, Instagram has evolved into a significant social media platform, facilitating connections among users while also addressing challenges related to content, such as the use of hashtags for various communities.

Friend.ly

Acquisition in 2012
Friend.ly is a social Q&A platform designed to facilitate self-expression in a fun and meaningful way. The site encourages users to engage with thought-provoking questions generated by the platform, enabling them to share their true selves and create a more accurate online profile. Upon logging in with a single click, users can participate in answering various questions, which not only reflect their personal thoughts and experiences but also foster connections with others in a positive environment. Friend.ly serves as a tool for individuals looking to deepen their relationships with friends, meet new people, or simply express themselves more authentically.

Gowalla

Acquisition in 2011
Gowalla is a company based in Austin, Texas, that focuses on creating social games played in real-world locations. Launched in 2009, it offers an award-winning mobile app and website, which serve as a social guide to popular places and cities worldwide. The platform features an extensive collection of guides to cities, parks, and regions, curated by both the Gowalla community and experts from organizations such as Disney and National Geographic. This allows users to easily share and discover photos, experiences, and recommendations while on the go, fostering a sense of connection among friends and families. Gowalla's innovative approach to blending social interaction with real-world exploration has garnered attention and support from various prominent investors.

WhoGlue

Acquisition in 2011
WhoGlue specializes in developing social networking software tailored for membership organizations, such as college alumni networks. The company's technology enables private networking among groups within a larger network, facilitating interactions while maintaining user privacy. Additionally, WhoGlue's platform can integrate content from Facebook Groups more broadly across Facebook, enhancing connectivity without compromising individual privacy settings. Founded with an innovative approach, WhoGlue also holds a patent for a "Distributed personal relationship information management system and methods," reflecting its commitment to advancing the way organizations connect and engage with their members.

Hot Potato

Acquisition in 2010
Hot Potato is a social platform that facilitates real-time collaboration among friends and fans during live events. It provides tools that enable users to check in, share their perspectives, and engage with contributions from others as events unfold. By fostering a communal experience, Hot Potato enhances the enjoyment of participating in various events, allowing users to connect and share meaningful moments together.

ShareGrove

Acquisition in 2010
ShareGrove operates an online conversations platform that enables users to engage with friends from Facebook and other social networks in a dynamic and media-rich environment. The platform allows for both real-time and asynchronous interactions, all managed through a single web interface. Users can enhance their conversations with integrated web searches from sources such as Google, Amazon, and Yelp, which also facilitates revenue generation through affiliate programs. By combining these features, ShareGrove aims to create a seamless and engaging communication experience for its users.

Divvyshot

Acquisition in 2010
Divvyshot is a photo-sharing platform designed to facilitate the easy sharing of photos among groups of friends and family members. It enables users to upload and share their images at full resolution, enhancing the experience of collective memory-making and collaboration. The company participated in the Winter 2009 session of Y Combinator, a well-known startup accelerator, which helped position it within the competitive landscape of social media and photo-sharing services.

FriendFeed

Acquisition in 2009
FriendFeed is a feed aggregator that consolidates updates from various social media platforms, blogs, and microblogging sites into a single news feed. Launched in October 2007 and based in Mountain View, California, the service allows users to keep up-to-date with content shared by friends and family, including news articles, photos, and videos. Instead of creating a meta-network, FriendFeed provides a customized feed that incorporates updates from users’ other social networks, facilitating discovery and discussion among friends. The platform was acquired by Facebook in August 2009.
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