Meta is a social technology company that facilitates connections among individuals, communities, and businesses. Originally founded as Facebook in 2004 by Mark Zuckerberg in Menlo Park, California, the company rebranded to Meta on October 28, 2021, to reflect its broader focus beyond social networking. Meta operates various applications and services, positioning itself as a leader in the social media landscape, with over 1.32 billion monthly active users. The company has continuously evolved, integrating features that enhance user engagement and community building. Meta's strategic initiatives also include partnerships aimed at advancing marketing and commercial efforts in the digital and mobile sectors. As it explores new technologies, including virtual and augmented realities, Meta aims to redefine how people interact and share experiences online.
IMPACT NFT is a unique SOCIAL-IMPACT driven NFT project, where collectors can access an IMMERSIVE CULTURAL EXPERIENCE, to fund+meet native artisans joining an international institutional alliance that preserves native art in rural South America. Gran Chaco Impact NFT, offers a platform where collectors collaborate with non-fungible token (NFT) artists and curators to support women artisans in the creation of digital art tokens using augmented and virtual reality, NFTs, and blockchain with the goal of preserving and promoting native communities' cultures.
Retreat
Grant in 2022
Retreat provides upskilling and social development practice through VR, AR, and XR capabilities. Retreat VR platform is a modern and innovative virtual learning app that provides quality educational materials to users by leveraging leading-edge technology and providing coaches that are industry leaders. Retreat is committed to assisting people in achieving greater success in life.
Within (VR/AR)
Acquisition in 2021
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality and augmented reality. We bring together the best immersive experiences from the world's finest VR/AR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before. Within supports all major headsets, including Oculus Quest, Rift, HTC Vive, Sony PlayStation VR, and Samsung Gear VR. To get started experiencing our ever-growing roster of content, just download our app for iPhone or Android today.
echo3D
Series A in 2021
echo3D is a cloud-based platform that specializes in 3D asset management, allowing developers and companies to store, secure, and share 3D content in real-time. Established in 2018 and headquartered in New York, the platform provides a comprehensive suite of tools, including a content management system (CMS), a content delivery network (CDN), and asset compression and conversion tools. These features enable users to efficiently manage and stream 3D applications and content across various platforms. By offering a scalable backend infrastructure, echo3D facilitates collaboration among developers and organizations, streamlining the process of building and deploying augmented reality (AR) and virtual reality (VR) applications.
Lemnis Technologies
Acquisition in 2020
We are a team of passionate scientists and engineers on a mission to make Mixed Reality viable as the next computing platform. With technology proven by science, backed by research publications and pending patents, we aim to set a new standard for visual fidelity in head-mounted displays. We introduced the pioneering Verifocal™ platform at SIGGRAPH 2018, received a CES 2019 Innovation Award for our Verifocal™ VR Kit, and will be showcasing Verifocal™ Mixed Reality headsets with a new generation eye tracker at SIGGRAPH 2019. Lemnis is a technology company incorporated in Singapore since 2017, and backed by global investors. Our team counts 9 full-time employees, including 4 PhDs from the top global institutions (MIT, Brown, ETH Zurich, Inria, NUS, NTU, KAIST) who have written close to 40 international publications.
Scape Technologies
Acquisition in 2020
Scape is a computer vision startup, building the localization engine for city-scale augmented reality. Its cloud-based ‘visual engine’ allows camera devices to understand their environment, using computer vision. Rather than relying on 3D maps built and stored locally, Scape’s vision engine builds and references 3D maps in the cloud, allowing devices to tap into a ‘shared understanding’ of an environment. Scape Technologies was founded in 2016 and is based in London, England.
CTRL-Labs
Acquisition in 2019
CTRL-Labs Corporation, founded in 2015 and based in New York City, specializes in developing non-invasive neural interface technology aimed at enhancing the interaction between humans and machines. The company's flagship product, the CTRL-kit, is a wireless wristband equipped with sensors that captures neural signals, allowing users to control digital devices through simple electronic pulses. This innovative platform is designed to support various applications in virtual reality, augmented reality, robotics, productivity, and clinical research. By providing developers with a software development kit (SDK) and application programming interface (API), CTRL-Labs enables the integration of neural control into their applications. The company's long-term vision focuses on fostering mass consumer adoption of neural interfaces, establishing a new standard for human-machine collaboration that transforms how users engage with technology.
Grokstyle
Acquisition in 2019
Grokstyle develops an app that automatically identifies furniture and home decor from just about any picture or angle. Partner with us to reimagine the consumer experience — visual search, inspiration, and on-point recommendations.
Two Big Ears
Acquisition in 2016
At Two Big Ears, we’ve been hard at work creating technology and tools that have defined how immersive audio is crafted and experienced in VR and AR both now and in the future. We’re proud to see the impact our work has had on so many great projects. Now, we’re ready to take the next step on our journey and scale our work from within Facebook. There is so much still to explore. By joining with a company that shares our values and our vision, we will be able to scale our technology even quicker as we continue powering immersive audio experiences. Our mission is to make VR audio succeed across all devices and platforms and continue to help creators make the best experiences for billions of people across the world. Our pipeline for cinematic VR and 360 video, including the authoring tools, encoder and rendering engine are available for free. We’re excited to be able to continue developing great tools for a larger number of people across the world. 3Dception for Games will no longer be a separate product but we will be working with the Oculus team to combine our expertise and create best in class VR audio. Existing Pro customers will continue to receive support in accordance with your current agreement with Two Big Ears for the next 12 months.
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