Korea Investment Partners

Established in 1986, Korea Investment Partners is a prominent venture capital firm headquartered in Seoul. With over three decades of experience, the company invests globally in innovative startups across various sectors, including technology, healthcare, and manufacturing. Notable investments include Kakao, Naver, YG Entertainment, and Didi Chuxing. The firm manages multiple funds with total assets under management exceeding US$1.8 billion.

Jihyun An

Principal of Venture Group 2

Shane Ang

Investor

In Jae Baek

Principal of Venture Group 1

Yer Hyun Baek

President

Haksung Chang

Managing Director and Head, PE

Yan Hao Chong

Principal, Singapore

Yeong Mok Gil

Managing Director

Hudson Kyungshik Ho

Investor

Jingzhi Hu

Managing Partner

Mahn Soon Hwang

Investor

Man Soon Hwang

CEO

Joon Hyun

Managing Director

Sang Hyuk Jang

Principal

Leah Jiang

Investor

Soon Ouk Jung

Executive Director of Venture Group 2

Seung-hi Kang

Principal

Kun Ho Kim

Principal

Jae Hong Kim

Managing Director

Hwa Young Kim

Senior Associate

Dong Yeob Kim

Investor

Chang Ho Kim

General Manager

Yunjoon Kim Ph.D

Managing Director of Venture Group 1

Yong Jae Kim

Executive Director

Min Q Kim

Director

Kim Jong -hyun

Director

Hee Jin Kim

Director of Venture Group 1

SuChan Kwon

Senior Associate

Su Chan Kwon

Principal of Venture Group 2

Ji soo Lee

Director of Venture Group 1

Sang Jin Lee

Principal

Young Tak Lee

Principal

Sangwoo Lee

Managing Director

Michael Lee

Executive Director of Venture Group 1

Sangjoon Park

Investor

Min Sik Park

Managing Director

Deok Joon Shin

Director

Deok Jun Shin

Managing Director

Dong Hyun Song Ph.D

Executive Director of Venture Group 1

Benjamin Hyun Mok Song

Principal

Ping Wang

Associate Partner

Jerry Xu

Director and Principal

Clara Yoon

Principal

Past deals in Mobile

Noctua Games

Venture Round in 2024
Noctua Games develops the next level of mobile games, is an official platform from ATTN.

Order of Meta

Seed Round in 2024
Order of Meta is a gaming studio focusing on the development of free-to-play mobile games. Comprising experienced creators who specialize in mid-core and hardcore genres, the company aims to produce engaging action games that introduce innovative metagame elements. With a mission to deliver fresh and thrilling experiences in the mobile gaming sphere, Order of Meta seeks to captivate players through familiar gameplay mechanics combined with novel features, particularly in the shooting game segment.

​Orange Square

Series B in 2024
​Orange Square is a fintech platform that offers prepaid cards and mobile wallets for travelers.

Kek Entertainment

Seed Round in 2023
Kek Entertainment specializes in developing multiplayer mobile games.

Levit

Series B in 2023
Mobile commerce app that allows customers to have an enjoyable and affordable shopping experience

Levit

Series A in 2022
Mobile commerce app that allows customers to have an enjoyable and affordable shopping experience

Apposter

Series B in 2022
Apposter is a South Korean company specializing in interactive solutions. It offers UI development, app development, and mobile business consultancy services to its clients. The company has released several enterprise-level mobile apps and solutions.

Aloha Factory

Series A in 2022
Aloha Factory develops hyper-casual games, that are easy and intuitive, so anyone can play them.

Monday OFF

Series A in 2022
Monday OFF is a mobile game developer and publisher located in South Korea.

Loadcomplete

Series B in 2022
Loadcomplete is a South Korean developer of social and mobile games, founded in December 2009. The company specializes in creating engaging games for light-core to mid-core audiences, utilizing the latest technologies to foster a social gaming environment. Its notable titles include Tap Tap Heroes, Disco Panda, Bumping Bears, Play Kale, Trino, and Blue Heart, all available on iOS and Android platforms. Through its innovative approach, Loadcomplete aims to provide enjoyable gaming experiences that resonate with enthusiasts.

Gametales

Seed Round in 2021
Gametales develops mobile, online, and PC games and operates a platform that organizes gaming leagues for amateur and professional players, offering a variety of games, online tournaments, a virtual reality experience, and enabling enthusiasts to showcase skills and win prizes.

MOTIV Intelligence

Series C in 2021
MOTIV Intelligence is an ad-tech company that focuses on automating the marketing process. The company utilizes user behavioral data collected from mobile devices to deliver personalized advertisements to individuals who visit websites but do not complete a purchase. By leveraging this data, MOTIV Intelligence aims to enhance marketing effectiveness and improve conversion rates for businesses.

Monday OFF

Seed Round in 2021
Monday OFF is a mobile game developer and publisher located in South Korea.

Aloha Factory

Seed Round in 2021
Aloha Factory develops hyper-casual games, that are easy and intuitive, so anyone can play them.

Wave

Series B in 2020
Wave Corporation, founded in 2018 and based in South Korea, develops a mobile video chat application designed to enhance social interactions among users. The application enables individuals to create chat rooms where they can engage in group video chats, play live party games, watch video clips, read webtoons, and share photos. By facilitating these activities, Wave aims to reduce the distance between people, allowing friends to connect and interact in a more engaging and entertaining manner.

Grip

Series B in 2020
Grip is a mobile application that offers to sell products, update stories, go online and chat communication to sellers.

N3TWORK

Series C in 2019
N3TWORK, established in 2013 and based in San Francisco, specializes in creating, publishing, and scaling high-quality mobile games for iOS and Android platforms. The company offers a range of services to game developers, including game development, publishing, commercialization, user acquisition, ad monetization, data science, product management, and marketing. N3TWORK's unique approach lies in its focus on leveraging blockchain technology to create innovative, player-centric gaming experiences, enabling mobile game enthusiasts to own and influence their gaming environments.

Haitun Dingnai

Series A in 2019
Dolphin ordering milk is a mobile-based application platform that allows its users to order domestic milk. Its software platform integrates consumer demand for milk it connects domestic and foreign milk production enterprises.

Grip

Series A in 2019
Grip is a mobile application that offers to sell products, update stories, go online and chat communication to sellers.

Ckone

Seed Round in 2018
Operator of a mobile live-streaming platform. The company operates an online entertainment media portal featuring professional generated content (PGC). The platform focuses on the development of intellectual property (IP) content in Chinese Kungfu, and has established a training base to cultivate Chinese Kungfu actors.

Beatrain

Post in 2018
Beatrain is a developer and publisher of mobile games, specializing in casual social gaming. The company focuses on creating engaging experiences for players through a diverse portfolio that includes titles such as Cooking Puzzles, Soul Knights, Baba Penguin, Warrior Goes, Trinity Master, and Elysion Saga. By prioritizing user-friendly gameplay and social interaction, Beatrain aims to capture the interest of mobile gamers and deliver entertaining content across various platforms.

Super Evil Megacorp

Series D in 2017
Super Evil Megacorp develops core video games for mobile and tablet platforms and operates a gaming platform that offers online multiplayer experiences with high graphical fidelity and touch-friendly controls. The company aims to deliver category-defining multiplayer experiences for the touchscreen generation by combining deep technical and design capabilities to enable users to play single- or multiplayer games with engaging effects.

Reach Robotics UK (closed)

Series A in 2017
Reach Robotics Limited, founded in 2013 and based in Bristol, United Kingdom, specialized in the development of gaming robots, with its flagship product being the MekaMon battlebot. The company aimed to merge robotics, gaming, and augmented reality, creating engaging entertainment platforms that brought video game characters to life. MekaMon was designed to be controlled via Bluetooth, Android, and iOS devices, allowing users to interact with the robot in various game modes. While its innovative approach positioned Reach Robotics at the forefront of consumer robotics, the company ultimately ceased operations.

Appota

Series C in 2017
Appota specializes in delivering technology solutions and digital entertainment content across Vietnam. It excels in producing and distributing online entertainment, e-sports, advertising, payment systems, cloud computing, IoT services, and market reports to facilitate investment activities.

TrapLight Games

Venture Round in 2017
Traplight Oy, established in 2010 and located in Tampere, Finland, specializes in developing mobile game communities that emphasize user-generated content. The company focuses on creating free-to-play games that are both accessible and engaging, offering players enjoyable gameplay and a sense of progression. Traplight encourages players to create and share their own games, integrating player-generated levels into the core gaming experience. The company has garnered support from prominent investors and has a team of 28 dedicated professionals working on multiple projects. Their notable title, Big Bang Racing, received recognition as one of the best apps in 2016 on the App Store. Traplight is currently preparing to soft launch its next major game, aiming to provide lasting entertainment that evolves with player preferences.

Armada Interactive

Seed Round in 2017
Armada Interactive Oy, established in 2015 and based in Helsinki, Finland, specializes in developing high-quality mobile games. The company focuses on creating innovative, challenging, and entertaining born-mobile AAA, freemium, and real-time multiplayer games. Their games are distinguished by their AAA visual fidelity, synchronous PvP, 3D console graphics, and eSports potential, aiming to push the boundaries of mobile gaming and provide global gaming experiences.

Toomics

Series C in 2016
Toomics is a subscription-based digital entertainment platform that provides a variety of webtoons of various genres. Available in multiple languages, Toomics has relied on its high quality webtoon-IP and distribution capacity to evolve into one of the fastest growing global webtoon platforms to date. It was founded in 2015 and is headquartered in Yeoksamdong, South Korea.

Cashtree

Series A in 2016
Cashtree is a mobile advertising platform focused on the Indonesian market, utilizing the lock screen of Android devices to deliver content and advertisements. The company specializes in facilitating various advertising campaigns, including cost-per-install, cost-per-click, and cost-per-action models. By offering users the opportunity to earn phone credits through the installation of advertisements, Cashtree effectively enables brand owners to promote their products and engage with their target audience. This innovative approach to advertising not only benefits advertisers but also provides users with tangible rewards for their interaction with ads.

Huuuge Games

Series A in 2015
Huuuge is a gaming company on a mission to build world's largest real-time social casual gaming platform connecting millions of players to have fun & socialize & play awesome games. They are passionate about transforming mobile casual gaming into massively fun, real-time, social experiences. Their mission is to be the global leader of real-time free-to-play casual gaming on mobile: re-defining casual arcade, puzzle and casino categories.

Drama & Company

Series B in 2015
Founded in June 2013, Drama & Company specializes in mobile business card solutions. Its flagship product, Profeel.me, allows users to create and share personalized business cards via smartphone, featuring images, profiles, social media links, and seamless sharing across platforms like Kakao Talk. Additionally, the company offers Remember app for scanning, sorting, and storing business cards securely.

Remember

Venture Round in 2015
Remember is the number one business card management application in Korea that secretary inputs directly when you take a business card.

Super Evil Megacorp

Series B in 2015
Super Evil Megacorp develops core video games for mobile and tablet platforms and operates a gaming platform that offers online multiplayer experiences with high graphical fidelity and touch-friendly controls. The company aims to deliver category-defining multiplayer experiences for the touchscreen generation by combining deep technical and design capabilities to enable users to play single- or multiplayer games with engaging effects.

Seriously

Series A in 2015
Seriously Digital Entertainment Ltd. is a mobile game developer founded in 2013, with headquarters in Helsinki, Finland, and an additional office in Los Angeles, California. The company specializes in creating engaging mobile games for iOS and Android platforms, focusing on building global entertainment franchises that resonate with users. Seriously combines a talented creative team with a mobile-first approach to develop immersive brands, exemplified by their popular title "Best Fiends." The company enhances the gaming experience through animated content, characters, stories, and music, allowing players to enjoy a variety of online games. As of August 2019, Seriously operates as a subsidiary of Playtika Ltd.

NBT

Series B in 2015
NBT Partners is a Korean company established in 2012 and based in Seoul, specializing in mobile and online platform development services. The company offers a range of products, including Cache Slides, an application designed to verify information during shopping activities through a slide unlock screen. Additionally, NBT Partners has developed Baobab Class, an online platform that delivers personalized educational content tailored to users' needs. The company focuses on creating customized accumulation systems and leveraging knowledge-based technology to enhance user experiences based on their preferences.

Fronto

Series B in 2015
Fronto is the world’s first mobile lock screen media, which displays curated articles, hot new apps and deals & promos to mobile users through the everyday lock screen in a perfectly seamless way. By simply waking up your phone, you can read trending articles, earn rewards, download coupons, learn new promotional deals. Our first product, Cashslide, was launched in Korea in Nov 2012, and it now has 14 mil users, 2.5 mil DAU and 150 mil PV, which makes it as the most preferred mobile ad channel among local advertisers. In Jul 2013, just 8 months after the launch, we successfully raised $4 mil in Series-A funding. In Apr 2015, we raised $14 mil in Series-B funding. We launched Fronto in the US in May 2014 and hit #1 in New Top Free in Lifestyle. We are looking for experienced mobile media professionals. Join us as a founding member of Fronto based in the SF Bay Area. We are redesigning everyday mobile experience. For more details, visit www.fronto.co and check our app here bit.ly/1ocOJKg

Cocoonbeat

Private Equity Round in 2015
Cocoonbeat is a mobile game studio based in South Korea that specializes in developing slingshot action games. The company is known for its engaging titles, including RPG and CRUSH, which offer users a variety of gaming experiences at affordable prices. By focusing on innovative gameplay mechanics, Cocoonbeat aims to attract a diverse audience of mobile gamers, providing entertainment and enjoyment through its unique game offerings.

SMATOOS

Series B in 2015
SMATOOS (스마투스) is a Korean edtech startup that develops educational services including BeNative, BeNative Pro, and CashEnglish. BeNative Pro, launched in 2015, is the #1 English-learning service in Asia. It is currently being used by Samsung, LG, and over 2000 other companies and universities. BeNative, available on both iOS and Android devices, was released in July 2016 as a free download. Users get access to all content for free, while also being rewarded with weekly cash prizes generated from video ads. It's time to be rewarded for learning! The summer of 2016 also saw the release of CashEnglish and CashSpanish. These apps gamify language learning by also rewarding users with cash rewards. No risks involved. Just Play, Learn, Win! SMATOOS is a portmanteau of Koreanized English words meaning to "study smarter."

Eight Panda

Series A in 2015
Eight Panda is a developer of online mobile games, specializing in creating innovative role-playing games (RPGs) tailored for mobile platforms. The company is composed of a team of experienced developers who have spent over a decade in the game development industry, focusing on the entire process from initial concept to final service. With a strong background in developing major online games in Korea, Eight Panda aims to leverage its expertise to deliver engaging gaming experiences to mobile users.

Action Square

Series A in 2013
Founded in 2012, Action Square is a South Korean game development company specializing in mid-core action games for mobile platforms.

Kakao Corp

Post in 2011
Kakao is a mobile lifestyle platform company with services spanning messaging, mail, search, news, advertising, gaming, e-commerce, music, maps and more. Its content platform offers a diverse array of content that can be enjoyed by users of all interest range. Daum News offers tens of thousands of news articles from top news outlets every day, and Story Funding, the country’s first crowdfunding service, is building a healthy platform for new information in hand with users. Kakao Music, Kakao Page, Daum Webtoon and more, enrich user's daily lives enabling users to easily share and enjoy music, cartoons, novels and more. Kakao Game is a mobile gaming platform that allows users to compete with friends on their social graph. Its popularity has resulted in explosive growths for the Korean mobile gaming industry while establishing mobile games as a mainstream phenomenon. The company was founded in 2010 and is headquartered in Jeju, South Korea.
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