Tencent Holdings

Tencent Holdings Limited is a leading internet service provider based in Shenzhen, China, known for its extensive range of value-added services, including online games, social networking, financial technology, and online advertising. Founded in 1998, Tencent operates major platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. The company is recognized as the world's largest video game publisher, with popular titles like Honor of Kings in its portfolio. In addition to its core services, Tencent is involved in the production and distribution of films and television programs, as well as software development and digital content licensing. With a focus on user-oriented strategies, Tencent continues to adapt and expand its offerings, positioning itself as a vital part of daily life for many consumers in China and beyond.

Hongwei Chen

Executive Director of Investment

Ben Feder

President, International Partnerships (North America)

Martin Lau

President

Jeffrey Li

Managing Partner

Alvin Liu

Co-Founder

Steven Ma

SVP

Huateng Ma

Co-Founder, Chairman and CEO

Danying Ma

Managing Director

Bo Wang

Vice President, Tencent Games

Ye Wang

Associate Director, Global Data Intelligence and Data Service, IEG

Yao Xia

Executive Director

Levin Yao

Managing Director, Tencent Investment

Wenlei Zhuang

Vice President of Tencent Cloud and Head of Tencent Cloud Strategic Investment

phil mu

Chief Investment Officer

Dowson Tong

President of Social Network Group, Senior Executive Vice President

Past deals in Digital Media

Pocket FM

Series D in 2024
Pocket FM is an audio series platform that specializes in long-form audio entertainment, offering a diverse range of content across various genres such as fantasy, science fiction, romance, horror, and thriller. The platform is designed to provide a refined listening experience, allowing users to enjoy audio series in English and select Indian languages. Pocket FM facilitates direct communication between listeners and creators, including access to podcasts, enabling a global audience to engage with its extensive library of material. By focusing on broad and entertaining content, Pocket FM caters to a wide range of preferences, enhancing the overall audio experience for its users.

Skydance Media

Private Equity Round in 2022
Skydance Media, founded by David Ellison in 2010, is a diversified media company dedicated to producing high-quality, event-level entertainment for global audiences. The company specializes in film production services, encompassing various genres and mediums, including feature films, television, animation, gaming, and digital content. By creating immersive stories and engaging experiences, Skydance aims to connect with viewers across multiple platforms, ensuring a broad appeal in the entertainment industry.

uLesson

Series B in 2021
uLesson has built the technology to deploy curriculum-relevant content via smartphones, that allows learners to use the product without concern for internet limitations and costs. uLesson’s mobile offering rests on three pillars: academics, media & technology and curriculum content is delivered via streaming and SD cards.

Byment

Venture Round in 2021
Baiman Culture Communication Co., Ltd. is a cultural enterprise focused on the development and production of online animation, comics, and games. The company specializes in script development, drawing creation, and comprehensive publishing for Internet comics. With a professional team that includes script developers, directors, and production staff, Baiman possesses the capability to create original content for animation intellectual properties. Their work encompasses both long and short comic scripts, as well as the production of high-quality online anime, comics, and games, allowing users to enjoy a diverse range of digital entertainment.

Mod.io

Series A in 2021
Mod.io is a cross-platform service that facilitates mod support and user-generated content (UGC) for video games, established by the team behind ModDB. Launched in 2019, it allows game studios to enhance community engagement on PC, console, and mobile platforms. The service has been adopted by over 50 games, attracting around 400,000 daily users who have collectively produced 600,000 pieces of content, resulting in more than 100 million mods installed. Mod.io provides an automated and scalable solution for developers to integrate UGC, fostering long-term user engagement and supporting creator economies. Its platform features a clientless application programming interface that streamlines the creation and sharing of modifications across various platforms and stores, helping to maintain a continuous flow of fresh content.

Kadokawa

Post in 2021
Kadokawa Corporation is a prominent Japanese entertainment company founded in 1945 and headquartered in Tokyo. It operates in diverse sectors, including publishing, film production, digital content, and video games. The company is also involved in the planning and operation of network entertainment services and a video-sharing platform. In addition to its core publishing activities, Kadokawa engages in the development of rights and merchandising, as well as educational services and digital transformation initiatives. The company focuses on expanding its global intellectual property and adapting to the evolving digital landscape.

Mighty Jaxx

Series A in 2021
Mighty Jaxx is an integrated future culture platform that specializes in designing and producing digital and physical collectibles. The company collaborates with renowned artists and global brands, including Netflix, Formula 1, and Hasbro, to create high-quality collectible art figures and toys. Through these partnerships, Mighty Jaxx delivers a diverse range of innovative products, shipping millions of collectibles annually to over 80 countries. The company's focus on exceptional artistry and collaboration positions it as a leader in the collectibles market, appealing to collectors seeking unique and exciting designs.

Ookbee

Debt Financing in 2021
Ookbee Group is the largest storytelling ecosystem in Thailand, focusing on user-generated content platforms that resonate with younger audiences. It operates several notable platforms, including Joylada, Tunwalai, Ookbee, Fictionlog, Storylog, Beeber, and Fungjai, which encompass a broad range of content such as novels, e-books, music, and live-streaming videos. The company provides a digital publication platform that enables users to create, share, and monetize their own content. It also offers a comprehensive bookstore featuring a variety of free and paid materials, including magazines, newspapers, fiction and non-fiction books, audiobooks, and online courses. Additionally, Ookbee's payment gateway facilitates the publishing, distribution, and sale of digital publications to a global audience, fostering a vibrant ecosystem for both creators and consumers.

Gaana

Debt Financing in 2021
Gaana is an Indian music streaming application based in Noida that offers a wide range of music, including Bollywood, Hindi, regional, and international genres. Established in 2011, it has positioned itself as India's largest music broadcasting service, providing users with free and unlimited legal access to a diverse music library through its mobile apps and website. The platform aims to enhance how users discover and enjoy music by offering culturally rich content and innovative features tailored to a vast audience. Gaana also includes access to Radio Mirchi, further enriching the listening experience for its users.

Ubitus

Venture Round in 2021
Ubitus Inc. is a technology company that specializes in cloud computing solutions, particularly for the gaming industry and digital media services. Founded in 2007 and headquartered in Tokyo, with a research and development center in Taipei, Ubitus offers a software platform designed for fixed-mobile convergence applications. Its products include ubiLive, which enables users to access and share online content across devices, and commercial mobile cloud gaming services. The company's innovative GameCloud technology allows for the streaming of both gaming and metaverse content on multiple devices, catering to game developers, telecommunications service providers, and device manufacturers. Ubitus has established strategic partnerships, including collaborations with Alibaba Cloud and Kokusai Kogyo Co. Ltd., to enhance its service offerings and expand its market reach.

Pex

Series A in 2021
Pex is a company that specializes in digital rights technology, focusing on transparency and accuracy in content licensing and management. Its advanced technology operates at significant speed and scale, facilitating transactions that were previously challenging. By simplifying the licensing process on a global scale, Pex enables digital platforms to make real-time decisions regarding content use. This innovation allows creators to confidently utilize copyrighted material while ensuring that rightsholders receive proper credit and compensation for their work. Pex is committed to building inclusive and equitable solutions that benefit all stakeholders in the digital content ecosystem.

Meishubao

Series C in 2020
Meishubao is a company that operates an art education platform aimed at children. It focuses on enhancing online art education by integrating digital technology into teaching methodologies. The platform offers a variety of resources, including online reviews of artworks, demonstration videos, and personalized art classes, allowing users to explore and develop their creative skills. By leveraging technology, Meishubao aims to foster an engaging environment for aesthetic education and promote the advancement of art among young learners.

iflix

Acquisition in 2020
iflix is the world’s leading entertainment service for emerging markets, offering users unlimited access to thousands of TV shows, movies and more. With a vast selection everyone’s favourite comedies, drama, K-drama, Turkish drama, Bollywood, Nollywood, cartoons, movies and more from Hollywood, The UK, Asia, The Middle East and Africa, iflix places the entertainment people want at their fingertips to either stream or download. For one low monthly fee, iflix subscribers can watch on their mobile phone, laptop, tablet, TV… wherever, whenever.

Marvelous

Post in 2020
Marvelous Inc. is a Japanese entertainment company headquartered in Tokyo, specializing in the production and development of various digital and physical content. The company focuses on planning, developing, and operating online games for multiple platforms, including mobile devices and PCs. In addition, it produces and sells home video game software and operates amusement machines. Marvelous also creates and distributes music and video content, with a strong emphasis on animation, as well as theatrical productions based on popular comics, animation, and games. Founded in 1997, Marvelous has established itself as a significant player in the entertainment sector, catering to diverse market needs.

Skydance Media

Funding Round in 2020
Skydance Media, founded by David Ellison in 2010, is a diversified media company dedicated to producing high-quality, event-level entertainment for global audiences. The company specializes in film production services, encompassing various genres and mediums, including feature films, television, animation, gaming, and digital content. By creating immersive stories and engaging experiences, Skydance aims to connect with viewers across multiple platforms, ensuring a broad appeal in the entertainment industry.

MX Player

Series A in 2019
MX Player is a video playback application based in Mumbai, India, known for its advanced hardware acceleration and extensive subtitle support. Originally developed by J2 Interactive, it has grown to become the largest local video platform globally, boasting over 500 million installations, with 350 million users in India alone. The platform not only offers robust offline video viewing capabilities but has also expanded into an over-the-top (OTT) service, allowing users to stream exclusive content. MX Player provides a diverse range of offerings, including movies, TV shows, news, music, and web series, while ensuring high visual quality through multi-core decoding, resulting in efficient file sizes. Since 2012, it has consistently ranked among the top 10 Android applications, highlighting its significant presence in the digital entertainment landscape.

Tikin Media

Series B in 2019
Tikin Media is an innovative advertising company that specializes in elevator marketing solutions, connecting property owners with advertisers. The company installs advanced commercial projectors in elevators, creating a unique advertising platform that enhances consumer exposure to brands. Tikin Media has attracted significant investment from major players in the industry, including Baidu Venture Capital, Sequoia China, and IDG. With a focus on high-end commercial building media operations, Tikin Media has developed proprietary elevator projection technology that transforms traditional advertising methods, enabling mobile interconnectivity and incorporating programmatic ordering and big data analysis capabilities.

Fen-z Interactive

Series A in 2019
Fen-z Interactive is a comprehensive media company with a pan-quaternary IP incubator development as its core. Its business includes comics IP incubation, content marketing, animation production, and derivative development. Targeting the secondary group, "Molecular Interaction" emphasizes advertising marketing and content production, and positioning "a new form of communication organization that uses social thinking to achieve integrated communication for young people."

Meishubao

Series C in 2019
Meishubao is a company that operates an art education platform aimed at children. It focuses on enhancing online art education by integrating digital technology into teaching methodologies. The platform offers a variety of resources, including online reviews of artworks, demonstration videos, and personalized art classes, allowing users to explore and develop their creative skills. By leveraging technology, Meishubao aims to foster an engaging environment for aesthetic education and promote the advancement of art among young learners.

Byment

Series A in 2019
Baiman Culture Communication Co., Ltd. is a cultural enterprise focused on the development and production of online animation, comics, and games. The company specializes in script development, drawing creation, and comprehensive publishing for Internet comics. With a professional team that includes script developers, directors, and production staff, Baiman possesses the capability to create original content for animation intellectual properties. Their work encompasses both long and short comic scripts, as well as the production of high-quality online anime, comics, and games, allowing users to enjoy a diverse range of digital entertainment.

Crossingstar Studio

Series A in 2018
Crossingstar Studio, established in 2016 and located in Hangzhou, China, specializes in the production of comics and the development and publishing of mobile games. The studio collaborates with authors and game designers to transform their concepts into fully realized works, while also creating original comic content in-house. By leveraging partnerships and hosting services on external platforms, Crossingstar Studio aims to broaden its reach within the entertainment industry. The company fosters a supportive work environment, offering benefits such as a fixed monthly meal allowance, annual salary adjustments, and team-building activities.

Bilibili

Post in 2018
Bilibili provides high-quality content and an immersive entertainment experience, and have built their platform based on the strong emotional connections of their users to their content and communities. They started as a content community inspired by ACG, and have evolved into a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting, and mobile games. They have a young and culturally aspirational user base willing to invest in a high-quality entertainment experience. Bilibili uses an Adobe Flash or HTML5 player, which can be manually switched, to play user-submitted videos hosted by either itself or third-party sources, while featuring a real-time overlaying subtitle system for interactive playback experience.

NewsDog

Series C in 2018
NewsDog is a news and entertainment content aggregator that operates a platform known as WeMedia, which enables users to submit and share stories. With over 30,000 regular contributors, the platform caters to both Indian and international markets. NewsDog supports self-media authors and professional content creators, allowing them to showcase their work while utilizing machine learning technology to provide personalized news aggregation. This approach helps users efficiently access updated information and news. The company faces competition from other players in the industry, including Dailyhunt, Inshorts, and NewsPoint.

Douyu TV

Series E in 2018
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.

Gaana

Corporate Round in 2018
Gaana is an Indian music streaming application based in Noida that offers a wide range of music, including Bollywood, Hindi, regional, and international genres. Established in 2011, it has positioned itself as India's largest music broadcasting service, providing users with free and unlimited legal access to a diverse music library through its mobile apps and website. The platform aims to enhance how users discover and enjoy music by offering culturally rich content and innovative features tailored to a vast audience. Gaana also includes access to Radio Mirchi, further enriching the listening experience for its users.

Shanda Games

Corporate Round in 2018
Shanda Games is an online game developer, operator, and publisher offering massively multiplayer online games and mobile games. It distributes its products in China and in overseas markets targeting a large and diverse community of users. It manages and operates online games that are developed in-house, co-developed with professional game developers, acquired through investments, or licensed from third parties. It operates a nationwide network to host hundreds of users playing simultaneously, and adjust the game content to optimize its game players’ experience. As of June 30, 2014, Shanda Games operated 71 massively multiplayer online games and mobile games, and its in-house development capabilities consisted of approximately 1,600 game development personnel and its proprietary game development platform. It licenses games from international and domestic developers. In 2013, the company derived approximately 71% of its net revenues from games that it owns and co-owned. As of June 30, 2014, 42 of its 71 games were licensed from third-party developers on an exclusive basis, two games were jointly developed with a third-party developer, and one game was jointly operated with third-party developers. Its game player base, which consists of 18.4 million average monthly active users and 3.1 million average monthly paying users for its massively multiplayer online games, and 448,900 average daily active users for its mobile games, for the year of 2013, is one of the largest in China. Shanda Games is among the first in China to adopt the item-based revenue model for advanced casual games and is the first to adopt this revenue model for MMORPGs on a large scale. Shanda Games is also expanding its business into overseas markets. In August 2011, it began operating a localized version of Dragon Nest in Singapore. In March 2013, it started to operate Dragon Nest in Europe. In addition, it also licenses certain of its online games, of which it owns the intellectual property rights, to overseas third-parties operators. Markets and regions in which it has presence include Hong Kong, Macau, Taiwan, Vietnam, Brazil, Malaysia, Indonesia, the Philippines, Singapore, Thailand, South Korea, Japan, the United States, Canada, Australia, New Zealand, Russia, Middle East, and Europe. Shanda Games was launched in 1999.

Skydance Media

Corporate Round in 2018
Skydance Media, founded by David Ellison in 2010, is a diversified media company dedicated to producing high-quality, event-level entertainment for global audiences. The company specializes in film production services, encompassing various genres and mediums, including feature films, television, animation, gaming, and digital content. By creating immersive stories and engaging experiences, Skydance aims to connect with viewers across multiple platforms, ensuring a broad appeal in the entertainment industry.

Wattpad

Venture Round in 2018
Wattpad is a digital entertainment company that operates an online social storytelling platform focused on original narratives. Established in 2006 in Toronto, Canada, Wattpad fosters a community of over 65 million users who engage with stories for more than 20 billion minutes each month. The primary app allows users to read and write stories, facilitating collaboration through comments and multimedia interactions. In addition to its flagship platform, Wattpad offers Tap, a product for short, chat-based stories available in multiple languages. Wattpad Studios collaborates with industry partners to adapt stories for film, television, digital media, and print. Furthermore, Wattpad Brand Solutions provides advertising options aimed at enhancing engagement with Millennial and Gen Z audiences.

CollegeDaily.cn

Series A in 2017
CollegeDaily.cn is a Beijing-based news and information platform established in 2014, specifically aimed at international Chinese students and faculty in colleges and universities. The platform has expanded its reach to encompass a majority of Chinese students studying in North America, providing them with essential resources, study abroad stories, and updated international news. With a readership of over 500,000 daily, CollegeDaily.cn employs a team of student journalists and editors who contribute original articles and research tailored to the needs of its audience. The platform serves as a vital resource for Chinese students navigating their educational experiences abroad.

Bilibili

Series D in 2017
Bilibili provides high-quality content and an immersive entertainment experience, and have built their platform based on the strong emotional connections of their users to their content and communities. They started as a content community inspired by ACG, and have evolved into a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting, and mobile games. They have a young and culturally aspirational user base willing to invest in a high-quality entertainment experience. Bilibili uses an Adobe Flash or HTML5 player, which can be manually switched, to play user-submitted videos hosted by either itself or third-party sources, while featuring a real-time overlaying subtitle system for interactive playback experience.

Manman app

Series A in 2017
Manman is a mobile comics platform that produces and issues original comics. Founded in Beijing in 2017, Manman has more than 980 original comics on its app, and 315 comics are exclusive. Manman has more than 14 million users out of which 3 million are active users, and 2 million users have more than 20 subscriptions on it. Manman is now trying to make profits with paid subscriptions, advertising, and reward systems.

Doufu

Series B in 2017
Doufu is a digital comic reading platform.

Haoliners Animation

Series B in 2017
Haoliners Animation League, founded in 2013 and based in Shanghai, China, specializes in the creation and production of 2D animation products. The company has evolved from its predecessor, which focused on traditional TV animation, to become a significant player in the realm of internet-based animations. Haoliners collaborates with various platforms, including Tencent Comic and BILIBILI, and has produced a substantial portion of domestic 2D animation series since its inception. The company is known for its successful partnerships with both local and international entities, including Japanese and Korean animation firms. Through its innovative approach, Haoliners aims to unite enthusiasts of animation production and contribute to the future landscape of domestic animations, garnering popularity among audiences and institutional investors alike.

Ookbee

Funding Round in 2017
Ookbee Group is the largest storytelling ecosystem in Thailand, focusing on user-generated content platforms that resonate with younger audiences. It operates several notable platforms, including Joylada, Tunwalai, Ookbee, Fictionlog, Storylog, Beeber, and Fungjai, which encompass a broad range of content such as novels, e-books, music, and live-streaming videos. The company provides a digital publication platform that enables users to create, share, and monetize their own content. It also offers a comprehensive bookstore featuring a variety of free and paid materials, including magazines, newspapers, fiction and non-fiction books, audiobooks, and online courses. Additionally, Ookbee's payment gateway facilitates the publishing, distribution, and sale of digital publications to a global audience, fostering a vibrant ecosystem for both creators and consumers.

Xinshixiang

Series A in 2016
Xinshixiang is a well-known brand in the content field which has extended from textual content manufacturing to famous events. The company's platform provides contents including personalized recommendation, emotional companionship, value puzzlement solutions, enabling the young generation to achieve self-worth through reading.

Douyu TV

Series C in 2016
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.

Baobao

Series B in 2016
Baobao is a digital video streaming social media platform founded in 2014 and headquartered in Beijing, China. The company's mobile app allows users to conduct and watch live video streaming, capitalizing on a popular trend in the Chinese market. Users can engage with one another through features such as commenting, gift giving, and private chats. Baobao’s platform facilitates both social and commercial live broadcasts, enhancing user interaction and connectivity.

Douyu TV

Series B in 2016
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.

ACGG

Series B in 2016
ACGG is an animation, gaming and domestic comic distribution platform.

Kik

Series D in 2015
Kik, founded in 2009 by University of Waterloo students, is a mobile messaging application based in Waterloo, Ontario. The app is designed primarily for teens, allowing users to connect with friends, family, and businesses through messaging. Kik features chatbots that provide entertainment and facilitate user engagement. With over 300 million registered users, the platform has become a popular choice among young Americans, with more than 40% of them using Kik as their primary messenger. Users typically spend around 35 minutes per session on the app, highlighting its appeal and engagement level. Kik has raised $120.5 million from prominent venture capitalists, including strategic investment from Tencent, known for its WeChat platform.

Guangzhou Huan Company

Private Equity Round in 2015
Guangzhou Huan Company, founded in December 2009 and based in Beijing, China, is a leading provider of internet smart TV solutions. The company specializes in the smart television and interactive network industry, offering services that encompass six platforms which include a user system, online payment system, advertisement system, user behavior analysis system, startup picture system, and upgrade system. As of October 2013, Guangzhou Huan's services reached a wide array of partners, including seven television manufacturers and seventeen set-top box manufacturers. Its operations also extend to collaborations with multiple telecom and broadcasting companies across various regions in China. The company has attracted investments from notable entities such as TCL Group and Changhong Group, further solidifying its position in the market.

Miniclip

Acquisition in 2015
Miniclip is a digital games company that develops, publishes and promotes games on Mobile, Web and Social platforms. Miniclip.com started the casual games revolution when it was launched in 2001 by Robert Small and Tihan Presbie. Miniclip is a world-leading developer of mobile games. It's 8 Ball Pool Multiplayer game is the most popular pool game in the world. Miniclip is well known for having a large and varied collection of games including action games, sports games, puzzle games, games for girls, mobile games, iPhone games, Android games, Windows Phone games, games for kids, Flash games, and more.

Cloudary

Acquisition in 2015
Cloudary Corporation operates as a provider of literature and publishing services in the People's Republic of China. The company manages an online, community-driven literary platform featuring six original literature websites, including Qidian.com, Readnovel.com, and Hongxiu.com, which cater to various genres such as fantasy, wuxia, science fiction, mystery, and romance. In addition to its extensive collection of literary works, Cloudary offers community engagement tools that include personal spaces, virtual gifting, a book review bar, and forums, fostering interaction among readers and writers. Through a combination of online channels and offline publications, Cloudary aims to enhance the accessibility of literature while building a vibrant literary community.

Heirloom

Angel Round in 2014
Heirloom is a digital media company.

WOMeN.COM

Seed Round in 2014
Women.com is an online interactive publishing platform designed to support and promote women's content, conversation, and community. It serves as a destination where women can engage in discussions, share experiences, and express their unique voices. The platform features an online forum that encourages communication among women, allowing them to exchange knowledge and insights. Additionally, Women.com offers interactive elements such as quizzes, further enhancing user engagement and fostering a sense of community. By creating a space for women to connect and collaborate, Women.com aims to empower its users and amplify their voices.

STX Entertainment

Venture Round in 2014
STX Entertainment is a global media company specializing in the development, financing, production, marketing, and distribution of diverse content, including film, television, virtual reality, digital video, music, and live entertainment. Founded by Robert Simonds and Bill McGlashan, STX focuses on leveraging the direct connections between stars and their fans to create talent-driven enterprises rather than relying solely on traditional distribution platforms. The company has established strategic partnerships with notable investors and firms, including those from China and Southeast Asia, allowing it to enhance its global reach and maximize content impact, particularly in key markets such as China. Through its innovative approach, STX Entertainment aims to reshape the entertainment landscape by bridging the gap between creators and audiences.

Zam

Acquisition in 2012
ZAM provides is an online platform that provides massively multi-player online (MMO) gaming information. The company operates a network of websites that provide in-game and out-of-game information to the MMO players. ZAM’s websites include ZAM, which hosts active player communities for the MMO games and offers a range of features, including databases, forums, and character profiles; Wowhead, which provides map, creature, and item information concerning World of Warcraft; Thottbot, which offers game information and tools specific to World of Warcraft and community-based hints, tips, and guides; MMOUI, which provides game interface add-ons and customizations; and an online gaming radio site. ZAM, LLC was formerly known as Allakhazam. ZAM was founded as Allakhazam by Brock Pierce in January 2006 and is based in Los Angeles, California.

Beijing Elex Technology

Angel Round in 2010
Beijing ELEX Technology Co., Ltd., founded in 2008, is a prominent game developer headquartered in Beijing, with additional offices and research centers in St. Paul, Nanjing, and Hefei. The company specializes in providing high-quality gaming, software, and internet services across more than 30 countries in Asia-Pacific, Europe, and Latin America, serving over 40 million users globally. ELEX is recognized as a leading developer of social games, including popular titles like "Happy Harvest" and "City Life," which perform well on major platforms such as Facebook and Google, as well as localized platforms in various regions. Since 2010, ELEX has also published successful browser games and operates a competitive gaming platform, 337.com, which ranks among the top 1000 gaming websites according to Google statistics. Additionally, their mobile gaming division has grown significantly, producing popular titles such as "Clash of Kings" and "The Walking Dead: Survivors." ELEX is dedicated to advancing the gaming industry by providing top-quality products and localized services, while also collaborating with industry leaders to promote global integration among developers.
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