double jump.tokyo
Series D in 2024
double jump.tokyo is a blockchain game developer that specializes in providing NFT solutions for large-scale enterprises within the gaming and entertainment sectors. The company focuses on utilizing blockchain technology to transform the gaming industry by offering a comprehensive platform that includes tools and resources for game developers. This platform facilitates the creation of blockchain games through APIs for smart contracts and various systems necessary for development and marketing. By streamlining the process, double jump.tokyo aims to empower developers to easily build and launch innovative gaming experiences.
Noodle Cat
Series A in 2023
Noodle Cat is an independent game studio on a mission to change the current standard of game development. The Noodle Cat team is committed to learning, collaborating, and pushing boundaries in a healthy, flexible working environment.
Nexus serves as a platform for live service games and the content creators who play them.
Epic Games
Venture Round in 2022
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.
GGWP is a developer of an artificial intelligence platform aimed at improving the gaming experience by reducing toxic and disruptive behavior among players. The platform employs machine learning and advanced behavioral models to detect incidents of misconduct, allowing for real-time identification and prioritization of issues. By automating responses to player reports and incidents, GGWP enhances the efficiency and accuracy of moderation processes. This enables game developers to foster a more positive environment within their games, promoting healthy interactions among players.
Mightier is a gaming platform and family program scientifically-proven to help kids regulate their emotions. It is a bioresponsive program that harnesses the mind-body connection to build emotional regulation in its players. Its program of bioresponsive video games, developed at Boston Children's Hospital and Harvard Medical School, aims to help children with behavioral and emotional challenges learn how to harness emotions in daily life. Mightier was founded in 2016 and is headquartered in Boston, Massachusetts.
Epic Games
Venture Round in 2021
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.
Ubitus
Venture Round in 2021
Ubitus Inc. is a technology company that specializes in cloud computing solutions, particularly for the gaming industry and digital media services. Founded in 2007 and headquartered in Tokyo, with a research and development center in Taipei, Ubitus offers a software platform designed for fixed-mobile convergence applications. Its products include ubiLive, which enables users to access and share online content across devices, and commercial mobile cloud gaming services. The company's innovative GameCloud technology allows for the streaming of both gaming and metaverse content on multiple devices, catering to game developers, telecommunications service providers, and device manufacturers. Ubitus has established strategic partnerships, including collaborations with Alibaba Cloud and Kokusai Kogyo Co. Ltd., to enhance its service offerings and expand its market reach.
Epic Games
Corporate Round in 2020
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.
OnLive
Acquisition in 2015
OnLive is a cloud gaming company offering a cloud gaming platform and a cloud desktop system that develops server-based video game processing. Its games run on high-end gaming PCs in its data centers and are streamed via the cloud to its users’ Mac, PC, or Android device. The company’s game client automatically patches, updates, and pre-installs all of its users’ games automatically so they can start playing. OnLive develops server-based video game processing, allowing games to run without game consoles or high-end computers, moving away from a system in which games are purchased and downloaded. OnLive Desktop, named the No.1 app of 2012 by Time Magazine, demonstrates that a remote desktop experience on a mobile device can feel local. OnLive was founded in 2007 by Steve Perlman, noted entrepreneur and inventor who spent years in developing the technology before launching the OnLive Game Service. It is headquartered in Mountain View, C.A.
Gaikai
Acquisition in 2012
Gaikai is a video game technology company known for its cloud-based gaming services. Acquired by Sony Computer Entertainment in 2012, Gaikai focuses on enabling users to play a wide range of major PC and console games across various devices. The company's technology underpins key services like Remote Play, which allows seamless gaming between the PlayStation 4 and PlayStation Vita, as well as the forthcoming PlayStation Now cloud gaming service. Gaikai's mission is to make gaming accessible to a broad audience by providing instant access to games, simplifying the user experience across different platforms.
LittleBigPlanet
Acquisition in 2010
LittleBigPlanet is a puzzle-based platform video game. It was developed by Media Molecule and published by Sony Computer Entertainment.
Gracenote
Acquisition in 2008
Gracenote is an entertainment data and technology provider that specializes in music, video, and sports. The company collects, organizes, and distributes detailed information about television shows, movies, music, and sports, enabling consumers to discover and connect with the entertainment they enjoy. Gracenote serves a diverse clientele, including major music services, consumer electronics manufacturers, automakers, and cable and satellite operators. By powering these platforms with comprehensive entertainment data, Gracenote enhances the user experience and facilitates access to a wide range of digital content.
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