Tencent Holdings Limited is a leading internet service provider based in Shenzhen, China, known for its extensive range of value-added services, including online games, social networking, financial technology, and online advertising. Founded in 1998, Tencent operates major platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. The company is recognized as the world's largest video game publisher, with popular titles like Honor of Kings in its portfolio. In addition to its core services, Tencent is involved in the production and distribution of films and television programs, as well as software development and digital content licensing. With a focus on user-oriented strategies, Tencent continues to adapt and expand its offerings, positioning itself as a vital part of daily life for many consumers in China and beyond.
President, International Partnerships (North America)
Martin Lau
President
Jeffrey Li
Managing Partner
Alvin Liu
Co-Founder
Steven Ma
SVP
Huateng Ma
Co-Founder, Chairman and CEO
Danying Ma
Managing Director
Bo Wang
Vice President, Tencent Games
Ye Wang
Associate Director, Global Data Intelligence and Data Service, IEG
Yao Xia
Executive Director
Levin Yao
Managing Director, Tencent Investment
Wenlei Zhuang
Vice President of Tencent Cloud and Head of Tencent Cloud Strategic Investment
phil mu
Chief Investment Officer
Dowson Tong
President of Social Network Group, Senior Executive Vice President
Past deals in Mobile
Chunyu Yisheng
Venture Round in 2024
Chunyu Yisheng is a mobile application that enables physicians and their patients to communicate with each other. The application provides physicians with access to their patients’ medical records. Furthermore, it enables the patients to communicate and schedule appointments with the doctors. In addition, it offers reservation line treatment services to its users. Chunyu Yisheng was launched in 2011 by Rui Zhang and is based in Beijing.
Kuro Game
Venture Round in 2023
Kuro Game is an internet cultural enterprise focused on the development of two-dimensional action mobile games. The company aims to expand the gaming market by offering a variety of gaming options. One of its most notable intellectual properties is "Punishing: Gray Raven," a free-to-play 3D action role-playing mobile game that incorporates elements from anime, comics, and games. Kuro Game emphasizes high-quality graphics and visual effects in its offerings, appealing to a diverse audience of gamers.
Satispay
Series D in 2022
Satispay S.p.A. is a mobile payment application founded in 2013 and headquartered in Milan, Italy. The company aims to transform the payment landscape in Europe by offering a platform that enables users to make payments in stores, online, and between friends without relying on traditional debit or credit cards. Launched in 2015, Satispay provides a user-friendly and secure app that simplifies the payment process for consumers. For businesses, the service is both easy to implement and cost-effective, allowing merchants to accept payments quickly through their smartphones, tablets, or computers. By focusing on convenience and security, Satispay is changing the way people interact with money in daily transactions.
Flip
Series B in 2022
PT. FLIP is a financial technology company based in Depok, Indonesia, founded in 2015. It operates an online platform that facilitates secure interbank fund transfers without any transaction fees. The application is designed to provide users with an efficient and seamless experience for various money transactions, allowing them to save on costs typically associated with interbank transfers. By focusing on innovative solutions, PT. FLIP aims to offer fair financial services that are accessible to a broad audience, enhancing the overall user experience in digital money transfer.
Maya
Convertible Note in 2022
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, card issuing, and various digital financial services. Additionally, the company focuses on mobile payments, digital disbursement, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector.
WeShine Network
Series B in 2022
WeShine is a marketing and service platform that specializes in corporate account management solutions, primarily utilizing WeChat to enhance customer acquisition for businesses. Established in 2015 and headquartered in Nanjing, China, WeShine has successfully served over 150,000 businesses, with more than 30,000 of these being paid enterprise users. The platform focuses on integrated marketing and media services that leverage social media to enable mobile interaction and digital content sharing, helping clients to expand their customer base and improve marketing accuracy. With a global network of over 600 channel partners, WeShine operates offices in several major Chinese cities, including Guangzhou, Shenzhen, Beijing, Shanghai, Wuxi, and Wuhan.
uLesson
Series B in 2021
uLesson is an educational technology company based in Jos, Nigeria, founded in 2019. It focuses on providing a comprehensive home education kit for students in Africa through its mobile application. The app delivers curriculum-relevant content in subjects such as mathematics, physics, chemistry, and biology, accommodating learners even in areas with limited internet access. uLesson’s approach combines streaming services with secure digital cards to ensure that students can access educational materials without incurring high data costs. The platform also features a network of tutors, practice tests, and tailored content, all designed to align with local syllabi and enhance the learning experience.
Wake Up Interactive
Acquisition in 2021
Wake Up Interactive is a digital entertainment developer that focuses on creating high-quality content aimed at providing enjoyment to audiences worldwide. The company specializes in the development of games for various platforms, including home video game consoles, PCs, and smartphones. By leveraging innovative design and engaging storytelling, Wake Up Interactive seeks to enhance the digital entertainment landscape and deliver memorable experiences to players across different devices.
Mod.io
Series A in 2021
Mod.io is a cross-platform service that facilitates mod support and user-generated content (UGC) for video games, established by the team behind ModDB. Launched in 2019, it allows game studios to enhance community engagement on PC, console, and mobile platforms. The service has been adopted by over 50 games, attracting around 400,000 daily users who have collectively produced 600,000 pieces of content, resulting in more than 100 million mods installed. Mod.io provides an automated and scalable solution for developers to integrate UGC, fostering long-term user engagement and supporting creator economies. Its platform features a clientless application programming interface that streamlines the creation and sharing of modifications across various platforms and stores, helping to maintain a continuous flow of fresh content.
Lokal
Series A in 2021
Lokal is a news platform focused on delivering local news and information to Indian communities. It aggregates and publishes a wide range of content, including news on politics, sports, education, and entertainment, as well as government job notifications and classifieds such as job and matrimonial ads. The platform aims to provide authentic and relevant news in native languages, helping readers stay informed about current affairs and issues that affect their local towns and cities. Through its comprehensive approach, Lokal serves as a vital resource for individuals seeking localized content and services.
Kuaikan Manhua
Series F in 2021
Kuaikan Manhua is an online and mobile platform for original online comic artwork targeting young readers. Founded in 2014, Kuaikan Manhua is a comic-reading platform and community of interest that is popular among users. As of January 2019, the total number of users of the comics app is over 170 million, and the monthly users are over 40 million, and the market share in the comics market is more than half*. Kuaikan World’s vision is to build an ideal ecosystem of cultural-entertainment in the future, as well as bring happiness to the world. Kuaikan aims to help comic creators to create more widely-popular comics with positive, energetic and warm contents to millions of users.
Gaana
Debt Financing in 2021
Gaana is an Indian music streaming application based in Noida that offers a wide range of music, including Bollywood, Hindi, regional, and international genres. Established in 2011, it has positioned itself as India's largest music broadcasting service, providing users with free and unlimited legal access to a diverse music library through its mobile apps and website. The platform aims to enhance how users discover and enjoy music by offering culturally rich content and innovative features tailored to a vast audience. Gaana also includes access to Radio Mirchi, further enriching the listening experience for its users.
Maya
Private Equity Round in 2021
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, card issuing, and various digital financial services. Additionally, the company focuses on mobile payments, digital disbursement, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector.
GrowSari
Series B in 2021
GrowSari is a technology-driven B2B platform designed to assist sari-sari stores in evolving from basic fast-moving consumer goods (FMCG) outlets into comprehensive service hubs. By eliminating middlemen, GrowSari enables shop owners to digitally procure products directly from manufacturers, thereby reducing costs. The platform expands the range of available products and services, allowing these small retail establishments to offer additional options such as mobile top-ups, remittances, and banking services. With its focus on providing essential infrastructure and tools, GrowSari aims to empower grassroots communities by enhancing the capabilities and sustainability of local shops across the nation.
Archosaur Games (Zulong Entertainment)
Post in 2021
Zulong Entertainment (stock code: 9990.HK) is a mobile game company in China with the ability to develop premium mobile games and a good market reputation.
QingCi Digital
Venture Round in 2021
QingCi Digital provides mobile game players with an unmatched gaming experience and interactive content. They develop and manage roguelike RPGs and casual games. They offer a range of games, such as endless adventure, Ares virus, lanterns and dungeons, the marvelous snail, and more.
Ubitus
Venture Round in 2021
Ubitus Inc. is a technology company that specializes in cloud computing solutions, particularly for the gaming industry and digital media services. Founded in 2007 and headquartered in Tokyo, with a research and development center in Taipei, Ubitus offers a software platform designed for fixed-mobile convergence applications. Its products include ubiLive, which enables users to access and share online content across devices, and commercial mobile cloud gaming services. The company's innovative GameCloud technology allows for the streaming of both gaming and metaverse content on multiple devices, catering to game developers, telecommunications service providers, and device manufacturers. Ubitus has established strategic partnerships, including collaborations with Alibaba Cloud and Kokusai Kogyo Co. Ltd., to enhance its service offerings and expand its market reach.
Rakuten Group
Post in 2021
Rakuten Group, established in 1997, is a global leader in internet services, operating in over 30 countries. The company offers a wide range of digital services, including e-commerce, telecommunications, fintech, advertising, and artificial intelligence. Its core business is e-commerce, with platforms like Rakuten Ichiba, an internet shopping mall, and Rakuten Travel, an online travel reservation service. Rakuten's fintech services include Rakuten Card, Rakuten Bank, and Rakuten Securities. The company also operates as a mobile network operator in Japan. Rakuten Group's venture capital arm, Rakuten Capital, invests in early to growth-stage companies globally, focusing on e-commerce, mobile services, travel, digital content, and fintech. The company's mission is to "empower people and society" through the internet and become the world's leading internet services company.
KMTECH
Post in 2021
KMTECH specializes in digital technology services aimed at enhancing the operational efficiency of retail catering businesses. The company offers software products and digital solutions that integrate mobile internet, cloud computing, and big data technologies. By focusing on these advanced technologies, KMTECH enables businesses to undergo digital transformation, thereby improving their ability to meet customer needs. Their service offerings include various solutions tailored for retail and catering sectors, positioning them as a key player in the digital landscape.
Miaoshou Doctor
Series E in 2021
Miaoshou Doctor is a healthcare service platform established in 2015 by Tao He and Daoliang Han, headquartered in Beijing. The company focuses on facilitating communication between patients and healthcare professionals, enabling effective management of post-diagnosis outcomes. Its platform empowers doctors to actively monitor their patients' health through ongoing counseling and prescription support, enhancing the overall patient care experience. By streamlining interactions and follow-ups, Miaoshou Doctor aims to improve health outcomes and foster better relationships between patients and their healthcare providers.
Satispay
Series C in 2020
Satispay S.p.A. is a mobile payment application founded in 2013 and headquartered in Milan, Italy. The company aims to transform the payment landscape in Europe by offering a platform that enables users to make payments in stores, online, and between friends without relying on traditional debit or credit cards. Launched in 2015, Satispay provides a user-friendly and secure app that simplifies the payment process for consumers. For businesses, the service is both easy to implement and cost-effective, allowing merchants to accept payments quickly through their smartphones, tablets, or computers. By focusing on convenience and security, Satispay is changing the way people interact with money in daily transactions.
Sogou
Acquisition in 2020
Sogou is a prominent Chinese internet company primarily known for its search engine, Sogou Search, which allows users to search for text, images, music, and maps. Founded in 2004, the company has developed a range of products aimed at enhancing user experience across web and desktop applications. Notably, Sogou Input Method is a cloud-based Chinese language input software that captures contemporary expressions and phrases, creating an extensive vocabulary library that aids users in typing efficiently. Additionally, Sogou offers the Sogou Browser, which employs dual-core technology to enhance online browsing speed and safeguards users from malicious websites. The company primarily operates within China, generating the bulk of its revenue from the domestic market while also providing access to a wealth of content through partnerships, such as with Tencent's Weixin Official Accounts.
TaiMei Technology
Venture Round in 2020
TaiMei Technology is a digital innovator specializing in the research and development sector of the life sciences industry. The company has created a comprehensive digital platform that facilitates clinical research by offering insights into various stages of drug development, pharmacovigilance, marketing, and market access. By leveraging advanced technologies such as artificial intelligence, big data, cloud computing, and mobile internet, TaiMei provides integrated solutions that support industry stakeholders throughout the entire product life cycle. The platform encompasses a range of functionalities, including clinical data management, medical imaging, trial management, and drug monitoring, all aimed at enhancing clinical research efficiency. Ultimately, TaiMei Technology is focused on building the future infrastructure of the life sciences industry to expedite product launches, improve drug safety, and enhance accessibility for patients and healthcare providers.
Gaana
Debt Financing in 2020
Gaana is an Indian music streaming application based in Noida that offers a wide range of music, including Bollywood, Hindi, regional, and international genres. Established in 2011, it has positioned itself as India's largest music broadcasting service, providing users with free and unlimited legal access to a diverse music library through its mobile apps and website. The platform aims to enhance how users discover and enjoy music by offering culturally rich content and innovative features tailored to a vast audience. Gaana also includes access to Radio Mirchi, further enriching the listening experience for its users.
Voodoo
Venture Round in 2020
Voodoo is a technology company focused on developing and publishing mobile games and applications, primarily targeting casual gamers. With over 7 billion downloads and more than 150 million monthly active users, it ranks as the third-largest mobile publisher globally in terms of downloads. Voodoo is recognized for its rapid growth within the gaming ecosystem, having secured over $1 billion in funding from prominent investors such as Goldman Sachs and Tencent. The company employs a workforce of over 750 individuals worldwide and collaborates with external studios and content creators to produce hyper-casual games that are simple, engaging, and designed to connect users.
iflix
Acquisition in 2020
iFlix Sdn Bhd is a digital entertainment service provider based in Kuala Lumpur, Malaysia, founded in 2014. The company caters to consumers in various countries including Malaysia, the Philippines, Thailand, Indonesia, and several others across the Middle East and North Africa. iFlix offers a comprehensive library of content, including TV shows, movies, hyperlocal originals, live sports, and news, allowing users to stream or download their preferred entertainment. The service features a diverse range of genres, including comedy, drama, K-drama, Turkish drama, Bollywood, and Nollywood, sourced from Hollywood, the UK, Asia, the Middle East, and Africa. Subscribers benefit from unlimited access to this extensive content library for a low monthly fee, enabling them to watch on multiple devices such as mobile phones, laptops, tablets, and televisions, thereby enhancing accessibility and convenience. As of June 2020, iFlix operates as a subsidiary of Tencent Holdings Limited.
Marvelous
Post in 2020
Marvelous Inc. is a Japanese entertainment company headquartered in Tokyo, specializing in the planning, development, and production of a diverse range of content. Founded in 1997, Marvelous engages in the creation and operation of online games for various platforms, including App stores and PCs, as well as the development of home video game software. The company also produces amusement machines and creates audio-visual content, including music and videos, often centered around animation. Additionally, Marvelous is involved in theatrical entertainment, planning and producing stage works and musicals inspired by its gaming and animation properties. Through its various segments, Marvelous aims to cater to market needs and enhance the entertainment experience for its audience.
Huya.com
Post in 2020
Huya.com is China's interactive broadcast platform, enriched by the world's first communications service operators. The company's live products cover PC, Web, and mobile three-end, and have nearly 300 featured channels in 4 categories including online games, single-game hot games, mobile games, and entertainment variety, covering e-sports, music, sports, beauty, outdoor, A wide range of popular content such as reality shows, variety shows, entertainment, and food.
Maya
Private Equity Round in 2020
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, card issuing, and various digital financial services. Additionally, the company focuses on mobile payments, digital disbursement, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector.
Leyaoyao
Series C in 2020
Leyaoyao is an intelligent payment platform that specializes in offline self-service equipment. The company develops mobile payment software designed to assist businesses, particularly those operating remote shops and vending machines, in securely accepting and analyzing mobile payments. Leyaoyao's solutions also offer remote machine override services, allowing users to manage transactions more efficiently. By focusing on effective payment solutions, Leyaoyao aims to enhance the operational capabilities of businesses that rely on automated payment systems.
BOSS Zhipin
Series E in 2019
BOSS Zhipin is an online recruitment platform in China in terms of average MAU. BOSS Zhipin are a pioneer in introducing a disruptive model which is transforming China’s online recruitment industry – the Direct Recruitment Model. Our mobile-native product promotes instant direct chats between Bosses and job seekers, delivers accurate recommendation results, and is powered by proprietary AI algorithms and big data insights.
MX Player
Series A in 2019
MX Player is a video playback application based in Mumbai, India, known for its advanced hardware acceleration and extensive subtitle support. Originally developed by J2 Interactive, it has grown to become the largest local video platform globally, boasting over 500 million installations, with 350 million users in India alone. The platform not only offers robust offline video viewing capabilities but has also expanded into an over-the-top (OTT) service, allowing users to stream exclusive content. MX Player provides a diverse range of offerings, including movies, TV shows, news, music, and web series, while ensuring high visual quality through multi-core decoding, resulting in efficient file sizes. Since 2012, it has consistently ranked among the top 10 Android applications, highlighting its significant presence in the digital entertainment landscape.
TaiMei Technology
Series E in 2019
TaiMei Technology is a digital innovator specializing in the research and development sector of the life sciences industry. The company has created a comprehensive digital platform that facilitates clinical research by offering insights into various stages of drug development, pharmacovigilance, marketing, and market access. By leveraging advanced technologies such as artificial intelligence, big data, cloud computing, and mobile internet, TaiMei provides integrated solutions that support industry stakeholders throughout the entire product life cycle. The platform encompasses a range of functionalities, including clinical data management, medical imaging, trial management, and drug monitoring, all aimed at enhancing clinical research efficiency. Ultimately, TaiMei Technology is focused on building the future infrastructure of the life sciences industry to expedite product launches, improve drug safety, and enhance accessibility for patients and healthcare providers.
Kuaikan Manhua
Corporate Round in 2019
Kuaikan Manhua is an online and mobile platform for original online comic artwork targeting young readers. Founded in 2014, Kuaikan Manhua is a comic-reading platform and community of interest that is popular among users. As of January 2019, the total number of users of the comics app is over 170 million, and the monthly users are over 40 million, and the market share in the comics market is more than half*. Kuaikan World’s vision is to build an ideal ecosystem of cultural-entertainment in the future, as well as bring happiness to the world. Kuaikan aims to help comic creators to create more widely-popular comics with positive, energetic and warm contents to millions of users.
NiYO Solutions
Series B in 2019
NiYO Solutions Inc. is a financial technology company established in 2015 and headquartered in Palo Alto, California. The company specializes in providing digital banking solutions that simplify financial processes for salaried employees. By partnering with employers and banks, NiYO enables employees to access a range of company benefits, including healthcare and food allowances, through an integrated digital platform. This platform includes a mobile application for submitting claims and offers the convenience of a credit card, streamlining the management of employee benefits and enhancing the overall banking experience.
Sharkmob
Acquisition in 2019
Sharkmob AB is a video game development company founded in 2017 and based in Malmö, Sweden. As a subsidiary of Tencent Holdings Limited, Sharkmob operates as an entertainment studio focused on creating games for computers and mobile devices. The company aims to support game developers by providing the necessary tools and expertise to facilitate their creative process. Sharkmob emphasizes enjoyment in its work, fostering a fun and engaging environment for game development.
BYJU'S
Private Equity Round in 2019
BYJU'S is a prominent global ed-tech company founded in India in 2011, dedicated to providing adaptive and engaging learning solutions to over 150 million students worldwide. The company aims to make high-quality education accessible to learners of all ages through its flagship product, BYJU's: The Learning App, and a diverse portfolio that includes brands such as Disney-BYJU's Early Learn, BYJU's FutureSchool, and WhiteHat Jr. BYJU'S employs personalized learning methodologies that cater to individual learning styles and paces, supported by a network of over 12,000 teachers. The platform utilizes original content, watch-and-learn videos, animations, and interactive simulations to create a contextual and practical learning experience. Additionally, BYJU'S has formed innovative partnerships with major companies like Disney and Google to enhance engagement. Headquartered in India, BYJU'S operates in more than 21 countries and offers programs in over 8 languages, further solidifying its position as a leader in the education technology sector.
Fatshark
Private Equity Round in 2019
Fatshark AB is an independent game development studio based in Stockholm, Sweden, established in 2008. The company specializes in creating and publishing multiplayer video games across various platforms, including mobile devices, PCs, Macs, and consoles. Fatshark also engages in subcontracting services for game development, collaborating with other publishers as well as developing games independently. Additionally, the studio sells its published titles through its online store, catering to a diverse gaming audience.
Bilibili
Post in 2018
Bilibili Inc. is an online entertainment platform based in Shanghai, China, that caters primarily to the younger generations. Founded in 2009, it began as a community focused on anime, comics, and gaming (ACG), but has since broadened its offerings to include a wide variety of content such as videos, live broadcasting, and mobile games. The platform emphasizes high-quality content and fosters strong emotional connections among its users, creating a vibrant community. Bilibili generates revenue through multiple channels, including advertising, gaming, live streaming, value-added services, and e-commerce. The company has also formed a strategic collaboration with Tencent for sharing and operating anime and games, enhancing its content library and user experience.
Maya
Private Equity Round in 2018
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, card issuing, and various digital financial services. Additionally, the company focuses on mobile payments, digital disbursement, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector.
DreamCraft
Seed Round in 2018
DreamCraft Entertainment Inc. is a game creation and monetization platform founded in 2018 and based in San Mateo, California. The company provides a user-friendly platform that enables video game modders to create, publish, and monetize games without the need for programming skills. By offering a no-code environment, DreamCraft equips users with tools to design, modify, and host their own games, facilitating a seamless experience for both creators and players across PC and mobile platforms. This approach empowers individuals to turn their gaming ideas into reality and potentially generate income from their creations.
Weimob
Series E in 2018
Weimob Inc. is a prominent provider of cloud-based commerce and marketing solutions in China, catering primarily to small and medium-sized enterprises. Founded in 2013 and headquartered in Shanghai, the company operates through three main segments: Subscription Solutions, Merchant Solutions, and Digital Media. Its Subscription Solutions encompass various Software as a Service (SaaS) products tailored for diverse industries, including e-commerce, retail, catering, and hospitality. These solutions enable merchants to manage private traffic and enhance their online presence. The Merchant Solutions segment supports businesses in acquiring public domain traffic and achieving digital transformation through comprehensive services. Additionally, Weimob offers targeted marketing services and advertising placement to help clients optimize their promotional efforts and improve overall marketing performance. With a focus on WeChat-based applications, Weimob assists enterprises in creating cost-effective m-commerce platforms without requiring extensive software development expertise.
Haegin
Series A in 2018
HAEGIN Co., Ltd. is a mobile game development company founded in 2017 and based in Seoul, South Korea. The company focuses on creating casual and mid-core games, catering to a wide audience by providing engaging gaming experiences. HAEGIN specializes in developing games that emphasize longevity and replayability, drawing on themes rooted in traditional Korean culture. Through its diverse game offerings, HAEGIN aims to appeal to casual gamers while also attracting players looking for more in-depth gameplay experiences.
Elephant Games
Seed Round in 2018
Elephant Games is a videogame development company. They produce games for PC and mobile. Their games include chimeras, grim tales, paranormal files, strange investigations, christmas stories, crossroads, mystery trackers, and more.
Can Video China
Series B in 2018
Mobile video studio based in China.
Miaoshou Doctor
Series C in 2018
Miaoshou Doctor is a healthcare service platform established in 2015 by Tao He and Daoliang Han, headquartered in Beijing. The company focuses on facilitating communication between patients and healthcare professionals, enabling effective management of post-diagnosis outcomes. Its platform empowers doctors to actively monitor their patients' health through ongoing counseling and prescription support, enhancing the overall patient care experience. By streamlining interactions and follow-ups, Miaoshou Doctor aims to improve health outcomes and foster better relationships between patients and their healthcare providers.
Qutoutiao
Series B in 2018
Qutoutiao Inc. is a prominent mobile content platform in China, focused on the distribution, consumption, and sharing of light entertainment content. Founded in 2016 and headquartered in Shanghai, the company operates its flagship mobile application, Qutoutiao, which aggregates articles and short videos from various content providers, delivering real-time customized feeds to users based on their profiles and behaviors through an AI-driven recommendation engine. This innovative platform not only enhances user engagement but also promotes knowledge exchange within society. In addition to Qutoutiao, the company offers Midu Novels and Midu Lite, mobile literature applications that provide users with free literature supported by advertising. Qutoutiao employs a gamified loyalty program that rewards users for engagement and referrals, further strengthening user retention and optimizing content recommendations. As the second-largest mobile content aggregator in China, Qutoutiao continues to leverage technology to elevate the user experience and foster a vibrant content ecosystem.
Huya.com
Series B in 2018
Huya.com is China's interactive broadcast platform, enriched by the world's first communications service operators. The company's live products cover PC, Web, and mobile three-end, and have nearly 300 featured channels in 4 categories including online games, single-game hot games, mobile games, and entertainment variety, covering e-sports, music, sports, beauty, outdoor, A wide range of popular content such as reality shows, variety shows, entertainment, and food.
Gaana
Corporate Round in 2018
Gaana is an Indian music streaming application based in Noida that offers a wide range of music, including Bollywood, Hindi, regional, and international genres. Established in 2011, it has positioned itself as India's largest music broadcasting service, providing users with free and unlimited legal access to a diverse music library through its mobile apps and website. The platform aims to enhance how users discover and enjoy music by offering culturally rich content and innovative features tailored to a vast audience. Gaana also includes access to Radio Mirchi, further enriching the listening experience for its users.
Kakao Games
Corporate Round in 2018
Kakao Games Corporation is a South Korean subsidiary of Kakao Corp, founded in 2013 and headquartered in Seongnam. The company operates a diverse online gaming platform that caters to a global audience, offering a wide range of games across mobile, PC, and virtual reality. It develops and publishes various genres of games, enhancing its services through features such as the Kakao game shop and mobile game play channels. Kakao Games also emphasizes partnerships with other gaming companies to bolster its development capabilities and expand its market reach. Through these initiatives, Kakao Games aims to position itself as a leader in the global gaming industry.
Shanda Games
Corporate Round in 2018
Shanda Games is a prominent online game developer, operator, and publisher based in Shanghai, China, founded in 1999. The company specializes in massively multiplayer online games (MMORPGs) and mobile games, offering a diverse range of genres such as martial arts, fantasy, strategy, and historical events. Shanda Games operates both domestically and internationally, targeting a vast user community. It manages a portfolio of games developed in-house, co-developed with other developers, and licensed from third parties. As of mid-2014, the company operated 71 games, with a significant portion of its revenue derived from its own or co-owned titles. Shanda Games has a robust development team and a proprietary game development platform, and it has been a pioneer in adopting item-based revenue models in the gaming industry. The company is also expanding its reach into global markets, having launched localized versions of its games in regions including Europe, Southeast Asia, and the Americas. With millions of active users, Shanda Games continues to be a key player in the online gaming landscape.
Qutoutiao
Series A in 2017
Qutoutiao Inc. is a prominent mobile content platform in China, focused on the distribution, consumption, and sharing of light entertainment content. Founded in 2016 and headquartered in Shanghai, the company operates its flagship mobile application, Qutoutiao, which aggregates articles and short videos from various content providers, delivering real-time customized feeds to users based on their profiles and behaviors through an AI-driven recommendation engine. This innovative platform not only enhances user engagement but also promotes knowledge exchange within society. In addition to Qutoutiao, the company offers Midu Novels and Midu Lite, mobile literature applications that provide users with free literature supported by advertising. Qutoutiao employs a gamified loyalty program that rewards users for engagement and referrals, further strengthening user retention and optimizing content recommendations. As the second-largest mobile content aggregator in China, Qutoutiao continues to leverage technology to elevate the user experience and foster a vibrant content ecosystem.
BYJU'S
Corporate Round in 2017
BYJU'S is a prominent global ed-tech company founded in India in 2011, dedicated to providing adaptive and engaging learning solutions to over 150 million students worldwide. The company aims to make high-quality education accessible to learners of all ages through its flagship product, BYJU's: The Learning App, and a diverse portfolio that includes brands such as Disney-BYJU's Early Learn, BYJU's FutureSchool, and WhiteHat Jr. BYJU'S employs personalized learning methodologies that cater to individual learning styles and paces, supported by a network of over 12,000 teachers. The platform utilizes original content, watch-and-learn videos, animations, and interactive simulations to create a contextual and practical learning experience. Additionally, BYJU'S has formed innovative partnerships with major companies like Disney and Google to enhance engagement. Headquartered in India, BYJU'S operates in more than 21 countries and offers programs in over 8 languages, further solidifying its position as a leader in the education technology sector.
Luoji Siwei
Series C in 2017
Luoji Siwei operates iGetGet, a mobile application designed to enable users to subscribe and learn from key opinion leaders (KOLs). The platform connects individuals with influential experts across various fields, facilitating knowledge sharing and enhancing personal growth. By leveraging the insights and expertise of KOLs, iGetGet provides users with the opportunity to access valuable information and guidance tailored to their interests. This innovative approach to learning aims to empower users and foster a community of continuous development.
Pocket Gems
Series B in 2017
Pocket Gems, Inc. is a mobile game developer based in San Francisco, California, founded in 2009. Specializing in free-to-play social games, the company distributes its products through major platforms such as Apple’s App Store, Google Play, and Amazon Appstore. With a workforce of over 200 employees and support from investors like Sequoia Capital and Tencent, Pocket Gems focuses on creating graphically rich mobile games and innovative entertainment experiences. The company has achieved over 270 million downloads globally, showcasing its impact in the mobile gaming industry. Notable products include "Episode," a mobile storytelling platform, and "War Dragons," a 3D real-time strategy game that highlights the company’s commitment to developing engaging interactive experiences.
Bilibili
Series D in 2017
Bilibili Inc. is an online entertainment platform based in Shanghai, China, that caters primarily to the younger generations. Founded in 2009, it began as a community focused on anime, comics, and gaming (ACG), but has since broadened its offerings to include a wide variety of content such as videos, live broadcasting, and mobile games. The platform emphasizes high-quality content and fosters strong emotional connections among its users, creating a vibrant community. Bilibili generates revenue through multiple channels, including advertising, gaming, live streaming, value-added services, and e-commerce. The company has also formed a strategic collaboration with Tencent for sharing and operating anime and games, enhancing its content library and user experience.
Seasun
Corporate Round in 2017
Seasun is China's first computer gaming studio, with over 20 years of experience in the industry. The company focuses on delivering high-quality and engaging games across various platforms, including iOS, Android, and personal computers. By emphasizing a strong commitment to its vision and fostering collaboration among its team, Seasun aims to create enjoyable gaming experiences for players worldwide.
Manman app
Series A in 2017
Manman is a mobile comics platform established in Beijing in 2017, specializing in the production and distribution of original comic content. With over 980 titles available, including 315 exclusives, the app has cultivated a user base exceeding 14 million, of which 3 million are active users. Notably, 2 million users maintain more than 20 subscriptions, demonstrating a strong engagement with the platform. Manman aims to generate revenue through paid subscriptions, advertising, and reward systems, enhancing the entertainment experience for its audience by providing diverse and novel comic topics.
Xiaoyuan Siling
Series A in 2016
Xiaoyuan Siling is a college campus services mobile application. They also provides information of campus events through school announcements and student forums.
Glu Mobile
Post in 2016
Glu Mobile Inc. is a developer and publisher of free-to-play mobile games tailored for smartphone and tablet users. Founded in 2001 and headquartered in San Francisco, the company offers a diverse portfolio that spans various genres, including lifestyle, casual, mid-core, and sports. Glu Mobile is known for its original intellectual properties such as Cooking Dash, Covet Fashion, and Deer Hunter, as well as licensed titles like Kim Kardashian: Hollywood and Disney Sorcerer’s Arena. The company distributes its games primarily through direct-to-consumer digital platforms, including the Apple App Store and Google Play Store, ensuring accessibility to a wide audience. Glu Mobile has evolved significantly since its inception as Sorrent and its subsequent merger with Macrospace in 2004, establishing itself as a key player in the mobile gaming industry with additional offices in locations such as Brazil, Canada, China, and Russia.
Artillery
Series A in 2015
Artillery is a team of passionate gamers that is turning the modern web browser into a gaming console using HTML5 technology. Artillery's team is comprised of a brain trust of former Google and Facebook engineers focused on solving seemingly impossible game development hurdles and includes long-standing and high ranking gaming and eSports community members. It was founded in 2011 and based in Palo Alto, California.
WeDoctor
Private Equity Round in 2015
WeDoctor is a prominent medical health technology platform founded in 2010 by Liao Jieyuan and his team. The company aims to enhance access to healthcare by leveraging technology to provide a comprehensive range of services. Its mobile application allows users to connect with hospitals and doctors, schedule appointments, and access medical advice and ratings for healthcare providers. By integrating both online and offline medical services, WeDoctor aspires to serve as a health management organization, facilitating improved healthcare experiences for millions of families. The platform emphasizes a user-friendly approach to healthcare, making essential medical services readily available and efficient.
Kik
Series D in 2015
Kik, founded in 2009 by a group of University of Waterloo students, is a mobile messaging application based in Waterloo, Ontario. The company aims to facilitate connections among users, services, and businesses, particularly targeting a teenage audience. Kik offers features that allow users to share their feelings and engage with friends and family, as well as chatbots for entertainment. With over 300 million registered users, Kik has established itself as a popular messaging platform, with more than 40% of young Americans using it as their primary messaging app. Users typically spend an average of 35 minutes per session within the app, reflecting its strong engagement. The company is supported by notable venture capitalists and has raised significant funding, with Tencent, the creator of WeChat, as a strategic investor.
Whaley Technology
Venture Round in 2015
Whaley Technology Co Ltd., established in 2015 and headquartered in Shanghai, China, specializes in manufacturing and developing innovative internet-based home entertainment solutions. The company's product portfolio includes smart televisions, micro projectors, virtual reality helmets, smart television software, Wi-Fi smart stereos, and smart furniture, catering to the evolving preferences of the 'micro-whale generation' – the first generation of Chinese internet natives.
Maimaibao
Series D in 2015
MMB is a Chinese business-to-consumer phone shopping centre. The company recieved investment from Far East Holding Group, Sequoia Capital, and an internet gian from 2007-2010 with a total investment that amounts to more than 10 million dollars. Currently, their daily sales has surpassed a million and the annual sales is approximately 0.5 billion with a growth rate of 300%.
Pocket Gems
Series B in 2015
Pocket Gems, Inc. is a mobile game developer based in San Francisco, California, founded in 2009. Specializing in free-to-play social games, the company distributes its products through major platforms such as Apple’s App Store, Google Play, and Amazon Appstore. With a workforce of over 200 employees and support from investors like Sequoia Capital and Tencent, Pocket Gems focuses on creating graphically rich mobile games and innovative entertainment experiences. The company has achieved over 270 million downloads globally, showcasing its impact in the mobile gaming industry. Notable products include "Episode," a mobile storytelling platform, and "War Dragons," a 3D real-time strategy game that highlights the company’s commitment to developing engaging interactive experiences.
Glu Mobile
Post in 2015
Glu Mobile Inc. is a developer and publisher of free-to-play mobile games tailored for smartphone and tablet users. Founded in 2001 and headquartered in San Francisco, the company offers a diverse portfolio that spans various genres, including lifestyle, casual, mid-core, and sports. Glu Mobile is known for its original intellectual properties such as Cooking Dash, Covet Fashion, and Deer Hunter, as well as licensed titles like Kim Kardashian: Hollywood and Disney Sorcerer’s Arena. The company distributes its games primarily through direct-to-consumer digital platforms, including the Apple App Store and Google Play Store, ensuring accessibility to a wide audience. Glu Mobile has evolved significantly since its inception as Sorrent and its subsequent merger with Macrospace in 2004, establishing itself as a key player in the mobile gaming industry with additional offices in locations such as Brazil, Canada, China, and Russia.
VC Mobile Entertainment
Venture Round in 2015
VC Mobile Entertainment Inc. is a game development company based in Los Angeles, California, founded in 2014. The company specializes in creating a diverse range of games for mobile devices, personal computers, consoles, and online platforms. Through its innovative approach to game design, VC Mobile Entertainment aims to engage a broad audience and enhance the gaming experience across various formats.
Miniclip
Acquisition in 2015
Miniclip is a prominent digital games company that specializes in developing, publishing, and promoting a diverse array of games across mobile, web, and social platforms. Founded in 2001 by Robert Small and Tihan Presbie, Miniclip has significantly influenced the casual gaming industry. The company is particularly renowned for its flagship title, 8 Ball Pool, which is recognized as the most popular pool game globally. In addition to multiplayer games, Miniclip offers a wide variety of genres, including action, sports, puzzles, and games for children, catering to a broad audience. With its commitment to connecting people through engaging gameplay, Miniclip remains a key player in the online gaming market.
Dots
Series A in 2014
Dots is a mobile game studio based in New York City, known for creating engaging games such as Dots and Two Dots. The company develops mobile games that provide a cross-platform gaming experience, allowing users to play on both Android and iOS devices. With a focus on minimalist artwork and thoughtful design, Dots aims to deliver beautiful gameplay that invites players to explore visually stunning landscapes. The studio's philosophy emphasizes connectivity, encouraging users to experience a unique journey through its games.
4:33 Creative Lab
Private Equity Round in 2014
4:33 Creative Lab is a leading mobile game development company based in South Korea. Specializing in the creation of social interactive online and mobile games, the company offers a diverse range of genres, including action, sports, and adventure. Its primary focus is on developing and publishing engaging gaming experiences that enhance user interaction. By leveraging innovative design and technology, 4:33 Creative Lab aims to provide gamers with an optimal platform for enjoyment and engagement in the digital gaming landscape.
Weidian Group
Series C in 2014
Weidian Group is a platform developer that provides e-commerce and social shopping services. The company's platform offers a digital marketplace for WeChat users to shop, allowing businesses to develop SaaS stores and connect with customers. It allows local community stores to sell their products on WeChat/SNS, where vendors may upload product information across many social media channels. It includes functions including product listings, inventory management, payment processing, and customer assistance.
WeDoctor
Venture Round in 2014
WeDoctor is a prominent medical health technology platform founded in 2010 by Liao Jieyuan and his team. The company aims to enhance access to healthcare by leveraging technology to provide a comprehensive range of services. Its mobile application allows users to connect with hospitals and doctors, schedule appointments, and access medical advice and ratings for healthcare providers. By integrating both online and offline medical services, WeDoctor aspires to serve as a health management organization, facilitating improved healthcare experiences for millions of families. The platform emphasizes a user-friendly approach to healthcare, making essential medical services readily available and efficient.
1jiajie
Series A in 2014
1jiajie offers an online to offline (O2O) platform that connects clients with housekeeping service providers in China. Founded in 2013 and based in Beijing, the company allows users to book hourly housekeeping services through its application, enabling them to select local workers at competitive prices. Each worker undergoes a thorough vetting process, including interviews and reference checks, ensuring a reliable service. The application features detailed profiles and photographs of the workers, allowing clients to make informed choices. Additionally, 1jiajie incorporates a secure payment system for both online and cash transactions, enhancing user trust and convenience.
TapZen
Venture Round in 2014
TapZen, established in 2012, is a mobile game developer focused on creating engaging and memorable gaming experiences for tablets and smartphones. With studios located in Los Angeles and San Francisco, the company is driven by a team of dedicated game makers who prioritize player empathy and community engagement. TapZen emphasizes the importance of accessibility, innovation, and high production values in its game design, aiming to deliver playful and addictively enjoyable experiences. The company's commitment to understanding and connecting with its players forms the foundation of its development philosophy.
Picooc Technology
Series B in 2014
Picooc Technology is a Beijing-based company that specializes in health measurement systems and mobile intelligent devices. Founded in 2013, the company develops a range of products, including the Latin smart body composition scale. This device allows users to monitor various health metrics such as weight, body fat, body mass index, basal metabolic rate, body water, and muscle mass. In addition to physical measurements, the scale also enables users to record and analyze their mood, diet, sleep, and other daily activities. Picooc’s focus is on providing comprehensive health tracking solutions through wearable devices and smart home technology, catering to the growing demand for personal health management.
Sogou
Corporate Round in 2013
Sogou is a prominent Chinese internet company primarily known for its search engine, Sogou Search, which allows users to search for text, images, music, and maps. Founded in 2004, the company has developed a range of products aimed at enhancing user experience across web and desktop applications. Notably, Sogou Input Method is a cloud-based Chinese language input software that captures contemporary expressions and phrases, creating an extensive vocabulary library that aids users in typing efficiently. Additionally, Sogou offers the Sogou Browser, which employs dual-core technology to enhance online browsing speed and safeguards users from malicious websites. The company primarily operates within China, generating the bulk of its revenue from the domestic market while also providing access to a wealth of content through partnerships, such as with Tencent's Weixin Official Accounts.
Contacts+
Seed Round in 2012
Contacts+ is a contact management application designed for individual and corporate clients, providing a comprehensive solution for organizing and accessing contact information. The platform features a user-friendly address book that aggregates various social interactions and consolidates them into a single interface. In addition to managing contacts, it includes functionalities such as a call log and dialer, ensuring that users have access to the most current contact details at any time and from any location. By streamlining the way people connect and manage their relationships, Contacts+ aims to enhance communication and networking for its users.
Epic Games
Corporate Round in 2012
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.
GWC
Series A in 2012
GWC is dedicated to fostering innovation that positively impacts the world. It operates an invitation-only membership network designed for innovators and executives from leading mobile companies, facilitating the development of trusted relationships, insights sharing, and collaborative growth strategies. GWC organizes the Global Mobile Internet Conference (GMIC) in various global cities, including Beijing, Silicon Valley, and Tokyo, attracting tens of thousands of mobile industry professionals, entrepreneurs, and investors. The conference serves as a platform for partnership building, learning from industry leaders, and understanding mobile technology trends. Additionally, GWC invests in innovative startups with potential for global growth. The organization maintains offices in Beijing, Mountain View, and Tokyo.
Origami
Debt Financing in 2011
Origami is a mobile platform that specializes in cashless payments, aiming to transform the future of money, payment, and commerce. Established in 2012, Origami enables users to make transactions seamlessly by connecting to the internet, bridging the gap between online and offline shopping experiences. The platform has been adopted nationwide, facilitating payments at convenience stores, fast food chains, taxis, department stores, and various retail shops. By providing a unique marketplace, Origami allows consumers to discover and purchase products from leading international brands, enhancing the overall shopping experience through mobile technology.
Beijing Elex Technology
Angel Round in 2010
Beijing Elex Technology Co., Ltd., founded in 2008 and headquartered in Beijing, is a prominent game developer and provider of interactive entertainment and internet services. The company operates branches and research centers in St. Paul, Nanjing, and Hefei, catering to non-English speaking markets across over 30 countries in Asia-Pacific, Europe, and Latin America. Elex specializes in social, browser, and mobile games, boasting a user base of more than 40 million globally. As a leading social game developer in Asia, Elex is known for popular titles such as "Happy Harvest" and "City Life," which have performed well on various platforms, including localized ones across different regions. The company has also made significant strides in mobile gaming since establishing its wireless department in 2011, developing successful titles like "Clash of Kings" and "The Walking Dead: Survivors." Elex is dedicated to delivering high-quality gaming experiences and localized services, while also focusing on the evolution of the gaming industry through initiatives such as its collaboration with Tencent on the game cloud computing research platform, "Xing Cloud."
PIXEL SOFT
Funding Round in 2007
PIXEL SOFT is a game developer and publisher of game software. Their games, such as terminal games, mobile games, video games, and consoles, as well as their online gaming platforms, create a brand in the interactive entertainment industry.
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