Tencent Holdings Limited, founded in 1998 and headquartered in Shenzhen, China, is a leading internet service provider that offers a wide range of value-added services and online advertising. The company's diverse portfolio includes popular platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. Tencent is recognized as the world's largest video game publisher, with flagship titles like Honor of Kings contributing significantly to its revenue. In addition to gaming and social networking, Tencent provides financial technology and cloud services, as well as invests in and produces films and television programs. The firm also engages in various technology-related services, including software development and information system integration. Tencent plays a vital role in the global venture capital landscape, holding substantial stakes in several prominent tech companies. Its user-centric approach and comprehensive service offerings position Tencent as a key player in the internet ecosystem both in China and internationally.
Kukua is an edutainment company based in San Francisco, California, founded in 2014. It specializes in designing and developing mobile game applications aimed at children aged 5 to 10 years. Under the brand name SEMA, Kukua creates engaging learning experiences that combine entertainment and education, focusing on essential skills such as reading, writing, and math. The company is known for its Super Sema franchise, which includes animated series, games, and toys featuring proprietary characters. By utilizing smartphones and electronic devices, Kukua aims to empower children through game-based learning, enabling them to dream, imagine, and acquire new skills in an enjoyable format.
Operator of game development and publishing studio intended to create create compelling gaming experiences and build an ecosystem of like minded developments studios. The company is engaged in the development of first person shooter games for PC platforms, enabling gamers to have a real battlefield experience.
Operator of a game development studio intended to create new sandbox gaming experiences. The company develops innovative and creative sandbox games that offer diverse gameplay options such as leveling up characters and crafting powerful gear to defeat enemies in real-time tactical combat, exploring the map, and completing tasks, enabling players to have a fun and immersive gaming experience.
Stunlock Studios AB, founded in 2010 and based in Skövde, Sweden, specializes in the development of multiplayer arena games, notably Bloodline Champions. The studio was established by a group of game development students passionate about competitive gaming. With a team of 25 skilled developers, Stunlock Studios emphasizes creativity and collaboration, fostering an environment where open communication and diverse perspectives are valued. The studio focuses on creating community-driven games that blend classic gameplay simplicity with innovative mechanics, aiming to provide players with engaging and challenging experiences. The company's commitment to team well-being is reflected in their regular group activities, promoting a healthy work-life balance.
YAGER is an independent developer specializing in computer and video games. The company is dedicated to creating immersive and engaging gaming experiences, primarily focusing on imaginative story-driven third-person games. YAGER's titles are designed for platforms such as PlayStation 4, Xbox One, and PC, utilizing the Unreal Engine 4 to enhance gameplay quality. By emphasizing creativity and narrative depth, YAGER aims to resonate with gaming enthusiasts and provide them with meaningful interactions in their gaming journeys.
Operator of an entertainment company intended to tell stories and build worlds through games and movies. The company blends artists, areas of expertise, and perspectives across industries and unites games industry veterans with the extensive network of Hollywood talent in film, TV, animation, and more to create expansive worlds across multiple storytelling mediums, providing customers with the access to gaming destinations, animations, and motion films across all platforms that are as fun to watch as they are to play.
Archosaur Games Inc., an investment holding company, engages in the development and operation of mobile games in the People’s Republic of China and internationally. The company operates Development and Licensing, and Integrated Game Publishing and Operation segments. It primarily focuses on the development of massively multiplayer online role-playing games. The company was founded in 1997 and is headquartered in Beijing, the People's Republic of China.
Qingci Games Inc is a integrated mobile game developer and publisher in China. It offers mobile games that are designed to provide captivating content as well as distinctive and engaging gameplay experiences to players in mainland China and overseas.
Huohua Siwei is an online education platform for K-12 children that specializes in Mathematics and Science. It offers a one-to-many online interactive live small class and strong interactive game links to develop students' core ability of thinking, concentration, and other core skills. It is focused on the young mathematics thinking training, which is divided into three modules: spatial thinking and graphics, computing power, and logical reasoning.
The company was founded in 2017 and is headquartered in Beijing, China.
Keep is a young team that loves sports and is also a group of Geeks who pursue the ultimate experience. They focus on application development in the field of mobile sports, advocate the spirit of open sharing, do not imitate, do not follow suit, and only do cool products. In the age of their lives, the fitness culture is awakening, there should be more professional tools, a more pure community, and make the body easier. This is what Keep is doing. They hope that through technology-driven, more people will love fitness and enjoy sports.
Quell, Inc. is a San Francisco-based company founded in 2020 that specializes in developing an immersive fitness gaming platform. The platform combines gaming with physical exercise, allowing users to engage in high-intensity, resistance-based workouts while navigating a fantasy world. By utilizing smart resistance bands and built-in sensor gauntlets, Quell provides an innovative way for players to achieve their fitness goals through combat-style gameplay. The company offers a subscription model to keep its content fresh, positioning itself as a unique blend of fitness and gaming, akin to the concept of "Peloton meets gaming." Quell aims to make fitness engaging and accessible from the comfort of home.
VSPN is an internet sports and cultural media company that focuses its business on e-sports. It provides core marketing and entertainment content operations as its core business, providing brand marketing, artist brokerage, e-sports TV, and e-sports venues. Founded in 2015, Quantum Sports VSPN (Versus Programming Network) and is based in Shanghai, China.
Huohua Siwei is an online education platform for K-12 children that specializes in Mathematics and Science. It offers a one-to-many online interactive live small class and strong interactive game links to develop students' core ability of thinking, concentration, and other core skills. It is focused on the young mathematics thinking training, which is divided into three modules: spatial thinking and graphics, computing power, and logical reasoning.
The company was founded in 2017 and is headquartered in Beijing, China.
10 Chambers Collective is a Swedish game developer based in Stockholm, specializing in online video games. The company is known for creating a collaborative first-person shooter (FPS) game designed for four players, emphasizing elements of excitement, horror, and atmospheric gameplay.
Leyou Technologies Holdings Limited engages in the online game operation and retail game development activities in the People’s Republic of China, Canada, the United Kingdom, and the United States. It primarily develops and publishes Warframe, a free-to-play science fiction-themed multiplayer third-person action game available on personal computer and consoles. The company also provides work-for-hire studio services; and sells merchandise goods. In addition, it offers marketing support, online, and consultancy and back-end technology services; holds properties; and engages in the development, operation, and management of online games, as well as development of computer software. The company was formerly known as Sumpo Food Holdings Limited and changed its name to Leyou Technologies Holdings Limited in January 2015. Leyou Technologies Holdings Limited was founded in 1998 and is headquartered in Admiralty, Hong Kong. As of December 21, 2020, Leyou Technologies Holdings Limited operates as a subsidiary of Image Frame Investment (HK) Limited.
Voodoo is a prominent developer and publisher of mobile games, specializing in casual gaming experiences. With a significant presence in the mobile gaming market, Voodoo ranks among the top companies globally in terms of daily downloads on the App Store, attracting over 150 million monthly users. The company gained notable success with popular titles such as Paper.io, Snake VS Block, Flappy Dunk, and Helix Jump, contributing to an impressive total of 300 million downloads in 2017. Voodoo is committed to continuous improvement and sharing best practices within its operations, fostering a culture that emphasizes excellence in game development and talent acquisition.
Keep is a young team that loves sports and is also a group of Geeks who pursue the ultimate experience. They focus on application development in the field of mobile sports, advocate the spirit of open sharing, do not imitate, do not follow suit, and only do cool products. In the age of their lives, the fitness culture is awakening, there should be more professional tools, a more pure community, and make the body easier. This is what Keep is doing. They hope that through technology-driven, more people will love fitness and enjoy sports.
Xigua City is an online education platform focused on teaching computer programming to children aged 5 to 12. Founded in 2013 and headquartered in Hangzhou, China, the platform employs experienced program developers to create engaging and interactive coding curricula. Xigua City aims to foster children's interest in coding through gamified projects and intuitive teaching methods. The company has introduced the X Plan strategy, which leverages AI and big data to enhance curriculum development, improve teaching services, and refine the learning experience. This strategy includes the advancement of the LEAP curriculum system and learning evaluations, as well as the upgrade of the teaching intelligent assistant system to build an active learning community.
Huya Inc. operates a leading game live streaming platform in China, facilitating interactive broadcasts that allow real-time interaction between broadcasters and viewers. Founded in 2011 and headquartered in Guangzhou, Huya provides a diverse array of live streaming content, encompassing a vast library of approximately 3,800 games across various genres, including esports, mobile, and console games, as well as entertainment categories like talent shows and online theater. Additionally, Huya runs Nimo TV, which focuses on game streaming in Southeast Asia and Latin America. The company also engages in online advertising, marketing services, software development, and internet value-added services. As a subsidiary of Tencent, Huya benefits from the support of one of the largest technology companies in China, with Tencent holding a significant equity stake and voting power.
YAGER is an independent developer specializing in computer and video games. The company is dedicated to creating immersive and engaging gaming experiences, primarily focusing on imaginative story-driven third-person games. YAGER's titles are designed for platforms such as PlayStation 4, Xbox One, and PC, utilizing the Unreal Engine 4 to enhance gameplay quality. By emphasizing creativity and narrative depth, YAGER aims to resonate with gaming enthusiasts and provide them with meaningful interactions in their gaming journeys.
Platinumgames Inc. engages in the production of home video games, online games, and online downloadable content on various platforms, including PS4, PS3, Nintendo Switch, Wii U, Wii, DS, Xbox One, Xbox 360, and PC. The company was founded in 2006 and is based in Osaka, Japan.
Gaosi Education Group is a Chinese educational and training institution. It is a domestic extracurricular tutorial institution that provides services for middle and primary schools. Gaosi Education Group offers courses for gifted children from primary school to junior high school. It has set up personalized one-to-one teaching centers, where mathematics competitions for primary, secondary, and high schools are one of the featured courses. Gaosi currently has nearly 10,000 students and 100 full-time teachers and personnel of teaching and researching teams. The institution was founded in December 2009 and is headquartered in Gaosi Education Building, Wudaokou, Haidian District, Beijing.
Bunch Live, Inc. develops Bunch, a party application that enables users to engage in multiplayer games while participating in group video chats. Founded in 2017 and headquartered in New York City, the platform facilitates game discovery, play, and sharing among friends. Additionally, it offers integration options for developers, allowing them to incorporate Bunch's functionalities into their own games, enhancing the social gaming experience. Through its innovative approach, Bunch has established itself as a leader in combining gaming and social interaction.
Antstream Arcade is a retro games streaming platform that offers over 1000 games for players to enjoy the old classics. Arcade, console or computer games can be played on online and across most devices. Enjoy the games in their original state or with a modern twist with our unique social challenges. Rise to the top of our global leaderboards, earn gems and bragging rights. Be the retro gaming champion on Antstream!
Sea Limited is an internet platform company headquartered in Singapore, primarily focused on the Greater Southeast Asia region, including countries like Indonesia, Vietnam, and Thailand. Founded in 2009, Sea operates three main business segments: digital entertainment, e-commerce, and digital financial services. Its Garena platform offers access to a wide range of mobile and PC online games, eSports operations, and various entertainment content, fostering a vibrant community through features like livestreaming and user forums. The Shopee platform serves as a mobile-centric e-commerce marketplace, providing integrated payment and logistics solutions to sellers. Additionally, SeaMoney delivers digital financial services, including e-wallets and payment processing, enhancing financial accessibility for individuals and businesses. Sea's mission is to improve the lives of consumers and small businesses in its region through technology, reflecting its commitment to connect users and promote growth in Southeast Asia.
Bilibili Inc. is an online entertainment platform based in Shanghai, China, catering primarily to the younger generation. Founded in 2009, the company has evolved from a niche content community focused on anime, comics, and games (ACG) into a comprehensive entertainment hub that offers a diverse range of media formats, including videos, live broadcasts, and mobile games. Bilibili emphasizes high-quality content and aims to create immersive experiences that foster strong emotional connections among its users. The platform features a unique interactive playback system that allows for real-time subtitle overlays, enhancing user engagement. Additionally, Bilibili has established a strategic collaboration with Tencent for the sharing and operation of anime and games, further expanding its content offerings and reach within the Chinese market.
1939 Games ehf. is an indie game development studio based in Reykjavík, Iceland, founded in 2015 by former veterans of CCP. The company specializes in creating World War II-themed gaming experiences, with a primary focus on developing a digital collectible card game titled KARDS. This game integrates familiar elements from the card game genre while incorporating classic World War II themes, aiming to deliver an engaging and action-packed experience for players. By blending historical facts with gameplay, 1939 Games seeks to provide a unique role-playing experience that appeals to both card game enthusiasts and history buffs alike.
Dream11 is India's largest fantasy sports platform, boasting over 100 million users who engage with various sports, including cricket, football, kabaddi, basketball, hockey, volleyball, handball, futsal, rugby, and baseball. As a homegrown brand, Dream11 allows sports enthusiasts to create their own teams from real-life players based on upcoming matches, earning points from the players' on-field performances and competing with others. This interactive platform fosters active engagement and showcases users' sports knowledge. Dream11 is the flagship brand of Dream Sports, which also includes other ventures such as FanCode, a digital sports destination, DreamX, a sports accelerator, and DreamSetGo, a platform for sports experiences. Additionally, Dream11 holds the distinction of being the first fantasy sports platform globally to set a Guinness World Record.
Keep is a young team that loves sports and is also a group of Geeks who pursue the ultimate experience. They focus on application development in the field of mobile sports, advocate the spirit of open sharing, do not imitate, do not follow suit, and only do cool products. In the age of their lives, the fitness culture is awakening, there should be more professional tools, a more pure community, and make the body easier. This is what Keep is doing. They hope that through technology-driven, more people will love fitness and enjoy sports.
Grinding Gear Games is a developer of Path of Exile, a competitive online action RPG. Grinding Gear Games was founded in November 2006 in Auckland, New Zealand. Its founding members come from various countries and have a selection of diverse backgrounds ranging from artificial intelligence and software security to industrial design to professional tournament game play.
VSPN is an internet sports and cultural media company that focuses its business on e-sports. It provides core marketing and entertainment content operations as its core business, providing brand marketing, artist brokerage, e-sports TV, and e-sports venues. Founded in 2015, Quantum Sports VSPN (Versus Programming Network) and is based in Shanghai, China.
Haegin Co., Ltd. is a mobile game development company founded in 2017 and located in Seoul, South Korea. The company focuses on creating casual and mid-core games, catering to a wide audience and emphasizing longevity in gameplay. By offering a diverse range of games, Haegin aims to provide engaging experiences for players, utilizing the cultural significance of traditional Korean concepts in its game design.
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.
Huya Inc. operates a leading game live streaming platform in China, facilitating interactive broadcasts that allow real-time interaction between broadcasters and viewers. Founded in 2011 and headquartered in Guangzhou, Huya provides a diverse array of live streaming content, encompassing a vast library of approximately 3,800 games across various genres, including esports, mobile, and console games, as well as entertainment categories like talent shows and online theater. Additionally, Huya runs Nimo TV, which focuses on game streaming in Southeast Asia and Latin America. The company also engages in online advertising, marketing services, software development, and internet value-added services. As a subsidiary of Tencent, Huya benefits from the support of one of the largest technology companies in China, with Tencent holding a significant equity stake and voting power.
Kakao Games Corporation operates a comprehensive online gaming service platform catering to a global audience. Established in 2013 and based in Seongnam, South Korea, the company develops and publishes a diverse range of games across mobile, PC, and virtual reality platforms. Its offerings include mobile game services such as Kakao and snack games, along with a mobile game play channel and an online game portal. Kakao Games enhances its market presence through partnerships with other game companies and focuses on strengthening its in-house development capabilities. As a subsidiary of Kakao Corp, the company plays a significant role in the global gaming industry.
Shanda Games Limited is an online game developer, operator, and publisher based in Shanghai, China, specializing in massively multiplayer online role-playing games (MMORPGs) and mobile games. The company distributes its products domestically and internationally, targeting a diverse user base. Shanda Games develops its titles in-house, collaborates with third-party developers, and licenses games from other creators, operating a robust network to support simultaneous play for hundreds of users. As of mid-2014, it managed 71 games, with a significant portion of its revenue derived from titles it owns or co-owns. The company is notable for adopting item-based revenue models for advanced casual and MMORPGs, and it has been expanding its reach into international markets, including Europe and Southeast Asia. Shanda Games has a substantial player base, boasting millions of active users across its platforms. Founded in 1999, the company continues to innovate and grow within the competitive online gaming industry.
GJS Co., Ltd. is a Shenzhen-based company that specializes in the development and manufacturing of personalized fighting robots for one-on-one combat and gaming competitions. Established in 2015, GJS Robot offers products such as Ganker robots, which utilize servo motors and wheels for responsive movement, and GEIO robots, which feature infrared cameras and deep learning technology for environmental and facial recognition. The company's focus on integrating advanced technology into their robots aims to enhance the gaming experience and provide customizable options for clients in the robotics and gaming industries.
Bilibili Inc. is an online entertainment platform based in Shanghai, China, catering primarily to the younger generation. Founded in 2009, the company has evolved from a niche content community focused on anime, comics, and games (ACG) into a comprehensive entertainment hub that offers a diverse range of media formats, including videos, live broadcasts, and mobile games. Bilibili emphasizes high-quality content and aims to create immersive experiences that foster strong emotional connections among its users. The platform features a unique interactive playback system that allows for real-time subtitle overlays, enhancing user engagement. Additionally, Bilibili has established a strategic collaboration with Tencent for the sharing and operation of anime and games, further expanding its content offerings and reach within the Chinese market.
Seasun is recognized as China's first computer gaming studio, boasting over 20 years of experience in the gaming industry. The company specializes in developing online and mobile games, focusing on delivering high-quality and engaging experiences for players globally. Seasun's services encompass a comprehensive gaming studio that creates fun-filled games for various platforms, including iOS, Android, and personal computers. With a commitment to innovation and excellence, Seasun aims to maintain its position as a leader in the gaming sector.
Keep is a young team that loves sports and is also a group of Geeks who pursue the ultimate experience. They focus on application development in the field of mobile sports, advocate the spirit of open sharing, do not imitate, do not follow suit, and only do cool products. In the age of their lives, the fitness culture is awakening, there should be more professional tools, a more pure community, and make the body easier. This is what Keep is doing. They hope that through technology-driven, more people will love fitness and enjoy sports.
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.
Supercell, founded in 2012 and headquartered in Helsinki, Finland, focuses on creating innovative mobile games primarily for tablets and touch devices. The company operates with a unique structure that allows small, independent teams to develop games, fostering creativity and collaboration. Supercell is renowned for its popular titles, including Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which cater to a broad audience across various age groups. The games are designed to be engaging and social, allowing players to interact with friends and earn rewards. With additional operations in San Francisco, Supercell has developed over 165 games across multiple platforms, emphasizing a commitment to crafting memorable gaming experiences that are enjoyed for years.
Paradox Interactive is a Swedish company specializing in the development and publishing of PC-based strategy games. Known for its prominent strategy catalog, the company has established a strong presence in both the United States and Europe. Its portfolio includes several well-known franchises, such as Europa Universalis, Crusader Kings, Hearts of Iron, Stellaris, Cities: Skylines, and Magicka. Paradox Interactive also develops and publishes games through various platforms, including Steam, Apple, Google Play, and Sony stores, ensuring a wide global reach. The company not only focuses on its internal development but also engages in licensing agreements, notably with White Wolf's brands. Paradox Interactive continues to expand its offerings, aiming to enhance its reputation as a leading publisher in the gaming industry.
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.
Artillery is a team of passionate gamers that is turning the modern web browser into a gaming console using HTML5 technology. Artillery's team is comprised of a brain trust of former Google and Facebook engineers focused on solving seemingly impossible game development hurdles and includes long-standing and high ranking gaming and eSports community members. It was founded in 2011 and based in Palo Alto, California.
VC Mobile Entertainment Inc. is a game development company based in Los Angeles, California, founded in 2014. The company specializes in creating a diverse range of games for mobile devices, personal computers, consoles, and online platforms. Through its innovative approach to game design, VC Mobile Entertainment aims to engage a broad audience and enhance the gaming experience across various formats.
Robot Entertainment, Inc. is an independent game development studio based in Plano, Texas, founded in 2009 by several former members of Ensemble Studios. The company specializes in creating games that cater to a wide audience across multiple platforms. Its portfolio includes fast-paced multiplayer games, battleground experiences, and competitive enemy race games, all designed to provide engaging entertainment for players and foster social interactions among friends. With a commitment to quality and innovation, Robot Entertainment continues to establish itself in the gaming industry.
Miniclip is a prominent digital games company that develops, publishes, and promotes a wide range of games across mobile, web, and social platforms. Founded in 2001 by Robert Small and Tihan Presbie, Miniclip has played a significant role in the casual gaming industry. It is particularly known for its extensive collection of games, including action, sports, puzzle, and games for children, as well as its flagship title, 8 Ball Pool, which is recognized as the most popular pool game globally. The company aims to connect players worldwide through both individual and massive multiplayer gaming experiences, catering to various devices and platforms.
4:33 Creative Lab is a leading mobile game designer based in South Korea, specializing in the development and publishing of social interactive online and mobile games across various genres, including action, sports, and adventure. The company focuses on creating an optimal gaming experience through its innovative online game publishing platform, which enhances user engagement and interaction. By combining creativity with advanced technology, 4:33 Creative Lab aims to deliver high-quality games that resonate with a diverse audience, ensuring that players enjoy immersive and interactive gameplay.
Longzhu TV is a multimedia platform that specializes in live streaming services for digital games, e-sports, and a range of entertainment content. The platform broadcasts and re-broadcasts a variety of programming, including games, sports, and e-commerce. Longzhu TV has established strategic partnerships with prominent leagues such as the Heroes Union Professional League and the CrossFire TV Professional League, securing rights to stream top gaming events. Additionally, it holds exclusive broadcasting rights for renowned gaming figures and professional teams, enhancing its reputation in the industry. The platform offers users access to a wide array of videos from streamers, fostering interaction around live content.
Epic Games, Inc. is an American video game and software company based in Cary, North Carolina. Founded in 1991, the company develops and creates games for various platforms, including PCs, consoles, mobile devices, artificial reality, and virtual reality. In addition to its own game development, Epic Games offers its game engine technology to other developers, enabling them to create high-fidelity, interactive experiences. The company also operates a game store that supports independent developers in producing quality games and 3D content. Originally known as Epic MegaGames, Inc., the company rebranded to Epic Games, Inc. in March 1999.
Riot Games is a global company that develops online games. The company was founded by a couple of entrepreneurial gamers who believe player-focused game development can result in better quality games. In 2009, Riot Games released its debut title, League of Legends, a game played by over 67 million users every month. Riot Games was placed third on the Great Place to Work’s 2013 Best Medium Workplaces list and ranked fourth place in the "25 Best Companies to Work for in Technology" list, an accolade based on Glassdoor reviews of Riot by Rioters. Riot Games was founded by Marc Merrill and Brandon Beck in March 2007 and is headquartered in Culver City, California.
Shenzhen Domain Networks
Acquisition in 2010
Shenzhen Domain Computer Network Company Limited is engaged in the development and provision of online games, in particular MMOGs (massively multiplayer online games). The company has developed games like QQ Huaxia and Hero Island. The company was founded in 1997 and is based Shenzhen, China. Shenzhen Domain Computer Network Company Limited operates as a subsidiary of Shenzhen Shiji Kaixuan Technology Co Ltd.
Beijing ELEX Technology Co., Ltd., founded in 2008 and headquartered in Beijing, is a prominent game provider in non-English speaking markets, with a presence in over 30 countries across Asia-Pacific, Europe, and Latin America. The company specializes in social games, browser games, and mobile games, boasting a user base of more than 40 million globally. ELEX is recognized as the leading social game developer in Asia, with popular titles like "Happy Harvest" and "City Life" performing well on major platforms and localized services. Its gaming platform, 337.com, has gained significant traction, serving millions of daily active users and ranking among the top 1000 gaming websites. ELEX has also made advancements in mobile gaming since establishing its wireless department in 2011. Furthermore, the company collaborates with major industry players like Tencent to enhance game development through initiatives like the "Xing Cloud" project, which aims to facilitate global integration for game developers. ELEX is committed to delivering high-quality gaming experiences and localized services to players worldwide.
Riot Games is a global company that develops online games. The company was founded by a couple of entrepreneurial gamers who believe player-focused game development can result in better quality games. In 2009, Riot Games released its debut title, League of Legends, a game played by over 67 million users every month. Riot Games was placed third on the Great Place to Work’s 2013 Best Medium Workplaces list and ranked fourth place in the "25 Best Companies to Work for in Technology" list, an accolade based on Glassdoor reviews of Riot by Rioters. Riot Games was founded by Marc Merrill and Brandon Beck in March 2007 and is headquartered in Culver City, California.
Outspark is the Western leader in publishing premium micro-trans MMOs. Based in San Fransisco the company has published numerous successful MMOs, and is currently introducing Divine Souls and Fists of Fu for 2010. Outspark CEO & Founder, Susan Choe said the company's real strength will be its open Platform APIs, on which game developers or publisher can plug into, to self publish their online games, while leveraging the infrastructure, business intelligence data, existing users, portal and social network community features.
Spot something off? Help us improve by flagging any incorrect or outdated information. Just email us at support@teaserclub.com. Your feedback is most welcome.