Tencent Holdings

Tencent Holdings Limited is a leading internet service provider based in Shenzhen, China, known for its extensive range of value-added services, including online games, social networking, financial technology, and online advertising. Founded in 1998, Tencent operates major platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. The company is recognized as the world's largest video game publisher, with popular titles like Honor of Kings in its portfolio. In addition to its core services, Tencent is involved in the production and distribution of films and television programs, as well as software development and digital content licensing. With a focus on user-oriented strategies, Tencent continues to adapt and expand its offerings, positioning itself as a vital part of daily life for many consumers in China and beyond.

Hongwei Chen

Executive Director of Investment

Ben Feder

President, International Partnerships (North America)

Martin Lau

President

Jeffrey Li

Managing Partner

Alvin Liu

Co-Founder

Steven Ma

SVP

Huateng Ma

Co-Founder, Chairman and CEO

Danying Ma

Managing Director

Bo Wang

Vice President, Tencent Games

Ye Wang

Associate Director, Global Data Intelligence and Data Service, IEG

Yao Xia

Executive Director

Levin Yao

Managing Director, Tencent Investment

Wenlei Zhuang

Vice President of Tencent Cloud and Head of Tencent Cloud Strategic Investment

phil mu

Chief Investment Officer

Dowson Tong

President of Social Network Group, Senior Executive Vice President

Past deals in Publishing

Flipkart

Venture Round in 2022
Flipkart is an e-commerce marketplace based in Bengaluru, India, offering over 30 million products across more than 70 categories, including electronics, home appliances, and personal care items. Founded in 2007 by Binny and Sachin Bansal, the platform has grown to serve 75 million registered users and generates over 10 million daily visits. Flipkart efficiently handles approximately 8 million shipments per month, a figure that continues to rise. The company is also the parent of Flipkart Ventures, which invests in early-stage companies. In 2018, Flipkart was acquired by Walmart, further strengthening its position in the competitive e-commerce landscape. With a workforce of around 33,000 employees, Flipkart remains a significant player in the Indian online retail market.

1C Entertainment

Acquisition in 2022
1C Entertainment operates in the segments of production of video games, specialized services for third-party publishers and independent development studios

Byment

Venture Round in 2021
Baiman Culture Communication Co., Ltd. is a cultural enterprise focused on the development and production of online animation, comics, and games. The company specializes in script development, drawing creation, and comprehensive publishing for Internet comics. With a professional team that includes script developers, directors, and production staff, Baiman possesses the capability to create original content for animation intellectual properties. Their work encompasses both long and short comic scripts, as well as the production of high-quality online anime, comics, and games, allowing users to enjoy a diverse range of digital entertainment.

Kadokawa

Post in 2021
Kadokawa Corporation is a prominent Japanese entertainment company founded in 1945 and headquartered in Tokyo. It operates in diverse sectors, including publishing, film production, digital content, and video games. The company is also involved in the planning and operation of network entertainment services and a video-sharing platform. In addition to its core publishing activities, Kadokawa engages in the development of rights and merchandising, as well as educational services and digital transformation initiatives. The company focuses on expanding its global intellectual property and adapting to the evolving digital landscape.

Ookbee

Debt Financing in 2021
Ookbee Group is the largest storytelling ecosystem in Thailand, focusing on user-generated content platforms that resonate with younger audiences. It operates several notable platforms, including Joylada, Tunwalai, Ookbee, Fictionlog, Storylog, Beeber, and Fungjai, which encompass a broad range of content such as novels, e-books, music, and live-streaming videos. The company provides a digital publication platform that enables users to create, share, and monetize their own content. It also offers a comprehensive bookstore featuring a variety of free and paid materials, including magazines, newspapers, fiction and non-fiction books, audiobooks, and online courses. Additionally, Ookbee's payment gateway facilitates the publishing, distribution, and sale of digital publications to a global audience, fostering a vibrant ecosystem for both creators and consumers.

Flipkart

Private Equity Round in 2021
Flipkart is an e-commerce marketplace based in Bengaluru, India, offering over 30 million products across more than 70 categories, including electronics, home appliances, and personal care items. Founded in 2007 by Binny and Sachin Bansal, the platform has grown to serve 75 million registered users and generates over 10 million daily visits. Flipkart efficiently handles approximately 8 million shipments per month, a figure that continues to rise. The company is also the parent of Flipkart Ventures, which invests in early-stage companies. In 2018, Flipkart was acquired by Walmart, further strengthening its position in the competitive e-commerce landscape. With a workforce of around 33,000 employees, Flipkart remains a significant player in the Indian online retail market.

Bad Robot Games

Series B in 2021
Bad Robot, founded by filmmaker J.J. Abrams in 2001 and based in Santa Monica, is an entertainment company that focuses on storytelling across various mediums, including television, film, and interactive content. The company has produced acclaimed television series such as ALIAS, LOST, FRINGE, PERSON OF INTEREST, and WESTWORLD, along with feature films in popular franchises like STAR WARS, STAR TREK, and MISSION: IMPOSSIBLE. Bad Robot has also ventured into publishing, with its novel S. becoming a New York Times Best Seller. Additionally, Bad Robot Games emphasizes immersive storytelling through video games, collaborating with industry veterans and leveraging Hollywood talent to create expansive narratives. Overall, Bad Robot is dedicated to crafting engaging experiences that resonate with audiences across multiple platforms.

Klei Entertainment

Acquisition in 2021
Klei Entertainment is a video game development studio located in Vancouver, British Columbia. The company focuses on creating and publishing games across various platforms, emphasizing both single-player and multiplayer experiences. Klei aims to develop games that resonate with players, often drawing on nostalgic themes while exploring diverse genres. Known for their creativity, the studio has produced notable titles that blend unique gameplay mechanics with captivating storytelling, reflecting their commitment to crafting engaging and memorable experiences for gamers.

Flipkart

Corporate Round in 2020
Flipkart is an e-commerce marketplace based in Bengaluru, India, offering over 30 million products across more than 70 categories, including electronics, home appliances, and personal care items. Founded in 2007 by Binny and Sachin Bansal, the platform has grown to serve 75 million registered users and generates over 10 million daily visits. Flipkart efficiently handles approximately 8 million shipments per month, a figure that continues to rise. The company is also the parent of Flipkart Ventures, which invests in early-stage companies. In 2018, Flipkart was acquired by Walmart, further strengthening its position in the competitive e-commerce landscape. With a workforce of around 33,000 employees, Flipkart remains a significant player in the Indian online retail market.

Voodoo

Venture Round in 2020
Voodoo is a prominent tech company specializing in the development and publishing of mobile games and applications, particularly targeting the casual gaming market. With an impressive record of 7 billion downloads and over 150 million monthly active users, Voodoo ranks as the third-largest mobile publisher globally, following Google and Meta. The company has demonstrated significant hypergrowth, having raised over $1 billion in funding from notable investors such as Goldman Sachs, Tencent, and GBL. Voodoo focuses on creating simple, easy-to-play mobile games that appeal to casual gamers, often collaborating with external studios and content creators to enhance its offerings. With a workforce of over 750 employees worldwide, Voodoo continues to expand its reach in the mobile gaming industry.

Little Bear Rental

Series C in 2019
Developer of an online story telling platform designed to to inspire girls to find their own inner wisdom and power. The company's online story telling platform publishes digital books and stories which help girls discover that they are heiresses to ancient lineages of fairy godmothers and helps them to gain trust and nurture their own gifts and work together as a cultural force for good, enabling girls and women to understand the wonderful truths about themselves by which they can change the world.

Byment

Series A in 2019
Baiman Culture Communication Co., Ltd. is a cultural enterprise focused on the development and production of online animation, comics, and games. The company specializes in script development, drawing creation, and comprehensive publishing for Internet comics. With a professional team that includes script developers, directors, and production staff, Baiman possesses the capability to create original content for animation intellectual properties. Their work encompasses both long and short comic scripts, as well as the production of high-quality online anime, comics, and games, allowing users to enjoy a diverse range of digital entertainment.

Fatshark

Private Equity Round in 2019
Fatshark AB is an independent game development studio based in Stockholm, Sweden, established in 2008. The company specializes in creating and publishing multiplayer video games across various platforms, including mobile devices, PCs, Macs, and consoles. Fatshark also engages in subcontracting services for game development, collaborating with other publishers as well as developing games independently. Additionally, the studio sells its published titles through its online store, catering to a diverse gaming audience.

Crossingstar Studio

Series A in 2018
Crossingstar Studio, established in 2016 and located in Hangzhou, China, specializes in the production of comics and the development and publishing of mobile games. The studio collaborates with authors and game designers to transform their concepts into fully realized works, while also creating original comic content in-house. By leveraging partnerships and hosting services on external platforms, Crossingstar Studio aims to broaden its reach within the entertainment industry. The company fosters a supportive work environment, offering benefits such as a fixed monthly meal allowance, annual salary adjustments, and team-building activities.

Duozhi

Series B in 2018
Duozhi is a news platform focusing on the education and training industry.

Shanda Games

Corporate Round in 2018
Shanda Games is an online game developer, operator, and publisher offering massively multiplayer online games and mobile games. It distributes its products in China and in overseas markets targeting a large and diverse community of users. It manages and operates online games that are developed in-house, co-developed with professional game developers, acquired through investments, or licensed from third parties. It operates a nationwide network to host hundreds of users playing simultaneously, and adjust the game content to optimize its game players’ experience. As of June 30, 2014, Shanda Games operated 71 massively multiplayer online games and mobile games, and its in-house development capabilities consisted of approximately 1,600 game development personnel and its proprietary game development platform. It licenses games from international and domestic developers. In 2013, the company derived approximately 71% of its net revenues from games that it owns and co-owned. As of June 30, 2014, 42 of its 71 games were licensed from third-party developers on an exclusive basis, two games were jointly developed with a third-party developer, and one game was jointly operated with third-party developers. Its game player base, which consists of 18.4 million average monthly active users and 3.1 million average monthly paying users for its massively multiplayer online games, and 448,900 average daily active users for its mobile games, for the year of 2013, is one of the largest in China. Shanda Games is among the first in China to adopt the item-based revenue model for advanced casual games and is the first to adopt this revenue model for MMORPGs on a large scale. Shanda Games is also expanding its business into overseas markets. In August 2011, it began operating a localized version of Dragon Nest in Singapore. In March 2013, it started to operate Dragon Nest in Europe. In addition, it also licenses certain of its online games, of which it owns the intellectual property rights, to overseas third-parties operators. Markets and regions in which it has presence include Hong Kong, Macau, Taiwan, Vietnam, Brazil, Malaysia, Indonesia, the Philippines, Singapore, Thailand, South Korea, Japan, the United States, Canada, Australia, New Zealand, Russia, Middle East, and Europe. Shanda Games was launched in 1999.

Flipkart

Series J in 2017
Flipkart is an e-commerce marketplace based in Bengaluru, India, offering over 30 million products across more than 70 categories, including electronics, home appliances, and personal care items. Founded in 2007 by Binny and Sachin Bansal, the platform has grown to serve 75 million registered users and generates over 10 million daily visits. Flipkart efficiently handles approximately 8 million shipments per month, a figure that continues to rise. The company is also the parent of Flipkart Ventures, which invests in early-stage companies. In 2018, Flipkart was acquired by Walmart, further strengthening its position in the competitive e-commerce landscape. With a workforce of around 33,000 employees, Flipkart remains a significant player in the Indian online retail market.

Ookbee

Funding Round in 2017
Ookbee Group is the largest storytelling ecosystem in Thailand, focusing on user-generated content platforms that resonate with younger audiences. It operates several notable platforms, including Joylada, Tunwalai, Ookbee, Fictionlog, Storylog, Beeber, and Fungjai, which encompass a broad range of content such as novels, e-books, music, and live-streaming videos. The company provides a digital publication platform that enables users to create, share, and monetize their own content. It also offers a comprehensive bookstore featuring a variety of free and paid materials, including magazines, newspapers, fiction and non-fiction books, audiobooks, and online courses. Additionally, Ookbee's payment gateway facilitates the publishing, distribution, and sale of digital publications to a global audience, fostering a vibrant ecosystem for both creators and consumers.

Xinshixiang

Series A in 2016
Xinshixiang is a well-known brand in the content field which has extended from textual content manufacturing to famous events. The company's platform provides contents including personalized recommendation, emotional companionship, value puzzlement solutions, enabling the young generation to achieve self-worth through reading.

Paradox Interactive

Funding Round in 2016
Paradox Interactive AB is a prominent Swedish company specializing in the development and publishing of PC-based strategy games. Renowned for its extensive portfolio, Paradox is particularly recognized for its successful franchises, including Europa Universalis, Crusader Kings, Hearts of Iron, Stellaris, and Cities: Skylines. The company also engages in the publishing of games and the licensing of the White Wolf brand. Paradox distributes its games through various digital platforms, including Steam, Apple, Google Play, and Sony stores, reaching a global audience with a significant revenue contribution from the United States and Europe. The company continues to expand its offerings, with a focus on ambitious new titles and maintaining its strong presence in the strategy gaming market.

Cloudary

Acquisition in 2015
Cloudary Corporation operates as a provider of literature and publishing services in the People's Republic of China. The company manages an online, community-driven literary platform featuring six original literature websites, including Qidian.com, Readnovel.com, and Hongxiu.com, which cater to various genres such as fantasy, wuxia, science fiction, mystery, and romance. In addition to its extensive collection of literary works, Cloudary offers community engagement tools that include personal spaces, virtual gifting, a book review bar, and forums, fostering interaction among readers and writers. Through a combination of online channels and offline publications, Cloudary aims to enhance the accessibility of literature while building a vibrant literary community.

WOMeN.COM

Seed Round in 2014
Women.com is an online interactive publishing platform designed to support and promote women's content, conversation, and community. It serves as a destination where women can engage in discussions, share experiences, and express their unique voices. The platform features an online forum that encourages communication among women, allowing them to exchange knowledge and insights. Additionally, Women.com offers interactive elements such as quizzes, further enhancing user engagement and fostering a sense of community. By creating a space for women to connect and collaborate, Women.com aims to empower its users and amplify their voices.

Outspark

Series B in 2008
Outspark is the Western leader in publishing premium micro-trans MMOs. Based in San Fransisco the company has published numerous successful MMOs, and is currently introducing Divine Souls and Fists of Fu for 2010. Outspark CEO & Founder, Susan Choe said the company's real strength will be its open Platform APIs, on which game developers or publisher can plug into, to self publish their online games, while leveraging the infrastructure, business intelligence data, existing users, portal and social network community features.

PIXEL SOFT

Funding Round in 2007
PIXEL SOFT is a game developer and publisher of game software. Their games, such as terminal games, mobile games, video games, and consoles, as well as their online gaming platforms, create a brand in the interactive entertainment industry.
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