Tencent Holdings

Tencent Holdings Limited is a leading internet service provider based in Shenzhen, China, known for its extensive range of value-added services, including online games, social networking, financial technology, and online advertising. Founded in 1998, Tencent operates major platforms such as WeChat and QQ, which facilitate communication, entertainment, and e-commerce for millions of users. The company is recognized as the world's largest video game publisher, with popular titles like Honor of Kings in its portfolio. In addition to its core services, Tencent is involved in the production and distribution of films and television programs, as well as software development and digital content licensing. With a focus on user-oriented strategies, Tencent continues to adapt and expand its offerings, positioning itself as a vital part of daily life for many consumers in China and beyond.

Hongwei Chen

Executive Director of Investment

Ben Feder

President, International Partnerships (North America)

Martin Lau

President

Jeffrey Li

Managing Partner

Alvin Liu

Co-Founder

Steven Ma

SVP

Huateng Ma

Co-Founder, Chairman and CEO

Danying Ma

Managing Director

Bo Wang

Vice President, Tencent Games

Ye Wang

Associate Director, Global Data Intelligence and Data Service, IEG

Yao Xia

Executive Director

Levin Yao

Managing Director, Tencent Investment

Wenlei Zhuang

Vice President of Tencent Cloud and Head of Tencent Cloud Strategic Investment

phil mu

Chief Investment Officer

Dowson Tong

President of Social Network Group, Senior Executive Vice President

Past deals in Macau

Shanda Games

Corporate Round in 2018
Shanda Games is an online game developer, operator, and publisher offering massively multiplayer online games and mobile games. It distributes its products in China and in overseas markets targeting a large and diverse community of users. It manages and operates online games that are developed in-house, co-developed with professional game developers, acquired through investments, or licensed from third parties. It operates a nationwide network to host hundreds of users playing simultaneously, and adjust the game content to optimize its game players’ experience. As of June 30, 2014, Shanda Games operated 71 massively multiplayer online games and mobile games, and its in-house development capabilities consisted of approximately 1,600 game development personnel and its proprietary game development platform. It licenses games from international and domestic developers. In 2013, the company derived approximately 71% of its net revenues from games that it owns and co-owned. As of June 30, 2014, 42 of its 71 games were licensed from third-party developers on an exclusive basis, two games were jointly developed with a third-party developer, and one game was jointly operated with third-party developers. Its game player base, which consists of 18.4 million average monthly active users and 3.1 million average monthly paying users for its massively multiplayer online games, and 448,900 average daily active users for its mobile games, for the year of 2013, is one of the largest in China. Shanda Games is among the first in China to adopt the item-based revenue model for advanced casual games and is the first to adopt this revenue model for MMORPGs on a large scale. Shanda Games is also expanding its business into overseas markets. In August 2011, it began operating a localized version of Dragon Nest in Singapore. In March 2013, it started to operate Dragon Nest in Europe. In addition, it also licenses certain of its online games, of which it owns the intellectual property rights, to overseas third-parties operators. Markets and regions in which it has presence include Hong Kong, Macau, Taiwan, Vietnam, Brazil, Malaysia, Indonesia, the Philippines, Singapore, Thailand, South Korea, Japan, the United States, Canada, Australia, New Zealand, Russia, Middle East, and Europe. Shanda Games was launched in 1999.
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