Tencent Holdings

Tencent Holdings Limited is a leading internet service provider based in Shenzhen, China, known for its extensive range of value-added services, including online games, social networking, financial technology, and online advertising. Founded in 1998, Tencent operates major platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. The company is recognized as the world's largest video game publisher, with popular titles like Honor of Kings in its portfolio. In addition to its core services, Tencent is involved in the production and distribution of films and television programs, as well as software development and digital content licensing. With a focus on user-oriented strategies, Tencent continues to adapt and expand its offerings, positioning itself as a vital part of daily life for many consumers in China and beyond.

Hongwei Chen

Executive Director of Investment

Martin Lau

President

Jeffrey Li

Managing Partner

Alvin Liu

Co-Founder

Steven Ma

SVP

Danying Ma

Managing Director

Huateng Ma

Co-Founder, Chairman and CEO

Ye Wang

Associate Director, Global Data Intelligence and Data Service, IEG

Bo Wang

Vice President, Tencent Games

Xiaoguang Wu

Senior Executive Vice President and CEO

Yao Xia

Executive Director

Levin Yao

Managing Director, Tencent Investment

Wenlei Zhuang

Vice President of Tencent Cloud and Head of Tencent Cloud Strategic Investment

phil mu

Chief Investment Officer

Dowson Tong

President of Social Network Group, Senior Executive Vice President

Past deals in Mobile

Chunyu Yisheng

Venture Round in 2024
Chunyu Yisheng, established in 2011 and headquartered in Beijing, is a mobile application designed to enhance communication between physicians and patients. The app allows doctors to access their patients' medical records and facilitates direct interaction, enabling patients to schedule appointments and communicate with their healthcare providers. Additionally, Chunyu Yisheng offers reservation line treatment services, further supporting users in managing their health. The company focuses on leveraging Internet technology to improve health outcomes and streamline the healthcare experience.

Pocket FM

Series D in 2024
Pocket FM, established in 2018 and based in Bengaluru, India, operates a web-based mobile application offering a vernacular audio sharing platform. It provides users access to a wide range of audio content, including news, finance, stories, and entertainment, in local Indian languages and English. The platform specializes in long-form audio entertainment, with a focus on diverse and engaging content across various genres such as fantasy, science fiction, romance, horror, and thriller. It enables users to share and listen to audios, fostering direct communication with creators worldwide, including podcasts.

Techland

Acquisition in 2023
Techland, established in 1991 and headquartered in Wrocław, Poland, is a prominent developer of computer games, specializing in high-budget titles for major platforms including PC, Xbox, and PlayStation. Initially focused on software distribution in Poland, the company shifted towards in-house game development in the late 1990s. Techland has created over 20 games, with notable franchises such as Dead Island and Call of Juarez. The company employs proprietary technology, including the advanced Chrome Engine®, to produce innovative and engaging electronic entertainment. In addition to console and PC games, Techland also develops mobile games for iOS devices. With a workforce of over 200 professionals, the company combines experienced industry specialists with emerging talent, fostering a culture driven by passion and ambition. Techland aims to deliver cutting-edge gaming experiences while continuously enhancing its technical capabilities. Its offices are located in Wrocław, Warsaw, Ostrow Wielkopolski, and Vancouver.

Kuro Game

Venture Round in 2023
Kuro Game is an internet cultural enterprise focused on the research and development of two-dimensional action mobile games. The company aims to expand the gaming market by offering a variety of game options. Its flagship title, Punishing: Gray Raven, is a free-to-play 3D action role-playing mobile game that integrates elements from anime, comics, and games, appealing to a diverse audience. Kuro Game is recognized for delivering high-quality graphics and visual effects in its gaming experiences.

Maya

Convertible Note in 2022
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., operating under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, mobile payments, card issuing, and digital financial services. Additionally, the company focuses on digital payments, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector and addressing the growing demand for modern, efficient financial solutions.

Novarama Technology

Corporate Round in 2022
Novarama Technology is an independent game development studio based in Barcelona, Spain. With a mission to create innovative electronic entertainment for mass audiences, the company specializes in developing video games across various platforms, including augmented reality, digital goods, transmedia experiences, and session-based massively multiplayer online (MMO) games. The founding team boasts over 50 years of combined experience in game development, encompassing full-title development, contract work, and collaborations with licensed properties for PCs and consoles.

WeShine Network

Series B in 2022
WeShine Network is a marketing and service platform based in Nanjing, China, established in 2015. The company specializes in providing integrated marketing solutions, primarily utilizing the WeChat platform to facilitate corporate account management for business users. WeShine Network enables enterprises to attract and acquire customers through various channels, enhancing their marketing precision and broadening their customer base. With over 150,000 businesses served and more than 30,000 paid enterprise users, the company has built a substantial presence globally, supported by a network of over 600 channel partners. Its offices are located in major cities such as Guangzhou, Shenzhen, Beijing, Shanghai, Wuxi, and Wuhan.

Alma

Series C in 2022
Alma SAS is a French company that operates a payment platform designed for online businesses. Founded in 2018 and headquartered in Neuilly-sur-Seine, the company offers a range of services that facilitate payment management, accounting exports, and data analysis for its clients. Alma’s platform provides a customer conversion solution that allows retailers to offer flexible payment options, including installment plans, cash payments, and loans. This approach aims to enhance the payment experience for consumers while supporting businesses in optimizing their sales processes.

Playtonic Games

Venture Round in 2021
Playtonic Games is an independent video game developer established by a team of experienced designers known for their work on classic platform titles, including Donkey Kong Country and Banjo-Kazooie. The company focuses on creating engaging and enjoyable games for a wide audience, both new and nostalgic players. Utilizing advanced 3D technology, Playtonic Games aims to develop immersive digital experiences that resonate with players' fond memories. The firm is committed to delivering good, fun games across multiple platforms, striving to capture the essence of beloved gaming experiences for contemporary audiences.

Wake Up Interactive

Acquisition in 2021
Wake Up Interactive is a digital entertainment developer focused on creating high-quality content designed to bring joy to audiences worldwide. The company specializes in the development of games for various platforms, including home video game consoles, PCs, and smartphones. By leveraging innovative design and engaging narratives, Wake Up Interactive aims to enhance the digital entertainment experience for users across different devices.

Mod.io

Series A in 2021
Mod.io is a cross-platform service that facilitates mod support and user-generated content (UGC) for video game studios. Established in 2019 by the creators of ModDB, the platform enables developers to enhance community engagement by allowing users to create and share modifications across PC, console, and mobile platforms. Mod.io has been integrated into over 50 games, attracting 400,000 daily users who have collectively generated 600,000 content pieces, resulting in more than 100 million mod installations. The platform features a clientless application programming interface that simplifies the process of managing and distributing game modifications, providing a scalable solution for studios looking to cultivate creator economies and foster long-term user engagement.

Kuaikan Manhua

Series F in 2021
Kuaikan Manhua is an online and mobile platform for original online comic artwork targeting young readers. Founded in 2014, Kuaikan Manhua is a comic-reading platform and community of interest that is popular among users. As of January 2019, the total number of users of the comics app is over 170 million, and the monthly users are over 40 million, and the market share in the comics market is more than half*. Kuaikan World’s vision is to build an ideal ecosystem of cultural-entertainment in the future, as well as bring happiness to the world. Kuaikan aims to help comic creators to create more widely-popular comics with positive, energetic and warm contents to millions of users.

Gaana

Debt Financing in 2021
Gaana is an Indian music streaming application headquartered in Noida, India, and is recognized as the largest music broadcasting service in the country. Launched in 2011, Gaana provides users with free, unlimited access to a diverse range of music, including popular Bollywood tracks, Hindi songs, regional music, and international hits. The platform aims to enhance the music discovery and consumption experience for its users by offering a wide array of content through its mobile apps and website. Gaana also features Radio Mirchi, allowing listeners to enjoy curated music according to their preferences.

Maya

Private Equity Round in 2021
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., operating under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, mobile payments, card issuing, and digital financial services. Additionally, the company focuses on digital payments, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector and addressing the growing demand for modern, efficient financial solutions.

GrowSari

Series B in 2021
GrowSari is a technology-driven B2B platform designed to empower sari-sari stores by transforming them from basic fast-moving consumer goods (FMCG) outlets into comprehensive service hubs. The company provides shop owners with the necessary tools and infrastructure to digitally procure goods, thereby eliminating the need for middlemen. Through its e-commerce marketplace, GrowSari connects stores directly to suppliers, enabling owners to expand their product offerings to include mobile top-ups, remittances, and banking services. This approach not only helps store owners reduce costs but also enhances their understanding of market trends, ultimately benefiting grassroots communities across the nation.

Ubitus

Venture Round in 2021
Ubitus Inc. is a technology company specializing in cloud computing solutions aimed at enhancing fixed-mobile convergence applications. Founded in 2007 and headquartered in Tokyo, with a research and development center in Taipei, Ubitus develops software platforms that enable device manufacturers and telecommunications service providers to facilitate the sharing of live content and access to digital media. Its notable products include ubiLive, a software client and web portal designed for content access and device connectivity, and robust mobile cloud gaming services. Ubitus is recognized for its innovative GameCloud technology, which allows for the streaming of not only gaming content but also metaverse experiences across multiple devices. The company has established strategic partnerships with major players, such as Alibaba Cloud and Kokusai Kogyo Co. Ltd., enhancing its capability to deliver advanced cloud-enabled rich media services.

KMTECH

Post in 2021
KMTECH is a provider of digital technology services specializing in software development and internet technology. The company focuses on enhancing the operational efficiency of retail and catering businesses through the integration of advanced technologies such as mobile internet, cloud computing, and big data. By offering tailored solutions for various sectors, including retail and catering, KMTECH aims to facilitate digital transformation and help businesses effectively meet their customers' needs. Their expertise encompasses a range of services designed to improve overall business competence and streamline operations.

Pocket FM

Series A in 2020
Pocket FM, established in 2018 and based in Bengaluru, India, operates a web-based mobile application offering a vernacular audio sharing platform. It provides users access to a wide range of audio content, including news, finance, stories, and entertainment, in local Indian languages and English. The platform specializes in long-form audio entertainment, with a focus on diverse and engaging content across various genres such as fantasy, science fiction, romance, horror, and thriller. It enables users to share and listen to audios, fostering direct communication with creators worldwide, including podcasts.

TaiMei Technology

Venture Round in 2020
TaiMei Technology is a digital innovator in the life sciences sector, specializing in research and development solutions. The company has created a comprehensive integrated digital platform that supports clinical research and offers deep insights into various aspects of drug development, including pharmacovigilance, marketing, and market access. By leveraging advanced technologies such as artificial intelligence, big data, cloud computing, and mobile internet, TaiMei Technology provides innovative solutions that enhance the efficiency of clinical research and improve the overall product lifecycle. Its platform is designed to facilitate the acceleration of product launches, elevate drug safety, increase drug accessibility, and alleviate the medical burden on both patients and healthcare providers.

Gaana

Debt Financing in 2020
Gaana is an Indian music streaming application headquartered in Noida, India, and is recognized as the largest music broadcasting service in the country. Launched in 2011, Gaana provides users with free, unlimited access to a diverse range of music, including popular Bollywood tracks, Hindi songs, regional music, and international hits. The platform aims to enhance the music discovery and consumption experience for its users by offering a wide array of content through its mobile apps and website. Gaana also features Radio Mirchi, allowing listeners to enjoy curated music according to their preferences.

Voodoo

Venture Round in 2020
Voodoo is a technology company focused on developing and publishing mobile games and applications, primarily targeting casual gamers. With over 7 billion downloads and more than 150 million monthly active users, it ranks as the third-largest mobile publisher globally in terms of downloads. Voodoo is recognized for its rapid growth within the gaming ecosystem, having secured over $1 billion in funding from prominent investors such as Goldman Sachs and Tencent. The company employs a workforce of over 750 individuals worldwide and collaborates with external studios and content creators to produce hyper-casual games that are simple, engaging, and designed to connect users.

Maya

Private Equity Round in 2020
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., operating under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, mobile payments, card issuing, and digital financial services. Additionally, the company focuses on digital payments, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector and addressing the growing demand for modern, efficient financial solutions.

Leyaoyao

Series C in 2020
Leyaoyao is an intelligent payment platform that specializes in offline self-service equipment. The company develops mobile payment software designed to assist businesses, particularly those operating remote shops and vending machines, in securely accepting and analyzing mobile payments. Leyaoyao's solutions also offer remote machine override services, allowing users to manage transactions more efficiently. By focusing on effective payment solutions, Leyaoyao aims to enhance the operational capabilities of businesses that rely on automated payment systems.

BOSS Zhipin

Series E in 2019
BOSS Zhipin is an online recruitment platform in China in terms of average MAU. BOSS Zhipin are a pioneer in introducing a disruptive model which is transforming China’s online recruitment industry – the Direct Recruitment Model. Our mobile-native product promotes instant direct chats between Bosses and job seekers, delivers accurate recommendation results, and is powered by proprietary AI algorithms and big data insights.

MX Player

Series A in 2019
MX Player is a prominent video playback application based in Mumbai, India, developed by J2 Interactive. It supports advanced hardware acceleration, multi-core decoding, and subtitles, ensuring high-quality playback and efficient file sizes. Initially known for its robust offline video viewing capabilities, MX Player has evolved into a significant over-the-top (OTT) platform, offering a diverse range of content including movies, TV shows, web series, and news. With an extensive user base exceeding 500 million globally, of which over 350 million are in India, MX Player has established itself as the largest local video platform in the world. Since 2012, it has consistently ranked among the top ten Android applications, reflecting its popularity and user engagement.

TaiMei Technology

Series E in 2019
TaiMei Technology is a digital innovator in the life sciences sector, specializing in research and development solutions. The company has created a comprehensive integrated digital platform that supports clinical research and offers deep insights into various aspects of drug development, including pharmacovigilance, marketing, and market access. By leveraging advanced technologies such as artificial intelligence, big data, cloud computing, and mobile internet, TaiMei Technology provides innovative solutions that enhance the efficiency of clinical research and improve the overall product lifecycle. Its platform is designed to facilitate the acceleration of product launches, elevate drug safety, increase drug accessibility, and alleviate the medical burden on both patients and healthcare providers.

Kuaikan Manhua

Corporate Round in 2019
Kuaikan Manhua is an online and mobile platform for original online comic artwork targeting young readers. Founded in 2014, Kuaikan Manhua is a comic-reading platform and community of interest that is popular among users. As of January 2019, the total number of users of the comics app is over 170 million, and the monthly users are over 40 million, and the market share in the comics market is more than half*. Kuaikan World’s vision is to build an ideal ecosystem of cultural-entertainment in the future, as well as bring happiness to the world. Kuaikan aims to help comic creators to create more widely-popular comics with positive, energetic and warm contents to millions of users.

Sharkmob

Acquisition in 2019
Sharkmob AB is a video game development company founded in 2017 and headquartered in Malmö, Sweden. As a subsidiary of Tencent Holdings Limited, Sharkmob operates an entertainment studio that focuses on creating engaging video games for computers and mobile platforms. The company is dedicated to supporting the passion of game developers by equipping them with essential tools and expertise necessary for game creation. Sharkmob aims to foster an enjoyable environment for both developers and players, emphasizing a fun approach to game development.

Fatshark

Private Equity Round in 2019
Fatshark AB is an independent game development studio based in Stockholm, Sweden, established in 2008. The company specializes in creating and publishing multiplayer video games across various platforms, including mobile devices, PCs, Macs, and consoles. Fatshark also engages in subcontracting services for game development, collaborating with other publishers as well as developing games independently. Additionally, the studio sells its published titles through its online store, catering to a diverse gaming audience.

Maya

Private Equity Round in 2018
Maya is a Philippines-based technology company and a wholly-owned subsidiary of Smart Communications, Inc., operating under the umbrella of First Pacific. The company specializes in providing innovative digital solutions aimed at developing new business streams and adapting to evolving business models. Maya offers a comprehensive range of services, including merchant acquiring, domestic and international remittance, payment acceptance, mobile payments, card issuing, and digital financial services. Additionally, the company focuses on digital payments, e-wallets, digital lending, and digital banking, positioning itself as a key player in the financial technology sector and addressing the growing demand for modern, efficient financial solutions.

DreamCraft

Seed Round in 2018
DreamCraft Entertainment Inc. is a game creation and monetization platform founded in 2018 and based in San Mateo, California. The company provides a user-friendly platform that enables video game modders to create, publish, and monetize games without the need for programming skills. By offering a no-code environment, DreamCraft equips users with tools to design, modify, and host their own games, facilitating a seamless experience for both creators and players across PC and mobile platforms. This approach empowers individuals to turn their gaming ideas into reality and potentially generate income from their creations.

Weimob

Series E in 2018
Weimob Inc. is a prominent provider of cloud-based commerce and marketing solutions in China, catering primarily to small and medium-sized enterprises. Founded in 2013 and headquartered in Shanghai, the company operates through three main segments: Subscription Solutions, Merchant Solutions, and Digital Media. Its Subscription Solutions encompass various Software as a Service (SaaS) products tailored for diverse industries, including e-commerce, retail, catering, and hospitality. These solutions enable merchants to manage private traffic and enhance their online presence. The Merchant Solutions segment supports businesses in acquiring public domain traffic and achieving digital transformation through comprehensive services. Additionally, Weimob offers targeted marketing services and advertising placement to help clients optimize their promotional efforts and improve overall marketing performance. With a focus on WeChat-based applications, Weimob assists enterprises in creating cost-effective m-commerce platforms without requiring extensive software development expertise.

Krafton

Secondary Market in 2018
Krafton Inc is a South Korean video game developer and holding company headquartered in Seongnam. It specializes in creating fantasy games for both PC and mobile platforms, and it is renowned for its popular title, PlayerUnknown's Battlegrounds. In addition to this flagship game, Krafton has developed several other titles, including PUBG: Battlegrounds, PUBG: New State, Tera, Elyon, and Mistover. The company aims to maintain its status as a leading name in the video game industry by adhering to its core value of craftsmanship in game development.

Haegin

Series A in 2018
HAEGIN Co., Ltd. is a mobile game development company founded in 2017 and based in Seoul, South Korea. The company focuses on creating casual and mid-core games, catering to a wide audience by providing engaging gaming experiences. HAEGIN specializes in developing games that emphasize longevity and replayability, drawing on themes rooted in traditional Korean culture. Through its diverse game offerings, HAEGIN aims to appeal to casual gamers while also attracting players looking for more in-depth gameplay experiences.

Can Video China

Series B in 2018
Mobile video studio based in China.

Elephant Games

Seed Round in 2018
Elephant Games is a videogame development company. They produce games for PC and mobile. Their games include chimeras, grim tales, paranormal files, strange investigations, christmas stories, crossroads, mystery trackers, and more.

Qutoutiao

Series B in 2018
Qutoutiao Inc. is a prominent mobile content platform in China, focused on the distribution, consumption, and sharing of light entertainment content. Founded in 2016 and headquartered in Shanghai, the company operates its flagship mobile application, Qutoutiao, which aggregates articles and short videos from various content providers, delivering real-time customized feeds to users based on their profiles and behaviors through an AI-driven recommendation engine. This innovative platform not only enhances user engagement but also promotes knowledge exchange within society. In addition to Qutoutiao, the company offers Midu Novels and Midu Lite, mobile literature applications that provide users with free literature supported by advertising. Qutoutiao employs a gamified loyalty program that rewards users for engagement and referrals, further strengthening user retention and optimizing content recommendations. As the second-largest mobile content aggregator in China, Qutoutiao continues to leverage technology to elevate the user experience and foster a vibrant content ecosystem.

Douyu TV

Series E in 2018
Douyu International Holdings Limited operates a live streaming platform based in Wuhan, China, focusing primarily on interactive gaming and entertainment content. Founded in 2014, the platform connects various stakeholders, including game developers, professional eSports teams, advertisers, and viewers. Douyu TV features a wide range of live streaming options, encompassing not only video games but also sports, variety shows, music, and travel content. The platform enables users to submit, view, and comment on videos, while also providing features for recording and sharing clips of live broadcasts. Douyu TV plays a significant role in the eSports ecosystem by sponsoring teams and organizing tournaments, positioning itself as a key player in the live streaming and gaming sectors in China.

Gaana

Corporate Round in 2018
Gaana is an Indian music streaming application headquartered in Noida, India, and is recognized as the largest music broadcasting service in the country. Launched in 2011, Gaana provides users with free, unlimited access to a diverse range of music, including popular Bollywood tracks, Hindi songs, regional music, and international hits. The platform aims to enhance the music discovery and consumption experience for its users by offering a wide array of content through its mobile apps and website. Gaana also features Radio Mirchi, allowing listeners to enjoy curated music according to their preferences.

Kakao Games

Corporate Round in 2018
Kakao Games Corporation is a South Korean subsidiary of Kakao Corp, founded in 2013 and headquartered in Seongnam. The company operates a diverse online gaming platform that caters to a global audience, offering a wide range of games across mobile, PC, and virtual reality. It develops and publishes various genres of games, enhancing its services through features such as the Kakao game shop and mobile game play channels. Kakao Games also emphasizes partnerships with other gaming companies to bolster its development capabilities and expand its market reach. Through these initiatives, Kakao Games aims to position itself as a leader in the global gaming industry.

Shanda Games

Corporate Round in 2018
Shanda Games is a prominent online game developer, operator, and publisher based in Shanghai, China, founded in 1999. The company specializes in massively multiplayer online games (MMORPGs) and mobile games, offering a diverse range of genres such as martial arts, fantasy, strategy, and historical events. Shanda Games operates both domestically and internationally, targeting a vast user community. It manages a portfolio of games developed in-house, co-developed with other developers, and licensed from third parties. As of mid-2014, the company operated 71 games, with a significant portion of its revenue derived from its own or co-owned titles. Shanda Games has a robust development team and a proprietary game development platform, and it has been a pioneer in adopting item-based revenue models in the gaming industry. The company is also expanding its reach into global markets, having launched localized versions of its games in regions including Europe, Southeast Asia, and the Americas. With millions of active users, Shanda Games continues to be a key player in the online gaming landscape.

Qutoutiao

Series A in 2017
Qutoutiao Inc. is a prominent mobile content platform in China, focused on the distribution, consumption, and sharing of light entertainment content. Founded in 2016 and headquartered in Shanghai, the company operates its flagship mobile application, Qutoutiao, which aggregates articles and short videos from various content providers, delivering real-time customized feeds to users based on their profiles and behaviors through an AI-driven recommendation engine. This innovative platform not only enhances user engagement but also promotes knowledge exchange within society. In addition to Qutoutiao, the company offers Midu Novels and Midu Lite, mobile literature applications that provide users with free literature supported by advertising. Qutoutiao employs a gamified loyalty program that rewards users for engagement and referrals, further strengthening user retention and optimizing content recommendations. As the second-largest mobile content aggregator in China, Qutoutiao continues to leverage technology to elevate the user experience and foster a vibrant content ecosystem.

Krafton

Venture Round in 2017
Krafton Inc is a South Korean video game developer and holding company headquartered in Seongnam. It specializes in creating fantasy games for both PC and mobile platforms, and it is renowned for its popular title, PlayerUnknown's Battlegrounds. In addition to this flagship game, Krafton has developed several other titles, including PUBG: Battlegrounds, PUBG: New State, Tera, Elyon, and Mistover. The company aims to maintain its status as a leading name in the video game industry by adhering to its core value of craftsmanship in game development.

Luoji Siwei

Series C in 2017
Luoji Siwei operates iGetGet, a mobile application designed to enable users to subscribe and learn from key opinion leaders (KOLs). The platform connects individuals with influential experts across various fields, facilitating knowledge sharing and enhancing personal growth. By leveraging the insights and expertise of KOLs, iGetGet provides users with the opportunity to access valuable information and guidance tailored to their interests. This innovative approach to learning aims to empower users and foster a community of continuous development.

Ourpalm

Post in 2017
Ourpalm Co Ltd, based in China, specializes in the development, publishing, and operation of various gaming formats, including mobile games and internet-based page games. Founded in 2004, the company has established itself as a significant player in the gaming industry, holding a national high-tech and double soft certification. Ourpalm operates its own platform, leveraging proprietary technologies for mobile game distribution. The company collaborates with over 900 promotional channels and more than 100 local and international game developers, successfully distributing its products in markets across Southeast Asia, America, and Europe. Through strategic growth initiatives, including mergers and restructurings, Ourpalm has emerged as a leading mobile game developer and publisher in China.

Essential

Series B in 2017
Essential Products is a technology company based in Palo Alto, California, founded by Andy Rubin, co-founder of Android. The company specializes in developing next-generation consumer technology, particularly smartphones and accessories. Essential's smartphones are designed with premium materials, such as titanium and ceramic, and feature a full display and advanced camera systems that utilize both color and monochrome capabilities. This focus on high-quality design and functionality aims to provide consumers with cutting-edge smartphones at an affordable price.

Pocket Gems

Series B in 2017
Pocket Gems, Inc., founded in 2009 and based in San Francisco, California, specializes in developing free-to-play social games for mobile devices. The company distributes its games through major app platforms, including Apple’s App Store, Google Play, and Amazon Appstore. With a team of over 200 employees, Pocket Gems aims to create engaging and graphically rich mobile entertainment, leveraging innovative technologies such as its proprietary Mantis Engine. The company's offerings have garnered significant popularity, with over 270 million downloads worldwide. Notable products include Episode, a mobile storytelling network, and War Dragons, a 3D real-time strategy game. Pocket Gems is committed to enhancing user experiences by incorporating player feedback into its development processes.

Seasun

Corporate Round in 2017
Seasun is China's first computer gaming studio, boasting over 20 years of experience in the industry. The company focuses on providing high-quality game development services, aiming to deliver exciting and engaging games for players worldwide. Its offerings encompass the creation of games for various platforms, including iOS, Android, personal computers, and mobile devices. By prioritizing a common vision and fostering a collaborative environment, Seasun remains committed to its mission of creating fun-filled gaming experiences.

Manman app

Series A in 2017
Manman is a mobile comics platform established in Beijing in 2017, specializing in the production and distribution of original comic content. With over 980 titles available, including 315 exclusives, the app has cultivated a user base exceeding 14 million, of which 3 million are active users. Notably, 2 million users maintain more than 20 subscriptions, demonstrating a strong engagement with the platform. Manman aims to generate revenue through paid subscriptions, advertising, and reward systems, enhancing the entertainment experience for its audience by providing diverse and novel comic topics.

Pepo

Seed Round in 2016
Pepo, Inc. is a mobile application company based in Palo Alto, California, founded in 2016. The app connects users with others who share similar passions, allowing them to follow engaging stories, share personal experiences, ask questions, and exchange advice and recommendations. Pepo facilitates the creation and joining of live messaging community channels on a wide range of topics, including travel, food, fitness, technology, and more. Users can tag their profiles to highlight their interests and expertise, enabling the platform to match them with like-minded individuals. By providing a space for enthusiasts to interact and share their stories, Pepo fosters meaningful connections among its users.

Xiaoyuan Siling

Series A in 2016
Xiaoyuan Siling is a college campus services mobile application. They also provides information of campus events through school announcements and student forums.

Hike

Series D in 2016
Hike is a versatile technology company that focuses on creating innovative products aimed at shaping the social future. It operates a comprehensive platform that facilitates in-store, online, and mobile selling for retailers, alongside providing cloud-based retail management software. In addition, Hike is engaged in the blockchain gaming sector, developing the Rush Gaming Universe, which combines elements of Web2 and Web3 to offer a unique social gaming experience. This platform allows players to utilize their skills to earn and grow within the gaming ecosystem. Furthermore, Hike has developed a mobile messaging application that provides multilingual messaging services, enabling users to express themselves through stickers and emojis while sharing messages and media with friends and family. Overall, Hike is dedicated to merging technology with social interaction and gaming, creating new economic opportunities for users.

Douyu TV

Series C in 2016
Douyu International Holdings Limited operates a live streaming platform based in Wuhan, China, focusing primarily on interactive gaming and entertainment content. Founded in 2014, the platform connects various stakeholders, including game developers, professional eSports teams, advertisers, and viewers. Douyu TV features a wide range of live streaming options, encompassing not only video games but also sports, variety shows, music, and travel content. The platform enables users to submit, view, and comment on videos, while also providing features for recording and sharing clips of live broadcasts. Douyu TV plays a significant role in the eSports ecosystem by sponsoring teams and organizing tournaments, positioning itself as a key player in the live streaming and gaming sectors in China.

Supercell

Acquisition in 2016
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.

WeBank

Venture Round in 2016
WeBank Co., Ltd. is a digital bank based in Shenzhen, China, founded in 2014. It specializes in providing a range of financial services tailored for individuals and small to micro enterprises. Its offerings include deposit accounts, various types of loans (short-term, medium-term, and long-term), and services related to domestic and international settlements. Additionally, WeBank engages in activities such as bill acceptance and discounting, inter-bank lending, foreign exchange trading, and insurance and fund sales. The bank also provides auto loans, bank cards, letters of credit, and safe deposit box services. Notably, WeBank incorporates advanced technology like facial recognition for security purposes and operates primarily through online platforms, making financial products more accessible.

Douyu TV

Series B in 2016
Douyu International Holdings Limited operates a live streaming platform based in Wuhan, China, focusing primarily on interactive gaming and entertainment content. Founded in 2014, the platform connects various stakeholders, including game developers, professional eSports teams, advertisers, and viewers. Douyu TV features a wide range of live streaming options, encompassing not only video games but also sports, variety shows, music, and travel content. The platform enables users to submit, view, and comment on videos, while also providing features for recording and sharing clips of live broadcasts. Douyu TV plays a significant role in the eSports ecosystem by sponsoring teams and organizing tournaments, positioning itself as a key player in the live streaming and gaming sectors in China.

Glu Mobile

Post in 2016
Glu Mobile Inc. is a developer and publisher of free-to-play mobile games tailored for smartphone and tablet users. Founded in 2001 and headquartered in San Francisco, the company offers a diverse portfolio that spans various genres, including lifestyle, casual, mid-core, and sports. Glu Mobile is known for its original intellectual properties such as Cooking Dash, Covet Fashion, and Deer Hunter, as well as licensed titles like Kim Kardashian: Hollywood and Disney Sorcerer’s Arena. The company distributes its games primarily through direct-to-consumer digital platforms, including the Apple App Store and Google Play Store, ensuring accessibility to a wide audience. Glu Mobile has evolved significantly since its inception as Sorrent and its subsequent merger with Macrospace in 2004, establishing itself as a key player in the mobile gaming industry with additional offices in locations such as Brazil, Canada, China, and Russia.

Artillery

Series A in 2015
Artillery is a team of passionate gamers that is turning the modern web browser into a gaming console using HTML5 technology. Artillery's team is comprised of a brain trust of former Google and Facebook engineers focused on solving seemingly impossible game development hurdles and includes long-standing and high ranking gaming and eSports community members. It was founded in 2011 and based in Palo Alto, California.

Maimaibao

Series D in 2015
MMB is a Chinese business-to-consumer phone shopping centre. The company recieved investment from Far East Holding Group, Sequoia Capital, and an internet gian from 2007-2010 with a total investment that amounts to more than 10 million dollars. Currently, their daily sales has surpassed a million and the annual sales is approximately 0.5 billion with a growth rate of 300%.

Pocket Gems

Series B in 2015
Pocket Gems, Inc., founded in 2009 and based in San Francisco, California, specializes in developing free-to-play social games for mobile devices. The company distributes its games through major app platforms, including Apple’s App Store, Google Play, and Amazon Appstore. With a team of over 200 employees, Pocket Gems aims to create engaging and graphically rich mobile entertainment, leveraging innovative technologies such as its proprietary Mantis Engine. The company's offerings have garnered significant popularity, with over 270 million downloads worldwide. Notable products include Episode, a mobile storytelling network, and War Dragons, a 3D real-time strategy game. Pocket Gems is committed to enhancing user experiences by incorporating player feedback into its development processes.

Glu Mobile

Post in 2015
Glu Mobile Inc. is a developer and publisher of free-to-play mobile games tailored for smartphone and tablet users. Founded in 2001 and headquartered in San Francisco, the company offers a diverse portfolio that spans various genres, including lifestyle, casual, mid-core, and sports. Glu Mobile is known for its original intellectual properties such as Cooking Dash, Covet Fashion, and Deer Hunter, as well as licensed titles like Kim Kardashian: Hollywood and Disney Sorcerer’s Arena. The company distributes its games primarily through direct-to-consumer digital platforms, including the Apple App Store and Google Play Store, ensuring accessibility to a wide audience. Glu Mobile has evolved significantly since its inception as Sorrent and its subsequent merger with Macrospace in 2004, establishing itself as a key player in the mobile gaming industry with additional offices in locations such as Brazil, Canada, China, and Russia.

VC Mobile Entertainment

Venture Round in 2015
VC Mobile Entertainment Inc. is a game development company that specializes in creating mobile, PC, console, and online games. Founded in 2014, the company is headquartered in Los Angeles, California. With a focus on delivering engaging gaming experiences, VC Mobile Entertainment aims to cater to a diverse audience across various platforms.

Miniclip

Acquisition in 2015
Miniclip is a prominent digital games company that specializes in developing, publishing, and promoting a diverse array of games across mobile, web, and social platforms. Founded in 2001 by Robert Small and Tihan Presbie, Miniclip has significantly influenced the casual gaming industry. The company is particularly renowned for its flagship title, 8 Ball Pool, which is recognized as the most popular pool game globally. In addition to multiplayer games, Miniclip offers a wide variety of genres, including action, sports, puzzles, and games for children, catering to a broad audience. With its commitment to connecting people through engaging gameplay, Miniclip remains a key player in the online gaming market.

Dots

Series A in 2014
Dots is a mobile game studio based in New York City, known for creating engaging games such as Dots and Two Dots. The company develops mobile games that provide a cross-platform gaming experience, allowing users to play on both Android and iOS devices. With a focus on minimalist artwork and thoughtful design, Dots aims to deliver beautiful gameplay that invites players to explore visually stunning landscapes. The studio's philosophy emphasizes connectivity, encouraging users to experience a unique journey through its games.

Playdots

Series A in 2014
Playdots, Inc. is a mobile game development company based in New York, New York, and was incorporated in 2013. The company is known for its popular games, including Dots, a minimalist connection game, and TwoDots, a puzzle game where users connect colored dots to achieve objectives. Playdots focuses on creating well-designed, accessible, and engaging games, prioritizing players' experiences over short-term monetization strategies. Players earn "dots," the in-game currency, through gameplay or in-app purchases, with both methods yielding the same results. As of September 2020, Playdots operates as a subsidiary of Take-Two Interactive Software, Inc.

4:33 Creative Lab

Private Equity Round in 2014
4:33 Creative Lab is a leading mobile game development company based in South Korea. Specializing in the creation of social interactive online and mobile games, the company offers a diverse range of genres, including action, sports, and adventure. Its primary focus is on developing and publishing engaging gaming experiences that enhance user interaction. By leveraging innovative design and technology, 4:33 Creative Lab aims to provide gamers with an optimal platform for enjoyment and engagement in the digital gaming landscape.

Weidian Group

Series C in 2014
Weidian Group is a platform developer that provides e-commerce and social shopping services. The company's platform offers a digital marketplace for WeChat users to shop, allowing businesses to develop SaaS stores and connect with customers. It allows local community stores to sell their products on WeChat/SNS, where vendors may upload product information across many social media channels. It includes functions including product listings, inventory management, payment processing, and customer assistance.

TapZen

Venture Round in 2014
TapZen, founded in 2012, is a game development company focused on creating engaging mobile applications for tablets and smartphones. With studios located in Los Angeles and San Francisco, TapZen is comprised of dedicated game makers who prioritize crafting innovative and enjoyable experiences for players. The company is committed to high production values and aims to ensure accessibility and depth in its games. Central to TapZen's philosophy is player empathy, as the team not only creates games but also actively participates in the gaming community, fostering a connection with its audience.

GWC

Series A in 2012
GWC is dedicated to fostering innovation that positively impacts the world. It operates an invitation-only membership network designed for innovators and executives from leading mobile companies, facilitating the development of trusted relationships, insights sharing, and collaborative growth strategies. GWC organizes the Global Mobile Internet Conference (GMIC) in various global cities, including Beijing, Silicon Valley, and Tokyo, attracting tens of thousands of mobile industry professionals, entrepreneurs, and investors. The conference serves as a platform for partnership building, learning from industry leaders, and understanding mobile technology trends. Additionally, GWC invests in innovative startups with potential for global growth. The organization maintains offices in Beijing, Mountain View, and Tokyo.

Origami

Debt Financing in 2011
Origami is a mobile platform that specializes in cashless payments, aiming to transform the future of money, payment, and commerce. Established in 2012, Origami enables users to make transactions seamlessly by connecting to the internet, bridging the gap between online and offline shopping experiences. The platform has been adopted nationwide, facilitating payments at convenience stores, fast food chains, taxis, department stores, and various retail shops. By providing a unique marketplace, Origami allows consumers to discover and purchase products from leading international brands, enhancing the overall shopping experience through mobile technology.

Beijing Elex Technology

Angel Round in 2010
Beijing Elex Technology Co., Ltd., founded in 2008 and headquartered in Beijing, is a prominent game developer and provider of interactive entertainment and internet services. The company operates branches and research centers in St. Paul, Nanjing, and Hefei, catering to non-English speaking markets across over 30 countries in Asia-Pacific, Europe, and Latin America. Elex specializes in social, browser, and mobile games, boasting a user base of more than 40 million globally. As a leading social game developer in Asia, Elex is known for popular titles such as "Happy Harvest" and "City Life," which have performed well on various platforms, including localized ones across different regions. The company has also made significant strides in mobile gaming since establishing its wireless department in 2011, developing successful titles like "Clash of Kings" and "The Walking Dead: Survivors." Elex is dedicated to delivering high-quality gaming experiences and localized services, while also focusing on the evolution of the gaming industry through initiatives such as its collaboration with Tencent on the game cloud computing research platform, "Xing Cloud."

PIXEL SOFT

Funding Round in 2007
PIXEL SOFT is a game developer and publisher of game software. Their games, such as terminal games, mobile games, video games, and consoles, as well as their online gaming platforms, create a brand in the interactive entertainment industry.
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